GTA VC ANDROID Mangled & De-mangled functions


_ZN13cAudioManager15GetHMYBETalkSfxEP4CPedt -> cAudioManager::GetHMYBETalkSfx(CPed*, unsigned short) _Z30_rwMipmapRasterSetFromImage888PhiP7RwImagei -> _rwMipmapRasterSetFromImage888(unsigned char*, int, RwImage*, int) _ZN7CGarage19IsPointInsideGarageE7CVectorf -> CGarage::IsPointInsideGarage(CVector, float) _ZN8CGarages14MessageEndTimeE -> CGarages::MessageEndTime _ZN9CColModel10SetLinkPtrEP5CLinkIPS_E -> CColModel::SetLinkPtr(CLink*) _Z33LIB_GameServiceDeleteAllSnapshotsv -> LIB_GameServiceDeleteAllSnapshots() _ZN7CCopPed13ScanForCrimesEv -> CCopPed::ScanForCrimes() _ZN9CTheZones13SetPedDensityEtht -> CTheZones::SetPedDensity(unsigned short, unsigned char, unsigned short) _ZN4CPed3DieEv -> CPed::Die() _Z27_rpGeometryNeedsPreciseSkinPK10RpGeometryP6RpSkin -> _rpGeometryNeedsPreciseSkin(RpGeometry const*, RpSkin*) _Z24AND_OnAchievementsLoadediPPKcPbPiS3_ -> AND_OnAchievementsLoaded(int, char const**, bool*, int*, int*) _Z16OS_SemaphorePostPv -> OS_SemaphorePost(void*) _ZN15CWaterCreatures17GetFishStructSlotEv -> CWaterCreatures::GetFishStructSlot() _ZN5CHeli6RenderEv -> CHeli::Render() _ZN8CGarages20StopCarFromBlowingUpEP11CAutomobile -> CGarages::StopCarFromBlowingUp(CAutomobile*) _ZSt17rethrow_exceptionNSt15__exception_ptr13exception_ptrE -> std::rethrow_exception(std::__exception_ptr::exception_ptr) _ZTIN10__cxxabiv117__class_type_infoE -> typeinfo for __cxxabiv1::__class_type_info _ZN22TextureDatabaseRuntime22UpdateTextureStreamingEjj -> TextureDatabaseRuntime::UpdateTextureStreaming(unsigned int, unsigned int) _ZTVN3xml7ElementE -> vtable for xml::Element _Z19RpWorldRemoveCameraP7RpWorldP8RwCamera -> RpWorldRemoveCamera(RpWorld*, RwCamera*) _Z19_rwPalQuantAddImageP10rwPalQuantP7RwImagef -> _rwPalQuantAddImage(rwPalQuant*, RwImage*, float) _ZN8CRestart16bOverrideRestartE -> CRestart::bOverrideRestart WATER_Z_ADDITION -> WATER_Z_ADDITION _Z19RwMatrixStreamWritePK11RwMatrixTagP8RwStream -> RwMatrixStreamWrite(RwMatrixTag const*, RwStream*) _ZN18CVisibilityPlugins19InitAlphaAtomicListEv -> CVisibilityPlugins::InitAlphaAtomicList() _ZN6CStats13BestStuntJumpE -> CStats::BestStuntJump _ZN9CMessages17WideStringCompareEPtS0_t -> CMessages::WideStringCompare(unsigned short*, unsigned short*, unsigned short) _ZN6CClock12SetGameClockEhh -> CClock::SetGameClock(unsigned char, unsigned char) _ZN19CRecordDataForChase10pChaseCarsE -> CRecordDataForChase::pChaseCars _ZN12CMenuManager22m_PrefsLookSensitivityE -> CMenuManager::m_PrefsLookSensitivity _Z12OS_FileFlushPv -> OS_FileFlush(void*) _ZN8cDMAudio29DestroyAllGameCreatedEntitiesEv -> cDMAudio::DestroyAllGameCreatedEntities() _ZN5CBike26AddDamagedVehicleParticlesEv -> CBike::AddDamagedVehicleParticles() _Z21RwV3dTransformVectorsP5RwV3dPKS_iPK11RwMatrixTag -> RwV3dTransformVectors(RwV3d*, RwV3d const*, int, RwMatrixTag const*) _Z21OS_SendStatEventValuePKcS0_S0_b -> OS_SendStatEventValue(char const*, char const*, char const*, bool) _ZN13cAudioManager15GetWMYCWTalkSfxEP4CPedt -> cAudioManager::GetWMYCWTalkSfx(CPed*, unsigned short) _Z15ProcessSlowModev -> ProcessSlowMode() _Z19_rpMeshHeaderCreatej -> _rpMeshHeaderCreate(unsigned int) _ZN6CRadar23DrawRotatingRadarSpriteEP9CSprite2dfffh -> CRadar::DrawRotatingRadarSprite(CSprite2d*, float, float, float, unsigned char) _ZN11CAutomobile20SpawnFlyingComponentEij -> CAutomobile::SpawnFlyingComponent(int, unsigned int) _ZN5CFont10ParseTokenEPt -> CFont::ParseToken(unsigned short*) _Z33RpMaterialSetStreamAlwaysCallBackjPFiPviiE -> RpMaterialSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN10CPlayerPed26FindNextWeaponLockOnTargetEP7CEntityb -> CPlayerPed::FindNextWeaponLockOnTarget(CEntity*, bool) _ZN12CPlaneTrails6aArrayE -> CPlaneTrails::aArray _ZN6CTimer11m_CodePauseE -> CTimer::m_CodePause _Z25RpMaterialGetPluginOffsetj -> RpMaterialGetPluginOffset(unsigned int) _ZTV4CPed -> vtable for CPed _Z15OS_SemaphoreGetPv -> OS_SemaphoreGet(void*) _ZN6CWorld27FindObjectsIntersectingCubeERK7CVectorS2_PssPP7CEntitybbbbb -> CWorld::FindObjectsIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool, bool, bool) _Z13RpWorldCreateP6RwBBox -> RpWorldCreate(RwBBox*) _Z15RenderDebugShitv -> RenderDebugShit() _Z29RemoveAnimsFromAnimationBlockP7RpClumpPKc -> RemoveAnimsFromAnimationBlock(RpClump*, char const*) _ZN7CMatrixD1Ev -> CMatrix::~CMatrix() _Z36DestroyVehicleAndDriverAndPassengersP8CVehicle -> DestroyVehicleAndDriverAndPassengers(CVehicle*) _ZN8CCarCtrl15LoadedCarArraysE -> CCarCtrl::LoadedCarArrays _ZN13cAudioManager15GetBMOTRTalkSfxEP4CPedt -> cAudioManager::GetBMOTRTalkSfx(CPed*, unsigned short) _ZN19CRecordDataForChase24CleanUpCarsForChaseSceneEv -> CRecordDataForChase::CleanUpCarsForChaseScene() _ZN9CParticle6UpdateEv -> CParticle::Update() _ZN10CTimeCycle13m_nSunCoreRedE -> CTimeCycle::m_nSunCoreRed _ZNK3xml10ElementTag8GetChildEPKci -> xml::ElementTag::GetChild(char const*, int) const _ZN6CPools31MakeSureSlotInObjectPoolIsEmptyEi -> CPools::MakeSureSlotInObjectPoolIsEmpty(int) _ZN14cSampleManager18IsSampleBankLoadedEh -> cSampleManager::IsSampleBankLoaded(unsigned char) _Z18RpWorldRemoveLightP7RpWorldP7RpLight -> RpWorldRemoveLight(RpWorld*, RpLight*) _ZN9EmuShaderC1Ej -> EmuShader::EmuShader(unsigned int) _ZN10CPlayerPed26EvaluateNeighbouringTargetEP7CEntityPS1_Pfffbbb -> CPlayerPed::EvaluateNeighbouringTarget(CEntity*, CEntity**, float*, float, float, bool, bool, bool) _ZN13cMusicManager15UsesPoliceRadioEP8CVehicle -> cMusicManager::UsesPoliceRadio(CVehicle*) _ZN4CPad17PrintErrorMessageEv -> CPad::PrintErrorMessage() _Z9RwIm3DEndv -> RwIm3DEnd() _Z36RpWorldSectorSetStreamAlwaysCallBackjPFiPviiE -> RpWorldSectorSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _Z24_rpGeometryChunkInfoReadP8RwStreamP19RpGeometryChunkInfoPi -> _rpGeometryChunkInfoRead(RwStream*, RpGeometryChunkInfo*, int*) _ZN6CStats24TotalNumberOfUniqueJumpsE -> CStats::TotalNumberOfUniqueJumps _Z24_rpMaterialChunkInfoReadP8RwStreamP19RpMaterialChunkInfoPi -> _rpMaterialChunkInfoRead(RwStream*, RpMaterialChunkInfo*, int*) _ZN7CReplay5pBuf3E -> CReplay::pBuf3 _ZN13cAudioManager15GetHFYSTTalkSfxEP4CPedt -> cAudioManager::GetHFYSTTalkSfx(CPed*, unsigned short) _ZN4CPed14ScanForThreatsEv -> CPed::ScanForThreats() _ZN11AndroidFile14firstAsyncFileE -> AndroidFile::firstAsyncFile _ZN6CGangs14SetGangWeaponsEsii -> CGangs::SetGangWeapons(short, int, int) _ZN6CWaves14DeleteWaveFileEi -> CWaves::DeleteWaveFile(int) _ZN12XMLConfigure15ProcessChildrenEv -> XMLConfigure::ProcessChildren() _ZN6CStats18AutoPaintingBudgetE -> CStats::AutoPaintingBudget _Z17RequestMapSectionii -> RequestMapSection(int, int) _ZN11CFileLoader16LoadWeaponObjectEPKc -> CFileLoader::LoadWeaponObject(char const*) _ZN7CDarkel11ModelToKillE -> CDarkel::ModelToKill _ZN6CStats11PhotosTakenE -> CStats::PhotosTaken _ZN7CCamera20SetCamCutSceneOffSetERK7CVector -> CCamera::SetCamCutSceneOffSet(CVector const&) _ZN12CWaterCannon4InitEv -> CWaterCannon::Init() _ZN11Touchscreen16GetSummaryButtonEv -> Touchscreen::GetSummaryButton() _ZN22TextureDatabaseRuntimeD1Ev -> TextureDatabaseRuntime::~TextureDatabaseRuntime() _ZN6CRadar19StreamRadarSectionsERK7CVector -> CRadar::StreamRadarSections(CVector const&) _Z32RpAnimBlendClumpUpdateAnimationsP7RpClumpfb -> RpAnimBlendClumpUpdateAnimations(RpClump*, float, bool) _Z18_rwRGBAFromImage32P6RwRGBAPKhPK7RwImagei -> _rwRGBAFromImage32(RwRGBA*, unsigned char const*, RwImage const*, int) _Z6ObrInti -> ObrInt(int) _ZN4CPad10UpdatePadsEv -> CPad::UpdatePads() _ZN9CRenderer28ScanSectorList_RequestModelsEP8CPtrList -> CRenderer::ScanSectorList_RequestModels(CPtrList*) _ZN7CCranes33IsThisCarBeingTargettedByAnyCraneEP8CVehicle -> CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) _ZN13cMusicManagerD1Ev -> cMusicManager::~cMusicManager() _ZN7CGarage19RefreshDoorPointersEb -> CGarage::RefreshDoorPointers(bool) _ZN12CCutsceneMgr10ms_runningE -> CCutsceneMgr::ms_running _ZN4CPad11UpdateMouseEv -> CPad::UpdateMouse() _ZN8cDMAudio23CheckForAnAudioFileOnCDEv -> cDMAudio::CheckForAnAudioFileOnCD() _Z18_rwFileSystemClosev -> _rwFileSystemClose() _ZN9CPedStats12LoadPedStatsEv -> CPedStats::LoadPedStats() _ZN10CCollision34IsStoredPolyStillValidVerticalLineERK7CVectorfR9CColPointP15CStoredCollPoly -> CCollision::IsStoredPolyStillValidVerticalLine(CVector const&, float, CColPoint&, CStoredCollPoly*) _Z9NvAddVecfPfPKfS1_ -> NvAddVecf(float*, float const*, float const*) _ZN6CWorld10InitialiseEv -> CWorld::Initialise() _ZN11CWaterLevel17DestroyWavyAtomicEv -> CWaterLevel::DestroyWavyAtomic() _ZN8CCarCtrl21JoinCarWithRoadSystemEP8CVehicle -> CCarCtrl::JoinCarWithRoadSystem(CVehicle*) _ZN24CPedIceCreamVanAttractor16ms_fHeadingRangeE -> CPedIceCreamVanAttractor::ms_fHeadingRange _ZN10CEscalator6UpdateEv -> CEscalator::Update() _ZN3xml6Parser17ParseEncodingDeclEv -> xml::Parser::ParseEncodingDecl() _ZN10CTimeCycle30m_nCurrentFluffyCloudsTopGreenE -> CTimeCycle::m_nCurrentFluffyCloudsTopGreen _ZN24CControllerConfigManager30GetFirstKeyboardControllerTextE18e_ControllerAction -> CControllerConfigManager::GetFirstKeyboardControllerText(e_ControllerAction) _Z29RpAnimBlendGetNextAssociationP21CAnimBlendAssociationj -> RpAnimBlendGetNextAssociation(CAnimBlendAssociation*, unsigned int) _ZN4CHud20m_HelpMessageToPrintE -> CHud::m_HelpMessageToPrint _ZN8CCarCtrl26WeaveThroughPedsSectorListER8CPtrListP8CVehicleP9CPhysicalffffPfS6_ -> CCarCtrl::WeaveThroughPedsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) _ZN9CAccidentD1Ev -> CAccident::~CAccident() _Z22WarGameService_SignOutv -> WarGameService_SignOut() _ZN4CPed10bPedCheat3E -> CPed::bPedCheat3 _ZN20TextureDatabaseEntry12LoadInstanceERK23TextureListingContainer -> TextureDatabaseEntry::LoadInstance(TextureListingContainer const&) _ZN8CCredits16CreditsStartTimeE -> CCredits::CreditsStartTime _ZN6CRadar11PhoneSpriteE -> CRadar::PhoneSprite _ZN6CPlane21HasCesnaBeenDestroyedEv -> CPlane::HasCesnaBeenDestroyed() _Z16emu_SetWaterTimef -> emu_SetWaterTime(float) _ZN17CVehicleModelInfo11SetAnimFileEPKc -> CVehicleModelInfo::SetAnimFile(char const*) _ZN24CControllerConfigManager22GetIsMouseButtonJustUpE13eMouseButtons -> CControllerConfigManager::GetIsMouseButtonJustUp(eMouseButtons) _ZN8CVehicle7bCheat4E -> CVehicle::bCheat4 _ZN7CMatrixC2ERKS_ -> CMatrix::CMatrix(CMatrix const&) _ZN5CFont21PrintStringFromBottomEffPt -> CFont::PrintStringFromBottom(float, float, unsigned short*) _ZN10CGameLogic19ShortCutDestinationE -> CGameLogic::ShortCutDestination _Z17NvMultRotXDegMatfPA4_fPA4_Kff -> NvMultRotXDegMatf(float (*) [4], float const (*) [4], float) _ZN6CStats19MaximumJumpDistanceE -> CStats::MaximumJumpDistance _Z19psInstallFileSystemv -> psInstallFileSystem() _ZN4CPed11ClearAttackEv -> CPed::ClearAttack() _Z12RsInitializev -> RsInitialize() _ZN14CTrafficLights20LightForCars2_VisualEv -> CTrafficLights::LightForCars2_Visual() _ZN4CCam19ProcessPedsDeadBabyEv -> CCam::ProcessPedsDeadBaby() _ZN17CVehicleModelInfo21ms_colourTextureTableE -> CVehicleModelInfo::ms_colourTextureTable _ZN9EmuShader12AssignShaderEv -> EmuShader::AssignShader() _ZN18CVisibilityPlugins18ms_vehicleFadeDistE -> CVisibilityPlugins::ms_vehicleFadeDist _ZN5CFont6SpriteE -> CFont::Sprite _ZN14CDamageManager14SetWheelStatusEij -> CDamageManager::SetWheelStatus(int, unsigned int) _Z26_rpClumpRegisterExtensionsv -> _rpClumpRegisterExtensions() _ZN7CCamera7ProcessEv -> CCamera::Process() _ZN7CCopPedC1E8eCopTypei -> CCopPed::CCopPed(eCopType, int) _Z19_rwFreeListFreeRealP10RwFreeListPv -> _rwFreeListFreeReal(RwFreeList*, void*) _Z36WorldReplaceScorchedLightsWithNormalP7RpWorld -> WorldReplaceScorchedLightsWithNormal(RpWorld*) _ZN3xml7ElementD0Ev -> xml::Element::~Element() _ZN4CPed17SeekFollowingPathEv -> CPed::SeekFollowingPath() _ZN5CFont10InitialiseEv -> CFont::Initialise() _ZN6CWorld20CastShadowSectorListER8CPtrListffff -> CWorld::CastShadowSectorList(CPtrList&, float, float, float, float) _Z17HandleDebugCameraffff -> HandleDebugCamera(float, float, float, float) _ZN11CAutomobile11IsDoorReadyEj -> CAutomobile::IsDoorReady(unsigned int) _Z19_rwOpenGLRGBToPixelPvS_i -> _rwOpenGLRGBToPixel(void*, void*, int) _ZN13cAudioManager20ProcessRainOnVehicleER14cVehicleParams -> cAudioManager::ProcessRainOnVehicle(cVehicleParams&) _ZN6CWorld19ProcessVerticalLineERK7CVectorfR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly -> CWorld::ProcessVerticalLine(CVector const&, float, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) _ZN7CDarkel20RegisterKillByPlayerEP4CPed11eWeaponTypeb -> CDarkel::RegisterKillByPlayer(CPed*, eWeaponType, bool) _ZN11CPopulation12ms_nNumGang5E -> CPopulation::ms_nNumGang5 _ZN8TDBArrayI24_rpGeometryStreamBuilderED1Ev -> TDBArray<_rpGeometryStreamBuilder>::~TDBArray() _Z20RwRasterRenderScaledP8RwRasterP6RwRect -> RwRasterRenderScaled(RwRaster*, RwRect*) _ZN9CTheZones9FindIndexE -> CTheZones::FindIndex _ZN11CFileLoader12ReloadObjectEPKc -> CFileLoader::ReloadObject(char const*) _ZN8cDMAudio25CreateLoopingScriptObjectEP18cAudioScriptObject -> cDMAudio::CreateLoopingScriptObject(cAudioScriptObject*) _ZN7CCamera10CamControlEv -> CCamera::CamControl() _ZN4CPad9GetSprintEv -> CPad::GetSprint() _ZN4CCam27Process_Player_Fallen_WaterERK7CVectorfff -> CCam::Process_Player_Fallen_Water(CVector const&, float, float, float) _ZN6CPools15SaveVehiclePoolEPhPj -> CPools::SaveVehiclePool(unsigned char*, unsigned int*) _ZN14cSampleManager23GetStreamedFilePositionEh -> cSampleManager::GetStreamedFilePosition(unsigned char) _Z17_rxOpenGLInstancePvS_PP10RwResEntryP12RpMeshHeaderiPFiS_P24RxOpenGLMeshInstanceDataiiE -> _rxOpenGLInstance(void*, void*, RwResEntry**, RpMeshHeader*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) _ZN24CControllerConfigManager45AffectControllerStateOn_ButtonDown_DebugStuffEi15eControllerType -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_DebugStuff(int, eControllerType) _ZN6CRadar12BikersSpriteE -> CRadar::BikersSprite _ZN6CRopes6UpdateEv -> CRopes::Update() _ZN14cSampleManager13SetChannelPanEjj -> cSampleManager::SetChannelPan(unsigned int, unsigned int) _ZN14CTrafficLights18DisplayActualLightEP7CEntity -> CTrafficLights::DisplayActualLight(CEntity*) _ZN9CMessages7ProcessEv -> CMessages::Process() _Z14RwMatrixInvertP11RwMatrixTagPKS_ -> RwMatrixInvert(RwMatrixTag*, RwMatrixTag const*) _ZN4CHud9m_MessageE -> CHud::m_Message _ZN7CCamera17UpdateAimingCoorsERK7CVector -> CCamera::UpdateAimingCoors(CVector const&) _Z27emu_InternalSkinGetMatricesv -> emu_InternalSkinGetMatrices() _ZN8CCarCtrl25RegisterVehicleOfInterestEP8CVehicle -> CCarCtrl::RegisterVehicleOfInterest(CVehicle*) _ZN11CFileLoader12LoadCullZoneEPKc -> CFileLoader::LoadCullZone(char const*) _ZN9CSprite2d24DrawSpecialRectForSniperERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::DrawSpecialRectForSniper(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _Z30_rwOpenGLNativeTextureReadXBOXPvS_ -> _rwOpenGLNativeTextureReadXBOX(void*, void*) _ZN16CPedAtmAttractor11ms_fSpacingE -> CPedAtmAttractor::ms_fSpacing _ZN7CObjectC1Ev -> CObject::CObject() _ZN7CReplay19ProcessReplayCameraEv -> CReplay::ProcessReplayCamera() _ZN13CPlaneBanners6aArrayE -> CPlaneBanners::aArray _Z14NVEventAppMainiPPc -> NVEventAppMain(int, char**) _ZN6CRadar14LovefistSpriteE -> CRadar::LovefistSprite _ZN5CHeli23HasCatalinaBeenShotDownEv -> CHeli::HasCatalinaBeenShotDown() _ZN13cAudioManager33PostTerminateGameSpecificShutdownEv -> cAudioManager::PostTerminateGameSpecificShutdown() _ZN4CPed18RestoreHeadingRateEv -> CPed::RestoreHeadingRate() _ZN11CPopulation17CanJeerAtStripperEi -> CPopulation::CanJeerAtStripper(int) _ZN8cDMAudio28GetMissionAudioLoadingStatusEh -> cDMAudio::GetMissionAudioLoadingStatus(unsigned char) _ZN13cAudioManager19ProcessWetRoadNoiseER14cVehicleParams -> cAudioManager::ProcessWetRoadNoise(cVehicleParams&) _ZN9CMessages14AddHelpMessageEPt -> CMessages::AddHelpMessage(unsigned short*) _ZN11CTheScripts14IntroTextLinesE -> CTheScripts::IntroTextLines _ZN12CMenuManager20m_PrefsAutoAimSniperE -> CMenuManager::m_PrefsAutoAimSniper _ZN8CRubbish13SetVisibilityEb -> CRubbish::SetVisibility(bool) _ZN12CutsceneHand7ReplaceEP7CObjectNS_10HandednessE -> CutsceneHand::Replace(CObject*, CutsceneHand::Handedness) _ZN12CAnimManager24ms_aAnimAssocDefinitionsE -> CAnimManager::ms_aAnimAssocDefinitions _ZN8CStingerD1Ev -> CStinger::~CStinger() _ZN7CEntity23PreRenderForGlassWindowEv -> CEntity::PreRenderForGlassWindow() _ZN11CFileLoader9LoadLevelEPKc -> CFileLoader::LoadLevel(char const*) _ZN19COnscreenTimerEntry7ProcessEv -> COnscreenTimerEntry::Process() _ZN9CSprite2d11SetVerticesEP14RwOpenGLVertexRK5CRectRK5CRGBAS7_S7_S7_ffffffff -> CSprite2d::SetVertices(RwOpenGLVertex*, CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&, float, float, float, float, float, float, float, float) _ZN6CGlass19CalcAlphaWithNormalEP7CVector -> CGlass::CalcAlphaWithNormal(CVector*) _ZN18CVisibilityPlugins18ms_vehicleLod0DistE -> CVisibilityPlugins::ms_vehicleLod0Dist _ZN13cAudioManager12GetPGTalkSfxEP4CPedt -> cAudioManager::GetPGTalkSfx(CPed*, unsigned short) _ZNSt15__exception_ptr13exception_ptrC2EMS0_FvvE -> std::__exception_ptr::exception_ptr::exception_ptr(void (std::__exception_ptr::exception_ptr::*)()) _ZN13cAudioManager18IsAudioInitialisedEv -> cAudioManager::IsAudioInitialised() _ZN4CPed5PauseEv -> CPed::Pause() _ZN7CEntity30FlagToDestroyWhenNextProcessedEv -> CEntity::FlagToDestroyWhenNextProcessed() _ZN4CPad12PadReadyTestEv -> CPad::PadReadyTest() _ZN13cAudioManager15GetWFYLGTalkSfxEP4CPedt -> cAudioManager::GetWFYLGTalkSfx(CPed*, unsigned short) _ZN10CSceneEdit12SelectWeaponEv -> CSceneEdit::SelectWeapon() _ZN12cPedComments3AddEP11tPedComment -> cPedComments::Add(tPedComment*) _Z15SaveGameToCloudjPKcj -> SaveGameToCloud(unsigned int, char const*, unsigned int) _ZN8TDBArrayIP22TextureDatabaseRuntimeED2Ev -> TDBArray::~TDBArray() _ZN17CVehicleModelInfo15SetAtomicFlagCBEP8RwObjectPv -> CVehicleModelInfo::SetAtomicFlagCB(RwObject*, void*) _ZN5CBike20SetupDamageAfterLoadEv -> CBike::SetupDamageAfterLoad() _ZNSt13bad_exceptionD0Ev -> std::bad_exception::~bad_exception() _ZN24CControllerConfigManager12LoadSettingsEj -> CControllerConfigManager::LoadSettings(unsigned int) _ZN6CStats21LastMissionPassedNameE -> CStats::LastMissionPassedName _ZN11CAutomobile18SetUpWheelColModelEP9CColModel -> CAutomobile::SetUpWheelColModel(CColModel*) _Z17RpClumpStreamReadP8RwStream -> RpClumpStreamRead(RwStream*) _Z19RpClumpForAllLightsP7RpClumpPFP7RpLightS2_PvES3_ -> RpClumpForAllLights(RpClump*, RpLight* (*)(RpLight*, void*), void*) _Z20NodeNamePluginAttachv -> NodeNamePluginAttach() _Z25RtAnimInterpolatorDestroyP18RtAnimInterpolator -> RtAnimInterpolatorDestroy(RtAnimInterpolator*) _ZN11CPopulation12ms_nNumGang9E -> CPopulation::ms_nNumGang9 _ZN15CCutsceneObject6RenderEv -> CCutsceneObject::Render() INIT_TARGET_ZM_GRND_ONE -> INIT_TARGET_ZM_GRND_ONE _ZN11CTheScripts25RenderTheScriptDebugLinesEv -> CTheScripts::RenderTheScriptDebugLines() _ZN17CPedStopAttractor12ms_iMaxSlotsE -> CPedStopAttractor::ms_iMaxSlots _ZN11CTheScripts15IntroRectanglesE -> CTheScripts::IntroRectangles _Z25emu_DebugDrawCallsEnabledh -> emu_DebugDrawCallsEnabled(unsigned char) _ZN14ES2VertexStateD0Ev -> ES2VertexState::~ES2VertexState() _ZN15CStingerSegmentD0Ev -> CStingerSegment::~CStingerSegment() _ZN24CControllerConfigManager29DeleteMatchingVehicleControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction, int, eControllerType) _ZN14CTimeModelInfoD0Ev -> CTimeModelInfo::~CTimeModelInfo() _ZN9CSprite2d11SetVerticesERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::SetVertices(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN20CPedAttractorManager21ComputeEffectQueueDirEPK9C2dEffectRK7CMatrixR7CVector -> CPedAttractorManager::ComputeEffectQueueDir(C2dEffect const*, CMatrix const&, CVector&) _ZN7_JNIEnv13CallIntMethodEP8_jobjectP10_jmethodIDz -> _JNIEnv::CallIntMethod(_jobject*, _jmethodID*, ...) _ZN12CPowerPoints4InitEv -> CPowerPoints::Init() _Z24_rpWorldSectorNativeSizePK13RpWorldSector -> _rpWorldSectorNativeSize(RpWorldSector const*) _ZN10CPhoneInfo24SetPhoneMessage_JustOnceEiPtS0_S0_S0_S0_S0_ -> CPhoneInfo::SetPhoneMessage_JustOnce(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) _Z17android_sigactioniP7siginfoPv -> android_sigaction(int, siginfo*, void*) _ZN12CCarPathLink16OneWayLaneOffsetEv -> CCarPathLink::OneWayLaneOffset() _ZN13cMusicManager15ServiceAmbienceEv -> cMusicManager::ServiceAmbience() _Z25WarGamepad_GetGamepadTypei -> WarGamepad_GetGamepadType(int) _Z24WarBilling_SetBillingKeyPKc -> WarBilling_SetBillingKey(char const*) _ZN5CBike22IsRoomForPedToLeaveCarEjP7CVector -> CBike::IsRoomForPedToLeaveCar(unsigned int, CVector*) _ZN9CTheZones15FindZoneByLabelEPc9eZoneType -> CTheZones::FindZoneByLabel(char*, eZoneType) _Z17RpMTEffectGetNameP10RpMTEffect -> RpMTEffectGetName(RpMTEffect*) _ZN10CSceneEdit17m_bActor2SelectedE -> CSceneEdit::m_bActor2Selected _ZN9CTheZones13ZoneInfoArrayE -> CTheZones::ZoneInfoArray _ZN14CRunningScript23ProcessCommands200To299Ei -> CRunningScript::ProcessCommands200To299(int) _ZN7CDarkel33DealWithWeaponChangeAtEndOfFrenzyEv -> CDarkel::DealWithWeaponChangeAtEndOfFrenzy() _ZN9CTimeStep12ms_fTimeStepE -> CTimeStep::ms_fTimeStep _ZN11Touchscreen6UpdateEfb -> Touchscreen::Update(float, bool) _Z16rwIsDepthWriteOnv -> rwIsDepthWriteOn() _ZN7CWanted17UpdateWantedLevelEv -> CWanted::UpdateWantedLevel() _ZN7CReplay6RecordE -> CReplay::Record _ZN10CStreaming22LoadAllRequestedModelsEb -> CStreaming::LoadAllRequestedModels(bool) _ZN8C_PcSave16PopulateSlotInfoEv -> C_PcSave::PopulateSlotInfo() _Z18RwStreamWriteInt32P8RwStreamPKij -> RwStreamWriteInt32(RwStream*, int const*, unsigned int) _Z9TankCheatv -> TankCheat() _Z15nv_load_programPKcS0_ -> nv_load_program(char const*, char const*) _Z32PopulateRadioStationPositionListv -> PopulateRadioStationPositionList() _ZN14CRunningScript23ProcessCommands700To799Ei -> CRunningScript::ProcessCommands700To799(int) _ZN9CTheZones31InsertZoneIntoZoneHierRecursiveEP5CZoneS1_ -> CTheZones::InsertZoneIntoZoneHierRecursive(CZone*, CZone*) _ZN18CPedPizzaAttractor16ms_fDeltaHeadingE -> CPedPizzaAttractor::ms_fDeltaHeading _ZN4CPed14InsertPathNodeEiRK7CVector -> CPed::InsertPathNode(int, CVector const&) _ZN5CGame18ShutDownForRestartEv -> CGame::ShutDownForRestart() _Z14RpLightDestroyP7RpLight -> RpLightDestroy(RpLight*) _Z16OS_SystemVersionv -> OS_SystemVersion() _ZN8CFileMgr11ms_fileNameE -> CFileMgr::ms_fileName _Z18OS_SemaphoreCreatev -> OS_SemaphoreCreate() _ZN8CFileMgr6SyncCdEv -> CFileMgr::SyncCd() _Z20_rwStringStreamWritePKcP8RwStream -> _rwStringStreamWrite(char const*, RwStream*) _ZN4CPed14WarpPedIntoCarEP8CVehicle -> CPed::WarpPedIntoCar(CVehicle*) _ZN18CPedPizzaAttractor22GetHeadOfQueueWaitTimeEv -> CPedPizzaAttractor::GetHeadOfQueueWaitTime() _ZN14CRunningScript18DoDeatharrestCheckEv -> CRunningScript::DoDeatharrestCheck() _ZN12CutsceneHand21ConfigureForCharacterEi -> CutsceneHand::ConfigureForCharacter(int) _ZN15CWaterCreatures9UpdateAllEv -> CWaterCreatures::UpdateAll() _ZN16CSimpleModelInfo13GetLastAtomicEv -> CSimpleModelInfo::GetLastAtomic() _ZN12CMenuManager14HandleMapInputEv -> CMenuManager::HandleMapInput() _Z26_rwOpenGLNativeTextureReadPvS_i -> _rwOpenGLNativeTextureRead(void*, void*, int) _Z14RpAtomicCreatev -> RpAtomicCreate() _ZN5CRope6RenderEv -> CRope::Render() _ZN6CRadar11BikerSpriteE -> CRadar::BikerSprite _ZN15CParticleObject9AddObjectEtRK7CVectorS2_fh -> CParticleObject::AddObject(unsigned short, CVector const&, CVector const&, float, unsigned char) _ZN17CVehicleModelInfo23ShutdownEnvironmentMapsEv -> CVehicleModelInfo::ShutdownEnvironmentMaps() _ZN11CAutomobile12IsOpenTopCarEv -> CAutomobile::IsOpenTopCar() _ZN11CPopulation16NumMiamiViceCopsE -> CPopulation::NumMiamiViceCops _ZN6CGlass21CarWindscreenShattersEP8CVehicleb -> CGlass::CarWindscreenShatters(CVehicle*, bool) _Z17findDataNextTokenPKc -> findDataNextToken(char const*) _Z12_rpLightOpenPvii -> _rpLightOpen(void*, int, int) _ZN10ArrayStateC2ERKS_hh -> ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) _ZN6CRadar14HardwareSpriteE -> CRadar::HardwareSprite _Z29RpMaterialDestroyMultiTextureP10RpMaterial12RwPlatformID -> RpMaterialDestroyMultiTexture(RpMaterial*, RwPlatformID) _ZN11CWaterLevel11RenderWaterEv -> CWaterLevel::RenderWater() _ZN13cAudioManager21ResetAudioLogicTimersEj -> cAudioManager::ResetAudioLogicTimers(unsigned int) _ZN6CWorld21FindGroundZFor3DCoordEfffPb -> CWorld::FindGroundZFor3DCoord(float, float, float, bool*) _ZN9cBuoyancyD2Ev -> cBuoyancy::~cBuoyancy() _ZN12XMLConfigure28XML_ATTRIBUTE_ANIMATION_TIMEE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_TIME _ZN12CMenuManager14DrawScrollMenuEv -> CMenuManager::DrawScrollMenu() _ZN21CAnimBlendAssociationC2Ev -> CAnimBlendAssociation::CAnimBlendAssociation() _ZN9CRenderer11RenderRoadsEv -> CRenderer::RenderRoads() _Z26_rpGeometryNeedsPrecideUVsPK10RpGeometryi -> _rpGeometryNeedsPrecideUVs(RpGeometry const*, int) _ZTV13CPedAttractor -> vtable for CPedAttractor _ZN16CSimpleModelInfo16SetupBigBuildingEii -> CSimpleModelInfo::SetupBigBuilding(int, int) _ZN10CTimeCycle20m_fCurrentAmbientRedE -> CTimeCycle::m_fCurrentAmbientRed _ZN11CRoadBlocks17aScriptRoadBlocksE -> CRoadBlocks::aScriptRoadBlocks _Z19DoRWStuffEndOfFramev -> DoRWStuffEndOfFrame() _ZN14CPacManPickups15LastPickUpCoorsE -> CPacManPickups::LastPickUpCoors _ZN17CPedStopAttractor20ms_fAchieveQueueTimeE -> CPedStopAttractor::ms_fAchieveQueueTime _Z23RtAnimInterpolatorBlendP18RtAnimInterpolatorS0_S0_f -> RtAnimInterpolatorBlend(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) _ZN7CReplay23ms_nTotalCivPeds_StoredE -> CReplay::ms_nTotalCivPeds_Stored _ZSt15get_new_handlerv -> std::get_new_handler() _Z13RpAtomicCloneP8RpAtomic -> RpAtomicClone(RpAtomic*) _ZN3xml13ElementSimpleD2Ev -> xml::ElementSimple::~ElementSimple() _ZN17CPedSeatAttractor16ms_fDeltaHeadingE -> CPedSeatAttractor::ms_fDeltaHeading _Z19_rwStreamModuleOpenPvii -> _rwStreamModuleOpen(void*, int, int) _ZN9CTheZones29FindZoneByLabelAndReturnIndexEPc9eZoneType -> CTheZones::FindZoneByLabelAndReturnIndex(char*, eZoneType) _Z16RpAtomicSetFrameP8RpAtomicP7RwFrame -> RpAtomicSetFrame(RpAtomic*, RwFrame*) _ZN4CPed14CanSetPedStateEv -> CPed::CanSetPedState() _ZN10COcclusion22ProcessBeforeRenderingEv -> COcclusion::ProcessBeforeRendering() _Z7NvFSeekPvli -> NvFSeek(void*, long, int) _ZN11CAutomobile15vecHunterGunPosE -> CAutomobile::vecHunterGunPos _ZN6CPedIK23ExtractYawAndPitchLocalEP11RwMatrixTagRfS2_ -> CPedIK::ExtractYawAndPitchLocal(RwMatrixTag*, float&, float&) _ZN8cDMAudio21AutoDetect3DProvidersEv -> cDMAudio::AutoDetect3DProviders() _ZN14cSampleManager20SetChannel3DPositionEjfff -> cSampleManager::SetChannel3DPosition(unsigned int, float, float, float) _ZN6CWorld37FindObjectsIntersectingCubeSectorListER8CPtrListRK7CVectorS4_PssPP7CEntity -> CWorld::FindObjectsIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**) _Z23RpAnimBlendFrameSetNameP7RwFramePc -> RpAnimBlendFrameSetName(RwFrame*, char*) _ZN11CPopulation28MaxNumberOfPedsInUseInteriorE -> CPopulation::MaxNumberOfPedsInUseInterior _ZN10CCullZones18GetWantedLevelDropEv -> CCullZones::GetWantedLevelDrop() _ZN10CGameLogic21AfterDeathStartPointsE -> CGameLogic::AfterDeathStartPoints _ZN7CMatrix14SetRotateZOnlyEf -> CMatrix::SetRotateZOnly(float) _ZN4CHud17m_WeaponFadeTimerE -> CHud::m_WeaponFadeTimer _ZN9CTxdStore6AddRefEi -> CTxdStore::AddRef(int) _Z21emu_ArraysDrawCurrentj -> emu_ArraysDrawCurrent(unsigned int) _ZN11CAnimViewer10InitialiseEv -> CAnimViewer::Initialise() _Z28emu_ArraysDrawStoredSeparatejjjjj -> emu_ArraysDrawStoredSeparate(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) _Z20emu_SetAltRTContrastffffff -> emu_SetAltRTContrast(float, float, float, float, float, float) _Z12RwFrameScaleP7RwFramePK5RwV3d15RwOpCombineType -> RwFrameScale(RwFrame*, RwV3d const*, RwOpCombineType) _Z30RwFrameSetStreamAlwaysCallBackjPFiPviiE -> RwFrameSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN14COnscreenTimer10AddCounterEjtPct -> COnscreenTimer::AddCounter(unsigned int, unsigned short, char*, unsigned short) _Z30RQ_Command_rqVertexStateDeleteRPc -> RQ_Command_rqVertexStateDelete(char*&) _Z39RpHAnimHierarchySetFreeListCreateParamsii -> RpHAnimHierarchySetFreeListCreateParams(int, int) _Z24AND_ClearAchievementDatab -> AND_ClearAchievementData(bool) _Z7NvQuatYPff -> NvQuatY(float*, float) _Z37RxOpenGLAllInOneSetReinstanceCallBackP14RxPipelineNodePFiPvP10RwResEntryPK12RpMeshHeaderiPFiS1_P24RxOpenGLMeshInstanceDataiiEE -> RxOpenGLAllInOneSetReinstanceCallBack(RxPipelineNode*, int (*)(void*, RwResEntry*, RpMeshHeader const*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int))) _ZN10CPlaceName7DisplayEv -> CPlaceName::Display() _ZN18CAnimBlendSequenceD1Ev -> CAnimBlendSequence::~CAnimBlendSequence() _ZN12XMLConfigure18AttributeIsRotateYERKPN3xml9AttributeE -> XMLConfigure::AttributeIsRotateY(xml::Attribute* const&) _Z29DoRWStuffStartOfFrame_Horizonsssssss -> DoRWStuffStartOfFrame_Horizon(short, short, short, short, short, short, short) _ZN10CPlayerPed33SetNearbyPedsToInteractWithPlayerEv -> CPlayerPed::SetNearbyPedsToInteractWithPlayer() _Z22GetPedAttractorManagerv -> GetPedAttractorManager() _ZN4CPed14IsPedInControlEv -> CPed::IsPedInControl() _ZN22TextureDatabaseRuntime9databasesE -> TextureDatabaseRuntime::databases _ZN7CDarkel13pStartMessageE -> CDarkel::pStartMessage _ZN10CStreaming16ms_lastImageReadE -> CStreaming::ms_lastImageRead _ZN14cSampleManager15IsStreamPlayingEh -> cSampleManager::IsStreamPlaying(unsigned char) _ZN8CCarCtrl21SteerAICarWithPhysicsEP8CVehicle -> CCarCtrl::SteerAICarWithPhysics(CVehicle*) _ZN20TextureDatabaseEntry7LoadPNGEPKc -> TextureDatabaseEntry::LoadPNG(char const*) _ZN10TouchSense14hapticsEnabledEv -> TouchSense::hapticsEnabled() _Z28_rpMaterialListStreamGetSizePK14RpMaterialList -> _rpMaterialListStreamGetSize(RpMaterialList const*) _ZN12CMenuManager17m_CheatsAvailableE -> CMenuManager::m_CheatsAvailable _ZN10CSceneEdit8ShutdownEv -> CSceneEdit::Shutdown() _ZN14CWindModifiers16FindWindModifierE7CVectorPfS1_ -> CWindModifiers::FindWindModifier(CVector, float*, float*) _ZN13RQIndexBuffer6DeleteEPS_ -> RQIndexBuffer::Delete(RQIndexBuffer*) _ZN3xml14ElementCommentC1ERKSs -> xml::ElementComment::ElementComment(std::basic_string, std::allocator > const&) _ZN9CTheZones17GetNavigationZoneEt -> CTheZones::GetNavigationZone(unsigned short) _Z16RtAnimInitializev -> RtAnimInitialize() _Z28RQ_Command_rqEnableDepthReadRPc -> RQ_Command_rqEnableDepthRead(char*&) _ZN4CPad12DuckJustDownEv -> CPad::DuckJustDown() _ZN14cSampleManager16UnloadSampleBankEh -> cSampleManager::UnloadSampleBank(unsigned char) _ZN20CPedShelterAttractor16ms_fHeadingRangeE -> CPedShelterAttractor::ms_fHeadingRange _ZN4CPad9GetTargetEv -> CPad::GetTarget() _ZN8CCarCtrl6ReInitEv -> CCarCtrl::ReInit() _Z14RwMatrixRotateP11RwMatrixTagPK5RwV3df15RwOpCombineType -> RwMatrixRotate(RwMatrixTag*, RwV3d const*, float, RwOpCombineType) _ZN9CPhysical22ApplyFrictionMoveForceEfff -> CPhysical::ApplyFrictionMoveForce(float, float, float) _ZN11CTheScripts17UndoBuildingSwapsEv -> CTheScripts::UndoBuildingSwaps() _ZN11CWaterLevel26RenderAndEmptyRenderBufferEv -> CWaterLevel::RenderAndEmptyRenderBuffer() _ZN7CReplay7BuffersE -> CReplay::Buffers _ZN15CProjectileInfo15ms_apProjectileE -> CProjectileInfo::ms_apProjectile _ZN4CPad16StartShake_TrainEff -> CPad::StartShake_Train(float, float) _ZN10CEscalator9SwitchOffEv -> CEscalator::SwitchOff() _ZN9CPhysical12RemoveAndAddEv -> CPhysical::RemoveAndAdd() _ZN12XMLConfigure17XML_ATTRIBUTE_REDE -> XMLConfigure::XML_ATTRIBUTE_RED _Z18RpHAnimKeyFrameAddPvS_S_ -> RpHAnimKeyFrameAdd(void*, void*, void*) _ZN10CEventList10InitialiseEv -> CEventList::Initialise() _ZN4CPed7SetFleeEP7CEntityi -> CPed::SetFlee(CEntity*, int) _ZN11CAutomobile28dmgDrawCarCollidingParticlesERK7CVectorf -> CAutomobile::dmgDrawCarCollidingParticles(CVector const&, float) _ZN7CDarkel15RegisteredKillsE -> CDarkel::RegisteredKills _ZN18CPedPizzaAttractor18ms_fPizzaOrderTimeE -> CPedPizzaAttractor::ms_fPizzaOrderTime _Z38_rwOpenGLInvalidateRStateCachedTexturev -> _rwOpenGLInvalidateRStateCachedTexture() _ZN4CPed11SetInTheAirEv -> CPed::SetInTheAir() _Z18RwEngineGetMetricsv -> RwEngineGetMetrics() _Z31_rwOpenGLSetRenderStateNoExtras13RwRenderStatePv -> _rwOpenGLSetRenderStateNoExtras(RwRenderState, void*) _ZN16CAccidentManager19GetNextFreeAccidentEv -> CAccidentManager::GetNextFreeAccident() _ZN10CGameLogic13SetUpShortCutE7CVectorfS0_f -> CGameLogic::SetUpShortCut(CVector, float, CVector, float) _ZN11CPopulation20PedDensityMultiplierE -> CPopulation::PedDensityMultiplier _ZN7CGarage32CalcDistToGarageRectangleSquaredEff -> CGarage::CalcDistToGarageRectangleSquared(float, float) _ZN17CVehicleModelInfo25SetAtomicRendererCB_TrainEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB_Train(RpAtomic*, void*) _ZN7CEntity13GetIsTouchingERK7CVectorf -> CEntity::GetIsTouching(CVector const&, float) _ZN11CShinyTexts6RenderEv -> CShinyTexts::Render() _ZN12XMLConfigure8HandSideEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandSide(std::vector > const*) _ZN11Touchscreen9wasLoadedE -> Touchscreen::wasLoaded _Z21RwFrameCloneHierarchyP7RwFrame -> RwFrameCloneHierarchy(RwFrame*) _Z27SkinGetBonePositionsToTableP7RpClumpP5RwV3d -> SkinGetBonePositionsToTable(RpClump*, RwV3d*) _Z16RemoveMapSectionii -> RemoveMapSection(int, int) _ZN11CTheScripts13DrawDebugCubeEffffff -> CTheScripts::DrawDebugCube(float, float, float, float, float, float) _ZN10CCullZones36FindZoneWithStairsAttributeForPlayerEv -> CCullZones::FindZoneWithStairsAttributeForPlayer() _Z32_rpMaterialListFindMaterialIndexPK14RpMaterialListPK10RpMaterial -> _rpMaterialListFindMaterialIndex(RpMaterialList const*, RpMaterial const*) _Z12NvVecLengthfPKf -> NvVecLengthf(float const*) _ZN6CRadar13SetBlipSpriteEii -> CRadar::SetBlipSprite(int, int) _Z21SetFlashyColours_Mildf -> SetFlashyColours_Mild(float) _ZN6CPlane8LoadPathEPKcRiRfb -> CPlane::LoadPath(char const*, int&, float&, bool) _ZN13HandModelInfo8SetClumpEP7RpClump -> HandModelInfo::SetClump(RpClump*) _ZN5CFont9PrintCharEffs -> CFont::PrintChar(float, float, short) _ZN10CCullZones11AddCullZoneERK7CVectorffffffts -> CCullZones::AddCullZone(CVector const&, float, float, float, float, float, float, unsigned short, short) _ZN14CBaseModelInfo8ShutdownEv -> CBaseModelInfo::Shutdown() _ZN10CTimeCycle29m_fCurrentAmbientGreen_Obj_BlE -> CTimeCycle::m_fCurrentAmbientGreen_Obj_Bl _Z21RwImageAllocatePixelsP7RwImage -> RwImageAllocatePixels(RwImage*) _Z17SunnyWeatherCheatv -> SunnyWeatherCheat() _ZN7CCamera20TryToStartNewCamModeEi -> CCamera::TryToStartNewCamMode(int) _Z17NvMultRotZDegMatfPA4_fPA4_Kff -> NvMultRotZDegMatf(float (*) [4], float const (*) [4], float) _ZN8CShadows17StoreStaticShadowEjhP9RwTextureP7CVectorffffshhhfffbf -> CShadows::StoreStaticShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, float, bool, float) _ZN14CBaseModelInfo16GetAnimFileIndexEv -> CBaseModelInfo::GetAnimFileIndex() _ZN24CControllerConfigManager20GetIsKeyboardKeyDownE10RsKeyCodes -> CControllerConfigManager::GetIsKeyboardKeyDown(RsKeyCodes) _ZN4CPed10SetStaggerE11AnimationId -> CPed::SetStagger(AnimationId) _ZN24CControllerConfigManager50AffectControllerStateOn_ButtonDown_ThirdPersonOnlyEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int, eControllerType, CControllerState&) _ZN6CTrain10InitTrainsEv -> CTrain::InitTrains() _Z24RQ_Command_rqEnableBlendRPc -> RQ_Command_rqEnableBlend(char*&) _ZN6CPedIKC2Ev -> CPedIK::CPedIK() _ZN4CPed15LookForSexyCarsEv -> CPed::LookForSexyCars() _ZN13cAudioManager26InitialisePoliceRadioZonesEv -> cAudioManager::InitialisePoliceRadioZones() _ZN10CEventList16FindClosestEventE10eEventType7CVectorPi -> CEventList::FindClosestEvent(eEventType, CVector, int*) _ZN12CAnimManager15AddAnimBlockRefEi -> CAnimManager::AddAnimBlockRef(int) _Z26AtomicRemoveAnimFromSkinCBP8RpAtomicPv -> AtomicRemoveAnimFromSkinCB(RpAtomic*, void*) _ZN6CStats24MoneySpentOnAutoPaintingEi -> CStats::MoneySpentOnAutoPainting(int) _Z24RpClumpGetBoundingSphereP7RpClumpP8RwSphereb -> RpClumpGetBoundingSphere(RpClump*, RwSphere*, bool) _ZN20CPedAttractorManager9IsInQueueEP4CPedP13CPedAttractorRKSt6vectorIS3_SaIS3_EE -> CPedAttractorManager::IsInQueue(CPed*, CPedAttractor*, std::vector > const&) _ZplRK7CMatrixS1_ -> operator+(CMatrix const&, CMatrix const&) _ZN14RQRenderTarget8selectedE -> RQRenderTarget::selected _ZN6CTrain13SetModelIndexEj -> CTrain::SetModelIndex(unsigned int) _ZN14cSampleManager24SetChannelEmittingVolumeEjj -> cSampleManager::SetChannelEmittingVolume(unsigned int, unsigned int) _ZN9CMessages24AddMessageSoonWithNumberEPtjtiiiiii -> CMessages::AddMessageSoonWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) _ZN5CHeli20SpawnFlyingComponentEi -> CHeli::SpawnFlyingComponent(int) _ZN12XMLConfigure22AttributeIsCutsceneEndERKPN3xml9AttributeE -> XMLConfigure::AttributeIsCutsceneEnd(xml::Attribute* const&) _ZN8CWeather17LightningDurationE -> CWeather::LightningDuration _ZN7CCamera11TakeControlEP7CEntityssi -> CCamera::TakeControl(CEntity*, short, short, int) _Z24LoadingScreenLoadingFilePKc -> LoadingScreenLoadingFile(char const*) _Z8NvAPKEOFPv -> NvAPKEOF(void*) _ZN10CPlayerPed14EvaluateTargetEP7CEntityPS1_Pfffbb -> CPlayerPed::EvaluateTarget(CEntity*, CEntity**, float*, float, float, bool, bool) _Z25_rwImageSetFromRaster8888P7RwImagePhi -> _rwImageSetFromRaster8888(RwImage*, unsigned char*, int) _ZN13CWaterCannons6UpdateEv -> CWaterCannons::Update() _ZN12CMenuManager20m_PrefsUseWideScreenE -> CMenuManager::m_PrefsUseWideScreen _ZN18cAudioScriptObjectC1Ev -> cAudioScriptObject::cAudioScriptObject() _ZN6CWavesC2Ev -> CWaves::CWaves() _ZN9CColModel22RemoveCollisionVolumesEv -> CColModel::RemoveCollisionVolumes() _ZN12XMLConfigure20AttributeIsPositionYERKPN3xml9AttributeE -> XMLConfigure::AttributeIsPositionY(xml::Attribute* const&) _Z19RwImageGammaCorrectP7RwImage -> RwImageGammaCorrect(RwImage*) _ZN5CFont13SetCentreSizeEf -> CFont::SetCentreSize(float) _ZN18CVisibilityPlugins10ms_pCameraE -> CVisibilityPlugins::ms_pCamera _Z14emu_ArraysLockj -> emu_ArraysLock(unsigned int) _Z21_rwSListGetNumEntriesPK7RwSList -> _rwSListGetNumEntries(RwSList const*) _ZN4CPed6SetDieE11AnimationIdff -> CPed::SetDie(AnimationId, float, float) _ZN7CCamera22GetPositionAlongSplineEv -> CCamera::GetPositionAlongSpline() _ZN11CWaterLevel14CreateBeachToyERK7CVector9eBeachToy -> CWaterLevel::CreateBeachToy(CVector const&, eBeachToy) _ZN7CCamera23SetPercentAlongCutSceneEf -> CCamera::SetPercentAlongCutScene(float) _ZN17CVehicleModelInfo15ChooseComponentEv -> CVehicleModelInfo::ChooseComponent() _ZN10CModelInfo12AddHandModelEi -> CModelInfo::AddHandModel(int) _Z12ANDRunThreadPv -> ANDRunThread(void*) _ZN11CWaterLevel20RenderShipsOnHorizonEv -> CWaterLevel::RenderShipsOnHorizon() _ZN4CPed20RestoreHeadingRateCBEP21CAnimBlendAssociationPv -> CPed::RestoreHeadingRateCB(CAnimBlendAssociation*, void*) _Z26RpMatFXMaterialSetupEnvMapP10RpMaterialP9RwTextureP7RwFrameif -> RpMatFXMaterialSetupEnvMap(RpMaterial*, RwTexture*, RwFrame*, int, float) _ZN11CWaterLevel17RequireWavySectorE -> CWaterLevel::RequireWavySector _ZN14CAnimBlendNode17GetEndTranslationER7CVectorf -> CAnimBlendNode::GetEndTranslation(CVector&, float) _ZN7CObject18fDistToNearestTreeE -> CObject::fDistToNearestTree _ZN7CCamera14FinishCutsceneEv -> CCamera::FinishCutscene() _ZN6CRadar17SaveAllRadarBlipsEPhPj -> CRadar::SaveAllRadarBlips(unsigned char*, unsigned int*) _ZN11CBulletInfo6UpdateEv -> CBulletInfo::Update() _ZN11CProjectileC1Ei -> CProjectile::CProjectile(int) _ZN5CHeliD1Ev -> CHeli::~CHeli() _ZN13cTransmission26CalculateDriveAccelerationERKfRhRfS1_b -> cTransmission::CalculateDriveAcceleration(float const&, unsigned char&, float&, float const&, bool) _ZN3xml6Parser17ParseDeclBeginingEPKc -> xml::Parser::ParseDeclBegining(char const*) _ZN12CutsceneHand23InitialiseHandAnimationEiNS_10HandednessE -> CutsceneHand::InitialiseHandAnimation(int, CutsceneHand::Handedness) _ZN17CVehicleModelInfo14DeleteRwObjectEv -> CVehicleModelInfo::DeleteRwObject() _ZN6CWorld31RemoveReferencesToDeletedObjectEP7CEntity -> CWorld::RemoveReferencesToDeletedObject(CEntity*) _ZN11CAutomobile13VehicleDamageEft -> CAutomobile::VehicleDamage(float, unsigned short) _Z28SetLightsWithTimeOfDayColourP7RpWorld -> SetLightsWithTimeOfDayColour(RpWorld*) _ZN7CReplay19ms_nNumGang9_StoredE -> CReplay::ms_nNumGang9_Stored _ZN5CFont9SetPropOnEv -> CFont::SetPropOn() _ZN20CAnimBlendAssocGroup13CopyAnimationEj -> CAnimBlendAssocGroup::CopyAnimation(unsigned int) _Z18RwRasterPopContextv -> RwRasterPopContext() _Z25RxPipelineInsertDebugNodeP10RxPipelineP14RxPipelineNodeS2_P16RxNodeDefinition -> RxPipelineInsertDebugNode(RxPipeline*, RxPipelineNode*, RxPipelineNode*, RxNodeDefinition*) _ZN11CPopulation31ConvertAllObjectsToDummyObjectsEv -> CPopulation::ConvertAllObjectsToDummyObjects() _Z22_rtCharsetAtariFontGetP13RtCharsetDescPi -> _rtCharsetAtariFontGet(RtCharsetDesc*, int*) _ZN12CCutsceneMgr21ms_cutsceneProcessingE -> CCutsceneMgr::ms_cutsceneProcessing _ZN12CutsceneHand4InitEv -> CutsceneHand::Init() _ZN10CPhoneInfo10InitialiseEv -> CPhoneInfo::Initialise() _ZN10CCullZones25bCurrentSubwayIsInvisibleE -> CCullZones::bCurrentSubwayIsInvisible _ZN6CRadar11AverySpriteE -> CRadar::AverySprite _Z22RpWorldGetPluginOffsetj -> RpWorldGetPluginOffset(unsigned int) _ZN7CGarage34MarkThisCarAsCollectedFor60SecondsEi -> CGarage::MarkThisCarAsCollectedFor60Seconds(int) _ZN6CWorld28FindPlayerSlotWithPedPointerEPv -> CWorld::FindPlayerSlotWithPedPointer(void*) _ZN10COcclusion19OccluderHidesBehindEP15CActiveOccluderS1_ -> COcclusion::OccluderHidesBehind(CActiveOccluder*, CActiveOccluder*) _ZN19CAnimBlendClumpData17ForAllFramesInSPREPFvP18AnimBlendFrameDataPvES2_j -> CAnimBlendClumpData::ForAllFramesInSPR(void (*)(AnimBlendFrameData*, void*), void*, unsigned int) _ZN10CCullZones22DoINeedToLoadCollisionEv -> CCullZones::DoINeedToLoadCollision() _ZN4CPed19DoesLOSBulletHitPedER9CColPoint -> CPed::DoesLOSBulletHitPed(CColPoint&) _ZN7CReplay10LoadSceneXE -> CReplay::LoadSceneX _ZN13CCarGenerator8SwitchOnEv -> CCarGenerator::SwitchOn() _Z34RpBuildMeshGenerateDefaultTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh*, void*) _ZN6CRadar35TransformRealWorldPointToRadarSpaceER9CVector2DRKS0_ -> CRadar::TransformRealWorldPointToRadarSpace(CVector2D&, CVector2D const&) _ZN10CPlayerPed25IsThisPedAnAimingPriorityEP4CPed -> CPlayerPed::IsThisPedAnAimingPriority(CPed*) _ZN10CTimeCycle16m_nSunCoronaBlueE -> CTimeCycle::m_nSunCoronaBlue _Z19NVEventGetNextEventP7NVEventi -> NVEventGetNextEvent(NVEvent*, int) _Z32RxPipelineNodeGetPipelineClusterP14RxPipelineNodej -> RxPipelineNodeGetPipelineCluster(RxPipelineNode*, unsigned int) _ZN17CTheCarGenerators20LoadAllCarGeneratorsEPhj -> CTheCarGenerators::LoadAllCarGenerators(unsigned char*, unsigned int) _ZN5CDateC1Ev -> CDate::CDate() _ZN13cAudioManager15GetHMOSTTalkSfxEP4CPedt -> cAudioManager::GetHMOSTTalkSfx(CPed*, unsigned short) _ZN8CPickups4SaveEPhPj -> CPickups::Save(unsigned char*, unsigned int*) _ZN18CVisibilityPlugins11GetAtomicIdEP8RpAtomic -> CVisibilityPlugins::GetAtomicId(RpAtomic*) _ZN12XMLConfigure27XML_ATTRIBUTE_ANIMATION_ENDE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_END _ZN12CUserDisplay14CurrentVehicleE -> CUserDisplay::CurrentVehicle _ZN15CParticleObject10InitialiseEv -> CParticleObject::Initialise() _ZN10CTimeCycle15m_nAmbientGreenE -> CTimeCycle::m_nAmbientGreen _ZN10CSceneEdit17m_nCurrentCommandE -> CSceneEdit::m_nCurrentCommand _ZN12CFireManager9StartFireEP7CEntityS1_fh -> CFireManager::StartFire(CEntity*, CEntity*, float, unsigned char) _ZN11CFileLoader11ReloadPathsEPKc -> CFileLoader::ReloadPaths(char const*) _ZN4CPed18RemoveDrivebyAnimsEv -> CPed::RemoveDrivebyAnims() _ZN8CCarCtrl29SteerAIHeliTowardsTargetCoorsEP11CAutomobile -> CCarCtrl::SteerAIHeliTowardsTargetCoors(CAutomobile*) _ZN7CSprite15m_f2DFarScreenZE -> CSprite::m_f2DFarScreenZ _ZN10CGameLogic36RemoveShortCutDropOffPointForMissionEv -> CGameLogic::RemoveShortCutDropOffPointForMission() _ZN3xml11ElementNullC2Ev -> xml::ElementNull::ElementNull() _ZN6CRadar19SetRadarMarkerStateEih -> CRadar::SetRadarMarkerState(int, unsigned char) _ZN12CMenuManager21m_PrefsHighpolyModelsE -> CMenuManager::m_PrefsHighpolyModels _ZN7CReplay12CameraFixedYE -> CReplay::CameraFixedY _ZN13CShadowCameraD2Ev -> CShadowCamera::~CShadowCamera() _ZN12CFontDetailsD1Ev -> CFontDetails::~CFontDetails() _ZN14CRunningScript23LocatePlayerCharCommandEiPj -> CRunningScript::LocatePlayerCharCommand(int, unsigned int*) _ZN13cAudioManager11PlayOneShotEitf -> cAudioManager::PlayOneShot(int, unsigned short, float) _Z19_rwOpenGLPixelToRGBPvS_i -> _rwOpenGLPixelToRGB(void*, void*, int) _ZN7CEntityD2Ev -> CEntity::~CEntity() _Z25_rpMatFXStreamSizeTexturePK9RwTexture -> _rpMatFXStreamSizeTexture(RwTexture const*) _ZN6CPools16ms_pBuildingPoolE -> CPools::ms_pBuildingPool _Z12RwEngineOpenP18RwEngineOpenParams -> RwEngineOpen(RwEngineOpenParams*) _ZN6CPager4InitEv -> CPager::Init() _ZN10CPlayerPed23UpdateCameraWeaponModesEP4CPad -> CPlayerPed::UpdateCameraWeaponModes(CPad*) _Z26RpAtomicForAllWorldSectorsP8RpAtomicPFP13RpWorldSectorS2_PvES3_ -> RpAtomicForAllWorldSectors(RpAtomic*, RpWorldSector* (*)(RpWorldSector*, void*), void*) _Z26RpHAnimKeyFrameInterpolatePvS_S_f -> RpHAnimKeyFrameInterpolate(void*, void*, void*, float) _ZN13cAudioManager15GetWFYG2TalkSfxEP4CPedt -> cAudioManager::GetWFYG2TalkSfx(CPed*, unsigned short) _Z27RpWorldSectorRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpWorldSectorRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN13cAudioManager29GetVehicleDriveWheelSkidValueEP8CVehicle11tWheelStatefP13cTransmissionf -> cAudioManager::GetVehicleDriveWheelSkidValue(CVehicle*, tWheelState, float, cTransmission*, float) _ZN5CFont16SetBackgroundOffEv -> CFont::SetBackgroundOff() _Z15RpClumpGetWorldPK7RpClump -> RpClumpGetWorld(RpClump const*) _ZTISt10bad_typeid -> typeinfo for std::bad_typeid _ZN15CWaterCreatures9CreateOneERK7CVectori -> CWaterCreatures::CreateOne(CVector const&, int) _Z12AND_GetAppIdv -> AND_GetAppId() _ZN9CPedStats8ShutdownEv -> CPedStats::Shutdown() _ZN21CAnimBlendAssociation17SetDeleteCallbackEPFvPS_PvES1_ -> CAnimBlendAssociation::SetDeleteCallback(void (*)(CAnimBlendAssociation*, void*), void*) _ZN10CPlayerPed24DoesTargetHaveToBeBrokenE7CVectorP7CWeapon -> CPlayerPed::DoesTargetHaveToBeBroken(CVector, CWeapon*) _ZN9CRenderer4InitEv -> CRenderer::Init() _ZN11Touchscreen18GetSpriteForStringEPt -> Touchscreen::GetSpriteForString(unsigned short*) _ZN6CStats13TimesArrestedE -> CStats::TimesArrested _ZN13CMovingThings13aMovingThingsE -> CMovingThings::aMovingThings _ZN14CRunningScript24PlayerInAreaCheckCommandEiPj -> CRunningScript::PlayerInAreaCheckCommand(int, unsigned int*) _ZN6CRadar13MapHereSpriteE -> CRadar::MapHereSprite _ZN10CCollision11TestLineBoxERK8CColLineRK4CBox -> CCollision::TestLineBox(CColLine const&, CBox const&) _ZN4CPed17IsPedHeadAbovePosEf -> CPed::IsPedHeadAbovePos(float) _ZN6CStats10LoanSharksE -> CStats::LoanSharks _Z26ReadInSizeofSaveFileBufferRjS_ -> ReadInSizeofSaveFileBuffer(unsigned int&, unsigned int&) _ZN10CCollision4InitEv -> CCollision::Init() _ZN12CMenuManager17JumpToErrorScreenEPc -> CMenuManager::JumpToErrorScreen(char*) _ZN16CAccidentManagerC1Ev -> CAccidentManager::CAccidentManager() _ZN6CRadar14ShowRadarTraceEffjhhhh -> CRadar::ShowRadarTrace(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char) _ZN18cAudioScriptObjectD1Ev -> cAudioScriptObject::~cAudioScriptObject() _ZN6CStats31CheckPointReachedUnsuccessfullyEv -> CStats::CheckPointReachedUnsuccessfully() _ZN14cSampleManager21InitialiseSampleBanksEv -> cSampleManager::InitialiseSampleBanks() _ZN14CTrafficLights20LightForCars1_VisualEv -> CTrafficLights::LightForCars1_Visual() _ZN7CDarkel12ModelToKill2E -> CDarkel::ModelToKill2 _Z12GetNumPixelsjj -> GetNumPixels(unsigned int, unsigned int) _ZN4CHud23m_DisplayScoreFadeTimerE -> CHud::m_DisplayScoreFadeTimer _ZN18CRecordDataForGame22UnPackCurrentPadValuesEPhhP16CControllerState -> CRecordDataForGame::UnPackCurrentPadValues(unsigned char*, unsigned char, CControllerState*) _ZN9CSprite2dC2Ev -> CSprite2d::CSprite2d() _ZN6CTimer12EndUserPauseEv -> CTimer::EndUserPause() _Z26OS_BillingConnectionStatusv -> OS_BillingConnectionStatus() _ZN5CGame18InitAfterLostFocusEv -> CGame::InitAfterLostFocus() _ZN6CStats29AnotherLifeSavedWithAmbulanceEv -> CStats::AnotherLifeSavedWithAmbulance() _Z12PluginAttachv -> PluginAttach() _Z22AND_KeyboardInitializev -> AND_KeyboardInitialize() _ZN4CPed19KillCharOnFootMeleeER7CVectorS1_S1_ -> CPed::KillCharOnFootMelee(CVector&, CVector&, CVector&) _ZN7CMatrixC2EP11RwMatrixTagb -> CMatrix::CMatrix(RwMatrixTag*, bool) _Z31_rpWorldSectorForAllLocalLightsP13RpWorldSectorPFP7RpLightS2_PvES3_ -> _rpWorldSectorForAllLocalLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) _ZN7CWanted25RegisterCrime_ImmediatelyE10eCrimeTypeRK7CVectorjb -> CWanted::RegisterCrime_Immediately(eCrimeType, CVector const&, unsigned int, bool) _ZNK12CCivilianPed13IsAttractedToEi -> CCivilianPed::IsAttractedTo(int) const _ZN7CReplay16ProcessPedUpdateEP4CPedfP22CAddressInReplayBuffer -> CReplay::ProcessPedUpdate(CPed*, float, CAddressInReplayBuffer*) _ZN12CMenuManager6FadeInEi -> CMenuManager::FadeIn(int) _ZN8CPickups15CreateSomeMoneyE7CVectori -> CPickups::CreateSomeMoney(CVector, int) _Z30RQ_Command_rqIndexBufferCreateRPc -> RQ_Command_rqIndexBufferCreate(char*&) _ZN10CTimeCycle28m_fCurrentAmbientBlue_Obj_BlE -> CTimeCycle::m_fCurrentAmbientBlue_Obj_Bl _Z25RpWorldSectorForAllLightsP13RpWorldSectorPFP7RpLightS2_PvES3_ -> RpWorldSectorForAllLights(RpWorldSector*, RpLight* (*)(RpLight*, void*), void*) _ZN10CPlayerPed19FindNewAttackPointsEv -> CPlayerPed::FindNewAttackPoints() _Z6struprPc -> strupr(char*) _Z34_rwStreamWriteVersionedChunkHeaderP8RwStreamiijj -> _rwStreamWriteVersionedChunkHeader(RwStream*, int, int, unsigned int, unsigned int) _ZN10CCullZones19CamCloseInForPlayerEv -> CCullZones::CamCloseInForPlayer() _ZN24CControllerConfigManager29InitDefaultControlConfigMouseERK21CMouseControllerState -> CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerState const&) _ZN8CVehicle11IsDoorReadyE6eDoors -> CVehicle::IsDoorReady(eDoors) _ZN9cBuoyancy18FindWaterLevelNormERK7CVectorPS0_P11tWaterLevelS3_ -> cBuoyancy::FindWaterLevelNorm(CVector const&, CVector*, tWaterLevel*, CVector*) _Z21RtAnimAnimationCreateiiif -> RtAnimAnimationCreate(int, int, int, float) _ZN11CAutomobile13CloseAllDoorsEv -> CAutomobile::CloseAllDoors() _Z11OS_HTTPPostPKc -> OS_HTTPPost(char const*) _ZN11CScriptPath18SetObjectToControlEP7CObject -> CScriptPath::SetObjectToControl(CObject*) _ZN14ES2IndexBuffer11safeCPUSizeE -> ES2IndexBuffer::safeCPUSize _ZN12CMenuManager11PrintBriefsEv -> CMenuManager::PrintBriefs() _ZN14CRunningScript21CanAllowMissionReplayEv -> CRunningScript::CanAllowMissionReplay() _ZN5CGame12TidyUpMemoryEbb -> CGame::TidyUpMemory(bool, bool) _ZN10CRouteNode21GetRouteThisPointIsOnEs -> CRouteNode::GetRouteThisPointIsOn(short) _Z23RpMultiTextureGetEffectPK14RpMultiTexture -> RpMultiTextureGetEffect(RpMultiTexture const*) _ZN9CRenderer9ScanWorldEv -> CRenderer::ScanWorld() _ZN9CShotInfo7AddShotEP7CEntity11eWeaponType7CVectorS3_ -> CShotInfo::AddShot(CEntity*, eWeaponType, CVector, CVector) _Z21ReadVideoCardCapsFileRjS_S_S_ -> ReadVideoCardCapsFile(unsigned int&, unsigned int&, unsigned int&, unsigned int&) _ZN4CPed4SeekEv -> CPed::Seek() _Z18RpClumpStreamWriteP7RpClumpP8RwStream -> RpClumpStreamWrite(RpClump*, RwStream*) _Z14RegisterStream21RQVertexAttributeTypej23RQVertexAttributeFormatbjPvb -> RegisterStream(RQVertexAttributeType, unsigned int, RQVertexAttributeFormat, bool, unsigned int, void*, bool) _ZN10CPhoneInfo9GrabPhoneEff -> CPhoneInfo::GrabPhone(float, float) _Z29RpGeometryTriangleSetMaterialP10RpGeometryP10RpTriangleP10RpMaterial -> RpGeometryTriangleSetMaterial(RpGeometry*, RpTriangle*, RpMaterial*) _ZN12XMLConfigure11HandRotateYEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandRotateY(std::vector > const*) _ZN6CRadar11SpraySpriteE -> CRadar::SpraySprite _ZN13cAudioManager21SetupJumboEngineSoundEhj -> cAudioManager::SetupJumboEngineSound(unsigned char, unsigned int) _Z23RpMultiTextureGetCoordsPK14RpMultiTexturej -> RpMultiTextureGetCoords(RpMultiTexture const*, unsigned int) _ZN14CFormationInfoC1Ev -> CFormationInfo::CFormationInfo() _ZN7CCopPed5CopAIEv -> CCopPed::CopAI() _Z23GetImmediateVertexArrayv -> GetImmediateVertexArray() _ZN9CAntennas6RenderEv -> CAntennas::Render() _Z31RwTexDictionaryFindNamedTextureP15RwTexDictionaryPKc -> RwTexDictionaryFindNamedTexture(RwTexDictionary*, char const*) _ZN9CBuildingdlEPv -> CBuilding::operator delete(void*) _ZN11CEscalators6aArrayE -> CEscalators::aArray _ZN6CClock29ms_nMillisecondsPerGameMinuteE -> CClock::ms_nMillisecondsPerGameMinute _Z14NVEventEGLInitv -> NVEventEGLInit() _Z16MemoryMgrReallocPvj -> MemoryMgrRealloc(void*, unsigned int) _Z27FindSplinePathPositionFloatPfS_jRj -> FindSplinePathPositionFloat(float*, float*, unsigned int, unsigned int&) _ZN13CPedAttractor13DeRegisterPedEP4CPed -> CPedAttractor::DeRegisterPed(CPed*) _ZN8CPtrListD2Ev -> CPtrList::~CPtrList() _Z10RwErrorSetP7RwError -> RwErrorSet(RwError*) _ZN17CVehicleModelInfo18HasAlphaMaterialCBEP10RpMaterialPv -> CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial*, void*) _ZN15CCutsceneShadowD2Ev -> CCutsceneShadow::~CCutsceneShadow() _ZN8CGarages4LoadEPhj -> CGarages::Load(unsigned char*, unsigned int) _ZN10CAutoPilot17RemoveOnePathNodeEv -> CAutoPilot::RemoveOnePathNode() _ZN4CPed7ExitCarEv -> CPed::ExitCar() _ZN4CPed9ClearFleeEv -> CPed::ClearFlee() _ZN10CPlayerPedD2Ev -> CPlayerPed::~CPlayerPed() _ZN3xml6Parser14ParseHexNumberERi -> xml::Parser::ParseHexNumber(int&) _Z24RpMTEffectDictSetCurrentP14RpMTEffectDict -> RpMTEffectDictSetCurrent(RpMTEffectDict*) _ZN8CVehicle20ProcessWheelRotationE11tWheelStateRK7CVectorS3_f -> CVehicle::ProcessWheelRotation(tWheelState, CVector const&, CVector const&, float) _ZN13CEmergencyPedD2Ev -> CEmergencyPed::~CEmergencyPed() _ZN4CPed14CollideWithPedEPS_ -> CPed::CollideWithPed(CPed*) _ZNKSt15__exception_ptr13exception_ptr6_M_getEv -> std::__exception_ptr::exception_ptr::_M_get() const _ZN8CRubbish8ShutdownEv -> CRubbish::Shutdown() _ZN12CMenuManager13m_SelectedMapE -> CMenuManager::m_SelectedMap _Z20OS_FileListUserFilesv -> OS_FileListUserFiles() _ZN11CPlayerInfo14LoadPlayerInfoEPhj -> CPlayerInfo::LoadPlayerInfo(unsigned char*, unsigned int) _Z11NVImeClosedv -> NVImeClosed() _ZN6CGlass22GeneratePanesForWindowEj7CVectorS0_S0_S0_S0_fbbib -> CGlass::GeneratePanesForWindow(unsigned int, CVector, CVector, CVector, CVector, CVector, float, bool, bool, int, bool) _ZN9CAccidentD2Ev -> CAccident::~CAccident() _ZN8CCarCtrl24LastTimeFireTruckCreatedE -> CCarCtrl::LastTimeFireTruckCreated _ZN5CFireC2Ev -> CFire::CFire() _ZN8CStinger7ProcessEv -> CStinger::Process() _ZN15CCurrentVehicle7ProcessEv -> CCurrentVehicle::Process() _ZN8CPickups15DoPickUpEffectsEP7CEntity -> CPickups::DoPickUpEffects(CEntity*) _ZN7ZIPFile11SortEntriesEv -> ZIPFile::SortEntries() _ZN22TextureDatabaseRuntime13StopStreamingEj -> TextureDatabaseRuntime::StopStreaming(unsigned int) _ZN7CWeapon18ProcessLineOfSightERK7CVectorS2_R9CColPointRP7CEntity11eWeaponTypeS6_bbbbbbb -> CWeapon::ProcessLineOfSight(CVector const&, CVector const&, CColPoint&, CEntity*&, eWeaponType, CEntity*, bool, bool, bool, bool, bool, bool, bool) _ZTSSt9exception -> typeinfo name for std::exception _ZN12CMenuManager15ResetHelperTextEv -> CMenuManager::ResetHelperText() _ZN10CStreaming22ms_streamingBufferSizeE -> CStreaming::ms_streamingBufferSize _ZN9CPathFind18ArrangeOneNodeListEP18CPathInfoForObjects -> CPathFind::ArrangeOneNodeList(CPathInfoForObject*, short) _Z17NvMultRotYDegMatfPA4_fPA4_Kff -> NvMultRotYDegMatf(float (*) [4], float const (*) [4], float) _ZN10CStoredCar8StoreCarEP8CVehicle -> CStoredCar::StoreCar(CVehicle*) _ZN10EntryIndex4sortEPKvS1_ -> EntryIndex::sort(void const*, void const*) _ZN18CVisibilityPlugins17RenderAlphaAtomicEP8RpAtomici -> CVisibilityPlugins::RenderAlphaAtomic(RpAtomic*, int) _ZN11CEscalators6UpdateEv -> CEscalators::Update() _ZN13cAudioManager15GetWMOBUTalkSfxEP4CPedt -> cAudioManager::GetWMOBUTalkSfx(CPed*, unsigned short) _ZN4CPad9GetWeaponEv -> CPad::GetWeapon() _Z8_rwerroriz -> _rwerror(int, ...) _ZN4CCam16Process_WheelCamERK7CVectorfff -> CCam::Process_WheelCam(CVector const&, float, float, float) _ZN6CStats24NumberOfUniqueJumpsFoundE -> CStats::NumberOfUniqueJumpsFound _ZN4CHud12m_LastWeaponE -> CHud::m_LastWeapon _ZN10C3dMarkers4InitEv -> C3dMarkers::Init() _Z15_rpGeometryOpenPvii -> _rpGeometryOpen(void*, int, int) _Z27RpBuildMeshGenerateTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateTriStrip(RpBuildMesh*, void*) _Z27LIB_GameServiceSaveSnapshotPKcS0_PKhii -> LIB_GameServiceSaveSnapshot(char const*, char const*, unsigned char const*, int, int) _ZN4CHud4DrawEv -> CHud::Draw() _ZN4CCam18Process_LightHouseERK7CVectorfff -> CCam::Process_LightHouse(CVector const&, float, float, float) _ZN12XMLConfigure28XML_ATTRIBUTE_CUTSCENE_STARTE -> XMLConfigure::XML_ATTRIBUTE_CUTSCENE_START _ZN4CCam14Process_SyphonERK7CVectorfff -> CCam::Process_Syphon(CVector const&, float, float, float) _Z18NVDefaultLogOutputPKc -> NVDefaultLogOutput(char const*) _ZN10TouchSense15setHapticsLevelEi -> TouchSense::setHapticsLevel(int) _ZN4CPed16InvestigateEventEv -> CPed::InvestigateEvent() _Z12RwStreamOpen12RwStreamType18RwStreamAccessTypePKv -> RwStreamOpen(RwStreamType, RwStreamAccessType, void const*) _Z9GetJIndext -> GetJIndex(unsigned short) _ZN10CPlayerPed19DoWeaponSmoothSprayEv -> CPlayerPed::DoWeaponSmoothSpray() _ZN7CObjectC1EP12CDummyObject -> CObject::CObject(CDummyObject*) _Z11GenericLoadv -> GenericLoad() _Z18RwFreeListSetFlagsP10RwFreeListj -> RwFreeListSetFlags(RwFreeList*, unsigned int) _Z15emu_ShutdownImmv -> emu_ShutdownImm() _ZN7ZIPFileD2Ev -> ZIPFile::~ZIPFile() _ZN8cDMAudio26IsMP3RadioChannelAvailableEv -> cDMAudio::IsMP3RadioChannelAvailable() _ZN10CStreaming25SetSpecialCharIsDeletableEi -> CStreaming::SetSpecialCharIsDeletable(int) _ZN19CRecordDataForChase18ProcessControlCarsEv -> CRecordDataForChase::ProcessControlCars() _ZN4CHud23bScriptDontDisplayRadarE -> CHud::bScriptDontDisplayRadar _ZN8CVehicledlEPv -> CVehicle::operator delete(void*) _Z46RxRenderStateVectorSetDefaultRenderStateVectorP19RxRenderStateVector -> RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector*) _ZN10__cxxabiv112__unexpectedEPFvvE -> __cxxabiv1::__unexpected(void (*)()) _ZN6CWorld19FindGroundZForCoordEff -> CWorld::FindGroundZForCoord(float, float) _Z19RpTriStripMeshQuickP14RpTriStripMeshPv -> RpTriStripMeshQuick(RpTriStripMesh*, void*) _Z21_rwDataBlockMgrCreatev -> _rwDataBlockMgrCreate() _ZN15CClumpModelInfo14FillFrameArrayEP7RpClumpPP7RwFrame -> CClumpModelInfo::FillFrameArray(RpClump*, RwFrame**) _ZN11CAutomobile15ProcessOpenDoorEjjf -> CAutomobile::ProcessOpenDoor(unsigned int, unsigned int, float) _ZN6CRadar10DiazSpriteE -> CRadar::DiazSprite _Z25GetAnimHierarchyFromClumpP7RpClump -> GetAnimHierarchyFromClump(RpClump*) _ZN8CCarCtrl18NumLawEnforcerCarsE -> CCarCtrl::NumLawEnforcerCars _ZN9CColModelD2Ev -> CColModel::~CColModel() _ZTV6CTrain -> vtable for CTrain _ZN11CAutomobile16BlowUpCarsInPathEv -> CAutomobile::BlowUpCarsInPath() _ZN6CPlane24FindDrugPlaneCoordinatesEv -> CPlane::FindDrugPlaneCoordinates() _ZN4CPed18CreateDeadPedMoneyEv -> CPed::CreateDeadPedMoney() _ZN8CGarages14IsCarSprayableEP11CAutomobile -> CGarages::IsCarSprayable(CAutomobile*) _ZN12RenderBuffer19RenderStuffInBufferEv -> RenderBuffer::RenderStuffInBuffer() _ZN13cAudioManager17ProcessBoatEngineER14cVehicleParams -> cAudioManager::ProcessBoatEngine(cVehicleParams&) _ZN4CPed13CanBeArrestedEv -> CPed::CanBeArrested() _ZN13CShadowCamera12GetRwZRasterEv -> CShadowCamera::GetRwZRaster() _ZN6CStats13PropertyOwnedE -> CStats::PropertyOwned _ZN17CTheCarGenerators18NumOfCarGeneratorsE -> CTheCarGenerators::NumOfCarGenerators _ZN18CVisibilityPlugins26InsertEntityIntoSortedListEP7CEntityf -> CVisibilityPlugins::InsertEntityIntoSortedList(CEntity*, float) _Z38SetAmbientColoursForPedsCarsAndObjectsv -> SetAmbientColoursForPedsCarsAndObjects() _Z14_rwResHeapFreePv -> _rwResHeapFree(void*) _Z20OS_ScreenSetWakeLockb -> OS_ScreenSetWakeLock(bool) _ZN13cAudioManager15GetBFYPRTalkSfxEP4CPedt -> cAudioManager::GetBFYPRTalkSfx(CPed*, unsigned short) _Z17LIB_KeyboardState13OSKeyboardKey -> LIB_KeyboardState(OSKeyboardKey) _Z21GetBoatAtomicObjectCBP8RwObjectPv -> GetBoatAtomicObjectCB(RwObject*, void*) _ZN5CBoat28CheckForSkippingCalculationsEv -> CBoat::CheckForSkippingCalculations() _ZN12CutsceneHand7RequestEiPKc -> CutsceneHand::Request(int, char const*) _ZN19CRecordDataForChase24ShouldThisPadBeLeftAloneEh -> CRecordDataForChase::ShouldThisPadBeLeftAlone(unsigned char) _ZN3xml6Parser9ParseNameERSs -> xml::Parser::ParseName(std::basic_string, std::allocator >&) _ZN10CSceneEdit17m_nCurrentVehicleE -> CSceneEdit::m_nCurrentVehicle _Z14GetHeightScalev -> GetHeightScale() _ZN21CAnimBlendAssociationC1EP7RpClumpP19CAnimBlendHierarchy -> CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) _ZN6CWorld14ClearScanCodesEv -> CWorld::ClearScanCodes() _Z13RwFrameDeInitP7RwFrame -> RwFrameDeInit(RwFrame*) _ZN13CShadowCamera6UpdateEP8RpAtomic -> CShadowCamera::Update(RpAtomic*) _ZN7CCamera17IsItTimeForNewcamEii -> CCamera::IsItTimeForNewcam(int, int) _ZN10ES2Texture9UploadMipEjPKv -> ES2Texture::UploadMip(unsigned int, void const*) _ZN11CWeaponInfo10InitialiseEv -> CWeaponInfo::Initialise() _ZN10CPlayerPed22RemovePedFromMeleeListEP4CPed -> CPlayerPed::RemovePedFromMeleeList(CPed*) _ZN10CSceneEdit10m_nVehicleE -> CSceneEdit::m_nVehicle _ZN10CSkidmarks5ClearEv -> CSkidmarks::Clear() _ZN7CCamera16AvoidTheGeometryERK7CVectorS2_RS0_f -> CCamera::AvoidTheGeometry(CVector const&, CVector const&, CVector&, float) _ZN4CPed31RemoveWeaponWhenEnteringVehicleEv -> CPed::RemoveWeaponWhenEnteringVehicle() _Z24RpHAnimFrameGetHierarchyP7RwFrame -> RpHAnimFrameGetHierarchy(RwFrame*) _ZN9CRenderer9PreRenderEv -> CRenderer::PreRender() _Z15StalacMiteAllocj -> StalacMiteAlloc(unsigned int) _ZN9CBuildingD0Ev -> CBuilding::~CBuilding() _Z37RtAnimInterpolatorSetAnimLoopCallBackP18RtAnimInterpolatorPFS0_S0_PvES1_ -> RtAnimInterpolatorSetAnimLoopCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), void*) _ZN8CGarages12IsGarageOpenEs -> CGarages::IsGarageOpen(short) _ZN16cHandlingDataMgr13FindExactWordEPcS0_ii -> cHandlingDataMgr::FindExactWord(char*, char*, int, int) _ZN6CGlass18RenderHiLightPolysEv -> CGlass::RenderHiLightPolys() _ZNK3xml13ElementSimple13GetAttributesEv -> xml::ElementSimple::GetAttributes() const _ZN15CParticleObject9UpdateFarEv -> CParticleObject::UpdateFar() _ZN13CShadowCamera6CreateEi -> CShadowCamera::Create(int) _Z18AND_FileInitializev -> AND_FileInitialize() _Z13HasZoomWeaponv -> HasZoomWeapon() _Z27_rwOpenGLRasterGetMipLevelsPvS_i -> _rwOpenGLRasterGetMipLevels(void*, void*, int) _ZN6CPedIK27PointGunInDirectionUsingArmEff -> CPedIK::PointGunInDirectionUsingArm(float, float) _ZN12XMLConfigure24AttributeIsCutsceneStartERKPN3xml9AttributeE -> XMLConfigure::AttributeIsCutsceneStart(xml::Attribute* const&) _ZN4CPed4DuckEv -> CPed::Duck() _ZN10CStreaming15LoadCdDirectoryEv -> CStreaming::LoadCdDirectory() _Z16GetPadFromPlayerP10CPlayerPed -> GetPadFromPlayer(CPlayerPed*) _Z30_rwOpenGLNativeTextureReadD3D8PvS_ -> _rwOpenGLNativeTextureReadD3D8(void*, void*) _ZN10CTimeCycle19m_fCurrentWaterBlueE -> CTimeCycle::m_fCurrentWaterBlue _ZN13cAudioManager18RandomDisplacementEj -> cAudioManager::RandomDisplacement(unsigned int) _ZN7CSprite18InitSpriteBuffer2DEv -> CSprite::InitSpriteBuffer2D() _Z24RpAnimBlendClumpFindBoneP7RpClumpj -> RpAnimBlendClumpFindBone(RpClump*, unsigned int) _ZN11CAutomobileD1Ev -> CAutomobile::~CAutomobile() _Z7NvRandfv -> NvRandf() _Z13LoadingScreenPKcS0_S0_ -> LoadingScreen(char const*, char const*, char const*) _Z35_rwOpenGLGetMaxSupportedTextureSizev -> _rwOpenGLGetMaxSupportedTextureSize() _ZSt13set_terminatePFvvE -> std::set_terminate(void (*)()) _ZNSt15__exception_ptreqERKNS_13exception_ptrES2_ -> std::__exception_ptr::operator==(std::__exception_ptr::exception_ptr const&, std::__exception_ptr::exception_ptr const&) _ZN14cSampleManager26IsMP3RadioChannelAvailableEv -> cSampleManager::IsMP3RadioChannelAvailable() _ZN4CPed24GetPositionToOpenCarDoorEP8CVehiclejf -> CPed::GetPositionToOpenCarDoor(CVehicle*, unsigned int, float) _Z11HearseCheatv -> HearseCheat() _ZN21CMouseControllerStateC2Ev -> CMouseControllerState::CMouseControllerState() _Z18ATCConvertFromDXT1iiPv -> ATCConvertFromDXT1(int, int, void*) _ZN6CMBlurD2Ev -> CMBlur::~CMBlur() _ZN4CPed4WaitEv -> CPed::Wait() _ZN8CCoronas14RegisterCoronaEjhhhhRK7CVectorffhhhhhfbf -> CCoronas::RegisterCorona(unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float) _Z43RpAnimBlendClumpGetMainPartialAssociation_NP7RpClumpi -> RpAnimBlendClumpGetMainPartialAssociation_N(RpClump*, int) _ZN10CSceneEdit12m_bRecordingE -> CSceneEdit::m_bRecording _ZN7CReplay9pPedAnimsE -> CReplay::pPedAnims _ZN12CutsceneHand16SetAnimationTimeEiNS_10HandednessER9HandState -> CutsceneHand::SetAnimationTime(int, CutsceneHand::Handedness, HandState&) _Z21ResetLoadingScreenBarv -> ResetLoadingScreenBar() _ZN7CWanted20SetWantedLevelNoDropEi -> CWanted::SetWantedLevelNoDrop(int) _ZN12CSmokeTrails6RenderEv -> CSmokeTrails::Render() _Z18AND_StartQuickGamev -> AND_StartQuickGame() _ZN19CAnimBlendClumpDataC1Ev -> CAnimBlendClumpData::CAnimBlendClumpData() _ZN9CBuildingC2Ev -> CBuilding::CBuilding() _ZN4CPed8ClearAllEv -> CPed::ClearAll() _ZN15TextureDatabaseD2Ev -> TextureDatabase::~TextureDatabase() _ZN7CMatrixpLERKS_ -> CMatrix::operator+=(CMatrix const&) _ZN10CTimeCycle20m_nCurrentSunCoreRedE -> CTimeCycle::m_nCurrentSunCoreRed _ZN8CGarages4SaveEPhPj -> CGarages::Save(unsigned char*, unsigned int*) _Z8IsHunterv -> IsHunter() _ZN7CCamera27ShouldPedControlsBeRelativeEv -> CCamera::ShouldPedControlsBeRelative() _ZN9CRenderer15ms_lodDistScaleE -> CRenderer::ms_lodDistScale _Z21RpGeometryStreamWritePK10RpGeometryP8RwStream -> RpGeometryStreamWrite(RpGeometry const*, RwStream*) _ZN10CTimeCycle22m_nCurrentSunCoreGreenE -> CTimeCycle::m_nCurrentSunCoreGreen _ZN6CPlane14ProcessControlEv -> CPlane::ProcessControl() _ZN6CStats9TimesDiedE -> CStats::TimesDied _Z16LIB_GamepadStateii -> LIB_GamepadState(int, int) _ZN20CPedAttractorManagerD2Ev -> CPedAttractorManager::~CPedAttractorManager() _ZN16CSimpleModelInfo14GetLodDistanceEi -> CSimpleModelInfo::GetLodDistance(int) _ZN6CStoreI16CSimpleModelInfoLi3885EED2Ev -> CStore::~CStore() _ZN22TextureDatabaseRuntime9FullyLoadEv -> TextureDatabaseRuntime::FullyLoad() _ZN8CCoronas17UpdateCoronaCoorsEjRK7CVectorff -> CCoronas::UpdateCoronaCoors(unsigned int, CVector const&, float, float) _Z29_rpMaterialListAppendMaterialP14RpMaterialListP10RpMaterial -> _rpMaterialListAppendMaterial(RpMaterialList*, RpMaterial*) _ZN15CCutsceneShadow6UpdateEv -> CCutsceneShadow::Update() _Z4IdlePv -> Idle(void*) _ZN18CVisibilityPlugins8ShutdownEv -> CVisibilityPlugins::Shutdown() _ZN9CParticleC2Ev -> CParticle::CParticle() _ZN13cAudioManager18GetDistanceSquaredERK7CVector -> cAudioManager::GetDistanceSquared(CVector const&) _ZN8CVehicle13SetupLightingEv -> CVehicle::SetupLighting() _ZN10CPlayerPed15ClearAdrenalineEv -> CPlayerPed::ClearAdrenaline() _ZN5CBike8TeleportE7CVector -> CBike::Teleport(CVector) _ZN13cAudioManager15GetHFOBETalkSfxEP4CPedt -> cAudioManager::GetHFOBETalkSfx(CPed*, unsigned short) _ZN10CTimeCycle29m_nCurrentFluffyCloudsTopBlueE -> CTimeCycle::m_nCurrentFluffyCloudsTopBlue _ZN4CPad20ClearKeyBoardHistoryEv -> CPad::ClearKeyBoardHistory() _ZN6CMBlur6BlurOnE -> CMBlur::BlurOn _Z16FastWeatherCheatv -> FastWeatherCheat() _ZN10CSceneEdit14m_nNumVehiclesE -> CSceneEdit::m_nNumVehicles _Z11CheckNativeP8RpAtomicPv -> CheckNative(RpAtomic*, void*) _Z8HashFilePKc -> HashFile(char const*) _ZN11CWaterLevel14ms_pMaskAtomicE -> CWaterLevel::ms_pMaskAtomic _ZN8CGarages15MessageIDStringE -> CGarages::MessageIDString _ZN4CPed14KillPedWithCarEP8CVehiclef -> CPed::KillPedWithCar(CVehicle*, float) _ZN19CRecordDataForChase4FId2E -> CRecordDataForChase::FId2 _Z37_rpMaterialRegisterMultiTexturePlugin12RwPlatformIDjj -> _rpMaterialRegisterMultiTexturePlugin(RwPlatformID, unsigned int, unsigned int) _Z15_rwTextureClosePvii -> _rwTextureClose(void*, int, int) _ZN17CTheCarGenerators17CarGeneratorArrayE -> CTheCarGenerators::CarGeneratorArray _Z20_rwOpenGLLightsClosev -> _rwOpenGLLightsClose() _ZN4CPed14SetBuyIceCreamEv -> CPed::SetBuyIceCream() _Z20RpClumpForAllCamerasP7RpClumpPFP8RwCameraS2_PvES3_ -> RpClumpForAllCameras(RpClump*, RwCamera* (*)(RwCamera*, void*), void*) _ZN11CWaterLevel20PreCalcWaterGeometryEv -> CWaterLevel::PreCalcWaterGeometry() _ZN24CControllerConfigManager31InitDefaultControlConfigurationEv -> CControllerConfigManager::InitDefaultControlConfiguration() _Z24LIB_ClearInputNextUpdatev -> LIB_ClearInputNextUpdate() _ZN6CCarAI34FindPoliceCarMissionForWantedLevelEv -> CCarAI::FindPoliceCarMissionForWantedLevel() _ZN11CAutomobile20SetupDamageAfterLoadEv -> CAutomobile::SetupDamageAfterLoad() _Z42RpMatFXMaterialDataSetFreeListCreateParamsii -> RpMatFXMaterialDataSetFreeListCreateParams(int, int) _ZN4CPed19SetSeekBoatPositionEP8CVehicle -> CPed::SetSeekBoatPosition(CVehicle*) _ZN10CStreaming26LoadBigBuildingsWhenNeededEv -> CStreaming::LoadBigBuildingsWhenNeeded() _ZN8CShadows24RenderExtraPlayerShadowsEv -> CShadows::RenderExtraPlayerShadows() _ZN13cAudioManager15GetWMOCATalkSfxEP4CPedt -> cAudioManager::GetWMOCATalkSfx(CPed*, unsigned short) _ZN7CWanted13RegisterCrimeE10eCrimeTypeRK7CVectorjb -> CWanted::RegisterCrime(eCrimeType, CVector const&, unsigned int, bool) _ZN8cDMAudio26GetNum3DProvidersAvailableEv -> cDMAudio::GetNum3DProvidersAvailable() _ZN11CTheScripts21StoreVehicleWasRandomE -> CTheScripts::StoreVehicleWasRandom _Z18PerformanceWarningPKciS0_ -> PerformanceWarning(char const*, int, char const*) _Z17OS_MovieClearTextb -> OS_MovieClearText(bool) _ZN11CTheScripts17CleanUpThisObjectEP7CObject -> CTheScripts::CleanUpThisObject(CObject*) _Z26RQ_Command_rqSelectTextureRPc -> RQ_Command_rqSelectTexture(char*&) _Z16_rwSListGetEntryP7RwSListi -> _rwSListGetEntry(RwSList*, int) _Z14UnicodeToAsciiPt -> UnicodeToAscii(unsigned short*) _ZN8CWeather14LightningFlashE -> CWeather::LightningFlash _ZN17TouchscreenButtonD1Ev -> TouchscreenButton::~TouchscreenButton() _Z11StopVehicleP8CVehicleff -> StopVehicle(CVehicle*, float, float) _ZN9CTheZones27InsertZoneIntoZoneHierarchyEP5CZone -> CTheZones::InsertZoneIntoZoneHierarchy(CZone*) _ZN9CRenderer16RenderOneNonRoadEP7CEntity -> CRenderer::RenderOneNonRoad(CEntity*) _ZN10CRouteNode16GetPointPositionEs -> CRouteNode::GetPointPosition(short) _ZN12CBulletTrace6UpdateEv -> CBulletTrace::Update() _ZN8CVehicle23IsSphereTouchingVehicleEffff -> CVehicle::IsSphereTouchingVehicle(float, float, float, float) _ZN15CWaterCreatures20CalculateFishHeadingERK7CVectorS2_ -> CWaterCreatures::CalculateFishHeading(CVector const&, CVector const&) _Z41LIB_GameServiceGetAchievementCurrentStepsPKc -> LIB_GameServiceGetAchievementCurrentSteps(char const*) _ZN6CPhoneD1Ev -> CPhone::~CPhone() _ZN6CTimer14StartUserPauseEv -> CTimer::StartUserPause() _ZN13cAudioManager28ProcessVehicleReverseWarningER14cVehicleParams -> cAudioManager::ProcessVehicleReverseWarning(cVehicleParams&) _ZN6CRopes28CreateRopeWithSwatComingDownE7CVector -> CRopes::CreateRopeWithSwatComingDown(CVector) _ZN18CVisibilityPlugins21m_alphaBoatAtomicListE -> CVisibilityPlugins::m_alphaBoatAtomicList _ZN6CPager7DisplayEv -> CPager::Display() _ZN4CPad11GetLookLeftEv -> CPad::GetLookLeft() _ZN6CCarAI18CarHasReasonToStopEP8CVehicle -> CCarAI::CarHasReasonToStop(CVehicle*) _Z17RwRasterGetOffsetP8RwRasterPsS1_ -> RwRasterGetOffset(RwRaster*, short*, short*) _Z16RwImageApplyMaskP7RwImagePKS_ -> RwImageApplyMask(RwImage*, RwImage const*) INIT_TARGET_ZM_CLOSE_IN -> INIT_TARGET_ZM_CLOSE_IN _Z21psDebugMessageHandler11RwDebugTypePKc -> psDebugMessageHandler(RwDebugType, char const*) _ZN21CSpecialParticleStuff22StartBoatFoamAnimationEv -> CSpecialParticleStuff::StartBoatFoamAnimation() _ZN11CAutomobile8OpenDoorEi6eDoorsf -> CAutomobile::OpenDoor(int, eDoors, float) _ZN24CControllerConfigManager22GetIsKeyboardKeyJustUpE10RsKeyCodes -> CControllerConfigManager::GetIsKeyboardKeyJustUp(RsKeyCodes) _Z15InitAspectRatiov -> InitAspectRatio() _Z32RwMatrixRotateOneMinusCosineSineP11RwMatrixTagPK5RwV3dff15RwOpCombineType -> RwMatrixRotateOneMinusCosineSine(RwMatrixTag*, RwV3d const*, float, float, RwOpCombineType) _ZN4CCam21Process_M16_1stPersonERK7CVectorfff -> CCam::Process_M16_1stPerson(CVector const&, float, float, float) _ZN10CCullZones12PlayerNoRainEv -> CCullZones::PlayerNoRain() _ZN11CFileLoader14LoadAtomicFileEPKc -> CFileLoader::LoadAtomicFile(char const*) _Z26OS_BillingRestorePurchasesv -> OS_BillingRestorePurchases() _ZN5CFont11RenderStateE -> CFont::RenderState _ZN8CVehicle17CanPedJumpOffBikeEv -> CVehicle::CanPedJumpOffBike() _ZN15TextureDatabase9LoadEntryEPcb -> TextureDatabase::LoadEntry(char*, bool) _Z23RwTextureRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwTextureRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN5CData4LoadEjjPj -> CData::Load(unsigned int, unsigned int, unsigned int*) _ZN6CWorld26TriggerExplosionSectorListER8CPtrListRK7CVectorffP7CEntityb -> CWorld::TriggerExplosionSectorList(CPtrList&, CVector const&, float, float, CEntity*, bool) _ZN16cHandlingDataMgrC1Ev -> cHandlingDataMgr::cHandlingDataMgr() _Z28RpTriStripPolygonFollowStripP17RpTriStripPolygonS0_ -> RpTriStripPolygonFollowStrip(RpTriStripPolygon*, RpTriStripPolygon*) _ZN12CutsceneHand9HasLoadedEi -> CutsceneHand::HasLoaded(int) _ZN11CTheScripts13RiotIntensityE -> CTheScripts::RiotIntensity _ZN5CDoor17GetAngleOpenRatioEv -> CDoor::GetAngleOpenRatio() _Z25_rpSkinGenericMatrixBlendiPK15RwMatrixWeightsPKjPK11RwMatrixTagPhPK5RwV3dS7_SA_j -> _rpSkinGenericMatrixBlend(int, RwMatrixWeights const*, unsigned int const*, RwMatrixTag const*, unsigned char*, RwV3d const*, unsigned char*, RwV3d const*, unsigned int) _Z7NvQuatXPff -> NvQuatX(float*, float) _ZN24CControllerConfigManager44AffectControllerStateOn_ButtonDown_AllStatesEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int, eControllerType, CControllerState&) _ZN6CCrane26DoesCranePickUpThisCarTypeEj -> CCrane::DoesCranePickUpThisCarType(unsigned int) _ZN13cAudioManager16SetupPedCommentsER10cPedParamst -> cAudioManager::SetupPedComments(cPedParams&, unsigned short) _ZN6CWorld20bForceProcessControlE -> CWorld::bForceProcessControl _ZN11Touchscreen14GetTimerButtonEv -> Touchscreen::GetTimerButton() _Z14_rwStringClosev -> _rwStringClose() _ZN9CParticleC1Ev -> CParticle::CParticle() _ZN10CStreaming20ms_numVehiclesLoadedE -> CStreaming::ms_numVehiclesLoaded _Z38RxNodeDefinitionGetOpenGLSubmitNoLightv -> RxNodeDefinitionGetOpenGLSubmitNoLight() _ZTSSt8bad_cast -> typeinfo name for std::bad_cast _ZN16CVehicleToEffectC2EP8CVehicle -> CVehicleToEffect::CVehicleToEffect(CVehicle*) _ZN5CGame12playingIntroE -> CGame::playingIntro _ZN10CTimeCycle13m_ExtraColourE -> CTimeCycle::m_ExtraColour _ZN7CDarkel13bNeedHeadShotE -> CDarkel::bNeedHeadShot _Z34RpBuildMeshGenerateTrivialTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh*, void*) _Z23nvGetSystemCapabilitiesP10_NvSysCapsb -> nvGetSystemCapabilities(_NvSysCaps*, bool) _ZN10CExplosion25RemoveAllExplosionsInAreaE7CVectorf -> CExplosion::RemoveAllExplosionsInArea(CVector, float) _ZN17CVehicleModelInfo19SetAtomicRendererCBEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB(RpAtomic*, void*) _ZN7CEntityD1Ev -> CEntity::~CEntity() _ZN6CMBlur18CheckWithinHudAreaEP6RwRect -> CMBlur::CheckWithinHudArea(RwRect*) _ZN11CAutomobile14SetPanelDamageEi7ePanelsb -> CAutomobile::SetPanelDamage(int, ePanels, bool) _ZN13CPedAttractor11RegisterPedEP4CPed -> CPedAttractor::RegisterPed(CPed*) _Z30RpClumpSetFreeListCreateParamsii -> RpClumpSetFreeListCreateParams(int, int) _ZN12CMenuManager17CreateMissionJumpEv -> CMenuManager::CreateMissionJump() _ZNK10__cxxabiv120__si_class_type_info12__do_dyncastEiNS_17__class_type_info10__sub_kindEPKS1_PKvS4_S6_RNS1_16__dyncast_resultE -> __cxxabiv1::__si_class_type_info::__do_dyncast(int, __cxxabiv1::__class_type_info::__sub_kind, __cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info::__dyncast_result&) const _ZN9COccluder18ProcessLineSegmentEiiP15CActiveOccluder -> COccluder::ProcessLineSegment(int, int, CActiveOccluder*) _Z21IsVehiclePointerValidP8CVehicle -> IsVehiclePointerValid(CVehicle*) _ZN11CQuaternion3GetEP11RwMatrixTag -> CQuaternion::Get(RwMatrixTag*) _ZN7CReplay19ms_nNumGang1_StoredE -> CReplay::ms_nNumGang1_Stored _ZN8CVehicle23SetComponentAtomicAlphaEP8RpAtomici -> CVehicle::SetComponentAtomicAlpha(RpAtomic*, int) _Z29RwTextureRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RwTextureRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN12CMenuManager21m_PrefsDynamicShadowsE -> CMenuManager::m_PrefsDynamicShadows _ZN5CHeliC2Eih -> CHeli::CHeli(int, unsigned char) _Z27RwFrameSetStaticPluginsSizei -> RwFrameSetStaticPluginsSize(int) _Z21RpMaterialStreamWritePK10RpMaterialP8RwStream -> RpMaterialStreamWrite(RpMaterial const*, RwStream*) _ZN9CTheZones11m_CurrLevelE -> CTheZones::m_CurrLevel _ZN4CPed9GrantAmmoE11eWeaponTypej -> CPed::GrantAmmo(eWeaponType, unsigned int) _ZN4CPed12ClearCarJackEv -> CPed::ClearCarJack() _ZN4CPed16bNastyLimbsCheatE -> CPed::bNastyLimbsCheat _ZN12CCutsceneMgr21SetCutsceneAnimToLoopEPKc -> CCutsceneMgr::SetCutsceneAnimToLoop(char const*) _Z11RwImageCopyP7RwImagePKS_ -> RwImageCopy(RwImage*, RwImage const*) _Z29RpAnimBlendClumpIsInitializedP7RpClump -> RpAnimBlendClumpIsInitialized(RpClump*) _ZN12CFireManagerC2Ev -> CFireManager::CFireManager() _ZN14cSampleManager22GetBankContainingSoundEj -> cSampleManager::GetBankContainingSound(unsigned int) _ZN4CPed19SetFollowPathStaticEv -> CPed::SetFollowPathStatic() _Z22GetFirstObjectCallbackP8RwObjectPv -> GetFirstObjectCallback(RwObject*, void*) _ZN11CAutomobile20TellPlaneToGoToCoorsEfffh -> CAutomobile::TellPlaneToGoToCoors(float, float, float, unsigned char) _ZTV13RQVertexState -> vtable for RQVertexState _ZN11CReferences25PruneAllReferencesInWorldEv -> CReferences::PruneAllReferencesInWorld() _Z12SetTextureCBP10RpMaterialPv -> SetTextureCB(RpMaterial*, void*) _ZN7CObject20DeleteAllTempObjectsEv -> CObject::DeleteAllTempObjects() _ZN7CDarkel6UpdateEv -> CDarkel::Update() _ZN10CPlayerPed20GetMeleeAttackCoordsER7CVectoraf -> CPlayerPed::GetMeleeAttackCoords(CVector&, signed char, float) _Z20IsEntityPointerValidP7CEntity -> IsEntityPointerValid(CEntity*) _Z12RwFrameCountP7RwFrame -> RwFrameCount(RwFrame*) _Z25_rpMatFXTextureMaskCreatePK9RwTextureS1_ -> _rpMatFXTextureMaskCreate(RwTexture const*, RwTexture const*) _ZN9CMessages11BIGMessagesE -> CMessages::BIGMessages _Z20OS_SystemGetDeviceIDv -> OS_SystemGetDeviceID() _ZN11Touchscreen15StreetActionOffEv -> Touchscreen::StreetActionOff() _ZN14CRunningScript15StoreParametersEPjs -> CRunningScript::StoreParameters(unsigned int*, short) _ZN17TouchscreenNippleC2EffffPKcS1_ -> TouchscreenNipple::TouchscreenNipple(float, float, float, float, char const*, char const*) _ZN12CCutsceneMgr15CanSkipCutsceneEv -> CCutsceneMgr::CanSkipCutscene() _ZN7CWanted11AddCrimeToQE10eCrimeTypeiRK7CVectorbb -> CWanted::AddCrimeToQ(eCrimeType, int, CVector const&, bool, bool) _Z18RwFrameSetIdentityP7RwFrame -> RwFrameSetIdentity(RwFrame*) _Z24RpMaterialRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpMaterialRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN6CStats16CommercialPassedE -> CStats::CommercialPassed _ZN7CReplay14DisableReplaysEv -> CReplay::DisableReplays() _ZN14COnscreenTimer4InitEv -> COnscreenTimer::Init() _ZN7CWeapon9FireMeleeEP7CEntityR7CVector -> CWeapon::FireMelee(CEntity*, CVector&) _ZN13cAudioManager22ProcessVehicleOneShotsER14cVehicleParams -> cAudioManager::ProcessVehicleOneShots(cVehicleParams&) _ZN16CAccidentManager19FindNearestAccidentE7CVectorPf -> CAccidentManager::FindNearestAccident(CVector, float*) _ZN10CStreaming30RemoveUnusedModelsInLoadedListEv -> CStreaming::RemoveUnusedModelsInLoadedList() _ZN7CReplay24EmptyPedsAndVehiclePoolsEv -> CReplay::EmptyPedsAndVehiclePools() _ZN10CSceneEdit14ProcessCommandEv -> CSceneEdit::ProcessCommand() _ZN12XMLConfigure19HAND_MODEL_ORIGINALE -> XMLConfigure::HAND_MODEL_ORIGINAL _ZN14CRunningScript7ProcessEv -> CRunningScript::Process() _Z19LIB_PointerGetWheeli -> LIB_PointerGetWheel(int) _ZN13cAudioManager15GetWFOTRTalkSfxEP4CPedt -> cAudioManager::GetWFOTRTalkSfx(CPed*, unsigned short) _ZN7CGarage18UpdateCrusherAngleEv -> CGarage::UpdateCrusherAngle() _ZN13cAudioManager18UsesReverseWarningEj -> cAudioManager::UsesReverseWarning(unsigned int) _ZN14CWeaponEffectsD2Ev -> CWeaponEffects::~CWeaponEffects() _ZN6CStats29CheckPointReachedSuccessfullyEv -> CStats::CheckPointReachedSuccessfully() _Z37FindPlayerCentreOfWorld_NoSniperShiftv -> FindPlayerCentreOfWorld_NoSniperShift() _ZN9ES2Shader5BuildEPKcS1_ -> ES2Shader::Build(char const*, char const*) _ZN14CStuckCarCheck24HasCarBeenStuckForAWhileEi -> CStuckCarCheck::HasCarBeenStuckForAWhile(int) _ZN7CMatrix14CopyToRwMatrixEP11RwMatrixTag -> CMatrix::CopyToRwMatrix(RwMatrixTag*) _ZN4CPed12SetObjectiveE10eObjectivefRK7CVector -> CPed::SetObjective(eObjective, float, CVector const&) _ZN6CMBlur12pFrontBufferE -> CMBlur::pFrontBuffer _ZN6CStoreI15CClumpModelInfoLi5EED1Ev -> CStore::~CStore() _ZN18CAnimBlendSequence21RemoveQuaternionFlipsEv -> CAnimBlendSequence::RemoveQuaternionFlips() _ZN4CPad16GetAnaloguePadUpEv -> CPad::GetAnaloguePadUp() _ZN16CPedAtmAttractor16ms_fHeadingRangeE -> CPedAtmAttractor::ms_fHeadingRange _ZN8CPedType10InitialiseEv -> CPedType::Initialise() _ZN15CProjectileInfo10InitialiseEv -> CProjectileInfo::Initialise() _ZN15CWaterCreatures9RemoveAllEv -> CWaterCreatures::RemoveAll() _Z14SetFullAmbientv -> SetFullAmbient() _ZN9CTxdStore14PushCurrentTxdEv -> CTxdStore::PushCurrentTxd() _ZN4CHud25m_Wants_To_Draw_3dMarkersE -> CHud::m_Wants_To_Draw_3dMarkers _ZN7CSprite14Set4Vertices2DEP14RwOpenGLVertexffffffffRK5CRGBAS4_S4_S4_ -> CSprite::Set4Vertices2D(RwOpenGLVertex*, float, float, float, float, float, float, float, float, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN8CCarCtrl17FindPathDirectionEiii -> CCarCtrl::FindPathDirection(int, int, int) _ZN20CPedShelterAttractor11ms_fSpacingE -> CPedShelterAttractor::ms_fSpacing _ZN4CPed24nCloseBlockedLosWaitTimeE -> CPed::nCloseBlockedLosWaitTime _ZN10CPlayerPed6BustedEv -> CPlayerPed::Busted() _ZN9ES2Shader17SetColorAttributeEPKf -> ES2Shader::SetColorAttribute(float const*) _ZN13cAudioManager28IsMissionAudioSampleFinishedEh -> cAudioManager::IsMissionAudioSampleFinished(unsigned char) _Z16PreloadSoundBankP7tSampleh -> PreloadSoundBank(tSample*, unsigned char) _ZN10CTimeCycle16m_nLowCloudsBlueE -> CTimeCycle::m_nLowCloudsBlue _ZN15CClumpModelInfo11GetRwObjectEv -> CClumpModelInfo::GetRwObject() _Z12RtQuatRotateP6RtQuatPK5RwV3df15RwOpCombineType -> RtQuatRotate(RtQuat*, RwV3d const*, float, RwOpCombineType) _ZN24CControllerConfigManager32DeleteMatching1rstPersonControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerAction, int, eControllerType) _Z20RtTileDefaultArchiveP7RwImageiiPv -> RtTileDefaultArchive(RwImage*, int, int, void*) _ZN8CWeather14LightningStartE -> CWeather::LightningStart _ZN6CCrane15GoTowardsTargetEffff -> CCrane::GoTowardsTarget(float, float, float, float) _ZN22TextureDatabaseRuntime10UnregisterEPS_ -> TextureDatabaseRuntime::Unregister(TextureDatabaseRuntime*) _ZN8cDMAudio15ReportCollisionEP7CEntityS1_hhff -> cDMAudio::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, float, float) _ZN20CPedShelterAttractorD1Ev -> CPedShelterAttractor::~CPedShelterAttractor() _Z15_rwResHeapClosePv -> _rwResHeapClose(void*) _ZN5CFont8SetColorE5CRGBA -> CFont::SetColor(CRGBA) _Z29RpMTEffectDictFindNamedEffectPK14RpMTEffectDictPKc -> RpMTEffectDictFindNamedEffect(RpMTEffectDict const*, char const*) _ZN7CDarkel26RegisterCarBlownUpByPlayerEP8CVehicle -> CDarkel::RegisterCarBlownUpByPlayer(CVehicle*) _ZN8CShadows22UpdatePermanentShadowsEv -> CShadows::UpdatePermanentShadows() _ZN16CPedAtmAttractor12ms_iMaxSlotsE -> CPedAtmAttractor::ms_iMaxSlots _ZN11CPopulation12ms_nNumGang4E -> CPopulation::ms_nNumGang4 _Z30LIB_GameServiceShowLeaderboardPKc -> LIB_GameServiceShowLeaderboard(char const*) _Z6InvertRK7CMatrixRS_ -> Invert(CMatrix const&, CMatrix&) _Z12MainGameTickf -> MainGameTick(float) _Z12RwImageWriteP7RwImagePKc -> RwImageWrite(RwImage*, char const*) _Z25GetCompiledShaderWithCodePKcR8TDBArrayI16RQCompiledShaderE -> GetCompiledShaderWithCode(char const*, TDBArray&) _ZN17CVehicleModelInfo19SetEnvironmentMapCBEP10RpMaterialPv -> CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial*, void*) _ZN12CMenuManager19m_PrefsFrameLimiterE -> CMenuManager::m_PrefsFrameLimiter _ZN5CFont18SetBackgroundColorE5CRGBA -> CFont::SetBackgroundColor(CRGBA) _ZN8cDMAudio12CreateEntityE10eAudioTypePv -> cDMAudio::CreateEntity(eAudioType, void*) _ZN8CCarCtrl29PickNextNodeAccordingStrategyEP8CVehicle -> CCarCtrl::PickNextNodeAccordingStrategy(CVehicle*) _Z17_rwRGBAFromImage8P6RwRGBAPKhPK7RwImagei -> _rwRGBAFromImage8(RwRGBA*, unsigned char const*, RwImage const*, int) _ZN12CAnimManager12LoadAnimFileEP8RwStreambPA32_Kc -> CAnimManager::LoadAnimFile(RwStream*, bool, char const (*) [32]) _ZN11CPopulation20ms_nTotalMissionPedsE -> CPopulation::ms_nTotalMissionPeds _ZN7CReplay9TimeScaleE -> CReplay::TimeScale _ZN18cParticleSystemMgr16LoadParticleDataEv -> cParticleSystemMgr::LoadParticleData() _Z21RwTexDictionaryCreatev -> RwTexDictionaryCreate() _ZN10CStreaming18RequestModelStreamEi -> CStreaming::RequestModelStream(int) _Z14GetBlackMeshesv -> GetBlackMeshes() _ZeqRK8RQMatrixS1_ -> operator==(RQMatrix const&, RQMatrix const&) _Z26_rwDataBlockMgrCreateBlockP14RwDataBlockMgrjPFvPvE -> _rwDataBlockMgrCreateBlock(RwDataBlockMgr*, unsigned int, void (*)(void*)) _Z29RpMatFXMaterialSetEnvMapFrameP10RpMaterialP7RwFrame -> RpMatFXMaterialSetEnvMapFrame(RpMaterial*, RwFrame*) _Z15NVCompressToDXTP12NVHHDDSImageii -> NVCompressToDXT(NVHHDDSImage*, int, int) _ZN24CControllerConfigManager25GetNumOfSettingsForActionE18e_ControllerAction -> CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction) _ZN9CParticle14RemoveParticleEPS_S0_P19tParticleSystemData -> CParticle::RemoveParticle(CParticle*, CParticle*, tParticleSystemData*) _ZN8CCarCtrl32TestCollisionBetween2MovingRectsEP8CVehicleS1_ffP7CVectorS3_h -> CCarCtrl::TestCollisionBetween2MovingRects(CVehicle*, CVehicle*, float, float, CVector*, CVector*, unsigned char) _Z14SetCompAlphaCBP10RpMaterialPv -> SetCompAlphaCB(RpMaterial*, void*) _Z22_rwDeviceSystemRequestP8RwDeviceiPvS1_i -> _rwDeviceSystemRequest(RwDevice*, int, void*, void*, int) _ZN4CPed30FlagToDestroyWhenNextProcessedEv -> CPed::FlagToDestroyWhenNextProcessed() _ZN10CCullZones14InRoomForAudioEv -> CCullZones::InRoomForAudio() _Z20_rwPipeInitForCameraPK8RwCamera -> _rwPipeInitForCamera(RwCamera const*) _ZN12XMLConfigure13HandPositionXEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandPositionX(std::vector > const*) _ZN11CWaterLevel20GetWaterLevelNoWavesEfffPf -> CWaterLevel::GetWaterLevelNoWaves(float, float, float, float*) _ZN4CPed11BuyIceCreamEv -> CPed::BuyIceCream() _Z20GLFactorFromRQFactor13RQBlendFactor -> GLFactorFromRQFactor(RQBlendFactor) _ZN10C3dMarkers14PlaceMarkerSetEjtR7CVectorfhhhhtfs -> C3dMarkers::PlaceMarkerSet(unsigned int, unsigned short, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) _ZN17CPedSeatAttractor12ms_iMaxSlotsE -> CPedSeatAttractor::ms_iMaxSlots _Z22PrintElementsInPtrListv -> PrintElementsInPtrList() _ZN14CRunningScript24ObjectInAreaCheckCommandEiPj -> CRunningScript::ObjectInAreaCheckCommand(int, unsigned int*) _Z22emu_CustomShaderDeletePv -> emu_CustomShaderDelete(void*) _ZN18CAnimBlendSequence12SetNumFramesEibb -> CAnimBlendSequence::SetNumFrames(int, bool, bool) _ZN6CMBlurC2Ev -> CMBlur::CMBlur() _Z24RpClumpStreamReadAtomicsP8RwStreamPFP8RpAtomicS2_E -> RpClumpStreamReadAtomics(RwStream*, RpAtomic* (*)(RpAtomic*)) _Z10OS_HTTPGetPKc -> OS_HTTPGet(char const*) _ZN8CRestart21HospitalRestartPointsE -> CRestart::HospitalRestartPoints _ZN12CMenuManager13SetHelperTextEi -> CMenuManager::SetHelperText(int) _ZNSt9exceptionD2Ev -> std::exception::~exception() _Z13UnicodeStrcpyPtPKt -> UnicodeStrcpy(unsigned short*, unsigned short const*) _ZN8CVehicle15ProcessOpenDoorEjjf -> CVehicle::ProcessOpenDoor(unsigned int, unsigned int, float) _ZN6CWorld25ProcessVerticalLineSectorER7CSectorRK8CColLineR9CColPointRP7CEntitybbbbbbP15CStoredCollPoly -> CWorld::ProcessVerticalLineSector(CSector&, CColLine const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) _ZN10CSpecialFX8ShutdownEv -> CSpecialFX::Shutdown() _ZN11CTheScripts31NumberOfIntroTextLinesThisFrameE -> CTheScripts::NumberOfIntroTextLinesThisFrame _ZN13cAudioManager17SetEffectsFadeVolEh -> cAudioManager::SetEffectsFadeVol(unsigned char) _ZN6CPlaneD0Ev -> CPlane::~CPlane() _Z24RtAnimInterpolatorCreateii -> RtAnimInterpolatorCreate(int, int) _Z20RwV3dTransformPointsP5RwV3dPKS_iPK11RwMatrixTag -> RwV3dTransformPoints(RwV3d*, RwV3d const*, int, RwMatrixTag const*) _ZN7CEntity8TeleportE7CVector -> CEntity::Teleport(CVector) _ZN9CColModel20RemoveTrianglePlanesEv -> CColModel::RemoveTrianglePlanes() _ZN14CTempColModels23ms_colModelPedGroundHitE -> CTempColModels::ms_colModelPedGroundHit _ZN9CSprite2d22DrawWithBilinearOffsetERK5CRectRK5CRGBA -> CSprite2d::DrawWithBilinearOffset(CRect const&, CRGBA const&) _ZN13cAudioManager12GetBKTalkSfxEP4CPedt -> cAudioManager::GetBKTalkSfx(CPed*, unsigned short) _ZN11CWeaponInfo18FindWeaponFireTypeEPc -> CWeaponInfo::FindWeaponFireType(char*) _ZN12XMLConfigure13AnimationTimeEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationTime(std::vector > const*) _Z21RpMTEffectDictDestroyP14RpMTEffectDict -> RpMTEffectDictDestroy(RpMTEffectDict*) _ZN4CCam17Process_BehindCarERK7CVectorfff -> CCam::Process_BehindCar(CVector const&, float, float, float) _ZN8CCarCtrl13NumParkedCarsE -> CCarCtrl::NumParkedCars _Z27RxPipelineNodeSendConfigMsgP14RxPipelineNodejjPv -> RxPipelineNodeSendConfigMsg(RxPipelineNode*, unsigned int, unsigned int, void*) _Z21RwImageCreateResamplePK7RwImageii -> RwImageCreateResample(RwImage const*, int, int) _ZN19CAnimBlendClumpData17LoadFramesIntoSPREv -> CAnimBlendClumpData::LoadFramesIntoSPR() _ZNSt15__exception_ptr13exception_ptrC2ERKS0_ -> std::__exception_ptr::exception_ptr::exception_ptr(std::__exception_ptr::exception_ptr const&) _ZN4CPed13SetWanderPathEa -> CPed::SetWanderPath(signed char) _ZN14CWindModifiers11RegisterOneE7CVectori -> CWindModifiers::RegisterOne(CVector, int) _ZN11CPopulation16ms_nNumCivFemaleE -> CPopulation::ms_nNumCivFemale _Z23RwEngineGetPluginOffsetj -> RwEngineGetPluginOffset(unsigned int) _Z24emu_DisableAlphaModulatev -> emu_DisableAlphaModulate() _Z25RpHAnimKeyFrameStreamReadP8RwStreamP15RtAnimAnimation -> RpHAnimKeyFrameStreamRead(RwStream*, RtAnimAnimation*) _ZN8CCarCtrl17AddToVehicleArrayEii -> CCarCtrl::AddToVehicleArray(int, int) _Z9IsGunModeb -> IsGunMode(bool) _Z12_rwErrorOpenPvii -> _rwErrorOpen(void*, int, int) _ZN5CHeli15CatalinaTakeOffEv -> CHeli::CatalinaTakeOff() _ZN6CStats18AddPropertyAsOwnedEi -> CStats::AddPropertyAsOwned(int) _ZN4CHud13m_WeaponTimerE -> CHud::m_WeaponTimer _ZN18CVisibilityPlugins14RenderWeaponCBEP8RpAtomic -> CVisibilityPlugins::RenderWeaponCB(RpAtomic*) _ZN16cHandlingDataMgr10RangeCheckEP13tHandlingData -> cHandlingDataMgr::RangeCheck(tHandlingData*) _ZN11CAutomobile21GetAllWheelsOffGroundEv -> CAutomobile::GetAllWheelsOffGround() _Z38_rpMaterialSetDefaultSurfacePropertiesPK19RwSurfaceProperties -> _rpMaterialSetDefaultSurfaceProperties(RwSurfaceProperties const*) _Z23GetOkAndDamagedAtomicCBP8RwObjectPv -> GetOkAndDamagedAtomicCB(RwObject*, void*) _ZN7CObject4InitEv -> CObject::Init() _ZN17CVehicleModelInfo25GetEditableMaterialListCBEP10RpMaterialPv -> CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial*, void*) _ZN11CTheScripts26GetActualScriptSphereIndexEi -> CTheScripts::GetActualScriptSphereIndex(int) _ZN9CPhysical12ApplyGravityEv -> CPhysical::ApplyGravity() _ZN6CPools6GetPedEi -> CPools::GetPed(int) _ZTV7ZIPFile -> vtable for ZIPFile _ZN14RQVertexBuffer6CreateEPKvj -> RQVertexBuffer::Create(void const*, unsigned int) _ZN18CAnimBlendSequenceD0Ev -> CAnimBlendSequence::~CAnimBlendSequence() _ZN9CPathFind12ComputeRouteEhRK7CVectorS2_R6CRouteIP9CPathNodeE -> CPathFind::ComputeRoute(unsigned char, CVector const&, CVector const&, CRoute&) _Z16FindPlayerEntityv -> FindPlayerEntity() _Z22Render2dStuffAfterFadev -> Render2dStuffAfterFade() _ZN17TouchscreenButtonC1EffffPKc -> TouchscreenButton::TouchscreenButton(float, float, float, float, char const*) _ZN18CVisibilityPlugins16AtomicDestructorEPvii -> CVisibilityPlugins::AtomicDestructor(void*, int, int) _ZN4CCam17DoAverageOnVectorERK7CVector -> CCam::DoAverageOnVector(CVector const&) _Z18RsCameraShowRasterP8RwCamera -> RsCameraShowRaster(RwCamera*) _ZN8CGeneral24GetNodeHeadingFromVectorEff -> CGeneral::GetNodeHeadingFromVector(float, float) _Z25RtAnimAnimationStreamReadP8RwStream -> RtAnimAnimationStreamRead(RwStream*) _Z13_rwMemoryOpenPK17RwMemoryFunctions -> _rwMemoryOpen(RwMemoryFunctions const*) _Z16RpMTEffectAddRefP10RpMTEffect -> RpMTEffectAddRef(RpMTEffect*) _ZN9CTheZones23AddZoneToAudioZoneArrayEP5CZone -> CTheZones::AddZoneToAudioZoneArray(CZone*) _Z17NVDefaultLogErrorPKcS0_z -> NVDefaultLogError(char const*, char const*, ...) _ZN14CRunningScript20ProcessCommands0To99Ei -> CRunningScript::ProcessCommands0To99(int) _Z24RxPipelineFindNodeByNameP10RxPipelinePKcP14RxPipelineNodePi -> RxPipelineFindNodeByName(RxPipeline*, char const*, RxPipelineNode*, int*) _ZN18CVisibilityPlugins20ms_clumpPluginOffsetE -> CVisibilityPlugins::ms_clumpPluginOffset _ZN11CTheScripts21LastMissionPassedTimeE -> CTheScripts::LastMissionPassedTime _ZN11CTheScripts17ScriptDebugLine3DEffffffjj -> CTheScripts::ScriptDebugLine3D(float, float, float, float, float, float, unsigned int, unsigned int) _ZN14CWaterCreatureC1Ev -> CWaterCreature::CWaterCreature() _ZN8CRubbish16StartStaticsListE -> CRubbish::StartStaticsList _ZNSt15__exception_ptr13exception_ptrC1Ev -> std::__exception_ptr::exception_ptr::exception_ptr() _ZN13cAudioManager28GetMissionAudioLoadingStatusEh -> cAudioManager::GetMissionAudioLoadingStatus(unsigned char) _ZN4CPed18ChooseAttackPlayerEhb -> CPed::ChooseAttackPlayer(unsigned char, bool) _Z16NVHHDDSAllocDataP12NVHHDDSImage -> NVHHDDSAllocData(NVHHDDSImage*) _ZN10CGameLogic25SortOutStreamingAndMemoryERK7CVector -> CGameLogic::SortOutStreamingAndMemory(CVector const&) _ZN9CShotInfo14ms_afRandTableE -> CShotInfo::ms_afRandTable _ZN7CReplay17EmptyReplayBufferEv -> CReplay::EmptyReplayBuffer() _ZN7CMatrix14SetRotateXOnlyEf -> CMatrix::SetRotateXOnly(float) _ZN4CHud14SetHelpMessageEPtbbb -> CHud::SetHelpMessage(unsigned short*, bool, bool, bool) _ZN7CGarage22BuildRotatedDoorMatrixEP7CEntityf -> CGarage::BuildRotatedDoorMatrix(CEntity*, float) _ZN12CutsceneHand13GetBoneMatrixEP7RpClumpi -> CutsceneHand::GetBoneMatrix(RpClump*, int) _ZN8cDMAudio20SetCurrent3DProviderEh -> cDMAudio::SetCurrent3DProvider(unsigned char) _ZN9CPathFind18TestCoorsClosenessE7CVectorhS0_ -> CPathFind::TestCoorsCloseness(CVector, unsigned char, CVector) _ZN8CVehicle16ProcessBikeWheelER7CVectorS1_S1_S1_iffffcPfP11tWheelState17eBikeWheelSpecialt -> CVehicle::ProcessBikeWheel(CVector&, CVector&, CVector&, CVector&, int, float, float, float, float, char, float*, tWheelState*, eBikeWheelSpecial, unsigned short) _ZN4CCam29Process_SpecialFixedForSyphonERK7CVectorfff -> CCam::Process_SpecialFixedForSyphon(CVector const&, float, float, float) _Z18ATCConvertFromDXT3iiPv -> ATCConvertFromDXT3(int, int, void*) _Z14IsGettingInCarv -> IsGettingInCar() _ZN4CCam28Process_Syphon_Crim_In_FrontERK7CVectorfff -> CCam::Process_Syphon_Crim_In_Front(CVector const&, float, float, float) _Z19RpWorldRemoveAtomicP7RpWorldP8RpAtomic -> RpWorldRemoveAtomic(RpWorld*, RpAtomic*) _ZN9RQTexture6DeleteEPS_ -> RQTexture::Delete(RQTexture*) _ZN9CSprite2d11SetVerticesERK5CRectRK5CRGBAS5_S5_S5_ffffffff -> CSprite2d::SetVertices(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&, float, float, float, float, float, float, float, float) _Z21ReadTextureDataRasterjP8RwStreami -> ReadTextureDataRaster(unsigned int, RwStream*, int) _ZN11CFileLoader23LoadBBFromCollisionFileEPhjh -> CFileLoader::LoadBBFromCollisionFile(unsigned char*, unsigned int, unsigned char) _ZN11CPlayerSkin14GetSkinTextureEPKc -> CPlayerSkin::GetSkinTexture(char const*) _Z25RpWorldSectorForAllMeshesPK13RpWorldSectorPFP6RpMeshS3_P12RpMeshHeaderPvES6_ -> RpWorldSectorForAllMeshes(RpWorldSector const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) _ZN8CWeather26AddSplashesDuringHurricaneEv -> CWeather::AddSplashesDuringHurricane() _ZN7CReplay6UpdateEv -> CReplay::Update() _ZN4CPed13InflictDamageEPv11eWeaponTypef14ePedPieceTypesh -> CPed::InflictDamage(void*, eWeaponType, float, ePedPieceTypes, unsigned char) _Z25RxLockedPipeSetEntryPointP10RxPipelineP14RxPipelineNode -> RxLockedPipeSetEntryPoint(RxPipeline*, RxPipelineNode*) _ZN8CWeather14ExtraSunnynessE -> CWeather::ExtraSunnyness _ZN8CGarages14IsGarageClosedEs -> CGarages::IsGarageClosed(short) _ZN12CMenuManager12LoadSettingsEv -> CMenuManager::LoadSettings() _ZN6CRadar19RemoveRadarSectionsEv -> CRadar::RemoveRadarSections() _ZN19CRecordDataForChase13AnimStartTimeE -> CRecordDataForChase::AnimStartTime _ZN7CWanted13ClearQdCrimesEv -> CWanted::ClearQdCrimes() _ZN5CFont8SetSlantEf -> CFont::SetSlant(float) _Z24_rwFrameListDeinitializeP11rwFrameList -> _rwFrameListDeinitialize(rwFrameList*) _ZN5CFireD1Ev -> CFire::~CFire() _ZN13cMusicManager25SetStartingTrackPositionsEh -> cMusicManager::SetStartingTrackPositions(unsigned char) _ZN7CWanted14SetWantedLevelEi -> CWanted::SetWantedLevel(int) _Z17AND_GetDeviceInfoi -> AND_GetDeviceInfo(int) _ZN8CPickups13DoMineEffectsEP7CEntity -> CPickups::DoMineEffects(CEntity*) _ZN8cDMAudio17StopCutSceneMusicEv -> cDMAudio::StopCutSceneMusic() _ZN24CControllerConfigManager28DeleteMatchingCommonControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction, int, eControllerType) _ZN8CShadows28GeneratePolysForStaticShadowEs -> CShadows::GeneratePolysForStaticShadow(short) _Z21_rwOpenGLNextPowerOf2j -> _rwOpenGLNextPowerOf2(unsigned int) _ZN7CWeapon11IsTypeMeleeEv -> CWeapon::IsTypeMelee() _ZN15CCutsceneShadow23DrawBorderAroundTextureERK6RwRGBA -> CCutsceneShadow::DrawBorderAroundTexture(RwRGBA const&) _ZN17CVehicleModelInfo20ConvertAnimFileIndexEv -> CVehicleModelInfo::ConvertAnimFileIndex() _ZN6CStats13BoatsExplodedE -> CStats::BoatsExploded _ZN13cAudioManager17PlayerJustLeftCarEv -> cAudioManager::PlayerJustLeftCar() _Z9NvAPKGetcPv -> NvAPKGetc(void*) _ZN12CutsceneHand14CopyBoneMatrixEP7RpClumpiP11RwMatrixTag -> CutsceneHand::CopyBoneMatrix(RpClump*, int, RwMatrixTag*) _ZN15CCutsceneObjectD0Ev -> CCutsceneObject::~CCutsceneObject() _ZN7CCamera23GetArrPosForVehicleTypeEiRi -> CCamera::GetArrPosForVehicleType(int, int&) _ZN12XMLConfigure20AttributeIsPositionZERKPN3xml9AttributeE -> XMLConfigure::AttributeIsPositionZ(xml::Attribute* const&) _ZN8CWeather14OldWeatherTypeE -> CWeather::OldWeatherType _ZN9CSprite2d11SetVerticesEiPfS0_RK5CRGBA -> CSprite2d::SetVertices(int, float*, float*, CRGBA const&) _ZN9CTheZones11LoadOneZoneEP5CZonePPhPj9eZoneType -> CTheZones::LoadOneZone(CZone*, unsigned char**, unsigned int*, eZoneType) _ZN4CPed22nFarBlockedLosWaitTimeE -> CPed::nFarBlockedLosWaitTime _Z19RwRasterLockPaletteP8RwRasteri -> RwRasterLockPalette(RwRaster*, int) _ZTV7CObject -> vtable for CObject _ZN10CSetPieces12NumSetPiecesE -> CSetPieces::NumSetPieces _ZN10CPlayerPed23MakeChangesForNewWeaponE11eWeaponType -> CPlayerPed::MakeChangesForNewWeapon(eWeaponType) _ZN24CControllerConfigManager39GetControllerSettingTextWithOrderNumberE18e_ControllerAction13eContSetOrder -> CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_ControllerAction, eContSetOrder) _ZN5CFont16RenderFontBufferEv -> CFont::RenderFontBuffer() _ZN7CReplay12WorldPtrListE -> CReplay::WorldPtrList _ZN9CTxdStore9RemoveRefEi -> CTxdStore::RemoveRef(int) _ZN10CStreaming34DeleteRwObjectsInOverlapSectorListER8CPtrListii -> CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList&, int, int) _ZN11CPopulation22TestRoomForDummyObjectEP7CObject -> CPopulation::TestRoomForDummyObject(CObject*) _ZN8CVehicle16DoBladeCollisionE7CVectorR7CMatrixsff -> CVehicle::DoBladeCollision(CVector, CMatrix&, short, float, float) _Z19GetGlobalColorDirtyv -> GetGlobalColorDirty() _Z15RwRasterDestroyP8RwRaster -> RwRasterDestroy(RwRaster*) _Z17_rwCameraValClosev -> _rwCameraValClose() _ZN11CFileLoader18AddTexDictionariesEP15RwTexDictionaryS1_ -> CFileLoader::AddTexDictionaries(RwTexDictionary*, RwTexDictionary*) _Z25_rwImageSetFromRaster1555P7RwImagePhi -> _rwImageSetFromRaster1555(RwImage*, unsigned char*, int) _Z25_rwObjectHasFrameSetFramePvP7RwFrame -> _rwObjectHasFrameSetFrame(void*, RwFrame*) _ZN6CTrain14ProcessControlEv -> CTrain::ProcessControl() _ZN24CControllerConfigManager32AffectControllerStateOn_ButtonUpEi15eControllerType -> CControllerConfigManager::AffectControllerStateOn_ButtonUp(int, eControllerType) _ZN9CKeyArray6SearchEPKcPh -> CKeyArray::Search(char const*, unsigned char*) _ZN13CEmergencyPedC2Ej -> CEmergencyPed::CEmergencyPed(unsigned int) _ZN24CControllerConfigManager17ResetSettingOrderE18e_ControllerAction -> CControllerConfigManager::ResetSettingOrder(e_ControllerAction) _ZN8CColLine3SetERK7CVectorS2_ -> CColLine::Set(CVector const&, CVector const&) _ZN4CPed20ms_vec2DFleePositionE -> CPed::ms_vec2DFleePosition _ZN12CutsceneHand17SetMaterialColourEP10RpMaterialPv -> CutsceneHand::SetMaterialColour(RpMaterial*, void*) _ZN14CDamageManager18ProgressDoorDamageEh -> CDamageManager::ProgressDoorDamage(unsigned char) _Z18_rwVectorSetMultFnPFP5RwV3dS0_PKS_iPK11RwMatrixTagES7_ -> _rwVectorSetMultFn(RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*), RwV3d* (*)(RwV3d*, RwV3d const*, int, RwMatrixTag const*)) _Z19RpWorldSectorRenderP13RpWorldSector -> RpWorldSectorRender(RpWorldSector*) _Z19_rpSizeAtomicRightsPKvii -> _rpSizeAtomicRights(void const*, int, int) _ZN8CShadows17StoreShadowForPedEP4CPedffffff -> CShadows::StoreShadowForPed(CPed*, float, float, float, float, float, float) _ZN8CWeather17WeatherTypeInListE -> CWeather::WeatherTypeInList _Z17_rwFrameSyncDirtyv -> _rwFrameSyncDirty() _ZN9CSprite2d10maVerticesE -> CSprite2d::maVertices _ZN11CPlayerInfo6GetPosEv -> CPlayerInfo::GetPos() _Z12initGraphicsv -> initGraphics() _Z19AND_KeyboardGetChar13OSKeyboardKeyi -> AND_KeyboardGetChar(OSKeyboardKey, int) _ZN11CFileLoader15LoadBoundingBoxEPhR9CColModel -> CFileLoader::LoadBoundingBox(unsigned char*, CColModel&) _ZN11CTheScripts30UndoEntityInvisibilitySettingsEv -> CTheScripts::UndoEntityInvisibilitySettings() _ZN8CVehicle12IsDoorClosedE6eDoors -> CVehicle::IsDoorClosed(eDoors) _Z33WarGameService_DeleteAllSnapshotsv -> WarGameService_DeleteAllSnapshots() _ZN4CPad11ResetCheatsEv -> CPad::ResetCheats() _Z30RpClumpSetStreamAlwaysCallBackjPFiPviiE -> RpClumpSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _Z27_rwDataBlockMgrRecallBlocksP14RwDataBlockMgr17RwRecallDirection -> _rwDataBlockMgrRecallBlocks(RwDataBlockMgr*, RwRecallDirection) _Z18AND_IsAppInstalledPKc -> AND_IsAppInstalled(char const*) _ZN5CFont12SetJustifyOnEv -> CFont::SetJustifyOn() _Z18RwCameraStreamReadP8RwStream -> RwCameraStreamRead(RwStream*) _Z18OS_GamepadTouchpadjjPfS_ -> OS_GamepadTouchpad(unsigned int, unsigned int, float*, float*) _ZN18CPedPizzaAttractorD0Ev -> CPedPizzaAttractor::~CPedPizzaAttractor() _ZN12CFireManager6UpdateEv -> CFireManager::Update() _ZN7OSArrayIP7ZIPFileED2Ev -> OSArray::~OSArray() _Z27RwEngineGetMatrixTolerancesP17RwMatrixTolerance -> RwEngineGetMatrixTolerances(RwMatrixTolerance*) _Z25WarGamepad_GetGamepadAxisii -> WarGamepad_GetGamepadAxis(int, int) _ZN10CSceneEdit15m_nCurrentActorE -> CSceneEdit::m_nCurrentActor _ZN7CEntity16SetupBigBuildingEv -> CEntity::SetupBigBuilding() _Z36RpWorldSectorSetStreamRightsCallBackjPFiPviijE -> RpWorldSectorSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) _ZN10CStreaming17ms_vehiclesLoadedE -> CStreaming::ms_vehiclesLoaded _Z21_rwOpenGLRasterCreatePvS_i -> _rwOpenGLRasterCreate(void*, void*, int) _Z23AttachAtomicsFromListCBP8RpAtomicPv -> AttachAtomicsFromListCB(RpAtomic*, void*) _ZN4CHud22m_HelpMessageFadeTimerE -> CHud::m_HelpMessageFadeTimer _ZN6CPedIK15ms_lowerArmInfoE -> CPedIK::ms_lowerArmInfo _ZN7CReplay10SlowMotionE -> CReplay::SlowMotion _ZN11CPopulation16ManagePopulationEv -> CPopulation::ManagePopulation() _ZN14CTrafficLights21ShouldCarStopForLightEP8CVehicleb -> CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) _ZN13CStaticShadow4FreeEv -> CStaticShadow::Free() _ZN10ArrayStateC1ERKS_hh -> ArrayState::ArrayState(ArrayState const&, unsigned char, unsigned char) _ZN11CFileLoader14LoadPathHeaderEPKcRi -> CFileLoader::LoadPathHeader(char const*, int&) _Z31MakeSpaceForSizeInBufferPointerRPhS0_S0_ -> MakeSpaceForSizeInBufferPointer(unsigned char*&, unsigned char*&, unsigned char*&) _Z27RpLightRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpLightRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN10CTimeCycle22m_nAmbientGreen_Obj_BlE -> CTimeCycle::m_nAmbientGreen_Obj_Bl _Z17_rpSizeSectRightsPKvii -> _rpSizeSectRights(void const*, int, int) _ZN12XMLConfigure17AttributeIsScaleZERKPN3xml9AttributeE -> XMLConfigure::AttributeIsScaleZ(xml::Attribute* const&) _ZN7CGarage18IsEntityTouching3DEP7CEntity -> CGarage::IsEntityTouching3D(CEntity*) _ZN10CTrainDoor24RetTranslationWhenClosedEv -> CTrainDoor::RetTranslationWhenClosed() _Z16NvBuildOrthoMatfPA4_fffffff -> NvBuildOrthoMatf(float (*) [4], float, float, float, float, float, float) _ZN10CTimeCycle23m_nCurrentSkyBottomBlueE -> CTimeCycle::m_nCurrentSkyBottomBlue _ZN11Touchscreen12ResizeButtonEi -> Touchscreen::ResizeButton(int) _Z13RwImageResizeP7RwImageii -> RwImageResize(RwImage*, int, int) _ZN4CPed25CanWeRunAndFireWithWeaponEv -> CPed::CanWeRunAndFireWithWeapon() _ZN5CText15LoadMissionTextEPc -> CText::LoadMissionText(char*) _ZN9CPathFind51FindNodeOrientationForCarPlacementFacingDestinationEjffb -> CPathFind::FindNodeOrientationForCarPlacementFacingDestination(unsigned int, float, float, bool) _ZN21CAnimBlendAssociation10UpdateTimeEff -> CAnimBlendAssociation::UpdateTime(float, float) _Z30RpAnimBlendClumpFillFrameArrayP7RpClumpPP18AnimBlendFrameData -> RpAnimBlendClumpFillFrameArray(RpClump*, AnimBlendFrameData**) _ZN15CMissionCleanup20RemoveEntityFromListEih -> CMissionCleanup::RemoveEntityFromList(int, unsigned char) _ZN10CTimeCycle21m_nPoleShadowStrengthE -> CTimeCycle::m_nPoleShadowStrength _ZN13cAudioManager44SetLoopingCollisionRequestedSfxFreqAndGetVolERK15cAudioCollision -> cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol(cAudioCollision const&) _Z12RwEngineStopv -> RwEngineStop() _Z20GetRQFormatForRasterP8RwRaster -> GetRQFormatForRaster(RwRaster*) _ZN13cTransmission25CalculateGearForSimpleCarEfRh -> cTransmission::CalculateGearForSimpleCar(float, unsigned char&) _Z14_rwSListCreatei -> _rwSListCreate(int) _ZN5CHeli20SpecialHeliPreRenderEv -> CHeli::SpecialHeliPreRender() _ZN17CVehicleModelInfo45GetMaximumNumberOfPassengersFromNumberOfDoorsEi -> CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int) _ZN7CEntity14CreateRwObjectEv -> CEntity::CreateRwObject() _ZN8CCarCtrl38SteerAIBoatWithPhysicsHeadingForTargetEP8CVehicleffPfS2_S2_ -> CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget(CVehicle*, float, float, float*, float*, float*) _Z9NvSubVecfPfPKfS1_ -> NvSubVecf(float*, float const*, float const*) _Z24FindCutsceneAudioTrackIdPKc -> FindCutsceneAudioTrackId(char const*) _ZN10CStreaming11RemoveModelEi -> CStreaming::RemoveModel(int) _ZN15CCutsceneShadowC1Ev -> CCutsceneShadow::CCutsceneShadow() _ZN9C2dEffect8ShutdownEv -> C2dEffect::Shutdown() _ZN4CCam15IsTargetInWaterERK7CVector -> CCam::IsTargetInWater(CVector const&) _ZN14CPacManPickups6UpdateEv -> CPacManPickups::Update() _ZN8CCarCtrl26SwitchVehicleToRealPhysicsEP8CVehicle -> CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) _ZN8MeshList8FindMeshEPKc -> MeshList::FindMesh(char const*) _ZN10CSkidmarks4InitEv -> CSkidmarks::Init() _Z29_rxOpenGLAllInOnePipelineTermP14RxPipelineNode -> _rxOpenGLAllInOnePipelineTerm(RxPipelineNode*) _ZN9EmuShader17curSelectedShaderE -> EmuShader::curSelectedShader _ZN8CCarCtrl9CarArraysE -> CCarCtrl::CarArrays _ZN8CShadows15pEmptyBunchListE -> CShadows::pEmptyBunchList _ZN6CStats16NumPropertyOwnedE -> CStats::NumPropertyOwned _ZN11CAutomobileC2Eih -> CAutomobile::CAutomobile(int, unsigned char) _Z19InitAutoreleasePoolv -> InitAutoreleasePool() _ZN7CReplay14FinishPlaybackEv -> CReplay::FinishPlayback() _ZN12CAnimManager21GetNumRefsToAnimBlockEi -> CAnimManager::GetNumRefsToAnimBlock(int) _ZN10CStreaming23AddToLoadedVehiclesListEi -> CStreaming::AddToLoadedVehiclesList(int) _ZN6CRadar19StreamRadarSectionsEii -> CRadar::StreamRadarSections(int, int) _ZN15TextureDatabase11LoadEntriesEbb -> TextureDatabase::LoadEntries(bool, bool) _ZN8cDMAudio17StopFrontEndTrackEv -> cDMAudio::StopFrontEndTrack() _ZN9CPedStats14GetPedStatInfoEPc -> CPedStats::GetPedStatInfo(char*) _Z19_rpWriteWorldRightsP8RwStreamiPKvii -> _rpWriteWorldRights(RwStream*, int, void const*, int, int) _ZN18CVisibilityPlugins19DefaultVisibilityCBEP7RpClump -> CVisibilityPlugins::DefaultVisibilityCB(RpClump*) _ZN18CPathInfoForObject14CheckIntegrityEv -> CPathInfoForObject::CheckIntegrity() _Z17AND_ThreadCleanupv -> AND_ThreadCleanup() _Z31RwCameraSetFreeListCreateParamsii -> RwCameraSetFreeListCreateParams(int, int) _Z9NvAPKOpenPKc -> NvAPKOpen(char const*) _ZN8CCarCtrl14ChooseCarModelEi -> CCarCtrl::ChooseCarModel(int) _ZN7CReplay23ms_nNumCivFemale_StoredE -> CReplay::ms_nNumCivFemale_Stored _ZN11Touchscreen13SetupJoystateERiR5RwV2dS2_ -> Touchscreen::SetupJoystate(int&, RwV2d&, RwV2d&) _ZN11CPlayerInfo23IsRestartingAfterArrestEv -> CPlayerInfo::IsRestartingAfterArrest() _ZN18cAudioScriptObjectdlEPvi -> cAudioScriptObject::operator delete(void*, int) _ZN9CTheZones14AudioZoneArrayE -> CTheZones::AudioZoneArray _ZN7CMatrix9SetRotateEfff -> CMatrix::SetRotate(float, float, float) _ZN5CDraw7FadeRedE -> CDraw::FadeRed _Z13Cheat_strncmpPcS_ -> Cheat_strncmp(char*, char*) _ZN10CModelInfo14AddSimpleModelEi -> CModelInfo::AddSimpleModel(int) _ZN8CGarages19FindDoorHeightForMIEj -> CGarages::FindDoorHeightForMI(unsigned int) _ZN15CCutsceneObject14RemoveLightingEb -> CCutsceneObject::RemoveLighting(bool) _ZN4CPed11SetExitBoatEP8CVehicle -> CPed::SetExitBoat(CVehicle*) _Z16RsWarningMessagePKc -> RsWarningMessage(char const*) _ZN12XMLConfigure19XML_ATTRIBUTE_MODELE -> XMLConfigure::XML_ATTRIBUTE_MODEL _ZN9CMessages31ClearAllMessagesDisplayedByGameEb -> CMessages::ClearAllMessagesDisplayedByGame(bool) _Z31LIB_GameServiceShowSnapshotListv -> LIB_GameServiceShowSnapshotList() _Z7NvFTellPv -> NvFTell(void*) _ZN11CTheScripts15StartTestScriptEv -> CTheScripts::StartTestScript() _ZTISt13bad_exception -> typeinfo for std::bad_exception _Z22RpAtomicRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpAtomicRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN11CTheScripts12pIdleScriptsE -> CTheScripts::pIdleScripts _ZN14CDamageManager14SetLightStatusE7eLightsj -> CDamageManager::SetLightStatus(eLights, unsigned int) _Z15emu_ResetEnvMapv -> emu_ResetEnvMap() _ZNK13CPedAttractor19ComputeDeltaHeadingEv -> CPedAttractor::ComputeDeltaHeading() const _ZN4CPed16SeekBoatPositionEv -> CPed::SeekBoatPosition() _ZN6CRadar12TShirtSpriteE -> CRadar::TShirtSprite _ZN9CMessages23ClearPreviousBriefArrayEv -> CMessages::ClearPreviousBriefArray() _Z13InitMemoryMgrv -> InitMemoryMgr() _ZN10CStreaming25DeleteRwObjectsAfterDeathERK7CVector -> CStreaming::DeleteRwObjectsAfterDeath(CVector const&) _ZN7CEntityC2Ev -> CEntity::CEntity() _ZN7CCamera24GetLookingLRBFirstPersonEv -> CCamera::GetLookingLRBFirstPerson() _ZN6CPools17ms_pTreadablePoolE -> CPools::ms_pTreadablePool _Z22emu_ShaderGetCurSourcePcS_ -> emu_ShaderGetCurSource(char*, char*) _ZN13cAudioManager15GetWMYRITalkSfxEP4CPedt -> cAudioManager::GetWMYRITalkSfx(CPed*, unsigned short) _ZN8CRestart21PoliceRestartHeadingsE -> CRestart::PoliceRestartHeadings _ZN6CCarAI29BackToCruisingIfNoWantedLevelEP8CVehicle -> CCarAI::BackToCruisingIfNoWantedLevel(CVehicle*) _ZTV14CBaseModelInfo -> vtable for CBaseModelInfo _Z20RwIm2DGetNearScreenZv -> RwIm2DGetNearScreenZ() _ZN12CAnimManager15RemoveAnimBlockEi -> CAnimManager::RemoveAnimBlock(int) _ZN6CWorld33RemoveEntityInsteadOfProcessingItEP7CEntity -> CWorld::RemoveEntityInsteadOfProcessingIt(CEntity*) _Z25_rwOpenGLRasterShowRasterPvS_i -> _rwOpenGLRasterShowRaster(void*, void*, int) _ZN3xml10ElementTagD2Ev -> xml::ElementTag::~ElementTag() _ZN13cAudioManager15GetJMOTOTalkSfxEP4CPedt -> cAudioManager::GetJMOTOTalkSfx(CPed*, unsigned short) _ZN8CVehicle30MakeNonDraggedPedsLeaveVehicleEP4CPedS1_RP10CPlayerPedRP7CCopPed -> CVehicle::MakeNonDraggedPedsLeaveVehicle(CPed*, CPed*, CPlayerPed*&, CCopPed*&) _ZN9CTheZones18NumberOfAudioZonesE -> CTheZones::NumberOfAudioZones _ZN5CBike19PlayHornIfNecessaryEv -> CBike::PlayHornIfNecessary() _ZN7CReplay19ms_nNumGang4_StoredE -> CReplay::ms_nNumGang4_Stored _ZN17CVehicleModelInfo24SetAtomicRendererCB_BoatEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic*, void*) _Z15_rwSListToArrayP7RwSList -> _rwSListToArray(RwSList*) _ZN22TextureDatabaseRuntime14GetDatabaseForEP20TextureDatabaseEntryPj -> TextureDatabaseRuntime::GetDatabaseFor(TextureDatabaseEntry*, unsigned int*) _ZN9CTheZones20CheckZonesForOverlapEv -> CTheZones::CheckZonesForOverlap() _Z13_rwRasterOpenPvii -> _rwRasterOpen(void*, int, int) _ZN8CCarCtrl45SteerAICarWithPhysicsTryingToBlockTarget_StopEP8CVehicleffffPfS2_S2_Pb -> CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget_Stop(CVehicle*, float, float, float, float, float*, float*, float*, bool*) _ZN10CStreaming16ms_currentPedGrpE -> CStreaming::ms_currentPedGrp _ZN10CPlaceNameC2Ev -> CPlaceName::CPlaceName() _Z12WeaponCheat1v -> WeaponCheat1() _ZN7CWanted18ResetPolicePursuitEv -> CWanted::ResetPolicePursuit() _ZN7CSprite14Set4Vertices2DEP14RwOpenGLVertexRK5CRectRK5CRGBAS7_S7_S7_ -> CSprite::Set4Vertices2D(RwOpenGLVertex*, CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN7CReplay20bPlayingBackFromFileE -> CReplay::bPlayingBackFromFile _ZTV7CCopPed -> vtable for CCopPed _Z24LIB_KeyboardDoubleTapped13OSKeyboardKey -> LIB_KeyboardDoubleTapped(OSKeyboardKey) _Z10NvUtilInitv -> NvUtilInit() _Z17_rwOpenGLIm2DOpenP8RwDevice -> _rwOpenGLIm2DOpen(RwDevice*) _ZN9CPathFind22PreparePathDataForTypeEhP9CTempNodeP18CPathInfoForObjectfS3_i -> CPathFind::PreparePathDataForType(unsigned char, CTempNode*, CPathInfoForObject*, float, CPathInfoForObject*, int) _ZN10CSkidmarks11RegisterOneEjRK7CVectorff13eSkidmarkTypePb -> CSkidmarks::RegisterOne(unsigned int, CVector const&, float, float, eSkidmarkType, bool*) _ZN13cAudioManager25ServicePoliceRadioChannelEh -> cAudioManager::ServicePoliceRadioChannel(unsigned char) _ZN4CPed7SetSeekE7CVectorf -> CPed::SetSeek(CVector, float) _Z14LockMainThreadv -> LockMainThread() _ZN9CPathFind26FindNodePairClosestToCoorsE7CVectorhPiS1_Pfffbbb -> CPathFind::FindNodePairClosestToCoors(CVector, unsigned char, int*, int*, float*, float, float, bool, bool, bool) _ZN7CObject23DeleteAllMissionObjectsEv -> CObject::DeleteAllMissionObjects() _Z19OS_PointerGetNumberv -> OS_PointerGetNumber() _ZN16CAccidentManager19UnattendedAccidentsEv -> CAccidentManager::UnattendedAccidents() _Z18AND_OnSignInChangeb -> AND_OnSignInChange(bool) _ZN7CCopPedD2Ev -> CCopPed::~CCopPed() _ZN11Touchscreen15GetHUDElementAtEff -> Touchscreen::GetHUDElementAt(float, float) _ZN7CDarkel23RegisterKillNotByPlayerEP4CPed11eWeaponType -> CDarkel::RegisterKillNotByPlayer(CPed*, eWeaponType) _ZN4CPed10WanderPathEv -> CPed::WanderPath() _Z18RwMemFloat32ToRealPvj -> RwMemFloat32ToReal(void*, unsigned int) _ZN17CTheCarGenerators18CurrentActiveCountE -> CTheCarGenerators::CurrentActiveCount _Z20HandleMogaControlleri13OSGamepadType -> HandleMogaController(int, OSGamepadType) _ZN8CVehicle15ProcessCarAlarmEv -> CVehicle::ProcessCarAlarm() _ZN5CGame7ProcessEv -> CGame::Process() _Z35RpMaterialQueryMultiTexturePlatform12RwPlatformID -> RpMaterialQueryMultiTexturePlatform(RwPlatformID) _ZN5CBoat9DebugCodeEv -> CBoat::DebugCode() _ZN9CPhysical17ApplyCollisionAltEP7CEntityR9CColPointRfR7CVectorS6_ -> CPhysical::ApplyCollisionAlt(CEntity*, CColPoint&, float&, CVector&, CVector&) _ZN6CMBlur14ClearDrunkBlurEv -> CMBlur::ClearDrunkBlur() _ZN13cAudioManager22ProcessVehicleFlatTyreER14cVehicleParams -> cAudioManager::ProcessVehicleFlatTyre(cVehicleParams&) _ZN7CReplay7DisplayEv -> CReplay::Display() _ZN4CHud22GetRidOfAllHudMessagesEv -> CHud::GetRidOfAllHudMessages() _ZN8CPickups14StaticCamCoorsE -> CPickups::StaticCamCoors _Z14_rwFrameDeInitP7RwFrame -> _rwFrameDeInit(RwFrame*) _Z16AND_MovieSetTextPKcbb -> AND_MovieSetText(char const*, bool, bool) _ZN9CPathFind25RecordNodesClosestToCoorsE7CVectorhiPP9CPathNodefbbb -> CPathFind::RecordNodesClosestToCoors(CVector, unsigned char, int, CPathNode**, float, bool, bool, bool) _Z12OS_FileClosePv -> OS_FileClose(void*) _ZN4CPed19PositionAttachedPedEv -> CPed::PositionAttachedPed() _ZN8CVehicle14SetupPassengerEi -> CVehicle::SetupPassenger(int) _Z15RsSetPresetViewP8RwCamerai -> RsSetPresetView(RwCamera*, int) _ZN4CPed10PedGetupCBEP21CAnimBlendAssociationPv -> CPed::PedGetupCB(CAnimBlendAssociation*, void*) _ZN14CDamageManager17FuckCarCompletelyEv -> CDamageManager::FuckCarCompletely() _ZN11CAutomobile8TeleportE7CVector -> CAutomobile::Teleport(CVector) _ZN5CGame25CanSeeOutSideFromCurrAreaEv -> CGame::CanSeeOutSideFromCurrArea() _Z12DeleteIslandP7CEntity -> DeleteIsland(CEntity*) _ZN6CWorld24ProcessLineOfSightSectorER7CSectorRK8CColLineR9CColPointRfRP7CEntitybbbbbbbb -> CWorld::ProcessLineOfSightSector(CSector&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) _Z38_rwOpenGLGetMaxSupportedHardwareLightsv -> _rwOpenGLGetMaxSupportedHardwareLights() _Z21RwIm2DRenderPrimitive15RwPrimitiveTypeP14RwOpenGLVertexi -> RwIm2DRenderPrimitive(RwPrimitiveType, RwOpenGLVertex*, int) _ZN6CStats22DistanceTravelledByCarE -> CStats::DistanceTravelledByCar _Z14ZIP_AddStorageP7ZIPFile -> ZIP_AddStorage(ZIPFile*) _Z22RpHAnimHierarchyAttachP16RpHAnimHierarchy -> RpHAnimHierarchyAttach(RpHAnimHierarchy*) _ZN4CPed16CheckForGunShotsEv -> CPed::CheckForGunShots() _ZN10CCollision14ProcessLineBoxERK8CColLineRK7CColBoxR9CColPointRf -> CCollision::ProcessLineBox(CColLine const&, CColBox const&, CColPoint&, float&) _ZN8CShadows26CastPlayerShadowSectorListER8CPtrListffffP7CVectorffffshhhffPP10CPolyBunch -> CShadows::CastPlayerShadowSectorList(CPtrList&, float, float, float, float, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**) _ZTVN3xml10ElementTagE -> vtable for xml::ElementTag _Z22_rpMaterialListSetSizeP14RpMaterialListi -> _rpMaterialListSetSize(RpMaterialList*, int) _Z37_rwPluginRegistrySetStaticPluginsSizeP16RwPluginRegistryi -> _rwPluginRegistrySetStaticPluginsSize(RwPluginRegistry*, int) _ZN10CStreaming6ReInitEv -> CStreaming::ReInit() _ZN9CPathFind28TakeWidthIntoAccountForCoorsEP9CPathNodeS1_tPfS2_ -> CPathFind::TakeWidthIntoAccountForCoors(CPathNode*, CPathNode*, unsigned short, float*, float*) _Z31RpAtomicSetFreeListCreateParamsii -> RpAtomicSetFreeListCreateParams(int, int) _ZN7CWeapon21BlowUpExplosiveThingsEP7CEntity -> CWeapon::BlowUpExplosiveThings(CEntity*) _ZN10CStreaming27DeleteRwObjectsBehindCameraEi -> CStreaming::DeleteRwObjectsBehindCamera(int) _ZN6CRadar13ClipRadarPolyEP9CVector2DPKS0_ -> CRadar::ClipRadarPoly(CVector2D*, CVector2D const*) _Z27WarBilling_changeConnectionP7_JNIEnvP8_jobjecth -> WarBilling_changeConnection(_JNIEnv*, _jobject*, unsigned char) _ZN6CPlane12UpdatePlanesEv -> CPlane::UpdatePlanes() _ZN11CPopulation10InitialiseEv -> CPopulation::Initialise() _ZN14RQVertexBuffer6DeleteEPS_ -> RQVertexBuffer::Delete(RQVertexBuffer*) _ZN6CRadar15DrawRadarSpriteEtffh -> CRadar::DrawRadarSprite(unsigned short, float, float, unsigned char) _Z15GetDataHasAlphaPhjj -> GetDataHasAlpha(unsigned char*, unsigned int, unsigned int) _ZTV13CPedModelInfo -> vtable for CPedModelInfo _ZN4CPad23NewMouseControllerStateE -> CPad::NewMouseControllerState _ZN6CRadar14HaitiansSpriteE -> CRadar::HaitiansSprite _ZN14CAnimBlendNode18NextKeyFrameNoCalcEv -> CAnimBlendNode::NextKeyFrameNoCalc() _ZN10CTimeCycle17m_nSunCoronaGreenE -> CTimeCycle::m_nSunCoronaGreen _ZN9CRenderer23ms_nNoOfVisibleEntitiesE -> CRenderer::ms_nNoOfVisibleEntities _ZN22TextureDatabaseRuntime8RegisterEPS_ -> TextureDatabaseRuntime::Register(TextureDatabaseRuntime*) _ZN11CPowerPoint6UpdateEv -> CPowerPoint::Update() _ZN8CCarCtrl19FindSpeedMultiplierEffff -> CCarCtrl::FindSpeedMultiplier(float, float, float, float) _Z47RpBuildMeshGenerateDefaultIgnoreWindingTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateDefaultIgnoreWindingTriStrip(RpBuildMesh*, void*) _Z22RpHAnimHierarchyDetachP16RpHAnimHierarchy -> RpHAnimHierarchyDetach(RpHAnimHierarchy*) _ZN6CGlass21RenderReflectionPolysEv -> CGlass::RenderReflectionPolys() _Z16OS_GetDeviceInfoi -> OS_GetDeviceInfo(int) _ZN11CTheScripts24LargestMissionScriptSizeE -> CTheScripts::LargestMissionScriptSize _Z23UpdateFakeMouseControlsP25OS_PointerButtonEventInfo -> UpdateFakeMouseControls(OS_PointerButtonEventInfo*) _Z25RpGeometryForAllMaterialsP10RpGeometryPFP10RpMaterialS2_PvES3_ -> RpGeometryForAllMaterials(RpGeometry*, RpMaterial* (*)(RpMaterial*, void*), void*) _ZN6CCrane23FindParametersForTargetEfffPfS0_S0_ -> CCrane::FindParametersForTarget(float, float, float, float*, float*, float*) _ZN10CTimeCycle15m_nSunCoreGreenE -> CTimeCycle::m_nSunCoreGreen _Z13DoMobileCheati -> DoMobileCheat(int) _Z18AND_MovieClearTextb -> AND_MovieClearText(bool) _Z18RxClusterLockWriteP8RxPacketjP14RxPipelineNode -> RxClusterLockWrite(RxPacket*, unsigned int, RxPipelineNode*) _Z16_rpWorldFindBBoxP7RpWorldP6RwBBox -> _rpWorldFindBBox(RpWorld*, RwBBox*) _Z12RwEngineInitPK17RwMemoryFunctionsjj -> RwEngineInit(RwMemoryFunctions const*, unsigned int, unsigned int) _Z31RQ_Command_rqVertexBufferSelectRPc -> RQ_Command_rqVertexBufferSelect(char*&) _ZN24CControllerConfigManager13GetIsKeyBlankEi15eControllerType -> CControllerConfigManager::GetIsKeyBlank(int, eControllerType) _ZN11CAnimViewer8ShutdownEv -> CAnimViewer::Shutdown() _ZN8CGarages8aGaragesE -> CGarages::aGarages _Z27RwFreeListPurgeAllFreeListsv -> RwFreeListPurgeAllFreeLists() _ZN11CFileLoader8LoadZoneEPKc -> CFileLoader::LoadZone(char const*) _ZN10CStreaming21ms_lastVehicleDeletedE -> CStreaming::ms_lastVehicleDeleted _ZN10CStreaming15LoadInitialPedsEv -> CStreaming::LoadInitialPeds() _ZN6CTimer6UpdateEv -> CTimer::Update() _ZN15CParticleObject12SaveParticleEPhPj -> CParticleObject::SaveParticle(unsigned char*, unsigned int*) _Z14RtBMPImageReadPKc -> RtBMPImageRead(char const*) _Z11War_HttpGetPKc -> War_HttpGet(char const*) _Z20DoShowChaseStatCheatv -> DoShowChaseStatCheat() _ZN8RadarMap6UpdateEf -> RadarMap::Update(float) _Z16AND_ThreadOnMainv -> AND_ThreadOnMain() _ZN7CDarkel12DrawMessagesEv -> CDarkel::DrawMessages() _Z22_rwFrameListInitializeP11rwFrameListP7RwFrame -> _rwFrameListInitialize(rwFrameList*, RwFrame*) _ZN11CPopulation17RegenerationFrontE -> CPopulation::RegenerationFront _ZN13cAudioManager19GetViceWhiteTalkSfxEP4CPedt -> cAudioManager::GetViceWhiteTalkSfx(CPed*, unsigned short) _Z14ZIP_FileCreatePKc -> ZIP_FileCreate(char const*) _ZN13CShadowCamera17DrawOutlineBorderERK6RwRGBA -> CShadowCamera::DrawOutlineBorder(RwRGBA const&) _ZN14CWeaponEffectsD1Ev -> CWeaponEffects::~CWeaponEffects() _Z22nv_set_attrib_by_indexiijhiPv -> nv_set_attrib_by_index(int, int, unsigned int, unsigned char, int, void*) _Z21RpTriStripDefaultCostP17RpTriStripPolygonjPv -> RpTriStripDefaultCost(RpTriStripPolygon*, unsigned int, void*) _ZN6CGangs10InitialiseEv -> CGangs::Initialise() _ZN7CGarage19IsPointInsideGarageE7CVector -> CGarage::IsPointInsideGarage(CVector) _ZN6CMBlur19ms_bJustInitialisedE -> CMBlur::ms_bJustInitialised _ZN8CGarages28SetTargetCarForMissionGarageEsP11CAutomobile -> CGarages::SetTargetCarForMissionGarage(short, CAutomobile*) _Z28RpWorldSectorGetPluginOffsetj -> RpWorldSectorGetPluginOffset(unsigned int) _ZN11CAutomobile19PlayHornIfNecessaryEv -> CAutomobile::PlayHornIfNecessary() _ZN18CVisibilityPlugins14ms_pCameraPosnE -> CVisibilityPlugins::ms_pCameraPosn _ZN14cSampleManager14LoadSampleBankEh -> cSampleManager::LoadSampleBank(unsigned char) _Z16RwFrameTranslateP7RwFramePK5RwV3d15RwOpCombineType -> RwFrameTranslate(RwFrame*, RwV3d const*, RwOpCombineType) _ZN9CTxdStore10GetTxdNameEi -> CTxdStore::GetTxdName(int) _ZN11CPopulation12ms_nNumGang3E -> CPopulation::ms_nNumGang3 _ZN7CReplay30PlayBackThisFrameInterpolationEP22CAddressInReplayBufferfPj -> CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer*, float, unsigned int*) _Z13RtQuatModulusP6RtQuat -> RtQuatModulus(RtQuat*) _Z20NVEventWaitForEventsPKiii -> NVEventWaitForEvents(int const*, int, int) _Z15_rwOpenGLSystemiPvS_i -> _rwOpenGLSystem(int, void*, void*, int) _Z32RpOpenGLLightSetSoftSpotExponentPvf -> RpOpenGLLightSetSoftSpotExponent(void*, float) _Z10GetMipSizePK8RwRasterihjj -> GetMipSize(RwRaster const*, int, unsigned char, unsigned int, unsigned int) _ZN15CMissionCleanup42CheckIfCollisionHasLoadedForMissionObjectsEv -> CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects() _ZN5CBike22SetComponentVisibilityEP7RwFramej -> CBike::SetComponentVisibility(RwFrame*, unsigned int) _ZN7CCamera17SetNearClipScriptEf -> CCamera::SetNearClipScript(float) _ZN7CCranes13ActivateCraneEffffffffbbff -> CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) _ZN4CPed11SetMoveAnimEv -> CPed::SetMoveAnim() _ZN7_JNIEnv14CallVoidMethodEP8_jobjectP10_jmethodIDz -> _JNIEnv::CallVoidMethod(_jobject*, _jmethodID*, ...) _ZN8CVehicle7bCheat8E -> CVehicle::bCheat8 _ZN15CClumpModelInfo11SetFrameIdsEP24RwObjectNameIdAssocation -> CClumpModelInfo::SetFrameIds(RwObjectNameIdAssocation*) _ZN12CMenuManager13MessageScreenEPKcb -> CMenuManager::MessageScreen(char const*, bool) _ZN6CStats13ConvertToMinsEi -> CStats::ConvertToMins(int) _Z17DoRWRenderHorizonv -> DoRWRenderHorizon() _ZN10CCollision14TestLineSphereERK8CColLineRK10CColSphere -> CCollision::TestLineSphere(CColLine const&, CColSphere const&) _ZN8CPedType4LoadEPhj -> CPedType::Load(unsigned char*, unsigned int) _ZN8CGarages12BombsAreFreeE -> CGarages::BombsAreFree _ZN18CMotionBlurStreaks14RegisterStreakEjhhh7CVectorS0_ -> CMotionBlurStreaks::RegisterStreak(unsigned int, unsigned char, unsigned char, unsigned char, CVector, CVector) _ZN16CVehicleToEffectD1Ev -> CVehicleToEffect::~CVehicleToEffect() _ZN24CPedIceCreamVanAttractor16ms_fDeltaHeadingE -> CPedIceCreamVanAttractor::ms_fDeltaHeading _ZN14cSampleManager17InitialiseChannelEjjh -> cSampleManager::InitialiseChannel(unsigned int, unsigned int, unsigned char) _ZN24CControllerConfigManager32GetControllerSettingTextJoystickE18e_ControllerAction -> CControllerConfigManager::GetControllerSettingTextJoystick(e_ControllerAction) _ZN14CTempColModels17ms_colModelPanel1E -> CTempColModels::ms_colModelPanel1 _ZN19CAnimBlendHierarchyC1Ev -> CAnimBlendHierarchy::CAnimBlendHierarchy() _ZN5CFont11PrintStringEffPt -> CFont::PrintString(float, float, unsigned short*) _ZN14cSampleManager21GetStreamedFileLengthEj -> cSampleManager::GetStreamedFileLength(unsigned int) _Z20RwRasterSetFromImageP8RwRasterP7RwImage -> RwRasterSetFromImage(RwRaster*, RwImage*) _ZN9ES2ShaderD0Ev -> ES2Shader::~ES2Shader() _Z11RenderMenusv -> RenderMenus() _ZN16CAccidentManager20CountActiveAccidentsEv -> CAccidentManager::CountActiveAccidents() _Z21_rpLightChunkInfoReadP8RwStreamP16RpLightChunkInfoPi -> _rpLightChunkInfoRead(RwStream*, RpLightChunkInfo*, int*) _ZN6CPlaneD1Ev -> CPlane::~CPlane() _ZN7CWanted13UpdateCrimesQEv -> CWanted::UpdateCrimesQ() _ZN7CCamera22SetNewPlayerWeaponModeEsss -> CCamera::SetNewPlayerWeaponMode(short, short, short) _ZN13cAudioManager18ProcessJumboFlyingEv -> cAudioManager::ProcessJumboFlying() _ZN8CRestart26OverridePoliceStationLevelE -> CRestart::OverridePoliceStationLevel _Z35_rpDestroyPlatformMaterialPipelinesv -> _rpDestroyPlatformMaterialPipelines() _ZN11CPopulation19RegenerationPoint_aE -> CPopulation::RegenerationPoint_a _ZN9CPhysical23ApplySpringCollisionAltEfR7CVectorS1_ffS1_ -> CPhysical::ApplySpringCollisionAlt(float, CVector&, CVector&, float, float, CVector&) _Z19RtAnimAnimationReadPKc -> RtAnimAnimationRead(char const*) _ZN6CStats29FindLeastFavoriteRadioStationEv -> CStats::FindLeastFavoriteRadioStation() _ZN10CSetPieces6bDebugE -> CSetPieces::bDebug _ZN10CSkidmarks11RegisterOneEjRK7CVectorffPbS3_ -> CSkidmarks::RegisterOne(unsigned int, CVector const&, float, float, bool*, bool*) _ZN12XMLConfigure11HandRotateXEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandRotateX(std::vector > const*) _ZN11CPopulation20ConvertToDummyObjectEP7CObject -> CPopulation::ConvertToDummyObject(CObject*) _Z16RwMatrixMultiplyP11RwMatrixTagPKS_S2_ -> RwMatrixMultiply(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*) _ZN16CSimpleModelInfo14CreateInstanceEv -> CSimpleModelInfo::CreateInstance() _ZN10CTrainDoor4OpenEf -> CTrainDoor::Open(float) _ZN9CRenderer26SetupBigBuildingVisibilityEP7CEntity -> CRenderer::SetupBigBuildingVisibility(CEntity*) _ZN8CCarCtrl20NumPermanentVehiclesE -> CCarCtrl::NumPermanentVehicles _ZN11CReferences24RemoveReferencesToPlayerEv -> CReferences::RemoveReferencesToPlayer() _Z13OS_SystemFormv -> OS_SystemForm() _ZN13cAudioManager12GetHNTalkSfxEP4CPedt -> cAudioManager::GetHNTalkSfx(CPed*, unsigned short) _ZN7CSprite16CalcHorizonCoorsEv -> CSprite::CalcHorizonCoors() _ZN12XMLConfigure8EvaluateEv -> XMLConfigure::Evaluate() _ZN7CCopPed12ArrestPlayerEv -> CCopPed::ArrestPlayer() _ZN10CTimeCycle23m_nFluffyCloudsTopGreenE -> CTimeCycle::m_nFluffyCloudsTopGreen _ZN8CCarCtrl22PickNextNodeToChaseCarEP8CVehicleffS1_ -> CCarCtrl::PickNextNodeToChaseCar(CVehicle*, float, float, CVehicle*) _ZTSN10__cxxabiv115__forced_unwindE -> typeinfo name for __cxxabiv1::__forced_unwind _ZN10CStreaming15ms_imageOffsetsE -> CStreaming::ms_imageOffsets _Z15RwImageMakeMaskP7RwImage -> RwImageMakeMask(RwImage*) _ZN7CSprite21m_fRecipNearClipPlaneE -> CSprite::m_fRecipNearClipPlane _ZN5CRopeC2Ev -> CRope::CRope() _ZN17CPedStopAttractor12ms_fDeltaPosE -> CPedStopAttractor::ms_fDeltaPos _Z19RwBBoxContainsPointPK6RwBBoxPK5RwV3d -> RwBBoxContainsPoint(RwBBox const*, RwV3d const*) _ZN18CVisibilityPlugins21ms_bigVehicleLod0DistE -> CVisibilityPlugins::ms_bigVehicleLod0Dist _ZN11CBulletInfo10InitialiseEv -> CBulletInfo::Initialise() _Z37RpBuildMeshGenerateExhaustiveTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateExhaustiveTriStrip(RpBuildMesh*, void*) _Z14GetWhiteMeshesv -> GetWhiteMeshes() _Z26_rpSkinGeometryNativeWriteP8RwStreamPK10RpGeometry -> _rpSkinGeometryNativeWrite(RwStream*, RpGeometry const*) _ZN8CPickups16RenderPickUpTextEv -> CPickups::RenderPickUpText() _ZN10CStreaming18ms_startLoadedListE -> CStreaming::ms_startLoadedList _ZN12CMenuManager15m_PrefsLanguageE -> CMenuManager::m_PrefsLanguage _ZN4CPad27bDisplayNoControllerMessageE -> CPad::bDisplayNoControllerMessage _ZN14CWaterCreatureD2Ev -> CWaterCreature::~CWaterCreature() _Z25_rwOpenGLRenderStateClosev -> _rwOpenGLRenderStateClose() _ZN13CShadowCameraC1Ev -> CShadowCamera::CShadowCamera() _ZN9CBuilding19ReplaceWithNewModelEi -> CBuilding::ReplaceWithNewModel(int) _Z20AND_MovieDisplayTextb -> AND_MovieDisplayText(bool) _ZN13RQVertexStateD2Ev -> RQVertexState::~RQVertexState() _Z29emu_DebugDrawWhenBlendEnabledh -> emu_DebugDrawWhenBlendEnabled(unsigned char) _ZN9CRenderer14aBlockedRangesE -> CRenderer::aBlockedRanges _ZN6CRadar10FilmSpriteE -> CRadar::FilmSprite _ZN12CutsceneHand7CleanUpEv -> CutsceneHand::CleanUp() _ZN24CControllerConfigManager34AffectControllerStateOn_ButtonDownEi15eControllerType -> CControllerConfigManager::AffectControllerStateOn_ButtonDown(int, eControllerType) _ZN15TextureDatabase12LoadDataFileEPKcR8TDBArrayI23TextureListingContainerE -> TextureDatabase::LoadDataFile(char const*, TDBArray&) _Z13SlowTimeCheatv -> SlowTimeCheat() _Z12FindFileNamePKc -> FindFileName(char const*) _Z21_rpWorldPipelineClosev -> _rpWorldPipelineClose() _ZN5CFont10ParseTokenEPtR5CRGBARbS3_S3_ -> CFont::ParseToken(unsigned short*, CRGBA&, bool&, bool&, bool&) _ZN12CCutsceneMgr23ms_cutsceneAssociationsE -> CCutsceneMgr::ms_cutsceneAssociations _Z17IsGettingOutOfCarv -> IsGettingOutOfCar() _ZN6CStats20PedsKilledOfThisTypeE -> CStats::PedsKilledOfThisType _Z17CanVideoCardDoDXTv -> CanVideoCardDoDXT() _ZN10CCullZones29CurrentWantedLevelDrop_PlayerE -> CCullZones::CurrentWantedLevelDrop_Player _ZN5CTextC2Ev -> CText::CText() _ZN11CPopulation12ms_nNumGang6E -> CPopulation::ms_nNumGang6 _ZN4CPed13ReactToAttackEP7CEntity -> CPed::ReactToAttack(CEntity*) _Z18NVEventGetEventStr11NVEventType -> NVEventGetEventStr(NVEventType) _Z26RQ_Command_rqDeleteTextureRPc -> RQ_Command_rqDeleteTexture(char*&) _Z18RwMemRealToFloat32Pvj -> RwMemRealToFloat32(void*, unsigned int) _Z34RpAnimBlendClumpRemoveAssociationsP7RpClumpj -> RpAnimBlendClumpRemoveAssociations(RpClump*, unsigned int) _ZN17CVehicleModelInfo12ms_compsUsedE -> CVehicleModelInfo::ms_compsUsed _Z11_rwES2ftellPv -> _rwES2ftell(void*) _ZN7CCranes21FindNumCarsDroppedOffEff -> CCranes::FindNumCarsDroppedOff(float, float) _ZN8CGarages16DeActivateGarageEs -> CGarages::DeActivateGarage(short) _ZN7CCamera18RestoreWithJumpCutEv -> CCamera::RestoreWithJumpCut() _ZN7CWanted14AreFbiRequiredEv -> CWanted::AreFbiRequired() _ZN8CPtrNodenwEj -> CPtrNode::operator new(unsigned int) _ZN6CPools12GetObjectRefEP7CObject -> CPools::GetObjectRef(CObject*) _Z19OS_ApplicationEvent11OSEventTypePv -> OS_ApplicationEvent(OSEventType, void*) _ZN15CCutsceneShadow17UpdateForCutsceneEv -> CCutsceneShadow::UpdateForCutscene() _ZN18cAudioScriptObjectnwEji -> cAudioScriptObject::operator new(unsigned int, int) _ZN14CFormationInfoD1Ev -> CFormationInfo::~CFormationInfo() _ZN6CTrain9PreRenderEv -> CTrain::PreRender() _ZNK13CPedAttractor15ComputeDeltaPosEv -> CPedAttractor::ComputeDeltaPos() const _ZN6CClock27ms_Stored_nGameClockSecondsE -> CClock::ms_Stored_nGameClockSeconds _ZN10CPlayerPed19ProcessWeaponSwitchEP4CPad -> CPlayerPed::ProcessWeaponSwitch(CPad*) _Z25RpMaterialGetMultiTexturePK10RpMaterial12RwPlatformID -> RpMaterialGetMultiTexture(RpMaterial const*, RwPlatformID) _ZN10CStreaming18LoadInitialWeaponsEv -> CStreaming::LoadInitialWeapons() _ZN4CCam14Process_EditorERK7CVectorfff -> CCam::Process_Editor(CVector const&, float, float, float) _ZN10C3dMarkers8ShutdownEv -> C3dMarkers::Shutdown() _ZN13CShadowCamera12InvertRasterEv -> CShadowCamera::InvertRaster() _ZN11RenderQueueD2Ev -> RenderQueue::~RenderQueue() _ZN8CVehicle17KillPedsInVehicleEv -> CVehicle::KillPedsInVehicle() _ZN4CPed9SetAttackEP7CEntity -> CPed::SetAttack(CEntity*) _ZN9RQTexture6CreateE15RQTextureFormatjjb -> RQTexture::Create(RQTextureFormat, unsigned int, unsigned int, bool) _ZN10CTimeCycle19m_fSpriteBrightnessE -> CTimeCycle::m_fSpriteBrightness _Z30wrapped_glCompressedTexImage2DRP9RQTextureijiiiPKvb -> wrapped_glCompressedTexImage2D(RQTexture*&, int, unsigned int, int, int, int, void const*, bool) _ZN8CCarCtrl24LastTimeAmbulanceCreatedE -> CCarCtrl::LastTimeAmbulanceCreated _ZN4CPed3SayEti -> CPed::Say(unsigned short, int) _ZN7CReplay14StoreCarUpdateEP8CVehiclei -> CReplay::StoreCarUpdate(CVehicle*, int) _ZN11CAutomobile22SetComponentVisibilityEP7RwFramej -> CAutomobile::SetComponentVisibility(RwFrame*, unsigned int) _ZN10CScrollBar4InitE7CVectorS0_hhhhf -> CScrollBar::Init(CVector, CVector, unsigned char, unsigned char, unsigned char, unsigned char, float) _ZN5CDoor7IsInUseEv -> CDoor::IsInUse() _ZN10CModelInfo11IsBikeModelEi -> CModelInfo::IsBikeModel(int) _ZN18CVisibilityPlugins21ms_bigVehicleLod1DistE -> CVisibilityPlugins::ms_bigVehicleLod1Dist _ZN5CBike14ProcessControlEv -> CBike::ProcessControl() _ZN7CReplay11pReferencesE -> CReplay::pReferences _ZN5CText6UnloadEv -> CText::Unload() _ZN5CDraw12ms_fFarClipZE -> CDraw::ms_fFarClipZ _ZN8CFileMgr9GetCdFileEPKcRjS2_ -> CFileMgr::GetCdFile(char const*, unsigned int&, unsigned int&) _ZN19CAnimBlendHierarchyC2Ev -> CAnimBlendHierarchy::CAnimBlendHierarchy() _ZN10CTimeCycle21m_nFluffyCloudsTopRedE -> CTimeCycle::m_nFluffyCloudsTopRed _ZN4CPed19IsRoomToBeCarJackedEv -> CPed::IsRoomToBeCarJacked() _ZN9CMessages15AddMessageJumpQEPtjt -> CMessages::AddMessageJumpQ(unsigned short*, unsigned int, unsigned short) _ZNSt6vectorI7CVectorSaIS0_EED2Ev -> std::vector >::~vector() _Z26_rwOpenGLRasterLockPalettePvS_i -> _rwOpenGLRasterLockPalette(void*, void*, int) _ZN4CPedD1Ev -> CPed::~CPed() _ZN10CStreaming16ms_numPedsLoadedE -> CStreaming::ms_numPedsLoaded _ZN12CMenuManagerD1Ev -> CMenuManager::~CMenuManager() _ZN4CPad13GetAccelerateEv -> CPad::GetAccelerate() _ZN5CFont14GetStringWidthEPtb -> CFont::GetStringWidth(unsigned short*, bool) _ZNSt15__exception_ptr13exception_ptr10_M_releaseEv -> std::__exception_ptr::exception_ptr::_M_release() _Z12WeaponCheat2v -> WeaponCheat2() _ZN22cAudioCollisionManager28AddCollisionToRequestedQueueEv -> cAudioCollisionManager::AddCollisionToRequestedQueue() _ZN13CCarGenerator9SwitchOffEv -> CCarGenerator::SwitchOff() _ZN8CGarages26IsPointWithinHideOutGarageER7CVector -> CGarages::IsPointWithinHideOutGarage(CVector&) _Z18AND_OnSignInFailedv -> AND_OnSignInFailed() _Z30emu_TexturingGetEnhancedDetailv -> emu_TexturingGetEnhancedDetail() _ZN13HandModelInfoD0Ev -> HandModelInfo::~HandModelInfo() _ZN8CRubbish4InitEv -> CRubbish::Init() _Z16psPathnameCreatePKc -> psPathnameCreate(char const*) _ZN11CAnimViewer6UpdateEv -> CAnimViewer::Update() _Z7NvFGetsPciPv -> NvFGets(char*, int, void*) _ZN5CBike15ProcessBuoyancyEv -> CBike::ProcessBuoyancy() _ZN18CVisibilityPlugins28GetDistanceSquaredFromCameraEP7RwFrame -> CVisibilityPlugins::GetDistanceSquaredFromCamera(RwFrame*) _ZTV20CPedShelterAttractor -> vtable for CPedShelterAttractor _ZN5CBoatD1Ev -> CBoat::~CBoat() _ZN4CCam26Cam_On_A_String_UnobscuredERK7CVectorf -> CCam::Cam_On_A_String_Unobscured(CVector const&, float) _ZN9CDummyPedD2Ev -> CDummyPed::~CDummyPed() _ZN9CMessages13AddBigMessageEPtjt -> CMessages::AddBigMessage(unsigned short*, unsigned int, unsigned short) _ZN12CPointLights29ProcessVerticalLineUsingCacheE7CVectorPf -> CPointLights::ProcessVerticalLineUsingCache(CVector, float*) _ZN7CGarage32EntityHasASphereWayOutsideGarageEP7CEntityf -> CGarage::EntityHasASphereWayOutsideGarage(CEntity*, float) _ZN12CCutsceneMgr11SetHeadAnimEPKcP7CObject -> CCutsceneMgr::SetHeadAnim(char const*, CObject*) _ZN12CMenuManager17m_PrefsBrightnessE -> CMenuManager::m_PrefsBrightness _ZN11CTheScripts15UseTextCommandsE -> CTheScripts::UseTextCommands _ZN18cAudioScriptObjectC2Ev -> cAudioScriptObject::cAudioScriptObject() _ZN20CPedShelterAttractor16ms_fDeltaHeadingE -> CPedShelterAttractor::ms_fDeltaHeading _ZN8CRestart21bFadeInAfterNextDeathE -> CRestart::bFadeInAfterNextDeath _Z28SetVehicleAtomicVisibilityCBP8RwObjectPv -> SetVehicleAtomicVisibilityCB(RwObject*, void*) _ZN12CAnimManager19UncompressAnimationEP19CAnimBlendHierarchy -> CAnimManager::UncompressAnimation(CAnimBlendHierarchy*) _ZN10CModelInfo11IsHeliModelEi -> CModelInfo::IsHeliModel(int) _ZN13CMovingThings3NumE -> CMovingThings::Num _ZN8CWeather4InitEv -> CWeather::Init() _ZN16CWeaponModelInfoD1Ev -> CWeaponModelInfo::~CWeaponModelInfo() _ZN7CBridge27ThisIsABridgeObjectMovingUpEj -> CBridge::ThisIsABridgeObjectMovingUp(unsigned int) _ZN21CAnimBlendAssociation4InitERS_ -> CAnimBlendAssociation::Init(CAnimBlendAssociation&) _ZN10CTreadable15GetIsATreadableEv -> CTreadable::GetIsATreadable() _ZN14CWindModifiers5ArrayE -> CWindModifiers::Array _ZN5CFont18SetRightJustifyOffEv -> CFont::SetRightJustifyOff() _Z22OS_ThreadUnmakeCurrentv -> OS_ThreadUnmakeCurrent() _ZNSt15__exception_ptr13exception_ptrC2Ev -> std::__exception_ptr::exception_ptr::exception_ptr() _ZN5CHeli6pHelisE -> CHeli::pHelis _ZN11CAutomobile3FixEv -> CAutomobile::Fix() _ZN10CStreaming19ms_bLoadingBigModelE -> CStreaming::ms_bLoadingBigModel _ZN10__cxxabiv120__si_class_type_infoD0Ev -> __cxxabiv1::__si_class_type_info::~__si_class_type_info() _ZN12CFireManager15FindNearestFireE7CVectorPf -> CFireManager::FindNearestFire(CVector, float*) _ZN12CCutsceneMgr21ms_useCutsceneShadowsE -> CCutsceneMgr::ms_useCutsceneShadows _ZN9EmuShader9RecompileEv -> EmuShader::Recompile() _ZN12CCutsceneMgr20CreateCutsceneObjectEi -> CCutsceneMgr::CreateCutsceneObject(int) _ZN10CStreaming20RemoveIslandsNotUsedEi -> CStreaming::RemoveIslandsNotUsed(int) _ZN14CStreamingInfo9AddToListEPS_ -> CStreamingInfo::AddToList(CStreamingInfo*) _Z11GenericSavej -> GenericSave(unsigned int) _ZNK10__cxxabiv117__class_type_info20__do_find_public_srcEiPKvPKS0_S2_ -> __cxxabiv1::__class_type_info::__do_find_public_src(int, void const*, __cxxabiv1::__class_type_info const*, void const*) const _ZN14CStuckCarCheck13AddCarToCheckEifj -> CStuckCarCheck::AddCarToCheck(int, float, unsigned int) _ZN6CPedIK18PointGunAtPositionERK7CVector -> CPedIK::PointGunAtPosition(CVector const&) _ZN4CPed25IsPedDoingDriveByShootingEv -> CPed::IsPedDoingDriveByShooting() _Z24DoesLineSegmentIntersectffffffff -> DoesLineSegmentIntersect(float, float, float, float, float, float, float, float) _ZN14cSampleManager16SetChannelVolumeEjj -> cSampleManager::SetChannelVolume(unsigned int, unsigned int) _Z30emu_TexturingGet4444Conversionv -> emu_TexturingGet4444Conversion() _Z30RwTextureSetMipmapNameCallBackPFiPcS_hiE -> RwTextureSetMipmapNameCallBack(int (*)(char*, char*, unsigned char, int)) _ZN14CBaseModelInfo9RemoveRefEv -> CBaseModelInfo::RemoveRef() _ZN13CShadowCamera6UpdateEP7RpClump -> CShadowCamera::Update(RpClump*) _ZN15CStingerSegmentC1Ev -> CStingerSegment::CStingerSegment() _ZN17CFallingGlassPane6RenderEv -> CFallingGlassPane::Render() _Z24_rpMatFXPipelinesDestroyv -> _rpMatFXPipelinesDestroy() _ZN8CFileMgr14ms_rootDirNameE -> CFileMgr::ms_rootDirName _ZN9CColStore8m_onlyBBE -> CColStore::m_onlyBB _ZN4CPed11SetEnterCarEP8CVehiclej -> CPed::SetEnterCar(CVehicle*, unsigned int) _ZN8CCarCtrl4InitEv -> CCarCtrl::Init() _ZN10CTimeCycle10InitialiseEv -> CTimeCycle::Initialise() _ZN10__cxxabiv119__foreign_exceptionD2Ev -> __cxxabiv1::__foreign_exception::~__foreign_exception() _ZN20CPedAttractorManager18BroadcastDepartureEP4CPedP13CPedAttractor -> CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*) _Z39LIB_GameServiceGetAchievementTotalStepsPKc -> LIB_GameServiceGetAchievementTotalSteps(char const*) _ZN14cSampleManager18UpdateSoundBuffersEv -> cSampleManager::UpdateSoundBuffers() _ZN19CRecordDataForChase15PositionChangesE -> CRecordDataForChase::PositionChanges _Z24emu_LightingSetBackLighth -> emu_LightingSetBackLight(unsigned char) _Z24RwTextureSetReadCallBackPFP9RwTexturePKcS2_E -> RwTextureSetReadCallBack(RwTexture* (*)(char const*, char const*)) _ZN12CCutsceneMgr13ms_animLoadedE -> CCutsceneMgr::ms_animLoaded _ZN17CFallingGlassPane6UpdateEv -> CFallingGlassPane::Update() _ZN5CFont24SetBackGroundOnlyTextOffEv -> CFont::SetBackGroundOnlyTextOff() _ZN6CPedIK14GetWorldMatrixEP7RwFrameP11RwMatrixTag -> CPedIK::GetWorldMatrix(RwFrame*, RwMatrixTag*) _ZN8cDMAudio26PlayPreloadedCutSceneMusicEv -> cDMAudio::PlayPreloadedCutSceneMusic() _ZN6CStats21PamphletMissionPassedE -> CStats::PamphletMissionPassed _Z10FunnyCheatv -> FunnyCheat() _Z21RpAtomicStreamGetSizeP8RpAtomic -> RpAtomicStreamGetSize(RpAtomic*) _ZN4CHud15ResetWastedTextEv -> CHud::ResetWastedText() _ZN9CPathFind20SwitchRoadsOffInAreaEffffffb -> CPathFind::SwitchRoadsOffInArea(float, float, float, float, float, float, bool) _ZN19CAnimBlendHierarchy19RemoveAnimSequencesEv -> CAnimBlendHierarchy::RemoveAnimSequences() _ZN13cAudioManager16ProcessJumboTaxiEv -> cAudioManager::ProcessJumboTaxi() _ZN15CCutsceneObject13SetModelIndexEj -> CCutsceneObject::SetModelIndex(unsigned int) _ZN6CWorld19ms_nCurrentScanCodeE -> CWorld::ms_nCurrentScanCode _Z24OS_KeyboardIsSoftVisiblev -> OS_KeyboardIsSoftVisible() _ZN7CSprite10InitialiseEv -> CSprite::Initialise() _ZN7CReplay13EnableReplaysEv -> CReplay::EnableReplays() _ZN9cBuoyancy14FindWaterLevelERK7CVectorPS0_P11tWaterLevel -> cBuoyancy::FindWaterLevel(CVector const&, CVector*, tWaterLevel*) _ZN11CTheScripts22bUsingAMultiScriptFileE -> CTheScripts::bUsingAMultiScriptFile _ZN12CAnimManager31RemoveAnimBlockRefWithoutDeleteEi -> CAnimManager::RemoveAnimBlockRefWithoutDelete(int) _ZN12CFireManager33FindFurthestFire_NeverMindFireMenE7CVectorff -> CFireManager::FindFurthestFire_NeverMindFireMen(CVector, float, float) _ZN4CPed10SetAimFlagEf -> CPed::SetAimFlag(float) _ZN7CCamera19ProcessWideScreenOnEv -> CCamera::ProcessWideScreenOn() _ZN6CWorld10CastShadowEffff -> CWorld::CastShadow(float, float, float, float) _ZN20CPedAttractorManager23FindAssociatedAttractorEPK9C2dEffectRKSt6vectorIP13CPedAttractorSaIS5_EE -> CPedAttractorManager::FindAssociatedAttractor(C2dEffect const*, std::vector > const&) _Z20_rwOpenGLCameraClearPvS_i -> _rwOpenGLCameraClear(void*, void*, int) _Z21_rwFrameListFindFramePK11rwFrameListPK7RwFramePi -> _rwFrameListFindFrame(rwFrameList const*, RwFrame const*, int*) _ZN10__cxxabiv115__forced_unwindD0Ev -> __cxxabiv1::__forced_unwind::~__forced_unwind() _ZN13cMusicManager15ChangeMusicModeEh -> cMusicManager::ChangeMusicMode(unsigned char) _ZN13cAudioManager15SetEntityStatusEih -> cAudioManager::SetEntityStatus(int, unsigned char) _ZN10COcclusion4InitEv -> COcclusion::Init() _ZN6CTimer16GetRealTimeScaleEv -> CTimer::GetRealTimeScale() _ZN12XMLConfigure20XML_ATTRIBUTE_FEMALEE -> XMLConfigure::XML_ATTRIBUTE_FEMALE _ZN4CPed14IsPedShootableEv -> CPed::IsPedShootable() _ZN6CStats16NoMoreHurricanesE -> CStats::NoMoreHurricanes _ZN12XMLConfigure11HandRotateZEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandRotateZ(std::vector > const*) _ZN13cAudioManagerC1Ev -> cAudioManager::cAudioManager() _ZN13cAudioManager13GetFBITalkSfxEP4CPedt -> cAudioManager::GetFBITalkSfx(CPed*, unsigned short) _Z14FindCBFunctionh -> FindCBFunction(unsigned char) _ZN5CHeli15PreRenderAlwaysEv -> CHeli::PreRenderAlways() _ZN10TouchSense18playEffectInternalEii -> TouchSense::playEffectInternal(int, int) _Z19CdStreamGetLastPosnv -> CdStreamGetLastPosn() _Z29RwTexDictionaryRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwTexDictionaryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN10CPlaceName4InitEv -> CPlaceName::Init() _Z20RpGeometryStreamReadP8RwStream -> RpGeometryStreamRead(RwStream*) _ZN11CTheScripts16IsVehicleStoppedEP8CVehicle -> CTheScripts::IsVehicleStopped(CVehicle*) _ZN9CMessages24AddBigMessageWithNumberQEPtjtiiiiii -> CMessages::AddBigMessageWithNumberQ(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) _Z18LIB_KeyboardIsDown13OSKeyboardKey -> LIB_KeyboardIsDown(OSKeyboardKey) _ZN6CStats9abSonyCDsE -> CStats::abSonyCDs _ZN12XMLConfigure15AttributeIsRaceERKPN3xml9AttributeE -> XMLConfigure::AttributeIsRace(xml::Attribute* const&) _ZN6CTimer10InitialiseEv -> CTimer::Initialise() _Z14AND_DeviceTypev -> AND_DeviceType() _ZN13CMovingThings11RegisterOneEP7CEntityt -> CMovingThings::RegisterOne(CEntity*, unsigned short) _ZN7CCamera15LoadPathSplinesEj -> CCamera::LoadPathSplines(unsigned int) _Z14RsSelectDevicev -> RsSelectDevice() _ZN6CRadar12LawyerSpriteE -> CRadar::LawyerSprite _ZN9__gnu_cxx20recursive_init_errorD0Ev -> __gnu_cxx::recursive_init_error::~recursive_init_error() _ZTV6CPlane -> vtable for CPlane _ZN4CPed22SetBeingDraggedFromCarEP8CVehiclejb -> CPed::SetBeingDraggedFromCar(CVehicle*, unsigned int, bool) _ZN6CWorld34FindObjectsOfTypeInRangeSectorListEjR8CPtrListRK7CVectorfbPssPP7CEntity -> CWorld::FindObjectsOfTypeInRangeSectorList(unsigned int, CPtrList&, CVector const&, float, bool, short*, short, CEntity**) _ZN4CPed17RemoveWeaponAnimsEif -> CPed::RemoveWeaponAnims(int, float) _ZN8cDMAudio13SetRadioInCarEj -> cDMAudio::SetRadioInCar(unsigned int) _Z15FindPlayerTrainv -> FindPlayerTrain() _ZN6CPhoneC1Ev -> CPhone::CPhone() _ZN4CPed9SetLeaderEPS_ -> CPed::SetLeader(CPed*) _ZN11CEscalators6AddOneERK7CVectorS2_S2_S2_b -> CEscalators::AddOne(CVector const&, CVector const&, CVector const&, CVector const&, bool) _ZN12XMLConfigure13ALL_CHARACTERE -> XMLConfigure::ALL_CHARACTER _ZN10CTimeCycle16m_nSkyBottomBlueE -> CTimeCycle::m_nSkyBottomBlue _ZN10CSceneEdit19m_vecCameraPositionE -> CSceneEdit::m_vecCameraPosition _ZN9CPedStats10InitialiseEv -> CPedStats::Initialise() _Z14AND_FileDeletePKc -> AND_FileDelete(char const*) _ZN16CPedAtmAttractor15ms_fArriveRangeE -> CPedAtmAttractor::ms_fArriveRange _Z30_rpMatFXOpenGLAllInOneRenderCBP10RwResEntryPvhj -> _rpMatFXOpenGLAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) _Z17_rwResHeapReallocPvj -> _rwResHeapRealloc(void*, unsigned int) _ZN11CFileLoader10LoadObjectEPKc -> CFileLoader::LoadObject(char const*) _ZN17CPedStopAttractor15ms_fArriveRangeE -> CPedStopAttractor::ms_fArriveRange _ZN5CFont14GetNumberLinesEffPt -> CFont::GetNumberLines(float, float, unsigned short*) _ZN13cAudioManager17UpdateReflectionsEv -> cAudioManager::UpdateReflections() _Z17HandleTapToTargetff -> HandleTapToTarget(float, float) _ZN5CText15ReadChunkHeaderEP11ChunkHeaderjPj -> CText::ReadChunkHeader(ChunkHeader*, unsigned int, unsigned int*) _Z21RtQuatSetupSlerpCacheP6RtQuatS0_P16RtQuatSlerpCache -> RtQuatSetupSlerpCache(RtQuat*, RtQuat*, RtQuatSlerpCache*) _ZN19EmulatedMatrixStackC2Ev -> EmulatedMatrixStack::EmulatedMatrixStack() _ZN9CParticle12ReloadConfigEv -> CParticle::ReloadConfig() _Z30RpWorldSetStreamAlwaysCallBackjPFiPviiE -> RpWorldSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN7CCamera18GetFadingDirectionEv -> CCamera::GetFadingDirection() _ZN6CRadar14DrawEntityBlipEi -> CRadar::DrawEntityBlip(int) _ZN12CAnimManager14ms_aAnimationsE -> CAnimManager::ms_aAnimations _ZN4CCam13Process_FixedERK7CVectorfff -> CCam::Process_Fixed(CVector const&, float, float, float) _ZN14CPacManPickups16PillsEatenInRaceE -> CPacManPickups::PillsEatenInRace _Znaj -> operator new[](unsigned int) _ZN6CStoreI16CWeaponModelInfoLi37EED2Ev -> CStore::~CStore() _ZN10CStreaming22ms_numPriorityRequestsE -> CStreaming::ms_numPriorityRequests _ZN8CVehicle18IsComponentPresentEi -> CVehicle::IsComponentPresent(int) _ZN8CCarCtrl18GenerateRandomCarsEv -> CCarCtrl::GenerateRandomCars() _ZN7CClouds8ShutdownEv -> CClouds::Shutdown() _Z15NVCompressFlushv -> NVCompressFlush() _Z24NVThreadGetCurrentJNIEnvv -> NVThreadGetCurrentJNIEnv() _ZN10CPlayerPed18PlayerControlZeldaEP4CPad -> CPlayerPed::PlayerControlZelda(CPad*) _ZN3xml7ElementC1Ev -> xml::Element::Element() _ZN9CColModelD1Ev -> CColModel::~CColModel() _ZN11Touchscreen12HandleSniperERfS0_S0_ -> Touchscreen::HandleSniper(float&, float&, float&) _ZN10CSkidmarks6RenderEv -> CSkidmarks::Render() _Z18RpWorldRemoveClumpP7RpWorldP7RpClump -> RpWorldRemoveClump(RpWorld*, RpClump*) _ZN23TextureListingContainerD2Ev -> TextureListingContainer::~TextureListingContainer() _ZN4CPed17FinishFightMoveCBEP21CAnimBlendAssociationPv -> CPed::FinishFightMoveCB(CAnimBlendAssociation*, void*) _Z13IsPunctuationt -> IsPunctuation(unsigned short) _Z20CloneAtomicToFrameCBP8RwObjectPv -> CloneAtomicToFrameCB(RwObject*, void*) _ZN3xml14ElementCommentD1Ev -> xml::ElementComment::~ElementComment() _Z7HashMemPKhj -> HashMem(unsigned char const*, unsigned int) _ZN10CSceneEdit18ClearForNewCommandEv -> CSceneEdit::ClearForNewCommand() _ZN4CPed13LoadFightDataEv -> CPed::LoadFightData() _ZN6CRadar10PhilSpriteE -> CRadar::PhilSprite _ZN6CTimer6ResumeEv -> CTimer::Resume() _ZN3xml6Parser9ParseETagERNS_7ElementE -> xml::Parser::ParseETag(xml::Element&) _Z18_rwOpenGLIm2DClosev -> _rwOpenGLIm2DClose() _ZTSSt13bad_exception -> typeinfo name for std::bad_exception _Z15_rpMTEffectInitP10RpMTEffect12RwPlatformID -> _rpMTEffectInit(RpMTEffect*, RwPlatformID) _ZN8CPickups14pPlayerVehicleE -> CPickups::pPlayerVehicle _ZN8CFileMgr9ChangeDirEPKc -> CFileMgr::ChangeDir(char const*) _Z33_rwImageGammaUnCorrectArrayOfRGBAP6RwRGBAS0_i -> _rwImageGammaUnCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) _Z11NVHHDDSFreeP12NVHHDDSImage -> NVHHDDSFree(NVHHDDSImage*) _ZN13cAudioManager26ProcessVehicleSirenOrAlarmER14cVehicleParams -> cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams&) _ZN9CTxdStore12StartLoadTxdEiP8RwStream -> CTxdStore::StartLoadTxd(int, RwStream*) _Z31LIB_GameServiceShowLeaderboardsv -> LIB_GameServiceShowLeaderboards() _ZN7CMatrix12SetTranslateEfff -> CMatrix::SetTranslate(float, float, float) _Z21LIB_GameServiceExistsv -> LIB_GameServiceExists() _ZN10CPlayerPed14SetupPlayerPedEi -> CPlayerPed::SetupPlayerPed(int) _ZN10CStreaming9LoadSceneERK7CVector -> CStreaming::LoadScene(CVector const&) _ZN11CFileLoader13LoadClumpFileEP8RwStreamj -> CFileLoader::LoadClumpFile(RwStream*, unsigned int) _Z23emu_SetAltTargetTexturev -> emu_SetAltTargetTexture() _Z13RsAlwaysOnTopi -> RsAlwaysOnTop(int) _ZN17CVehicleModelInfo13ms_compsToUseE -> CVehicleModelInfo::ms_compsToUse _Z18_rpWorldPipeAttachv -> _rpWorldPipeAttach() _ZN9CPathFind31PedMarkRoadsBetweenLevelsInAreaEffffff -> CPathFind::PedMarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) _ZN5CData6UnloadEv -> CData::Unload() _Z24_rwOpenGLRasterSubRasterPvS_i -> _rwOpenGLRasterSubRaster(void*, void*, int) _ZN12CMenuManager18SwitchMenuOnAndOffEv -> CMenuManager::SwitchMenuOnAndOff() _ZN5CDraw8FadeBlueE -> CDraw::FadeBlue _ZN11CTheScripts29RemoveScriptTextureDictionaryEv -> CTheScripts::RemoveScriptTextureDictionary() _ZN13CWaterCannons8aCannonsE -> CWaterCannons::aCannons _Z19SetLightToTypeIndexP8EmuLightj -> SetLightToTypeIndex(EmuLight*, unsigned int) _ZN11RenderQueueD1Ev -> RenderQueue::~RenderQueue() _ZN11CQuaternion5SlerpERKS_S1_f -> CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float) _ZN15CParticleObject12pFarListHeadE -> CParticleObject::pFarListHead _ZN15CProjectileInfo16RemoveProjectileEPS_P11CProjectile -> CProjectileInfo::RemoveProjectile(CProjectileInfo*, CProjectile*) _ZN5CTextD2Ev -> CText::~CText() _ZN13CSurfaceTable16GetAdhesionGroupEh -> CSurfaceTable::GetAdhesionGroup(unsigned char) _Z38RxPipelineClusterGetCreationAttributesP17RxPipelineCluster -> RxPipelineClusterGetCreationAttributes(RxPipelineCluster*) _ZN6CGlass19WasGlassHitByBulletEP7CEntity7CVector -> CGlass::WasGlassHitByBullet(CEntity*, CVector) _ZN10CTimeCycle17m_nSkyBottomGreenE -> CTimeCycle::m_nSkyBottomGreen _ZN8CCarCtrl35FindMaximumSpeedForThisCarInTrafficEP8CVehicle -> CCarCtrl::FindMaximumSpeedForThisCarInTraffic(CVehicle*) _Z21AND_OnSnapshotLoadingv -> AND_OnSnapshotLoading() _ZN18CAnimBlendSequenceD2Ev -> CAnimBlendSequence::~CAnimBlendSequence() _ZN8cDMAudio18GetListenTimeArrayEv -> cDMAudio::GetListenTimeArray() _ZN20CAnimBlendAssocGroup18CreateAssociationsEPKcP7RpClumpPPci -> CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*, char**, int) _ZN11CPopulation24m_CountDownToPedsAtStartE -> CPopulation::m_CountDownToPedsAtStart _ZN4CPed12CanBeDeletedEv -> CPed::CanBeDeleted() _Z20_rwSListReleaseArrayP7RwSList -> _rwSListReleaseArray(RwSList*) _ZN4CPed15CheckIfInTheAirEv -> CPed::CheckIfInTheAir() _ZN14CPacManPickups17GeneratePMPickUpsE7CVectorfsh -> CPacManPickups::GeneratePMPickUps(CVector, float, short, unsigned char) _ZN24CControllerConfigManager12SaveSettingsEj -> CControllerConfigManager::SaveSettings(unsigned int) _Z25RwRasterGetCurrentContextv -> RwRasterGetCurrentContext() _ZN13cMusicManager7DisableEv -> cMusicManager::Disable() _ZN24CControllerConfigManager27ClearSimButtonPressCheckersEv -> CControllerConfigManager::ClearSimButtonPressCheckers() _Z16GetModelFromNamePKc -> GetModelFromName(char const*) _Z6DoFadev -> DoFade() _ZN9RQTexture10SetMipModeE9RQMipMode -> RQTexture::SetMipMode(RQMipMode) _ZN15CCurrentVehicleC2Ev -> CCurrentVehicle::CCurrentVehicle() _Z17MakeValidSaveNamei -> MakeValidSaveName(int) _ZN8CShadows19CalcPedShadowValuesE7CVectorPfS1_S1_S1_S1_S1_ -> CShadows::CalcPedShadowValues(CVector, float*, float*, float*, float*, float*, float*) _ZN7CObject14RemoveLightingEb -> CObject::RemoveLighting(bool) _ZSt7nothrow -> std::nothrow _Z16IsCloudAvailablev -> IsCloudAvailable() _ZN5CBoat22IsSectorAffectedByWakeE9CVector2DfPPS_ -> CBoat::IsSectorAffectedByWake(CVector2D, float, CBoat**) _Z15GetMeshPriorityPK6RpMesh -> GetMeshPriority(RpMesh const*) _Z32HAnimAnimationCreateForHierarchyP16RpHAnimHierarchy -> HAnimAnimationCreateForHierarchy(RpHAnimHierarchy*) _Z39_rwIm3DDestroyPlatformTransformPipelinePP10RxPipeline -> _rwIm3DDestroyPlatformTransformPipeline(RxPipeline**) _ZN11CObjectData14ms_aObjectInfoE -> CObjectData::ms_aObjectInfo _Z40_rxOpenGLDefaultAllInOneAtomicLightingCBPv -> _rxOpenGLDefaultAllInOneAtomicLightingCB(void*) _ZN12CMenuManager18DrawFrontEndNormalEv -> CMenuManager::DrawFrontEndNormal() _Z20psMouseSetVisibilityi -> psMouseSetVisibility(int) _ZN6CRadar22SetShortRangeCoordBlipE9eBlipType7CVectorj12eBlipDisplay -> CRadar::SetShortRangeCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay) _ZN22TextureDatabaseRuntime12storedTexelsE -> TextureDatabaseRuntime::storedTexels _ZN6CWorld19ms_bigBuildingsListE -> CWorld::ms_bigBuildingsList _ZN13CPlaneBanners6UpdateEv -> CPlaneBanners::Update() _ZN18CVisibilityPlugins19RenderWheelAtomicCBEP8RpAtomic -> CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic*) _ZN11CTheScripts19UpdateObjectIndicesEv -> CTheScripts::UpdateObjectIndices() _ZN8CRestart21CancelOverrideRestartEv -> CRestart::CancelOverrideRestart() _ZN15CClumpModelInfo17FindFrameFromIdCBEP7RwFramePv -> CClumpModelInfo::FindFrameFromIdCB(RwFrame*, void*) _ZN7CCopPedC2E8eCopTypei -> CCopPed::CCopPed(eCopType, int) _ZN15CCutsceneObjectD1Ev -> CCutsceneObject::~CCutsceneObject() _ZN13cAudioManager19ProcessScriptObjectEi -> cAudioManager::ProcessScriptObject(int) _ZN10CStreaming8ShutdownEv -> CStreaming::Shutdown() _ZN11CTheScripts14UpsideDownCarsE -> CTheScripts::UpsideDownCars _ZN8cDMAudio19PlaySuspectLastSeenEfff -> cDMAudio::PlaySuspectLastSeen(float, float, float) _ZN10CPlayerPed17ProcessAnimGroupsEv -> CPlayerPed::ProcessAnimGroups() _ZN6CStats25NumOfVisitsFromLoanSharksEi -> CStats::NumOfVisitsFromLoanSharks(int) _ZN4CPed9ClearDuckEb -> CPed::ClearDuck(bool) _ZN10CTimeCycle13m_fWaterAlphaE -> CTimeCycle::m_fWaterAlpha _ZN11CAutomobile19RemoveRefsToVehicleEP7CEntity -> CAutomobile::RemoveRefsToVehicle(CEntity*) _ZN11CAutomobile16m_sAllTaxiLightsE -> CAutomobile::m_sAllTaxiLights _Z18_rpBuildMeshCreatej -> _rpBuildMeshCreate(unsigned int) _ZN6CGlass11aGlassPanesE -> CGlass::aGlassPanes _Z27LIB_GameServiceShowSignInUIv -> LIB_GameServiceShowSignInUI() _Z21OS_ThreadSetStackSizej -> OS_ThreadSetStackSize(unsigned int) _ZN11CAutomobile9BurstTyreEhb -> CAutomobile::BurstTyre(unsigned char, bool) _ZN11CWaterLevel21PreCalculatedMaskPosnE -> CWaterLevel::PreCalculatedMaskPosn _ZN4CPed14DeleteRwObjectEv -> CPed::DeleteRwObject() _Z24_rwRasterSetFromImage888PhiP7RwImage -> _rwRasterSetFromImage888(unsigned char*, int, RwImage*) _Z16OS_SemaphoreWaitPv -> OS_SemaphoreWait(void*) _ZN7CGarage28IsPlayerEntirelyInsideGarageEv -> CGarage::IsPlayerEntirelyInsideGarage() _Z28CheckForPedsOnGroundToAttackP4CPedPS0_ -> CheckForPedsOnGroundToAttack(CPed*, CPed**) _ZN6CPools15ms_pPtrNodePoolE -> CPools::ms_pPtrNodePool _Z23OS_LanguageDeviceRegionv -> OS_LanguageDeviceRegion() _ZN9CTheZones20GetLevelFromPositionEPK7CVector -> CTheZones::GetLevelFromPosition(CVector const*) _ZN4CCam18RotCamIfInFrontCarERK7CVectorf -> CCam::RotCamIfInFrontCar(CVector const&, float) _ZN8CGarages10NumGaragesE -> CGarages::NumGarages _ZN8CRubbish6RenderEv -> CRubbish::Render() _ZN11CTheScripts7DbgFlagE -> CTheScripts::DbgFlag _ZN6CStats20TotalLegitimateKillsE -> CStats::TotalLegitimateKills _ZN7CSprite43RenderBufferedOneXLUSprite_Rotate_DimensionEfffffhhhsffh -> CSprite::RenderBufferedOneXLUSprite_Rotate_Dimension(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) _ZN9CSprite2d14SetRenderStateEv -> CSprite2d::SetRenderState() _ZN11CAutomobile20ProcessControlInputsEh -> CAutomobile::ProcessControlInputs(unsigned char) _ZN22TextureDatabaseRuntime14detailTexturesE -> TextureDatabaseRuntime::detailTextures _Z26LIB_GameServiceSaveToCloudPKhj -> LIB_GameServiceSaveToCloud(unsigned char const*, unsigned int) _Z16RwFrameTransformP7RwFramePK11RwMatrixTag15RwOpCombineType -> RwFrameTransform(RwFrame*, RwMatrixTag const*, RwOpCombineType) _Z13GolfcartCheatv -> GolfcartCheat() _Z14RpMTEffectFindPc -> RpMTEffectFind(char*) _ZN10CTimeCycle22m_nCurrentSunCoronaRedE -> CTimeCycle::m_nCurrentSunCoronaRed _ZTVSt10bad_typeid -> vtable for std::bad_typeid _ZN13cAudioManager21InitialisePoliceRadioEv -> cAudioManager::InitialisePoliceRadio() _Z20RpAnimBlendClumpInitP7RpClump -> RpAnimBlendClumpInit(RpClump*) _ZN13cAudioManager15ProcessFrontEndEv -> cAudioManager::ProcessFrontEnd() _ZN4CPed20DettachPedFromEntityEv -> CPed::DettachPedFromEntity() _ZN11CShinyTexts11aShinyTextsE -> CShinyTexts::aShinyTexts _ZN7CReplay5pBuf7E -> CReplay::pBuf7 _ZN8CRestart20LoadAllRestartPointsEPhj -> CRestart::LoadAllRestartPoints(unsigned char*, unsigned int) _ZN3xml7ElementC2ERKSs -> xml::Element::Element(std::basic_string, std::allocator > const&) _ZN11CTheScripts14MissionCleanUpE -> CTheScripts::MissionCleanUp _ZN6CDummyD2Ev -> CDummy::~CDummy() _ZN14CFormationInfo4InitEhhf -> CFormationInfo::Init(unsigned char, unsigned char, float) _ZN15ES2VertexBufferD1Ev -> ES2VertexBuffer::~ES2VertexBuffer() _ZN13cMusicManagerC1Ev -> cMusicManager::cMusicManager() _ZN6CPools13GetVehicleRefEP8CVehicle -> CPools::GetVehicleRef(CVehicle*) WATER_Z_ADDITION_MIN -> WATER_Z_ADDITION_MIN _Z34RxOpenGLAllInOneSetInstanceDLandVAP14RxPipelineNodei -> RxOpenGLAllInOneSetInstanceDLandVA(RxPipelineNode*, int) _Z31_rwPluginRegistrySkipDataChunksPK16RwPluginRegistryP8RwStream -> _rwPluginRegistrySkipDataChunks(RwPluginRegistry const*, RwStream*) _ZN14RQRenderTarget5ClearEjPffi -> RQRenderTarget::Clear(unsigned int, float*, float, int) _ZN11CPopulation12ms_nNumGang1E -> CPopulation::ms_nNumGang1 _ZN5CBike11IsDoorReadyE6eDoors -> CBike::IsDoorReady(eDoors) _Z23FinishTalkingOnMobileCBP21CAnimBlendAssociationPv -> FinishTalkingOnMobileCB(CAnimBlendAssociation*, void*) _ZN10ES2TextureD2Ev -> ES2Texture::~ES2Texture() _ZN10CCollision29TestPillWithSpheresInColModelERK8CColLinefRK7CMatrixR9CColModel -> CCollision::TestPillWithSpheresInColModel(CColLine const&, float, CMatrix const&, CColModel&) _ZN12CDummyObjectD2Ev -> CDummyObject::~CDummyObject() _Z28RestoreButtonControlDefaultsv -> RestoreButtonControlDefaults() _ZN6CRadar16ArrowBlipColour3E -> CRadar::ArrowBlipColour3 _ZN5CBike18SetUpWheelColModelEP9CColModel -> CBike::SetUpWheelColModel(CColModel*) _ZN8cDMAudio17PlayFrontEndTrackEjh -> cDMAudio::PlayFrontEndTrack(unsigned int, unsigned char) _Z18DrawControllerIcon19TouchscreenButtonIdffPKcff -> DrawControllerIcon(TouchscreenButtonId, float, float, char const*, float, float) _ZN7CCamera13SetFadeColourEhhh -> CCamera::SetFadeColour(unsigned char, unsigned char, unsigned char) _ZN4CPed16CheckForDeadPedsEv -> CPed::CheckForDeadPeds() _Z17_rwFreeListEnablei -> _rwFreeListEnable(int) _ZN9CRenderer25ms_nNoOfInVisibleEntitiesE -> CRenderer::ms_nNoOfInVisibleEntities _ZN13CEmergencyPedD0Ev -> CEmergencyPed::~CEmergencyPed() _ZN3xml13ElementSimpleC1ERKSs -> xml::ElementSimple::ElementSimple(std::basic_string, std::allocator > const&) _ZN8CGarages16ChangeGarageTypeEshj -> CGarages::ChangeGarageType(short, unsigned char, unsigned int) _Z17OS_ServiceRateAppPKc -> OS_ServiceRateApp(char const*) _ZN7CGarage17FindDoorsEntitiesEv -> CGarage::FindDoorsEntities() _ZN7CCranes4SaveEPhPj -> CCranes::Save(unsigned char*, unsigned int*) _ZN8CStinger6RemoveEv -> CStinger::Remove() _Z24RpMTEffectDictGetCurrentv -> RpMTEffectDictGetCurrent() _Z18OS_FileGetPositionPv -> OS_FileGetPosition(void*) _ZN12CMenuManager18m_PrefsCameraAngleE -> CMenuManager::m_PrefsCameraAngle _ZN4CPad10StartShakeEsh -> CPad::StartShake(short, unsigned char) _ZTV14RQVertexBuffer -> vtable for RQVertexBuffer _ZN6CMBlur11AddRenderFxEP8RwCameraP6RwRectf6FxType -> CMBlur::AddRenderFx(RwCamera*, RwRect*, float, FxType) _ZN7CGarage25RestoreCarsForThisHideOutEP10CStoredCar -> CGarage::RestoreCarsForThisHideOut(CStoredCar*) _Z11_rwES2fgetsPciPv -> _rwES2fgets(char*, int, void*) _ZN5CFont8SetWrapxEf -> CFont::SetWrapx(float) _Z25RwTexDictionaryGetCurrentv -> RwTexDictionaryGetCurrent() _ZN9CRenderer22RenderFadingInEntitiesEv -> CRenderer::RenderFadingInEntities() _ZN10CTimeCycle12m_fWaterBlueE -> CTimeCycle::m_fWaterBlue _ZN7CCamera18UpdateTargetEntityEv -> CCamera::UpdateTargetEntity() _ZN5CFont17AddRussianTextureEv -> CFont::AddRussianTexture() _Z19RxHeapGetGlobalHeapv -> RxHeapGetGlobalHeap() _ZN10CPhoneInfoC2Ev -> CPhoneInfo::CPhoneInfo() _ZN8cDMAudio32SetDynamicAcousticModelingStatusEh -> cDMAudio::SetDynamicAcousticModelingStatus(unsigned char) _Z28RwTexDictionaryRemoveTextureP9RwTexture -> RwTexDictionaryRemoveTexture(RwTexture*) _ZN8CVehicle9BlowUpCarEP7CEntity -> CVehicle::BlowUpCar(CEntity*) _ZN6CGlass25WindowRespondsToCollisionEP7CEntityf7CVectorS2_b -> CGlass::WindowRespondsToCollision(CEntity*, float, CVector, CVector, bool) _ZNK20TextureDatabaseEntryeqERKS_ -> TextureDatabaseEntry::operator==(TextureDatabaseEntry const&) const _ZSt9__find_ifIN9__gnu_cxx17__normal_iteratorIPKPN3xml9AttributeESt6vectorIS4_SaIS4_EEEENS0_5__ops10_Iter_predIPFbRS5_EEEET_SH_SH_T0_St26random_access_iterator_tag -> __gnu_cxx::__normal_iterator > > std::__find_if<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_pred >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, __gnu_cxx::__ops::_Iter_pred, std::random_access_iterator_tag) _Z18RwTextureSetRasterP9RwTextureP8RwRaster -> RwTextureSetRaster(RwTexture*, RwRaster*) _ZN10__cxxabiv117__class_type_infoD0Ev -> __cxxabiv1::__class_type_info::~__class_type_info() _ZN8CPickups19bPickUpcamActivatedE -> CPickups::bPickUpcamActivated _ZN8MeshListC1EPKc -> MeshList::MeshList(char const*) _ZN9CPathFind16StoreNodeInfoPedEssaasssfbh -> CPathFind::StoreNodeInfoPed(short, short, signed char, signed char, short, short, short, float, bool, unsigned char) _ZNKSt15__exception_ptr13exception_ptrntEv -> std::__exception_ptr::exception_ptr::operator!() const _Z14RwMatrixCreatev -> RwMatrixCreate() _ZN13cAudioManager13ComputeVolumeEhff -> cAudioManager::ComputeVolume(unsigned char, float, float) _ZN9CPhysical14ApplyMoveSpeedEv -> CPhysical::ApplyMoveSpeed() _ZN13CSurfaceTable16GetAdhesiveLimitER9CColPoint -> CSurfaceTable::GetAdhesiveLimit(CColPoint&) _ZN8CVehicle18BladeColSectorListER8CPtrListR9CColModelR7CMatrixsf -> CVehicle::BladeColSectorList(CPtrList&, CColModel&, CMatrix&, short, float) _ZN12CCivilianPed14ProcessControlEv -> CCivilianPed::ProcessControl() _ZN8RadarMap6RenderEv -> RadarMap::Render() _Z15GetFirstTextureP15RwTexDictionary -> GetFirstTexture(RwTexDictionary*) _ZN6CPedIK15ms_upperArmInfoE -> CPedIK::ms_upperArmInfo _Z21emu_GetCameraPositionv -> emu_GetCameraPosition() _ZN4CHud18m_VehicleFadeTimerE -> CHud::m_VehicleFadeTimer _Z19RpGeometryTransformP10RpGeometryPK11RwMatrixTag -> RpGeometryTransform(RpGeometry*, RwMatrixTag const*) _ZN12CMenuManager7ProcessEv -> CMenuManager::Process() _Z15MemoryMgrMallocj -> MemoryMgrMalloc(unsigned int) _ZN6CPools11LoadPedPoolEPhj -> CPools::LoadPedPool(unsigned char*, unsigned int) _ZN12XMLConfigure22XML_ATTRIBUTE_ROTATE_XE -> XMLConfigure::XML_ATTRIBUTE_ROTATE_X _Z13RwMemNative32Pvj -> RwMemNative32(void*, unsigned int) _ZNK10__cxxabiv117__class_type_info10__do_catchEPKSt9type_infoPPvj -> __cxxabiv1::__class_type_info::__do_catch(std::type_info const*, void**, unsigned int) const _Z26_rpOpenGLLightPluginAttachv -> _rpOpenGLLightPluginAttach() _ZN13cMusicManager12GetCarTuningEv -> cMusicManager::GetCarTuning() _ZN12CMenuManager19PickNewPlayerColourEv -> CMenuManager::PickNewPlayerColour() _ZN17CTheCarGenerators7ProcessEv -> CTheCarGenerators::Process() _ZN11CPopulation34MoveCarsAndPedsOutOfAbandonedZonesEv -> CPopulation::MoveCarsAndPedsOutOfAbandonedZones() _Z12_rwES2fwritePKvjjPv -> _rwES2fwrite(void const*, unsigned int, unsigned int, void*) _Z22GetCurrentObjectMatrixv -> GetCurrentObjectMatrix() _ZN6CStats23DistanceTravelledOnFootE -> CStats::DistanceTravelledOnFoot _ZN7CGarage17TidyUpGarageCloseEv -> CGarage::TidyUpGarageClose() _ZN7CReplay17RemoveTempPoolMemEv -> CReplay::RemoveTempPoolMem() _ZN5CBoat13WAKE_LIFETIMEE -> CBoat::WAKE_LIFETIME _Z12TodoFunctionPKcS0_i -> TodoFunction(char const*, char const*, int) _ZN13cAudioManager17ProcessExplosionsEi -> cAudioManager::ProcessExplosions(int) _ZTISt9exception -> typeinfo for std::exception _ZN9CPathFind4InitEv -> CPathFind::Init() _ZN13HandModelInfo4InitEv -> HandModelInfo::Init() _ZN11CAutomobile18DoDriveByShootingsEv -> CAutomobile::DoDriveByShootings() _Z31RpMatFXMaterialGetEnvMapTexturePK10RpMaterial -> RpMatFXMaterialGetEnvMapTexture(RpMaterial const*) _ZN8CRubbish6UpdateEv -> CRubbish::Update() _ZN10CTimeCycle23m_fCurrentAmbientRed_BlE -> CTimeCycle::m_fCurrentAmbientRed_Bl _ZN14CAnimBlendNode12NextKeyFrameEv -> CAnimBlendNode::NextKeyFrame() _Z19OS_ScreenSetRefreshj -> OS_ScreenSetRefresh(unsigned int) _Z14GetLightByType12EmuLightTypej -> GetLightByType(EmuLightType, unsigned int) _ZN10CCullZones21UpdateAtBeachForAudioEv -> CCullZones::UpdateAtBeachForAudio() _ZN14COnscreenTimer10ClearClockEj -> COnscreenTimer::ClearClock(unsigned int) _ZN8CGarages31FindSafeHouseIndexForGarageTypeEi -> CGarages::FindSafeHouseIndexForGarageType(int) _Z30RwCameraForAllSectorsInFrustumP8RwCameraPFP13RpWorldSectorS2_PvES3_ -> RwCameraForAllSectorsInFrustum(RwCamera*, RpWorldSector* (*)(RpWorldSector*, void*), void*) _ZN10CStreaming15RemoveBuildingsEi -> CStreaming::RemoveBuildings(int) _ZN8CCoronas6RenderEv -> CCoronas::Render() _ZN13CEmergencyPed7MedicAIEv -> CEmergencyPed::MedicAI() _Z21_rwPalQuantMatchImagePhiiiP10rwPalQuantP7RwImage -> _rwPalQuantMatchImage(unsigned char*, int, int, int, rwPalQuant*, RwImage*) _ZN13CMovingThings6UpdateEv -> CMovingThings::Update() _Z15RsWindowSetTextPKc -> RsWindowSetText(char const*) _ZN19COnscreenTimerEntry22ProcessForDisplayClockEv -> COnscreenTimerEntry::ProcessForDisplayClock() _ZN17CVehicleModelInfo25HideAllComponentsAtomicCBEP8RpAtomicPv -> CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic*, void*) _ZN10CTimeCycle11InterpolateEPfS0_ -> CTimeCycle::Interpolate(float*, float*) _ZN9CPhysical14ProcessControlEv -> CPhysical::ProcessControl() _ZNK3xml10ElementTag9FindChildEPKcRN9__gnu_cxx17__normal_iteratorIPKPNS_7ElementESt6vectorIS6_SaIS6_EEEE -> xml::ElementTag::FindChild(char const*, __gnu_cxx::__normal_iterator > >&) const _ZN9CPhysical3AddEv -> CPhysical::Add() _ZN9CPhysical13ApplyFrictionEv -> CPhysical::ApplyFriction() _ZN11CWeaponInfo8ShutdownEv -> CWeaponInfo::Shutdown() _Z27RtQuatSetupSlerpArgandCacheP6RtQuatS0_P22RtQuatSlerpArgandCache -> RtQuatSetupSlerpArgandCache(RtQuat*, RtQuat*, RtQuatSlerpArgandCache*) _ZN10CModelInfo18ms_modelInfoHashesE -> CModelInfo::ms_modelInfoHashes _ZN7CCamera19TakeControlNoEntityERK7CVectorsi -> CCamera::TakeControlNoEntity(CVector const&, short, int) _Z18_rwFramePurgeCloneP7RwFrame -> _rwFramePurgeClone(RwFrame*) _Z34RpAnimBlendClumpGetNumAssociationsP7RpClump -> RpAnimBlendClumpGetNumAssociations(RpClump*) _ZTV21CAnimBlendAssociation -> vtable for CAnimBlendAssociation _ZN11CAutomobile26RemoveBonnetInPedCollisionEv -> CAutomobile::RemoveBonnetInPedCollision() _Z26_rpWorldForAllGlobalLightsPFP7RpLightS0_PvES1_ -> _rpWorldForAllGlobalLights(RpLight* (*)(RpLight*, void*), void*) _Z27RwEngineGetCurrentSubSystemv -> RwEngineGetCurrentSubSystem() _ZN6CStats17PropertyDestroyedE -> CStats::PropertyDestroyed _ZN13cAudioManager19ComputeFrontRearMixEfP7CVector -> cAudioManager::ComputeFrontRearMix(float, CVector*) _ZN6CCrane21GoTowardsHeightTargetEff -> CCrane::GoTowardsHeightTarget(float, float) _ZN8CCredits16PrintCreditSpaceEfRj -> CCredits::PrintCreditSpace(float, unsigned int&) _ZN19CRecordDataForChase22SetUpCarsForChaseSceneEv -> CRecordDataForChase::SetUpCarsForChaseScene() _ZN9CParticle15AddJetExplosionERK7CVectorff -> CParticle::AddJetExplosion(CVector const&, float, float) _ZN6CRadar13DrawRadarMaskEv -> CRadar::DrawRadarMask() _ZN10CStreaming18ms_memoryAvailableE -> CStreaming::ms_memoryAvailable _Z16RpMaterialCreatev -> RpMaterialCreate() _Z20RwFreeListForAllUsedP10RwFreeListPFvPvS1_ES1_ -> RwFreeListForAllUsed(RwFreeList*, void (*)(void*, void*), void*) _Z32WarGameService_LoadSnapshotCountv -> WarGameService_LoadSnapshotCount() _ZN7CMatrix7RotateXEf -> CMatrix::RotateX(float) _ZN8CVehicle17CanDoorsBeDamagedEv -> CVehicle::CanDoorsBeDamaged() _ZN6CStats27GetFavoriteRadioStationListEi -> CStats::GetFavoriteRadioStationList(int) _Z13RsMouseSetPosP5RwV2d -> RsMouseSetPos(RwV2d*) _ZN20CPedAttractorManager13DeRegisterPedEP4CPedP13CPedAttractor -> CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*) _ZN6CClock25ms_Stored_nGameClockHoursE -> CClock::ms_Stored_nGameClockHours _ZN12XMLConfigure28XML_ATTRIBUTE_ANIMATION_TYPEE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_TYPE _Z24RtAnimAnimationMakeDeltaP15RtAnimAnimationif -> RtAnimAnimationMakeDelta(RtAnimAnimation*, int, float) _ZN11CProjectileD2Ev -> CProjectile::~CProjectile() _Z30RpAtomicGetWorldBoundingSphereP8RpAtomic -> RpAtomicGetWorldBoundingSphere(RpAtomic*) _ZN10CTimeCycle14m_fShadowSideYE -> CTimeCycle::m_fShadowSideY _ZN18cParticleSystemMgrC2Ev -> cParticleSystemMgr::cParticleSystemMgr() _ZN16cHandlingDataMgr22ConvertDataToGameUnitsEP13tHandlingData -> cHandlingDataMgr::ConvertDataToGameUnits(tHandlingData*) _ZN13cAudioManager19ProcessVehicleDoorsER14cVehicleParams -> cAudioManager::ProcessVehicleDoors(cVehicleParams&) _ZN8CCarCtrl37SteerAIBoatWithPhysicsAttackingPlayerEP8CVehiclePfS2_S2_Pb -> CCarCtrl::SteerAIBoatWithPhysicsAttackingPlayer(CVehicle*, float*, float*, float*, bool*) _ZN11CPopulation21CanSolicitPlayerInCarEi -> CPopulation::CanSolicitPlayerInCar(int) _ZN4CPed10SetCarJackEP8CVehicle -> CPed::SetCarJack(CVehicle*) _ZN7CWanted5ResetEv -> CWanted::Reset() _Z14OS_MutexCreatePKc -> OS_MutexCreate(char const*) _Z28IsPedPointerValid_NotInWorldP4CPed -> IsPedPointerValid_NotInWorld(CPed*) _Z24RwTextureGetPluginOffsetj -> RwTextureGetPluginOffset(unsigned int) _ZNSt8bad_castD2Ev -> std::bad_cast::~bad_cast() _ZN6CWorld14bIncludeBikersE -> CWorld::bIncludeBikers _Z17PickUpChicksCheatv -> PickUpChicksCheat() _Z16RxPipelineCreatev -> RxPipelineCreate() _Z31_rwMipmapRasterSetFromImage4444PhiP7RwImagei -> _rwMipmapRasterSetFromImage4444(unsigned char*, int, RwImage*, int) _ZN19CAnimBlendHierarchyD1Ev -> CAnimBlendHierarchy::~CAnimBlendHierarchy() _ZN11CWaterLevel20HandleBeachToysStuffEv -> CWaterLevel::HandleBeachToysStuff() _ZN8CRubbish14EndStaticsListE -> CRubbish::EndStaticsList _ZN4CHud18m_HelpMessageStateE -> CHud::m_HelpMessageState _ZN17CPedStopAttractorD2Ev -> CPedStopAttractor::~CPedStopAttractor() _ZN7CMatrix8UpdateRWEv -> CMatrix::UpdateRW() _Z14GetFirstObjectP7RwFrame -> GetFirstObject(RwFrame*) _ZN9CTheZones12SaveAllZonesEPhPj -> CTheZones::SaveAllZones(unsigned char*, unsigned int*) _ZN10COcclusion25PreviousListWalkThroughFAE -> COcclusion::PreviousListWalkThroughFA _Z15NvMultScaleMatfPA4_fPA4_Kffff -> NvMultScaleMatf(float (*) [4], float const (*) [4], float, float, float) _Z13RwTextureReadPKcS0_ -> RwTextureRead(char const*, char const*) _Z14OS_ThreadSleepi -> OS_ThreadSleep(int) _ZN7CReplay12CameraFixedXE -> CReplay::CameraFixedX _Z23RwOpenGLSetStencilClearj -> RwOpenGLSetStencilClear(unsigned int) _ZN14CPacManPickups30ResetPowerPillsCarriedByPlayerEv -> CPacManPickups::ResetPowerPillsCarriedByPlayer() _Z26RwTexDictionaryStreamWritePK15RwTexDictionaryP8RwStream -> RwTexDictionaryStreamWrite(RwTexDictionary const*, RwStream*) _ZN11CTheScripts12IsPedStoppedEP4CPed -> CTheScripts::IsPedStopped(CPed*) _Z28_rpSkinGetAlignedMatrixCachev -> _rpSkinGetAlignedMatrixCache() _ZN10CPlayerPedD1Ev -> CPlayerPed::~CPlayerPed() _ZN13cAudioManager15GetBFORITalkSfxEP4CPedt -> cAudioManager::GetBFORITalkSfx(CPed*, unsigned short) _ZN22TextureDatabaseRuntime24MarkTexturesAsUnrenderedEv -> TextureDatabaseRuntime::MarkTexturesAsUnrendered() _ZN13cAudioManager23ProcessMissionAudioSlotEh -> cAudioManager::ProcessMissionAudioSlot(unsigned char) _ZTSN10__cxxabiv120__si_class_type_infoE -> typeinfo name for __cxxabiv1::__si_class_type_info _ZN6CStats19NumOfGarbagePickupsEi -> CStats::NumOfGarbagePickups(int) _Z28RpHAnimKeyFrameStreamGetSizeP15RtAnimAnimation -> RpHAnimKeyFrameStreamGetSize(RtAnimAnimation*) _ZN12XMLConfigure22XML_ATTRIBUTE_ROTATE_ZE -> XMLConfigure::XML_ATTRIBUTE_ROTATE_Z _ZN13cAudioManager15GetHMOBETalkSfxEP4CPedt -> cAudioManager::GetHMOBETalkSfx(CPed*, unsigned short) _ZN10CStreaming14MemoryCardLoadEPhj -> CStreaming::MemoryCardLoad(unsigned char*, unsigned int) _Z18AND_TimeInitializev -> AND_TimeInitialize() _ZN7CMatrix15ReorthogonaliseEv -> CMatrix::Reorthogonalise() _ZN12XMLConfigure20XML_ATTRIBUTE_GENDERE -> XMLConfigure::XML_ATTRIBUTE_GENDER _ZN6CRadar13Draw3dMarkersEv -> CRadar::Draw3dMarkers() _ZN11CFileLoader18LoadObjectInstanceEPKc -> CFileLoader::LoadObjectInstance(char const*) _ZN12CPlaneBanner6RenderEv -> CPlaneBanner::Render() _ZN5CBike9PreRenderEv -> CBike::PreRender() _ZN17CTheCarGenerators20SaveAllCarGeneratorsEPhPj -> CTheCarGenerators::SaveAllCarGenerators(unsigned char*, unsigned int*) _ZN12CScriptPaths4LoadEPhj -> CScriptPaths::Load(unsigned char*, unsigned int) _ZN10CCollision23CalculateTrianglePlanesEP9CColModel -> CCollision::CalculateTrianglePlanes(CColModel*) _ZN18CRecordDataForGame16CalcGameChecksumEv -> CRecordDataForGame::CalcGameChecksum() _Z16GetGLErrorStringj -> GetGLErrorString(unsigned int) _ZN10CSpecialFX15bSnapShotActiveE -> CSpecialFX::bSnapShotActive _Z17OS_ThreadGetValuev -> OS_ThreadGetValue() _ZN11CTheScripts22AddToBuildingSwapArrayEP9CBuildingii -> CTheScripts::AddToBuildingSwapArray(CBuilding*, int, int) _Z23RpAnimBlendFrameGetNameP7RwFrame -> RpAnimBlendFrameGetName(RwFrame*) _ZN13cMusicManager18SetStartListenTimeEj -> cMusicManager::SetStartListenTime(unsigned int) _ZN14CWeaponEffectsC2Ev -> CWeaponEffects::CWeaponEffects() _ZNK23TextureListingContainer12CreateRasterERK20TextureDatabaseEntry -> TextureListingContainer::CreateRaster(TextureDatabaseEntry const&) const _ZN5CBoat15SetupModelNodesEv -> CBoat::SetupModelNodes() _ZN14CRunningScript21ThisIsAValidRandomPedEjiii -> CRunningScript::ThisIsAValidRandomPed(unsigned int, int, int, int) _Z13_rwCPUHaveSSEv -> _rwCPUHaveSSE() _ZN13cAudioManager21SetupJumboRumbleSoundEh -> cAudioManager::SetupJumboRumbleSound(unsigned char) _ZN6CTimer21GetIsSlowMotionActiveEv -> CTimer::GetIsSlowMotionActive() _ZN12CMenuManager22DrawVerticalScrollMenuEv -> CMenuManager::DrawVerticalScrollMenu() _ZN11CScriptPath13InitialiseOneEif -> CScriptPath::InitialiseOne(int, float) _ZN7CReplay8pGaragesE -> CReplay::pGarages _Z36RxNodeDefinitionGetOpenGLImmInstancev -> RxNodeDefinitionGetOpenGLImmInstance() _ZN5CBike20ProcessControlInputsEh -> CBike::ProcessControlInputs(unsigned char) _ZN6CWorld19FindRoofZFor3DCoordEfffPb -> CWorld::FindRoofZFor3DCoord(float, float, float, bool*) _Z16TrashmasterCheatv -> TrashmasterCheat() _ZN10C3dMarkers15m_pRpClumpArrayE -> C3dMarkers::m_pRpClumpArray _ZN8CRestart21OverrideHospitalLevelE -> CRestart::OverrideHospitalLevel _Z9isNoBreakw -> isNoBreak(wchar_t) _Z17findDataStringEOLPKcS0_ -> findDataStringEOL(char const*, char const*) _Z20OS_ThreadMakeCurrentv -> OS_ThreadMakeCurrent() _ZN7CGarage17UpdateDoorsHeightEv -> CGarage::UpdateDoorsHeight() _Z32IsVehiclePointerValid_NotInWorldP8CVehicle -> IsVehiclePointerValid_NotInWorld(CVehicle*) _ZNSt9exceptionD1Ev -> std::exception::~exception() _Z14GetFirstAtomicP7RpClump -> GetFirstAtomic(RpClump*) _ZN7CReplay19bAllowLookAroundCamE -> CReplay::bAllowLookAroundCam _Z33RQ_Command_rqSetVertexDescriptionRPc -> RQ_Command_rqSetVertexDescription(char*&) _Z26WarGameService_SaveToCloudPKhi -> WarGameService_SaveToCloud(unsigned char const*, int) _Z19JumpToMissionScreenv -> JumpToMissionScreen() _ZN6CWorld32TestForBuildingsOnTopOfEachOtherER8CPtrList -> CWorld::TestForBuildingsOnTopOfEachOther(CPtrList&) _ZN6CStats13BloodRingTimeE -> CStats::BloodRingTime _ZN13cAudioManager20DoPoliceRadioCrackleEv -> cAudioManager::DoPoliceRadioCrackle() _ZN11CAutomobileD2Ev -> CAutomobile::~CAutomobile() _ZN13CAudioHydrant6RemoveEP15CParticleObject -> CAudioHydrant::Remove(CParticleObject*) _ZneRK8RQMatrixS1_ -> operator!=(RQMatrix const&, RQMatrix const&) _ZN7CReplay19ms_nNumGang3_StoredE -> CReplay::ms_nNumGang3_Stored _Z15RxClusterUnlockP9RxCluster -> RxClusterUnlock(RxCluster*) _ZN13RQVertexState6CreateEP14RQVertexBufferP13RQIndexBufferP25RQVertexBufferDescription -> RQVertexState::Create(RQVertexBuffer*, RQIndexBuffer*, RQVertexBufferDescription*) _ZN11CPopulation19AddExistingPedInCarEP4CPedP8CVehicle -> CPopulation::AddExistingPedInCar(CPed*, CVehicle*) _ZN6CWorld29ProcessVerticalLineSectorListER8CPtrListRK8CColLineR9CColPointRfRP7CEntitybP15CStoredCollPoly -> CWorld::ProcessVerticalLineSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, CStoredCollPoly*) _Z24InitNewSettingsAfterLoadv -> InitNewSettingsAfterLoad() _Z25_rwMatrixSetOptimizationsi -> _rwMatrixSetOptimizations(int) _Z20_rpWorldPipelineOpenv -> _rpWorldPipelineOpen() _ZN11CTheScripts19NumberOfUsedObjectsE -> CTheScripts::NumberOfUsedObjects _ZN10CPlayerPed20PlayerControlFighterEP4CPad -> CPlayerPed::PlayerControlFighter(CPad*) _Z19NVDefaultLogMessage11ENVLogLevelPKcS1_S1_ -> NVDefaultLogMessage(ENVLogLevel, char const*, char const*, char const*) _ZN11Touchscreen16UpdateAdjustmentEf -> Touchscreen::UpdateAdjustment(float) _Z25RQ_Command_rqTargetCreateRPc -> RQ_Command_rqTargetCreate(char*&) _Z13FindPlayerDffRjS_ -> FindPlayerDff(unsigned int&, unsigned int&) _Z16GetJapaneseWidthtb -> GetJapaneseWidth(unsigned short, bool) _Z16InitModelIndicesv -> InitModelIndices() _ZN4CPed22CheckForPointBlankPedsEPS_ -> CPed::CheckForPointBlankPeds(CPed*) _ZN7CObjectnwEji -> CObject::operator new(unsigned int, int) _ZN10CRouteNode11RemoveRouteEs -> CRouteNode::RemoveRoute(short) _Z17RainyWeatherCheatv -> RainyWeatherCheat() _ZN10CPlayerPed29GetPlayerInfoForThisPlayerPedEv -> CPlayerPed::GetPlayerInfoForThisPlayerPed() _ZN9CParticle10m_SinTableE -> CParticle::m_SinTable _ZN13cAudioManager15ReportCollisionEP7CEntityS1_hhff -> cAudioManager::ReportCollision(CEntity*, CEntity*, unsigned char, unsigned char, float, float) _ZN10CEventList10ClearEventEi -> CEventList::ClearEvent(int) _ZN12CMenuManager23ProcessOnOffMenuOptionsEv -> CMenuManager::ProcessOnOffMenuOptions() _ZN10TouchSense14deleteInstanceEv -> TouchSense::deleteInstance() _ZN6CStats12IceCreamSoldE -> CStats::IceCreamSold _ZN8CCoronas8MoonSizeE -> CCoronas::MoonSize _ZN7CCamera35SetParametersForScriptInterpolationEffj -> CCamera::SetParametersForScriptInterpolation(float, float, unsigned int) _ZN10TouchSenseC2Ev -> TouchSense::TouchSense() _ZN6CMBlur14MotionBlurOpenEP8RwCamera -> CMBlur::MotionBlurOpen(RwCamera*) _Z40RpMatFXMaterialSetEnvMapFrameBufferAlphaP10RpMateriali -> RpMatFXMaterialSetEnvMapFrameBufferAlpha(RpMaterial*, int) _ZN10CPlaceName28ProcessAfterFrontEndShutDownEv -> CPlaceName::ProcessAfterFrontEndShutDown() _ZN16CWeaponModelInfo9SetAtomicEiP8RpAtomic -> CWeaponModelInfo::SetAtomic(int, RpAtomic*) _Z25OS_ServiceIsWifiAvailablev -> OS_ServiceIsWifiAvailable() _ZN12XMLConfigure24XML_ATTRIBUTE_POSITION_XE -> XMLConfigure::XML_ATTRIBUTE_POSITION_X _ZN14CTempColModels17ms_colModelWheel1E -> CTempColModels::ms_colModelWheel1 _ZN13cAudioManager15GetHFYRITalkSfxEP4CPedt -> cAudioManager::GetHFYRITalkSfx(CPed*, unsigned short) _ZN9CRenderer23ScanSectorList_PriorityEP8CPtrList -> CRenderer::ScanSectorList_Priority(CPtrList*) _ZN10COcclusion15IsAABoxOccludedE7CVectorfff -> COcclusion::IsAABoxOccluded(CVector, float, float, float) _Z17_rwgetcurrenttimePci -> _rwgetcurrenttime(char*, int) _Z25RpMTEffectDictStreamWritePK14RpMTEffectDictP8RwStream -> RpMTEffectDictStreamWrite(RpMTEffectDict const*, RwStream*) _ZN11CTheScripts17DrawScriptSpheresEv -> CTheScripts::DrawScriptSpheres() _Z28_rwTextureSetAutoMipMapStatei -> _rwTextureSetAutoMipMapState(int) _Z16RxClusterSetDataP9RxClusterPvii -> RxClusterSetData(RxCluster*, void*, int, int) _ZN8cDMAudio15SetMusicFadeVolEh -> cDMAudio::SetMusicFadeVol(unsigned char) _ZN14CDamageManager15GetEngineStatusEv -> CDamageManager::GetEngineStatus() _Z15OS_FileGetStatePv -> OS_FileGetState(void*) _Z29_rwObjectHasFrameReleaseFramePv -> _rwObjectHasFrameReleaseFrame(void*) _ZTV13CEmergencyPed -> vtable for CEmergencyPed _ZN7CClouds13RenderHorizonEv -> CClouds::RenderHorizon() _ZN4CPed16RemoveInCarAnimsEb -> CPed::RemoveInCarAnims(bool) _Z26_rpSkinSplitDataStreamReadP8RwStreamP6RpSkin -> _rpSkinSplitDataStreamRead(RwStream*, RpSkin*) _ZN13cAudioManager11ReportCrimeE10eCrimeTypeRK7CVector -> cAudioManager::ReportCrime(eCrimeType, CVector const&) _Z21DoChicksWithGunsCheatv -> DoChicksWithGunsCheat() _ZN14CEntryInfoNodedlEPv -> CEntryInfoNode::operator delete(void*) _ZN13cAudioManager15GetHMOTRTalkSfxEP4CPedt -> cAudioManager::GetHMOTRTalkSfx(CPed*, unsigned short) _ZN7CCamera22m_f3rdPersonCHairMultXE -> CCamera::m_f3rdPersonCHairMultX _Z14RQ_CheckThreadv -> RQ_CheckThread() _Z18_rpSizeWorldRightsPKvii -> _rpSizeWorldRights(void const*, int, int) _ZN13cMusicManager16RecordRadioStatsEv -> cMusicManager::RecordRadioStats() _ZN15CClumpModelInfoD2Ev -> CClumpModelInfo::~CClumpModelInfo() _ZN4CPad18SetDrunkInputDelayEi -> CPad::SetDrunkInputDelay(int) _Z9IsZoomGunb -> IsZoomGun(bool) _Z14RsRwInitializePv -> RsRwInitialize(void*) _ZN6CStats16StoresKnockedOffE -> CStats::StoresKnockedOff _ZN10CExplosion22DoesExplosionMakeSoundEh -> CExplosion::DoesExplosionMakeSound(unsigned char) _ZN8CPedType11LoadPedDataEv -> CPedType::LoadPedData() _Z21RpGeometryCreateSpacef -> RpGeometryCreateSpace(float) _Z3cmpPKvS0_ -> cmp(void const*, void const*) _Z15NvQuatFromEulerPffff -> NvQuatFromEuler(float*, float, float, float) _ZN12XMLConfigure21XML_ATTRIBUTE_SCALE_ZE -> XMLConfigure::XML_ATTRIBUTE_SCALE_Z _ZN4CPad14WeaponJustDownEv -> CPad::WeaponJustDown() _ZN7CWeapon17InitialiseWeaponsEv -> CWeapon::InitialiseWeapons() _ZN6CDummyC1Ev -> CDummy::CDummy() _ZN8CVehicle20GetVehicleAppearanceEv -> CVehicle::GetVehicleAppearance() _Z17ChangePlayerCheatPKc -> ChangePlayerCheat(char const*) _ZN9CPhysical15AddToMovingListEv -> CPhysical::AddToMovingList() _Z16NVDefaultLogWarnPKcS0_z -> NVDefaultLogWarn(char const*, char const*, ...) _ZN5CHeli19TestBulletCollisionEP7CVectorS1_S1_i -> CHeli::TestBulletCollision(CVector*, CVector*, CVector*, int) _Z12VehicleCheati -> VehicleCheat(int) _ZN12CMenuManager25HandleVerticalScrollInputEv -> CMenuManager::HandleVerticalScrollInput() _ZN8RadarMap8DrawGangEffffifff -> RadarMap::DrawGang(float, float, float, float, int, float, float, float) _ZN4CPed7StaggerEv -> CPed::Stagger() _Z18AND_BillingGetItemPKc -> AND_BillingGetItem(char const*) _ZN9CPhysical14ApplyMoveForceEfff -> CPhysical::ApplyMoveForce(float, float, float) _ZN11CPopulation6UpdateEb -> CPopulation::Update(bool) _ZN7CEntity6RenderEv -> CEntity::Render() _Z16RwTextureSetNameP9RwTexturePKc -> RwTextureSetName(RwTexture*, char const*) _Z27DoesInfiniteLineTouchScreenffff -> DoesInfiniteLineTouchScreen(float, float, float, float) _Z30RwTextureGetMipmapNameCallBackv -> RwTextureGetMipmapNameCallBack() _ZN12CWaterCannon6RenderEv -> CWaterCannon::Render() _ZN7CWanted6UpdateEv -> CWanted::Update() _ZN12CMenuManager25DrawControllerSetupScreenEv -> CMenuManager::DrawControllerSetupScreen() _ZN7CReplay15OldRadioStationE -> CReplay::OldRadioStation _ZN13CBulletTraces8AddTraceEP7CVectorS1_fjh -> CBulletTraces::AddTrace(CVector*, CVector*, float, unsigned int, unsigned char) _Z20RQ_Command_rqSetCullRPc -> RQ_Command_rqSetCull(char*&) _ZN17CPedStopAttractorD1Ev -> CPedStopAttractor::~CPedStopAttractor() _ZN11CRoadBlocks4InitEv -> CRoadBlocks::Init() _ZN10__cxxabiv119__foreign_exceptionD0Ev -> __cxxabiv1::__foreign_exception::~__foreign_exception() _ZN20CPedShelterAttractorD2Ev -> CPedShelterAttractor::~CPedShelterAttractor() _ZN7CGarage36CountCarsWithCenterPointWithinGarageEP7CEntity -> CGarage::CountCarsWithCenterPointWithinGarage(CEntity*) _ZN16CVehicleToEffectC2ERKS_ -> CVehicleToEffect::CVehicleToEffect(CVehicleToEffect const&) _Z13GetDataAsMipsPhjjb -> GetDataAsMips(unsigned char*, unsigned int, unsigned int, bool) _Z16FannyMagnetCheatv -> FannyMagnetCheat() _ZN12CMenuManager20m_PrefsShowSubtitlesE -> CMenuManager::m_PrefsShowSubtitles _ZN12XMLConfigure13AnimationTypeEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationType(std::vector > const*) _ZN17CPedSeatAttractor20ms_fAchieveQueueTimeE -> CPedSeatAttractor::ms_fAchieveQueueTime _ZN7CReplay5Time4E -> CReplay::Time4 _ZTSN10__cxxabiv117__class_type_infoE -> typeinfo name for __cxxabiv1::__class_type_info _ZN19CRecordDataForChase8AnimTimeE -> CRecordDataForChase::AnimTime _ZN14CDamageManager14GetLightStatusE7eLights -> CDamageManager::GetLightStatus(eLights) _ZN18CVisibilityPlugins27m_alphaUnderwaterEntityListE -> CVisibilityPlugins::m_alphaUnderwaterEntityList _ZN6CStats10DaysPassedE -> CStats::DaysPassed _ZN11CPlayerInfo14MakePlayerSafeEb -> CPlayerInfo::MakePlayerSafe(bool) _ZN10TouchSenseD1Ev -> TouchSense::~TouchSense() _ZN14CRunningScript11GetPadStateEtt -> CRunningScript::GetPadState(unsigned short, unsigned short) _ZN6CPools14LoadObjectPoolEPhj -> CPools::LoadObjectPool(unsigned char*, unsigned int) _ZTV8CVehicle -> vtable for CVehicle _ZN11CFileLoader22FindRelatedModelInfoCBEP8RpAtomicPv -> CFileLoader::FindRelatedModelInfoCB(RpAtomic*, void*) _ZN12CAnimManager12ms_animCacheE -> CAnimManager::ms_animCache _ZN4CHud14SetVehicleNameEPt -> CHud::SetVehicleName(unsigned short*) _Z11ZIP_FileSetPKc -> ZIP_FileSet(char const*) _ZN5CHeli26FindPointerToCatalinasHeliEv -> CHeli::FindPointerToCatalinasHeli() _ZN8CCarCtrl22NumRequestsOfCarRatingE -> CCarCtrl::NumRequestsOfCarRating _ZNSt15__exception_ptr13exception_ptrC2EPv -> std::__exception_ptr::exception_ptr::exception_ptr(void*) _ZN4CPed23ScanForInterestingStuffEv -> CPed::ScanForInterestingStuff() _ZN10CTimeCycle23m_nCurrentSunCoronaBlueE -> CTimeCycle::m_nCurrentSunCoronaBlue _ZN10CPlayerPed20CanIKReachThisTargetE7CVectorP7CWeaponb -> CPlayerPed::CanIKReachThisTarget(CVector, CWeapon*, bool) _ZN10CCullZones10WaterFudgeEv -> CCullZones::WaterFudge() _ZN20CAnimBlendAssocGroupD2Ev -> CAnimBlendAssocGroup::~CAnimBlendAssocGroup() _ZN9CSprite2d13Draw2DPolygonEffffffffRK5CRGBA -> CSprite2d::Draw2DPolygon(float, float, float, float, float, float, float, float, CRGBA const&) _ZN10ArrayState4DrawEj -> ArrayState::Draw(unsigned int) _ZN9MP3Stream10FillBufferEj -> MP3Stream::FillBuffer(unsigned int) _ZN6CStoreI9C2dEffectLi1210EED1Ev -> CStore::~CStore() _Z13AND_MovieInitP7_JNIEnv -> AND_MovieInit(_JNIEnv*) _ZN12CutsceneHand6UnloadEi -> CutsceneHand::Unload(int) _ZN5CDraw9FadeValueE -> CDraw::FadeValue _ZN7CReplay21ms_nNumCivMale_StoredE -> CReplay::ms_nNumCivMale_Stored _ZN19CAnimBlendClumpDataD1Ev -> CAnimBlendClumpData::~CAnimBlendClumpData() _Z26_rwStringStreamFindAndReadPcP8RwStream -> _rwStringStreamFindAndRead(char*, RwStream*) _ZN4CPad23ForceCameraBehindPlayerEv -> CPad::ForceCameraBehindPlayer() _Z15FlyingFishCheatv -> FlyingFishCheat() _ZN5CDate18PopulateDateFieldsERKcS1_S1_S1_S1_s -> CDate::PopulateDateFields(char const&, char const&, char const&, char const&, char const&, short) _ZN19CAnimBlendHierarchy12FindSequenceEPc -> CAnimBlendHierarchy::FindSequence(char*) _ZN9CBuilding15GetIsATreadableEv -> CBuilding::GetIsATreadable() _ZN18CVisibilityPlugins17AtomicConstructorEPvii -> CVisibilityPlugins::AtomicConstructor(void*, int, int) _Z12AndroidPausev -> AndroidPause() _ZN9CTxdStore22RemoveRefWithoutDeleteEi -> CTxdStore::RemoveRefWithoutDelete(int) _ZN10CCollision19ProcessVerticalLineERK8CColLineRK7CMatrixR9CColModelR9CColPointRfbbP15CStoredCollPoly -> CCollision::ProcessVerticalLine(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool, CStoredCollPoly*) _ZN5CFont7NewLineE -> CFont::NewLine _Z16RwMatrixOptimizeP11RwMatrixTagPK17RwMatrixTolerance -> RwMatrixOptimize(RwMatrixTag*, RwMatrixTolerance const*) _Z20RpClumpGetNumCamerasP7RpClump -> RpClumpGetNumCameras(RpClump*) _ZN12CPointLights15aCachedMapReadsE -> CPointLights::aCachedMapReads _ZN6CStoreI17CVehicleModelInfoLi110EED1Ev -> CStore::~CStore() _ZN4CPed34PedSetQuickDraggedOutCarPositionCBEP21CAnimBlendAssociationPv -> CPed::PedSetQuickDraggedOutCarPositionCB(CAnimBlendAssociation*, void*) _ZN7CSprite32RenderOneXLUSprite_Rotate_AspectEfffffhhhsffh -> CSprite::RenderOneXLUSprite_Rotate_Aspect(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) _ZN8CWeather8SunGlareE -> CWeather::SunGlare _ZN5CBike11PlayCarHornEv -> CBike::PlayCarHorn() _Z14_rwIm3DGetPoolv -> _rwIm3DGetPool() _Z29_rwOpenGLSetActiveTextureUnith -> _rwOpenGLSetActiveTextureUnit(unsigned char) _ZN5CGame13noProstitutesE -> CGame::noProstitutes _ZN5CHeli14NumRandomHelisE -> CHeli::NumRandomHelis _ZN6CStats16MaximumJumpFlipsE -> CStats::MaximumJumpFlips _ZN11CAutomobile7PopBootEv -> CAutomobile::PopBoot() _ZTV5CBoat -> vtable for CBoat _Z8NvFClosePv -> NvFClose(void*) _ZN10CDirectory11ReadDirFileEPKc -> CDirectory::ReadDirFile(char const*) _ZN14CWeaponEffects8ShutdownEv -> CWeaponEffects::Shutdown() _ZN10CCollision13TestSphereBoxERK7CSphereRK4CBox -> CCollision::TestSphereBox(CSphere const&, CBox const&) _ZN12CCutsceneMgr18ms_numCutsceneObjsE -> CCutsceneMgr::ms_numCutsceneObjs _ZN6CDummyD1Ev -> CDummy::~CDummy() _ZN12CMenuManager10PrintStatsEv -> CMenuManager::PrintStats() _Z21SetAtomicVisibilityCBP8RwObjectPv -> SetAtomicVisibilityCB(RwObject*, void*) _ZN14cSampleManager19SetChannelLoopCountEjj -> cSampleManager::SetChannelLoopCount(unsigned int, unsigned int) _ZN9CPhysical22ApplyFrictionTurnForceEffffff -> CPhysical::ApplyFrictionTurnForce(float, float, float, float, float, float) _Z20RpClumpForAllAtomicsP7RpClumpPFP8RpAtomicS2_PvES3_ -> RpClumpForAllAtomics(RpClump*, RpAtomic* (*)(RpAtomic*, void*), void*) _Z26IsPointWithinArbitraryAreaffffffffff -> IsPointWithinArbitraryArea(float, float, float, float, float, float, float, float, float, float) _ZN4CHud11m_ZoneStateE -> CHud::m_ZoneState _ZN8CRubbish17bRubbishInvisibleE -> CRubbish::bRubbishInvisible _ZdlPv -> operator delete(void*) _ZN4CPed34SetAnimOffsetForEnterOrExitVehicleEv -> CPed::SetAnimOffsetForEnterOrExitVehicle() _ZN11Touchscreen15WriteToSettingsEj -> Touchscreen::WriteToSettings(unsigned int) _ZN11TouchAnalogC2EP9CSprite2dS1_bff -> TouchAnalog::TouchAnalog(CSprite2d*, CSprite2d*, bool, float, float) _ZN17CPedStopAttractor16ms_fHeadingRangeE -> CPedStopAttractor::ms_fHeadingRange _Z10CameraSizeP8RwCameraP6RwRectff -> CameraSize(RwCamera*, RwRect*, float, float) _ZN21CSpecialParticleStuff13BoatFoamStartE -> CSpecialParticleStuff::BoatFoamStart _ZN4CPed31SetDirectionToWalkAroundVehicleEP8CVehicle -> CPed::SetDirectionToWalkAroundVehicle(CVehicle*) _ZN12CMenuManager16m_PrefsSfxVolumeE -> CMenuManager::m_PrefsSfxVolume _ZN4CPed17RemoveWeaponModelEi -> CPed::RemoveWeaponModel(int) _ZN4CBox3SetERK7CVectorS2_ -> CBox::Set(CVector const&, CVector const&) _ZN10CStreaming27DeleteRwObjectsInSectorListER8CPtrList -> CStreaming::DeleteRwObjectsInSectorList(CPtrList&) _ZN9CTxdStore10GetNumRefsEi -> CTxdStore::GetNumRefs(int) _ZN7CCranes15DeActivateCraneEff -> CCranes::DeActivateCrane(float, float) _ZN7CEntityC1Ev -> CEntity::CEntity() _ZNK10CColSphere12IntersectRayERK7CVectorS2_RS0_S3_ -> CColSphere::IntersectRay(CVector const&, CVector const&, CVector&, CVector&) const _ZN15CProjectileInfo19IsProjectileInRangeEffffffb -> CProjectileInfo::IsProjectileInRange(float, float, float, float, float, float, bool) _Z21_rpClumpChunkInfoReadP8RwStreamP16RpClumpChunkInfoPi -> _rpClumpChunkInfoRead(RwStream*, RpClumpChunkInfo*, int*) _ZN12CPlaneTrails6RenderEv -> CPlaneTrails::Render() _ZN14CTempColModels20ms_colModelBodyPart2E -> CTempColModels::ms_colModelBodyPart2 _ZZN8CShadows19CastShadowEntityXYZEP7CEntityP7CVectorffffshhhffPP10CPolyBunchP15CCutsceneShadowE6scaleY -> CShadows::CastShadowEntityXYZ(CEntity*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**, CCutsceneShadow*)::scaleY _Z15emu_ArraysResetv -> emu_ArraysReset() _ZN4CPed7SetJumpEv -> CPed::SetJump() _ZN11TouchAnalog15ResetAnalogBikeEv -> TouchAnalog::ResetAnalogBike() _ZN14CTempColModels10InitialiseEv -> CTempColModels::Initialise() _ZN4CCam22Using3rdPersonMouseCamEv -> CCam::Using3rdPersonMouseCam() _ZN10CTimeCycle23m_nCurrentLowCloudsBlueE -> CTimeCycle::m_nCurrentLowCloudsBlue _ZN4CPed6AimGunEv -> CPed::AimGun() _Z20RsMouseSetVisibilityi -> RsMouseSetVisibility(int) _Z31RwStreamSetFreeListCreateParamsii -> RwStreamSetFreeListCreateParams(int, int) _Z32_rpCreatePlatformAtomicPipelinesv -> _rpCreatePlatformAtomicPipelines() _ZN4CPed15SetAnswerMobileEv -> CPed::SetAnswerMobile() _Z13RwFrameRotateP7RwFramePK5RwV3df15RwOpCombineType -> RwFrameRotate(RwFrame*, RwV3d const*, float, RwOpCombineType) _ZN9COccluder18ProcessOneOccluderEP15CActiveOccluder -> COccluder::ProcessOneOccluder(CActiveOccluder*) _ZN9CSprite2d4DrawERK5CRectRK5CRGBAffffffff -> CSprite2d::Draw(CRect const&, CRGBA const&, float, float, float, float, float, float, float, float) _ZN10CStreaming10ms_channelE -> CStreaming::ms_channel _ZN4CCam14Process_RocketERK7CVectorfff -> CCam::Process_Rocket(CVector const&, float, float, float) _ZN11CTheScripts14MainScriptSizeE -> CTheScripts::MainScriptSize _ZN6CWorld19CallOffChaseForAreaEffff -> CWorld::CallOffChaseForArea(float, float, float, float) _ZN20CAnimBlendAssocGroupC2Ev -> CAnimBlendAssocGroup::CAnimBlendAssocGroup() _ZN8CVehicle9SetDriverEP4CPed -> CVehicle::SetDriver(CPed*) _ZN9__gnu_cxx20recursive_init_errorD2Ev -> __gnu_cxx::recursive_init_error::~recursive_init_error() _Z19PipelineNodeDestroyP14RxPipelineNodeP10RxPipeline -> PipelineNodeDestroy(RxPipelineNode*, RxPipeline*) _Z23OS_MovieKeepAspectRatiob -> OS_MovieKeepAspectRatio(bool) _Z27RpGeometryIsCorrectlySortedPK10RpGeometryPi -> RpGeometryIsCorrectlySorted(RpGeometry const*, int*) _ZN6CPools8ShutDownEv -> CPools::ShutDown() _ZN5CGame22InitialiseOnceBeforeRWEv -> CGame::InitialiseOnceBeforeRW() _Z16_rpMTEffectClosev -> _rpMTEffectClose() _ZN5CRGBAD2Ev -> CRGBA::~CRGBA() _ZN9CPhysicalD0Ev -> CPhysical::~CPhysical() _ZN18cAudioScriptObjectD2Ev -> cAudioScriptObject::~cAudioScriptObject() _ZN7CCamera15SetWideScreenOnEv -> CCamera::SetWideScreenOn() _ZN7CCopPed18PositionStingerCopEv -> CCopPed::PositionStingerCop() _ZN5CDateC2Ev -> CDate::CDate() _Z21GetFirstFrameCallbackP7RwFramePv -> GetFirstFrameCallback(RwFrame*, void*) _ZN10CTimeCycle19m_fCurrentBlurGreenE -> CTimeCycle::m_fCurrentBlurGreen _ZN4CPad11OldKeyStateE -> CPad::OldKeyState _ZN14CTrafficLights18ScanForLightsOnMapEv -> CTrafficLights::ScanForLightsOnMap() _ZN7CReplay14NewWeatherTypeE -> CReplay::NewWeatherType _ZN11CShinyTexts11RegisterOneE7CVectorS0_S0_S0_ffffffffhhhhf -> CShinyTexts::RegisterOne(CVector, CVector, CVector, CVector, float, float, float, float, float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, float) _ZN12XMLConfigure18AttributeIsRotateZERKPN3xml9AttributeE -> XMLConfigure::AttributeIsRotateZ(xml::Attribute* const&) _ZN14CWaterCreatureC2EP7CObjectfffj -> CWaterCreature::CWaterCreature(CObject*, float, float, float, unsigned int) _ZN11CSmokeTrail13RegisterPointE7CVectorf -> CSmokeTrail::RegisterPoint(CVector, float) _ZNK20CPedShelterAttractor21ComputeAttractHeadingEiRf -> CPedShelterAttractor::ComputeAttractHeading(int, float&) const _ZN6CWavesC1Ev -> CWaves::CWaves() _Z10_rwES2feofPv -> _rwES2feof(void*) _Z20_rwSListDestroyArrayPh -> _rwSListDestroyArray(unsigned char*) _ZN10CTimeCycle16m_bExtraColourOnE -> CTimeCycle::m_bExtraColourOn _ZN18cAudioScriptObjectdlEPv -> cAudioScriptObject::operator delete(void*) _ZN8CShadows23StoreShadowToBeRenderedEhP9RwTextureP7CVectorffffshhhfbfP15CCutsceneShadowb -> CShadows::StoreShadowToBeRendered(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, bool, float, CCutsceneShadow*, bool) _Z23RwCameraValidatePluginsPK8RwCamera -> RwCameraValidatePlugins(RwCamera const*) _ZN7CMatrix10SetRotateZEf -> CMatrix::SetRotateZ(float) _Z21RQ_Command_rqShutdownRPc -> RQ_Command_rqShutdown(char*&) _ZN7CCurves14CalcCurvePointERK7CVectorS2_S2_S2_fiPS0_S3_ -> CCurves::CalcCurvePoint(CVector const&, CVector const&, CVector const&, CVector const&, float, int, CVector*, CVector*) _Z13IsPlayingGamev -> IsPlayingGame() _ZN6CTimer22ms_fTimeStepNonClippedE -> CTimer::ms_fTimeStepNonClipped _ZN12CMenuManager17m_PrefsLeftHandedE -> CMenuManager::m_PrefsLeftHanded _ZN4CPed19SetCarJack_AllClearEP8CVehiclejj -> CPed::SetCarJack_AllClear(CVehicle*, unsigned int, unsigned int) _ZN11CWeaponInfo20ms_aReloadSampleTimeE -> CWeaponInfo::ms_aReloadSampleTime _ZN10CPlayerPed23DoesPlayerWantNewWeaponE11eWeaponTypeb -> CPlayerPed::DoesPlayerWantNewWeapon(eWeaponType, bool) _ZN10CSceneEdit9m_nArrowsE -> CSceneEdit::m_nArrows _Z16SaveGameForPausei -> SaveGameForPause(int) _ZN13CMovingThings6RenderEv -> CMovingThings::Render() _Z22emu_DistanceFogIsDirtyv -> emu_DistanceFogIsDirty() _ZN6CWaves17GetWaveDataOffsetEiPm -> CWaves::GetWaveDataOffset(int, unsigned long*) _ZN7CWanted18NumOfHelisRequiredEv -> CWanted::NumOfHelisRequired() _ZN12CCutsceneMgr10InitialiseEv -> CCutsceneMgr::Initialise() _ZN11CProjectileD0Ev -> CProjectile::~CProjectile() _ZN8CGarages6UpdateEv -> CGarages::Update() _ZN6CStats12ProgressMadeE -> CStats::ProgressMade _Z17RpLightStreamReadP8RwStream -> RpLightStreamRead(RwStream*) _Z20OS_MovieSetSkippableb -> OS_MovieSetSkippable(bool) _ZN9CRenderer32RenderFadingInUnderwaterEntitiesEv -> CRenderer::RenderFadingInUnderwaterEntities() _Z38_rwIm3DCreatePlatformTransformPipelinePP10RxPipeline -> _rwIm3DCreatePlatformTransformPipeline(RxPipeline**) _ZN12XMLConfigure15AttributeIsSideERKPN3xml9AttributeE -> XMLConfigure::AttributeIsSide(xml::Attribute* const&) _Z16RpWorldAddCameraP7RpWorldP8RwCamera -> RpWorldAddCamera(RpWorld*, RwCamera*) _ZN9CTxdStore13ms_pStoredTxdE -> CTxdStore::ms_pStoredTxd _ZN19CAnimBlendHierarchyD2Ev -> CAnimBlendHierarchy::~CAnimBlendHierarchy() _ZN11CWaterLevel14ms_aWaterRectsE -> CWaterLevel::ms_aWaterRects _Z18StartCatalinaFlyByv -> StartCatalinaFlyBy() _ZN11Touchscreen11HandleSwipeER9CVector2DS1_fb -> Touchscreen::HandleSwipe(CVector2D&, CVector2D&, float, bool) _ZN7CColBoxaSERKS_ -> CColBox::operator=(CColBox const&) _ZN18CAnimBlendSequence17CompressKeyframesEv -> CAnimBlendSequence::CompressKeyframes() _Z19NvQuatFromAngleAxisPffPKf -> NvQuatFromAngleAxis(float*, float, float const*) _ZN13RQIndexBuffer3SetEPS_ -> RQIndexBuffer::Set(RQIndexBuffer*) _ZN10CCullZones18CamStairsForPlayerEv -> CCullZones::CamStairsForPlayer() _ZN11CAutomobile22IsRoomForPedToLeaveCarEjP7CVector -> CAutomobile::IsRoomForPedToLeaveCar(unsigned int, CVector*) _ZN7CClouds15ms_colourBottomE -> CClouds::ms_colourBottom _ZN7CReplay5pBuf4E -> CReplay::pBuf4 _ZN15CClumpModelInfo14GetFrameFromIdEP7RpClumpi -> CClumpModelInfo::GetFrameFromId(RpClump*, int) _ZN12XMLConfigure17AttributeIsScaleYERKPN3xml9AttributeE -> XMLConfigure::AttributeIsScaleY(xml::Attribute* const&) _Z15_rpMTEffectOpenv -> _rpMTEffectOpen() _ZN6CClock10InitialiseEj -> CClock::Initialise(unsigned int) _ZN10CStreaming13ms_memoryUsedE -> CStreaming::ms_memoryUsed _ZN11CTheScripts19ScriptDebugCircle2DEffffi -> CTheScripts::ScriptDebugCircle2D(float, float, float, float, int) _ZN4CPad19GetPedWalkLeftRightEv -> CPad::GetPedWalkLeftRight() _ZN8CCarCtrl32RemoveFromInterestingVehicleListEP8CVehicle -> CCarCtrl::RemoveFromInterestingVehicleList(CVehicle*) _Z36_rpSkinPrepareAtomicMatrixWorldSpaceP8RpAtomicP6RpSkinP16RpHAnimHierarchy -> _rpSkinPrepareAtomicMatrixWorldSpace(RpAtomic*, RpSkin*, RpHAnimHierarchy*) _ZN15CStingerSegmentD2Ev -> CStingerSegment::~CStingerSegment() _ZN12CCutsceneMgr25LoadAnimationUncompressedEPKc -> CCutsceneMgr::LoadAnimationUncompressed(char const*) _ZN10CEscalator10AddThisOneERK7CVectorS2_S2_S2_b -> CEscalator::AddThisOne(CVector const&, CVector const&, CVector const&, CVector const&, bool) _ZN9CParticle25HandleShipsAtHorizonStuffEv -> CParticle::HandleShipsAtHorizonStuff() _ZN6CDebug22DebugDisplayTextBufferEv -> CDebug::DebugDisplayTextBuffer() _ZN11CAutomobile13SetDoorDamageEi6eDoorsb -> CAutomobile::SetDoorDamage(int, eDoors, bool) _Z16_rwResourcesOpenPvii -> _rwResourcesOpen(void*, int, int) _ZN5CZone17GetTranslatedNameEv -> CZone::GetTranslatedName() _ZN9COneSheet14RemoveFromListEv -> COneSheet::RemoveFromList() _ZN9ES2Shader12activeShaderE -> ES2Shader::activeShader _Z17_rpReadSectRightsP8RwStreamiPvii -> _rpReadSectRights(RwStream*, int, void*, int, int) _ZN7CDarkel9TimeLimitE -> CDarkel::TimeLimit _ZN5CDraw15ms_fAspectRatioE -> CDraw::ms_fAspectRatio _ZN10CCullZones8NoPoliceEv -> CCullZones::NoPolice() _ZN11CTheScripts4InitEv -> CTheScripts::Init() _ZN13RQIndexBuffer6UpdateEPKvj -> RQIndexBuffer::Update(void const*, unsigned int) _Z11Multiply3x3RK7CMatrixRK7CVector -> Multiply3x3(CMatrix const&, CVector const&) _ZN13cAudioManager15GetWFYJGTalkSfxEP4CPedt -> cAudioManager::GetWFYJGTalkSfx(CPed*, unsigned short) _ZN10CTimeCycle18m_fCurrentBlurBlueE -> CTimeCycle::m_fCurrentBlurBlue _Z22dxtSwizzler_SwizzlePVRjjPKv -> dxtSwizzler_SwizzlePVR(unsigned int, unsigned int, void const*) _ZN22TextureDatabaseRuntime15LoadFullTextureEj -> TextureDatabaseRuntime::LoadFullTexture(unsigned int) _Z12CrossProductRK7CVectorS1_ -> CrossProduct(CVector const&, CVector const&) _ZN5CGame23CanSeeWaterFromCurrAreaEv -> CGame::CanSeeWaterFromCurrArea() _Z21RwCameraSetViewWindowP8RwCameraPK5RwV2d -> RwCameraSetViewWindow(RwCamera*, RwV2d const*) _ZN9CPhysical16ProcessCollisionEv -> CPhysical::ProcessCollision() _ZN10CStreaming19RemoveLoadedVehicleEv -> CStreaming::RemoveLoadedVehicle() _ZN10CTimeCycle15m_nLowCloudsRedE -> CTimeCycle::m_nLowCloudsRed _ZN12CPlaneTrails6UpdateEv -> CPlaneTrails::Update() _ZN15CCutsceneShadow18SetLightPropertiesEffb -> CCutsceneShadow::SetLightProperties(float, float, bool) _ZN10CStreaming21ms_startRequestedListE -> CStreaming::ms_startRequestedList _ZN17CVehicleModelInfo12GetWheelPosnEiR7CVector -> CVehicleModelInfo::GetWheelPosn(int, CVector&) _Z15AND_GetDeviceIDv -> AND_GetDeviceID() _Z22RwRasterRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwRasterRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z20RpHAnimKeyFrameBlendPvS_S_f -> RpHAnimKeyFrameBlend(void*, void*, void*, float) _ZN7CCamera28GetLookingForwardFirstPersonEv -> CCamera::GetLookingForwardFirstPerson() _ZN5CGame19DrasticTidyUpMemoryEb -> CGame::DrasticTidyUpMemory(bool) _ZN4CPad17ClearMouseHistoryEv -> CPad::ClearMouseHistory() _ZN6CWorld13PlayerInFocusE -> CWorld::PlayerInFocus _ZN4CPed20GetFormationPositionEv -> CPed::GetFormationPosition() _ZN15ES2VertexBufferD0Ev -> ES2VertexBuffer::~ES2VertexBuffer() _ZN14CRunningScript20LocateCharCarCommandEiPj -> CRunningScript::LocateCharCarCommand(int, unsigned int*) _ZN8cDMAudio11ReportCrimeE10eCrimeTypeRK7CVector -> cDMAudio::ReportCrime(eCrimeType, CVector const&) _ZN11CAutomobile6LinkupEv -> CAutomobile::Linkup() _Z12_rxHeapResetP6RxHeap -> _rxHeapReset(RxHeap*) _ZN12XMLConfigure13HandPositionZEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandPositionZ(std::vector > const*) _Z27_rpMatFXOpenGLDefaultRenderP24RxOpenGLMeshInstanceDataP9RwTexturej -> _rpMatFXOpenGLDefaultRender(RxOpenGLMeshInstanceData*, RwTexture*, unsigned int) _ZN7CClouds6RenderEv -> CClouds::Render() _Z29RtAnimInterpolatorSubAnimTimeP18RtAnimInterpolatorf -> RtAnimInterpolatorSubAnimTime(RtAnimInterpolator*, float) _ZN9CSprite2d15nextBufferIndexE -> CSprite2d::nextBufferIndex _ZN19CAnimBlendHierarchy22RemoveUncompressedDataEv -> CAnimBlendHierarchy::RemoveUncompressedData() _Z27_rwOpenGLIm2DSetVertexFuncsiii -> _rwOpenGLIm2DSetVertexFuncs(int, int, int) _ZN4CPad26bObsoleteControllerMessageE -> CPad::bObsoleteControllerMessage _Z25RpLightForAllWorldSectorsP7RpLightPFP13RpWorldSectorS2_PvES3_ -> RpLightForAllWorldSectors(RpLight*, RpWorldSector* (*)(RpWorldSector*, void*), void*) _ZN6CStats17ConstructStatLineEi -> CStats::ConstructStatLine(int) _Z11RemoveBlackP8RpAtomicPv -> RemoveBlack(RpAtomic*, void*) _ZN10CStreaming15ms_lastCullZoneE -> CStreaming::ms_lastCullZone _ZN17CVehicleModelInfo14AddXtraAtomicsEP7RpClump -> CVehicleModelInfo::AddXtraAtomics(RpClump*) _Z22GetLowVehicleImageNamev -> GetLowVehicleImageName() INIT_SYPHON_Z_OFFSET -> INIT_SYPHON_Z_OFFSET _Z20emu_DistanceFogSetupfffff -> emu_DistanceFogSetup(float, float, float, float, float) _ZN15CCutsceneShadow6CreateEP8RwObjectibib -> CCutsceneShadow::Create(RwObject*, int, bool, int, bool) _ZN4CPad15GetCarGunUpDownEv -> CPad::GetCarGunUpDown() _ZN12XMLConfigure7ProcessEv -> XMLConfigure::Process() _ZN4CPed8EnterCarEv -> CPed::EnterCar() _ZNK14TextureListing12GetTotalSizeEv -> TextureListing::GetTotalSize() const _Z12CreateSpritePKcb -> CreateSprite(char const*, bool) _ZN13CEmergencyPedC1Ej -> CEmergencyPed::CEmergencyPed(unsigned int) _Z36RwImageFormatSetFreeListCreateParamsii -> RwImageFormatSetFreeListCreateParams(int, int) _ZN12CCutsceneMgr20AttachObjectToParentEP7CObjectP7CEntity -> CCutsceneMgr::AttachObjectToParent(CObject*, CEntity*) _Z15emu_ArraysStorehh -> emu_ArraysStore(unsigned char, unsigned char) _Z25RQ_Command_rqTargetDeleteRPc -> RQ_Command_rqTargetDelete(char*&) _Z29_rpSkinSplitDataStreamGetSizePK6RpSkin -> _rpSkinSplitDataStreamGetSize(RpSkin const*) _ZN13cAudioManager18ProcessReverseGearER14cVehicleParams -> cAudioManager::ProcessReverseGear(cVehicleParams&) _ZN11CTheScripts29bAlreadyRunningAMissionScriptE -> CTheScripts::bAlreadyRunningAMissionScript _ZTV6CWaves -> vtable for CWaves _ZN17CVehicleModelInfo24SetAtomicRendererCB_HeliEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic*, void*) _ZN7CWeapon14FireAreaEffectEP7CEntityP7CVector -> CWeapon::FireAreaEffect(CEntity*, CVector*) _ZN16CWeaponModelInfo20ConvertAnimFileIndexEv -> CWeaponModelInfo::ConvertAnimFileIndex() _ZN8CVehicle20FireFixedMachineGunsEv -> CVehicle::FireFixedMachineGuns() _ZN8CGeneral14SolveQuadraticEfffRfS0_ -> CGeneral::SolveQuadratic(float, float, float, float&, float&) _ZN20CAnimBlendAssocGroup19DestroyAssociationsEv -> CAnimBlendAssocGroup::DestroyAssociations() _ZN10CTreadableD2Ev -> CTreadable::~CTreadable() _ZN11CPlayerInfo8GetSpeedEv -> CPlayerInfo::GetSpeed() _ZN4CPed16StartFightDefendEhhh -> CPed::StartFightDefend(unsigned char, unsigned char, unsigned char) _ZN7CWeaponC2E11eWeaponTypei -> CWeapon::CWeapon(eWeaponType, int) _ZN11CEscalators4InitEv -> CEscalators::Init() _ZN11CWaterLevel19ms_nNoOfWaterLevelsE -> CWaterLevel::ms_nNoOfWaterLevels _ZNK3xml7Element6IsNullEv -> xml::Element::IsNull() const _Z27RQ_Command_rqDrawNonIndexedRPc -> RQ_Command_rqDrawNonIndexed(char*&) _ZN6CStats14LongestWheelieE -> CStats::LongestWheelie _ZNK14TextureListing10GetMipSizeEj -> TextureListing::GetMipSize(unsigned int) const _ZN9CRenderer21SetupEntityVisibilityEP7CEntity -> CRenderer::SetupEntityVisibility(CEntity*) _Z27WarGameService_ShowSignInUIv -> WarGameService_ShowSignInUI() _ZN12CAnimManager18RemoveAnimBlockRefEi -> CAnimManager::RemoveAnimBlockRef(int) _ZNK16CPedAtmAttractor7GetTypeEv -> CPedAtmAttractor::GetType() const _ZN9ES2Shader22InitializeAfterCompileEv -> ES2Shader::InitializeAfterCompile() _ZN8CWeather14LightningBurstE -> CWeather::LightningBurst _ZN10COcclusion11FarAwayListE -> COcclusion::FarAwayList _Z13ProcessEventsb -> ProcessEvents(bool) _ZN12CMenuManager23m_PrefsCarInvincibilityE -> CMenuManager::m_PrefsCarInvincibility _ZN12CMenuManager14ChangeLanguageENS_8LANGUAGEE -> CMenuManager::ChangeLanguage(CMenuManager::LANGUAGE) _ZN8CRubbish13EndMoversListE -> CRubbish::EndMoversList _ZN13cMusicManager17StopCutSceneMusicEv -> cMusicManager::StopCutSceneMusic() _Z16RwTextureDestroyP9RwTexture -> RwTextureDestroy(RwTexture*) _ZN5CDoor11IsFullyOpenEv -> CDoor::IsFullyOpen() _ZN9CRenderer29SortBIGBuildingsForSectorListEP8CPtrList -> CRenderer::SortBIGBuildingsForSectorList(CPtrList*) _ZN11Touchscreen14GetNippleValueEv -> Touchscreen::GetNippleValue() _ZN6CPlaneC1Eih -> CPlane::CPlane(int, unsigned char) _Z27WarGameService_SaveSnapshotPKcS0_PKhii -> WarGameService_SaveSnapshot(char const*, char const*, unsigned char const*, int, int) _ZN15CParticleObject24RemoveAllParticleObjectsEv -> CParticleObject::RemoveAllParticleObjects() _Z24RQ_Command_rqInitTextureRPc -> RQ_Command_rqInitTexture(char*&) _Z23emu_DistanceFogGetColorv -> emu_DistanceFogGetColor() _Z12NVThreadInitP7_JavaVM -> NVThreadInit(_JavaVM*) _ZN13cAudioManager15GetBFYSTTalkSfxEP4CPedt -> cAudioManager::GetBFYSTTalkSfx(CPed*, unsigned short) _ZN13cAudioManager15GetHFYBETalkSfxEP4CPedt -> cAudioManager::GetHFYBETalkSfx(CPed*, unsigned short) _Z14RwImageGetPathv -> RwImageGetPath() _Z20AND_MovieIsSkippableb -> AND_MovieIsSkippable(bool) _ZN11CObjectData13SetObjectDataEiR7CObject -> CObjectData::SetObjectData(int, CObject&) _Z17_rpGeometryAddRefP10RpGeometry -> _rpGeometryAddRef(RpGeometry*) _ZTV14ES2VertexState -> vtable for ES2VertexState _ZN7CCamera7RestoreEv -> CCamera::Restore() _ZN8CGeneral11GetATanOfXYEff -> CGeneral::GetATanOfXY(float, float) _ZSt14get_unexpectedv -> std::get_unexpected() _ZNK3xml11ElementNull6IsNullEv -> xml::ElementNull::IsNull() const _ZN11CAutomobile13ScanForCrimesEv -> CAutomobile::ScanForCrimes() _ZN9CTheZones32GetIndexForNavigationZonePointerEP5CZone -> CTheZones::GetIndexForNavigationZonePointer(CZone*) _Z11ReadMetFilePci -> ReadMetFile(char*, int) _Z16CdStreamAddImagePKc -> CdStreamAddImage(char const*) _ZN13cAudioManager9GetPhraseERjS0_jj -> cAudioManager::GetPhrase(unsigned int&, unsigned int&, unsigned int, unsigned int) _Z23_rwDeviceRegisterPluginv -> _rwDeviceRegisterPlugin() _ZN9CColModelC2Ev -> CColModel::CColModel() _ZN12CMenuManager28DrawContollerScreenExtraTextEiii -> CMenuManager::DrawContollerScreenExtraText(int, int, int) _ZN8CPickups18StaticCamStartTimeE -> CPickups::StaticCamStartTime _ZN8cDMAudio17SetEffectsFadeVolEh -> cDMAudio::SetEffectsFadeVol(unsigned char) _Z32_rpWorldSetupSectorBoundingBoxesP7RpWorld -> _rpWorldSetupSectorBoundingBoxes(RpWorld*) _Z12FrontendIdlev -> FrontendIdle() _Z27_rwOpenGLIm2DSetSubmitFuncsii -> _rwOpenGLIm2DSetSubmitFuncs(int, int) _ZN12CCivilianPedC2E8ePedTypej -> CCivilianPed::CCivilianPed(ePedType, unsigned int) _Z18TrafficLightsCheatv -> TrafficLightsCheat() _ZN5CFire10ExtinguishEv -> CFire::Extinguish() _Z14RwRasterUnlockP8RwRaster -> RwRasterUnlock(RwRaster*) _ZN14ES2IndexBuffer10curCPUSizeE -> ES2IndexBuffer::curCPUSize _ZN10CPlayerPed16PlayerControlM16EP4CPad -> CPlayerPed::PlayerControlM16(CPad*) _ZN9ES2Shader6SelectEv -> ES2Shader::Select() _ZN13RQVertexState6DeleteEPS_ -> RQVertexState::Delete(RQVertexState*) _Z22ConvertPedNode2BoneTagi -> ConvertPedNode2BoneTag(int) _ZN13cMusicManagerD2Ev -> cMusicManager::~cMusicManager() _ZN10CPlayerPed17DoStuffToGoOnFireEv -> CPlayerPed::DoStuffToGoOnFire() _ZN5CGame8aDatFileE -> CGame::aDatFile _ZN9CTxdStore13SetCurrentTxdEi -> CTxdStore::SetCurrentTxd(int) _ZN12CMenuManager10m_PrefsDMAE -> CMenuManager::m_PrefsDMA _ZN13cAudioManagerD2Ev -> cAudioManager::~cAudioManager() _ZN8cDMAudio16GetRadioPositionEj -> cDMAudio::GetRadioPosition(unsigned int) _ZNKSt9bad_alloc4whatEv -> std::bad_alloc::what() const _ZN3xml6Parser7ParseEqEv -> xml::Parser::ParseEq() _ZTISt9bad_alloc -> typeinfo for std::bad_alloc _ZN6CWaves16GetWaveFrequencyEiPm -> CWaves::GetWaveFrequency(int, unsigned long*) _ZN7CMatrix6DetachEv -> CMatrix::Detach() _ZN13cMusicManager15ServiceGameModeEv -> cMusicManager::ServiceGameMode() _Z12War_HttpPostPKc -> War_HttpPost(char const*) _ZN17CVehicleModelInfo25GetEditableMaterialListCBEP8RpAtomicPv -> CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic*, void*) _ZN6CPlane21RemoveTemporaryPlanesEv -> CPlane::RemoveTemporaryPlanes() _ZN9EmuShader6SelectEb -> EmuShader::Select(bool) _ZN8CCarCtrl37SteerAICarWithPhysicsHeadingForTargetEP8CVehicleP9CPhysicalffPfS4_S4_Pb -> CCarCtrl::SteerAICarWithPhysicsHeadingForTarget(CVehicle*, CPhysical*, float, float, float*, float*, float*, bool*) _ZN12CAnimManager14BlendAnimationEP7RpClump12AssocGroupId11AnimationIdf -> CAnimManager::BlendAnimation(RpClump*, AssocGroupId, AnimationId, float) _ZN15CMissionCleanupC1Ev -> CMissionCleanup::CMissionCleanup() _ZN18CVisibilityPlugins11RenderPedCBEP8RpAtomic -> CVisibilityPlugins::RenderPedCB(RpAtomic*) _ZN18CPedPizzaAttractorD1Ev -> CPedPizzaAttractor::~CPedPizzaAttractor() _ZN7CEntity14ProcessControlEv -> CEntity::ProcessControl() _ZN17CVehicleModelInfo17ClearAtomicFlagCBEP8RwObjectPv -> CVehicleModelInfo::ClearAtomicFlagCB(RwObject*, void*) _ZN6CPhoneC2Ev -> CPhone::CPhone() _Z11align4bytesi -> align4bytes(int) _ZN9CRenderer21ms_aVisibleEntityPtrsE -> CRenderer::ms_aVisibleEntityPtrs _ZNSt15__exception_ptr13exception_ptrD1Ev -> std::__exception_ptr::exception_ptr::~exception_ptr() _ZN11CPopulation8IsFemaleEi -> CPopulation::IsFemale(int) _ZN21CAnimBlendAssociationC1ERS_ -> CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) _ZN10CPlayerPed20FindMeleeAttackPointEP4CPedR7CVectorRj -> CPlayerPed::FindMeleeAttackPoint(CPed*, CVector&, unsigned int&) _ZN13cAudioManager14ProcessCarHeliER14cVehicleParams -> cAudioManager::ProcessCarHeli(cVehicleParams&) _ZN11CTheScripts32NumberOfIntroRectanglesThisFrameE -> CTheScripts::NumberOfIntroRectanglesThisFrame _ZN5CRopeC1Ev -> CRope::CRope() _ZN9CTheZones19PointLiesWithinZoneEPK7CVectorP5CZone -> CTheZones::PointLiesWithinZone(CVector const*, CZone*) _ZN10C3dMarkers16NumActiveMarkersE -> C3dMarkers::NumActiveMarkers _ZN8CCarCtrl28RemoveFromLoadedVehicleArrayEii -> CCarCtrl::RemoveFromLoadedVehicleArray(int, int) _Z11RenderScenev -> RenderScene() _ZN9CPathFind22FindNodeClosestToCoorsE7CVectorhfbbbb -> CPathFind::FindNodeClosestToCoors(CVector, unsigned char, float, bool, bool, bool, bool) _ZN10CDirectoryD2Ev -> CDirectory::~CDirectory() _ZN6CWorld31GetIsLineOfSightSectorListClearER8CPtrListRK8CColLinebb -> CWorld::GetIsLineOfSightSectorListClear(CPtrList&, CColLine const&, bool, bool) _Z36_rwOpenGLLightsSetMaterialPropertiesPK10RpMaterialj -> _rwOpenGLLightsSetMaterialProperties(RpMaterial const*, unsigned int) _ZN14CMoneyMessages6RenderEv -> CMoneyMessages::Render() _ZN6CStats28HighestLevelVigilanteMissionE -> CStats::HighestLevelVigilanteMission _ZN14ES2IndexBufferD0Ev -> ES2IndexBuffer::~ES2IndexBuffer() _ZN11CAutomobile19ProcessSwingingDoorEi6eDoors -> CAutomobile::ProcessSwingingDoor(int, eDoors) _ZN7CReplay5pBuf2E -> CReplay::pBuf2 _ZN7CGarage6UpdateEv -> CGarage::Update() _ZN7CObjectC2Eib -> CObject::CObject(int, bool) _ZN9CPathFind15CalcRoadDensityEff -> CPathFind::CalcRoadDensity(float, float) _ZN10CStreaming24RemoveCurrentZonesModelsEv -> CStreaming::RemoveCurrentZonesModels() _ZN8CVehicle11IsPassengerEi -> CVehicle::IsPassenger(int) _Z17NvBuildLookatMatfPA4_fPKfS2_S2_ -> NvBuildLookatMatf(float (*) [4], float const*, float const*, float const*) _Z21RwMatrixStreamGetSizePK11RwMatrixTag -> RwMatrixStreamGetSize(RwMatrixTag const*) _ZN11CTheScripts25ReadObjectNamesFromScriptEv -> CTheScripts::ReadObjectNamesFromScript() _ZN13cAudioManager15GetBMYRITalkSfxEP4CPedt -> cAudioManager::GetBMYRITalkSfx(CPed*, unsigned short) _ZN4CPed12SetObjectiveE10eObjective -> CPed::SetObjective(eObjective) _ZN11CPopulation14ms_nNumCivMaleE -> CPopulation::ms_nNumCivMale _ZN14CRunningScript25ProcessCommands1000To1099Ei -> CRunningScript::ProcessCommands1000To1099(int) _ZN15CParticleObject15pUnusedListHeadE -> CParticleObject::pUnusedListHead _Z13MemoryMgrFreePv -> MemoryMgrFree(void*) _ZN15CProjectileInfo20RemoveAllProjectilesEv -> CProjectileInfo::RemoveAllProjectiles() _ZN8CCarCtrl22SlowCarDownForOtherCarEP7CEntityP8CVehiclePff -> CCarCtrl::SlowCarDownForOtherCar(CEntity*, CVehicle*, float*, float) _Z30RpAnimBlendClumpGetAssociationP7RpClumpj -> RpAnimBlendClumpGetAssociation(RpClump*, unsigned int) _ZN14CDamageManager14GetWheelStatusEi -> CDamageManager::GetWheelStatus(int) _ZN10CModelInfo11IsBoatModelEi -> CModelInfo::IsBoatModel(int) _ZN5CBoat18IsComponentPresentEi -> CBoat::IsComponentPresent(int) _ZN4CPed3SayEt -> CPed::Say(unsigned short) _ZN13cAudioManager19PreloadMissionAudioEhPc -> cAudioManager::PreloadMissionAudio(unsigned char, char*) _ZN10CPlayerPed34MovementDisabledBecauseOfTargetingEv -> CPlayerPed::MovementDisabledBecauseOfTargeting() _ZN13cAudioManager15GetWMYBUTalkSfxEP4CPedt -> cAudioManager::GetWMYBUTalkSfx(CPed*, unsigned short) _ZN17CVehicleModelInfoC2Ev -> CVehicleModelInfo::CVehicleModelInfo() _ZN8CGeneral27GetRadianAngleBetweenPointsEffff -> CGeneral::GetRadianAngleBetweenPoints(float, float, float, float) _ZN13cAudioManagerD1Ev -> cAudioManager::~cAudioManager() _ZN11CAutomobile9DebugCodeEv -> CAutomobile::DebugCode() _ZN12XMLConfigure18AttributeIsRotateXERKPN3xml9AttributeE -> XMLConfigure::AttributeIsRotateX(xml::Attribute* const&) _ZN10CTimeCycle22m_fShadowDisplacementYE -> CTimeCycle::m_fShadowDisplacementY _ZN4CPed14PedAnimGetInCBEP21CAnimBlendAssociationPv -> CPed::PedAnimGetInCB(CAnimBlendAssociation*, void*) _ZN10CSceneEdit9m_CommandE -> CSceneEdit::m_Command _Z28WarGameService_GetPlayerNamev -> WarGameService_GetPlayerName() _ZN4CCam10LookBehindEv -> CCam::LookBehind() _ZN5CBoat15MAX_WAKE_LENGTHE -> CBoat::MAX_WAKE_LENGTH _ZN13cAudioManager16GetPedCommentSfxEP4CPedt -> cAudioManager::GetPedCommentSfx(CPed*, unsigned short) _ZNK10__cxxabiv120__si_class_type_info11__do_upcastEPKNS_17__class_type_infoEPKvRNS1_15__upcast_resultE -> __cxxabiv1::__si_class_type_info::__do_upcast(__cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info::__upcast_result&) const _Z21RpMTEffectCreateDummyv -> RpMTEffectCreateDummy() _Z16TestModelIndicesv -> TestModelIndices() _ZN6CPools25ms_pAudioScriptObjectPoolE -> CPools::ms_pAudioScriptObjectPool _ZN8cDMAudio11ResetTimersEj -> cDMAudio::ResetTimers(unsigned int) _ZN4CPad10EditStringEPci -> CPad::EditString(char*, int) _ZN6CClock6UpdateEv -> CClock::Update() _Z23RpAtomicGetPluginOffsetj -> RpAtomicGetPluginOffset(unsigned int) _Z16RpLightSetRadiusP7RpLightf -> RpLightSetRadius(RpLight*, float) _Z21OS_ConvertUTF16toUTF8PtPhi -> OS_ConvertUTF16toUTF8(unsigned short*, unsigned char*, int) _ZN6CStats20PeopleKilledByOthersE -> CStats::PeopleKilledByOthers _ZN11CFileLoader19LoadOcclusionVolumeEPKc -> CFileLoader::LoadOcclusionVolume(char const*) _ZN5CGame13lessNastyGameE -> CGame::lessNastyGame _ZN7CSprite40RenderBufferedOneXLUSprite_Rotate_AspectEfffffhhhsffh -> CSprite::RenderBufferedOneXLUSprite_Rotate_Aspect(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) _ZN17CVehicleModelInfoD0Ev -> CVehicleModelInfo::~CVehicleModelInfo() _ZN8CGarages22IsPointWithinAnyGarageER7CVector -> CGarages::IsPointWithinAnyGarage(CVector&) _Z15ChooseComponentii -> ChooseComponent(int, int) _ZN9CSprite2d4DrawEffffffffRK5CRGBAS2_S2_S2_ -> CSprite2d::Draw(float, float, float, float, float, float, float, float, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN18CVisibilityPlugins11m_alphaListE -> CVisibilityPlugins::m_alphaList _ZN9CMessages4InitEv -> CMessages::Init() _ZN7CCamera27DeleteCutSceneCamDataMemoryEv -> CCamera::DeleteCutSceneCamDataMemory() _ZN9CParticle10m_CosTableE -> CParticle::m_CosTable _ZN6CRadar12DrawItemBlipEi -> CRadar::DrawItemBlip(int) _Z25_rwOpenGLDescribeMipLeveliiiiPiS_S_ -> _rwOpenGLDescribeMipLevel(int, int, int, int, int*, int*, int*) _ZN18CVisibilityPlugins20RenderFadingEntitiesER9CLinkListINS_15AlphaObjectInfoEE -> CVisibilityPlugins::RenderFadingEntities(CLinkList&) _ZN9CPathFind28MarkRoadsBetweenLevelsInAreaEffffff -> CPathFind::MarkRoadsBetweenLevelsInArea(float, float, float, float, float, float) _Z15_rwResHeapAllocPvj -> _rwResHeapAlloc(void*, unsigned int) _ZN8CCarCtrl27ClearInterestingVehicleListEv -> CCarCtrl::ClearInterestingVehicleList() _ZN10CSetPieces4LoadEPhPj -> CSetPieces::Load(unsigned char*, unsigned int*) _Z14_rwMatrixClosePvii -> _rwMatrixClose(void*, int, int) _Z23RpAtomicValidatePluginsPK8RpAtomic -> RpAtomicValidatePlugins(RpAtomic const*) _ZN11CAutomobileC1Eih -> CAutomobile::CAutomobile(int, unsigned char) _Z30_rwOpenGLGetEngineWindowHeightv -> _rwOpenGLGetEngineWindowHeight() _Z21FindStringWithGameMapi -> FindStringWithGameMap(int) _ZN3xml6ParserD2Ev -> xml::Parser::~Parser() _ZN12XMLConfigure14HandColourBlueEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandColourBlue(std::vector > const*) _Z17NVDefaultLogDebugPKcS0_z -> NVDefaultLogDebug(char const*, char const*, ...) _ZN16CPedAtmAttractor16ms_fDeltaHeadingE -> CPedAtmAttractor::ms_fDeltaHeading _ZN4CPad19ExitVehicleJustDownEv -> CPad::ExitVehicleJustDown() _Z22RxClusterSetAttributesP9RxClusterj -> RxClusterSetAttributes(RxCluster*, unsigned int) _ZN5CFont11GetTextRectEP5CRectffPt -> CFont::GetTextRect(CRect*, float, float, unsigned short*) _Z24GetFixedVehicleImageNamev -> GetFixedVehicleImageName() _ZN12XMLConfigure10HandScaleZEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandScaleZ(std::vector > const*) _Z13_rwErrorClosePvii -> _rwErrorClose(void*, int, int) _ZN13cAudioManager15GetHMOCATalkSfxEP4CPedt -> cAudioManager::GetHMOCATalkSfx(CPed*, unsigned short) _ZN6CStats23DistanceTravelledByBoatE -> CStats::DistanceTravelledByBoat _Z17AND_OnStateLoaded25LIB_CloudLoadResultStatusPhi -> AND_OnStateLoaded(LIB_CloudLoadResultStatus, unsigned char*, int) _ZN4CPad11NewKeyStateE -> CPad::NewKeyState _ZN8CVehicle7bCheat3E -> CVehicle::bCheat3 _ZN9CSprite2d16nextBufferVertexE -> CSprite2d::nextBufferVertex _Z13psMouseSetPosP5RwV2d -> psMouseSetPos(RwV2d*) _ZN17CVehicleModelInfo30SetAtomicRendererCB_BigVehicleEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic*, void*) _Z11ArmourCheatv -> ArmourCheat() _Z28OS_ServiceIsNetworkAvailablev -> OS_ServiceIsNetworkAvailable() _ZN6CStats17Longest2WheelDistE -> CStats::Longest2WheelDist _ZN8CCarCtrl22TotalNumOfCarsOfRatingE -> CCarCtrl::TotalNumOfCarsOfRating _ZN4CPad6UpdateEs -> CPad::Update(short) _ZN18CVisibilityPlugins16ClumpConstructorEPvii -> CVisibilityPlugins::ClumpConstructor(void*, int, int) _ZN10CPhoneInfoD2Ev -> CPhoneInfo::~CPhoneInfo() _ZN13cAudioManager15GetWFYBUTalkSfxEP4CPedt -> cAudioManager::GetWFYBUTalkSfx(CPed*, unsigned short) _ZN13CPedModelInfo14AddXtraAtomicsEP7RpClump -> CPedModelInfo::AddXtraAtomics(RpClump*) _ZN18CRecordDataForGame20PackCurrentPadValuesEPhP16CControllerStateS2_ -> CRecordDataForGame::PackCurrentPadValues(unsigned char*, CControllerState*, CControllerState*) _ZN13cAudioManager15GetWFYBETalkSfxEP4CPedt -> cAudioManager::GetWFYBETalkSfx(CPed*, unsigned short) _ZN16CVehicleToEffectC1ERKS_ -> CVehicleToEffect::CVehicleToEffect(CVehicleToEffect const&) _ZN14CTempColModels17ms_colModelWeaponE -> CTempColModels::ms_colModelWeapon _Z26emu_CameraPositionSetDirtyh -> emu_CameraPositionSetDirty(unsigned char) _Z28RpWorldSectorValidatePluginsPK13RpWorldSector -> RpWorldSectorValidatePlugins(RpWorldSector const*) _ZN16CSimpleModelInfo14CreateInstanceEP11RwMatrixTag -> CSimpleModelInfo::CreateInstance(RwMatrixTag*) _ZN9CColStore14GetBoundingBoxEi -> CColStore::GetBoundingBox(int) _Z29RpMatFXMaterialGetEnvMapFramePK10RpMaterial -> RpMatFXMaterialGetEnvMapFrame(RpMaterial const*) _ZN8CCoronas28bChangeBrightnessImmediatelyE -> CCoronas::bChangeBrightnessImmediately _ZN3xml6Parser13ParseAttValueERSs -> xml::Parser::ParseAttValue(std::basic_string, std::allocator >&) _ZN11CPopulation12ms_nNumGang2E -> CPopulation::ms_nNumGang2 _Z13AsyncFileLockv -> AsyncFileLock() _ZN7CReplay19ms_nNumDummy_StoredE -> CReplay::ms_nNumDummy_Stored _ZN14CTrafficLights13LightForCars1Ev -> CTrafficLights::LightForCars1() _ZN6CWorld13pIgnoreEntityE -> CWorld::pIgnoreEntity _ZN10CCollision16ms_colModelCacheE -> CCollision::ms_colModelCache _ZN7CEntity16ProcessCollisionEv -> CEntity::ProcessCollision() _ZN6CClock27ms_Stored_nGameClockMinutesE -> CClock::ms_Stored_nGameClockMinutes _ZN13CPlaneBanners13RegisterPointE7CVectorj -> CPlaneBanners::RegisterPoint(CVector, unsigned int) _ZN6CStats20RegisterBestPositionEii -> CStats::RegisterBestPosition(int, int) _ZNK10__cxxabiv120__si_class_type_info20__do_find_public_srcEiPKvPKNS_17__class_type_infoES2_ -> __cxxabiv1::__si_class_type_info::__do_find_public_src(int, void const*, __cxxabiv1::__class_type_info const*, void const*) const _ZN10CTrainDoor7IsInUseEv -> CTrainDoor::IsInUse() _Z28RwEngineGetTextureMemorySizev -> RwEngineGetTextureMemorySize() _ZN5CFont12InitPerFrameEv -> CFont::InitPerFrame() _ZN9CColStore7LoadColEiPhi -> CColStore::LoadCol(int, unsigned char*, int) _Z24RpMatFXGetOpenGLPipeline21RpMatFXOpenGLPipeline -> RpMatFXGetOpenGLPipeline(RpMatFXOpenGLPipeline) _ZN14cSampleManager11PauseStreamEhh -> cSampleManager::PauseStream(unsigned char, unsigned char) _Z13_rwFrameClosePvii -> _rwFrameClose(void*, int, int) _Z19ActivateDirectionalv -> ActivateDirectional() _Z22AND_FileGetArchiveName13OSFileArchive -> AND_FileGetArchiveName(OSFileArchive) _ZN5CFont17GetCharacterWidthEt -> CFont::GetCharacterWidth(unsigned short) _Z16GetAlphaModulatev -> GetAlphaModulate() _ZN22TextureDatabaseRuntime4LoadEPKcb -> TextureDatabaseRuntime::Load(char const*, bool) _ZN8CCarCtrl31GenerateOneEmergencyServicesCarEj7CVector -> CCarCtrl::GenerateOneEmergencyServicesCar(unsigned int, CVector) _ZN8CCarCtrl16ChooseBoatRatingEP9CZoneInfo -> CCarCtrl::ChooseBoatRating(CZoneInfo*) _ZN5CBike22ProcessEntityCollisionEP7CEntityP9CColPoint -> CBike::ProcessEntityCollision(CEntity*, CColPoint*) _ZN11CFileLoader15LoadPedPathNodeEPKcii -> CFileLoader::LoadPedPathNode(char const*, int, int) _ZN14CRunningScript25ProcessCommands1400To1499Ei -> CRunningScript::ProcessCommands1400To1499(int) _ZN21CAnimBlendAssociationD1Ev -> CAnimBlendAssociation::~CAnimBlendAssociation() _ZN16CControllerState13CheckForInputEv -> CControllerState::CheckForInput() _ZN6CWorld9GetSectorEii -> CWorld::GetSector(int, int) _ZN7CDarkel17TimeOfFrenzyStartE -> CDarkel::TimeOfFrenzyStart _ZN8CCarCtrl27FindLinksToGoWithTheseNodesEP8CVehicle -> CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle*) _ZN10CTreadabledlEPv -> CTreadable::operator delete(void*) _ZN9CPathFind18RemoveNodeFromListEP9CPathNode -> CPathFind::RemoveNodeFromList(CPathNode*) _Z14WarGamepadInitP7_JNIEnv -> WarGamepadInit(_JNIEnv*) _ZN12CCutsceneMgr19ms_pCutsceneObjectsE -> CCutsceneMgr::ms_pCutsceneObjects _ZN12CCutsceneMgr21ms_cutsceneLoadStatusE -> CCutsceneMgr::ms_cutsceneLoadStatus _ZN7CEntity17ResolveReferencesEv -> CEntity::ResolveReferences() _ZN8CVehicle8OpenDoorEi6eDoorsf -> CVehicle::OpenDoor(int, eDoors, float) _ZN14CTrafficLights22ShouldCarStopForBridgeEP8CVehicle -> CTrafficLights::ShouldCarStopForBridge(CVehicle*) _ZN13CMovingThings21PossiblyAddThisEntityEP7CEntity -> CMovingThings::PossiblyAddThisEntity(CEntity*) _ZN8CPedPath29AddBuildingBlockadeSectorListER8CPtrListPA40_12CPedPathNodeP7CVector -> CPedPath::AddBuildingBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) _ZN4CHud17m_EnergyLostTimerE -> CHud::m_EnergyLostTimer _Z37_rwIm3DDestroyPlatformRenderPipelinesP21rwIm3DRenderPipelines -> _rwIm3DDestroyPlatformRenderPipelines(rwIm3DRenderPipelines*) _ZTV9CPhysical -> vtable for CPhysical _Z23OS_LanguageUserSelectedv -> OS_LanguageUserSelected() _ZN10CTimeCycle25m_nFluffyCloudsBottomBlueE -> CTimeCycle::m_nFluffyCloudsBottomBlue _Z11RQGetVendorv -> RQGetVendor() _ZN11CTheScripts21DrawDebugAngledSquareEffffffff -> CTheScripts::DrawDebugAngledSquare(float, float, float, float, float, float, float, float) _Z13_rwCameraOpenPvii -> _rwCameraOpen(void*, int, int) _Z14_rwCPUHaveSSE2v -> _rwCPUHaveSSE2() _Z12DefinedStatev -> DefinedState() _ZN16CFontRenderStateD2Ev -> CFontRenderState::~CFontRenderState() _Z22StartTalkingOnMobileCBP21CAnimBlendAssociationPv -> StartTalkingOnMobileCB(CAnimBlendAssociation*, void*) _ZN24CControllerConfigManager18GetButtonComboTextE18e_ControllerAction -> CControllerConfigManager::GetButtonComboText(e_ControllerAction) _Z16MatchModelStringPct -> MatchModelString(char*, unsigned short) _Z23RwResourcesSetArenaSizej -> RwResourcesSetArenaSize(unsigned int) _ZN12CFireManager16RemoveScriptFireEs -> CFireManager::RemoveScriptFire(short) _ZN11TouchscreenD1Ev -> Touchscreen::~Touchscreen() _Z21RwFrameOrthoNormalizeP7RwFrame -> RwFrameOrthoNormalize(RwFrame*) _ZN13CCarGenerator5SetupEffffisshhhtt -> CCarGenerator::Setup(float, float, float, float, int, short, short, unsigned char, unsigned char, unsigned char, unsigned short, unsigned short) _Z30RpWorldGetSectorRenderCallBackPK7RpWorld -> RpWorldGetSectorRenderCallBack(RpWorld const*) _Z20RwImageStreamGetSizePK7RwImage -> RwImageStreamGetSize(RwImage const*) _Z20_rwGetES2TextureTypev -> _rwGetES2TextureType() _ZN7CMatrixD2Ev -> CMatrix::~CMatrix() _ZN13cAudioManager15GetWMYCRTalkSfxEP4CPedt -> cAudioManager::GetWMYCRTalkSfx(CPed*, unsigned short) _ZN10CStreaming13ms_imageSizesE -> CStreaming::ms_imageSizes _Z17ConstrainRotationRf -> ConstrainRotation(float&) _ZN10CPhoneInfo4SaveEPhPj -> CPhoneInfo::Save(unsigned char*, unsigned int*) _ZN10CTimeCycle24m_nCurrentSunCoronaGreenE -> CTimeCycle::m_nCurrentSunCoronaGreen _ZN13cAudioManager19ProcessActiveQueuesEv -> cAudioManager::ProcessActiveQueues() _ZN9CTxdStore13FinishLoadTxdEiP8RwStream -> CTxdStore::FinishLoadTxd(int, RwStream*) _ZN6CRopes12RegisterRopeEj7CVectorb -> CRopes::RegisterRope(unsigned int, CVector, bool) _ZN7CCamera24Using1stPersonWeaponModeEv -> CCamera::Using1stPersonWeaponMode() _ZN11CSmokeTrail4InitEi -> CSmokeTrail::Init(int) _ZN11CPopulation17ms_nTotalGangPedsE -> CPopulation::ms_nTotalGangPeds _ZN6CStats19NumOfAssassinationsEi -> CStats::NumOfAssassinations(int) _ZN12CMenuManager19DrawControllerBoundEiiia -> CMenuManager::DrawControllerBound(int, int, int, signed char) _Z27RpMTEffectDictStreamGetSizePK14RpMTEffectDict -> RpMTEffectDictStreamGetSize(RpMTEffectDict const*) _ZN10CCullZones6UpdateEv -> CCullZones::Update() _ZN7CCopPed10SetPursuitEb -> CCopPed::SetPursuit(bool) _ZN4CPed15PedSetInTrainCBEP21CAnimBlendAssociationPv -> CPed::PedSetInTrainCB(CAnimBlendAssociation*, void*) _Z29RtAnimInterpolatorAddTogetherP18RtAnimInterpolatorS0_S0_ -> RtAnimInterpolatorAddTogether(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) _ZN13cAudioManager19FindVehicleOfPlayerEv -> cAudioManager::FindVehicleOfPlayer() _Z21RwImageRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwImageRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z17NvBuildOrtho2MatfPA4_fffff -> NvBuildOrtho2Matf(float (*) [4], float, float, float, float) _Z18_rpReadWorldRightsP8RwStreamiPvii -> _rpReadWorldRights(RwStream*, int, void*, int, int) _ZN13CBulletTraces4InitEv -> CBulletTraces::Init() _ZN6CRopes4InitEv -> CRopes::Init() _ZN14CTempColModels15ms_colModelPed2E -> CTempColModels::ms_colModelPed2 _Z14RpClumpDestroyP7RpClump -> RpClumpDestroy(RpClump*) _ZN10COcclusion10NearbyListE -> COcclusion::NearbyList _Z12GenerateHelib -> GenerateHeli(bool) _ZN19CUpsideDownCarCheck4InitEv -> CUpsideDownCarCheck::Init() _Z18RxClusterSetStrideP9RxClusteri -> RxClusterSetStride(RxCluster*, int) _ZN9CPhysical28AddCollisionRecord_TreadableEP7CEntity -> CPhysical::AddCollisionRecord_Treadable(CEntity*) _ZN13cAudioManager18ProcessVehicleHornER14cVehicleParams -> cAudioManager::ProcessVehicleHorn(cVehicleParams&) _ZN19CUpsideDownCarCheck29HasCarBeenUpsideDownForAWhileEi -> CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int) _ZN4CPed7SetDeadEv -> CPed::SetDead() _ZN18CVisibilityPlugins19InitAlphaEntityListEv -> CVisibilityPlugins::InitAlphaEntityList() _ZN12CCivilianPed21EnterVacantNearbyCarsEv -> CCivilianPed::EnterVacantNearbyCars() _Z10PadHandler7RsEventPv -> PadHandler(RsEvent, void*) _ZN9CColModelnwEj -> CColModel::operator new(unsigned int) _ZN8CCarCtrl20ChoosePoliceCarModelEv -> CCarCtrl::ChoosePoliceCarModel() _ZN9CPathFind13CalcNodeCoorsEfffiP7CVector -> CPathFind::CalcNodeCoors(float, float, float, int, CVector*) _ZN11CPopulation12ms_nNumGang7E -> CPopulation::ms_nNumGang7 _ZN14CRunningScript17ProcessOneCommandEv -> CRunningScript::ProcessOneCommand() _ZN11TouchAnalog6RenderEf -> TouchAnalog::Render(float) _ZN7CCamera20m_bUseMouse3rdPersonE -> CCamera::m_bUseMouse3rdPerson _Z22OS_FileCreateDirectory14OSFileDataAreaPKc -> OS_FileCreateDirectory(OSFileDataArea, char const*) _Z23OS_BillingPurchasePricePKc -> OS_BillingPurchasePrice(char const*) _ZN13CWaterCannons9UpdateOneEjP7CVectorS1_ -> CWaterCannons::UpdateOne(unsigned int, CVector*, CVector*) _ZN6CCrane19CalcHookCoordinatesEPfS0_S0_ -> CCrane::CalcHookCoordinates(float*, float*, float*) _ZN15CCutsceneObjectD2Ev -> CCutsceneObject::~CCutsceneObject() _Z24SetPedAtomicVisibilityCBP8RwObjectPv -> SetPedAtomicVisibilityCB(RwObject*, void*) _ZN6CGlass4InitEv -> CGlass::Init() _Z36WarGameService_notifySnapshotLoadingP7_JNIEnvP8_jobject -> WarGameService_notifySnapshotLoading(_JNIEnv*, _jobject*) _ZN5CGame24InitialiseWhenRestartingEv -> CGame::InitialiseWhenRestarting() _ZN6CGlass20BreakGlassPhysicallyE7CVectorf -> CGlass::BreakGlassPhysically(CVector, float) _ZN12CCutsceneMgr60RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEverEv -> CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver() _ZN9CMessages12HelpMessagesE -> CMessages::HelpMessages _Z26emu_ArraysGetShareResourcev -> emu_ArraysGetShareResource() _ZN7CEntity14GetBoundCentreEv -> CEntity::GetBoundCentre() _Z21RwCameraSetViewOffsetP8RwCameraPK5RwV2d -> RwCameraSetViewOffset(RwCamera*, RwV2d const*) _ZN14CMoneyMessages14aMoneyMessagesE -> CMoneyMessages::aMoneyMessages _ZN4CPed13SetModelIndexEj -> CPed::SetModelIndex(unsigned int) _Z27_rpMatFXPipelineAtomicSetupP8RpAtomic -> _rpMatFXPipelineAtomicSetup(RpAtomic*) _Z18LimitFrustumVectorR7CVectorRKS_f -> LimitFrustumVector(CVector&, CVector const&, float) _ZN9CSprite2dD2Ev -> CSprite2d::~CSprite2d() _ZN7ZIPFile4OpenEi16OSFileAccessTypePj -> ZIPFile::Open(int, OSFileAccessType, unsigned int*) _Z50RpBuildMeshGenerateExhaustiveIgnoreWindingTriStripP11RpBuildMeshPv -> RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh*, void*) _ZN13CPedPlacement21IsPositionClearOfCarsEP7CVector -> CPedPlacement::IsPositionClearOfCars(CVector*) _Z22RwTextureGetMipmappingv -> RwTextureGetMipmapping() _ZN10ArrayStateD2Ev -> ArrayState::~ArrayState() _ZN18CVisibilityPlugins18RenderFadingAtomicEP8RpAtomicf -> CVisibilityPlugins::RenderFadingAtomic(RpAtomic*, float) _ZN13cMusicManager11ResetTimersEj -> cMusicManager::ResetTimers(unsigned int) _ZN15CProjectileInfo8ShutdownEv -> CProjectileInfo::Shutdown() _ZN10CStreaming16UpdateMemoryUsedEv -> CStreaming::UpdateMemoryUsed() _Z19_rpMaterialListCopyP14RpMaterialListPKS_ -> _rpMaterialListCopy(RpMaterialList*, RpMaterialList const*) _ZN11CWaterLevel29IsLocationOutOfWorldBounds_WSERK7CVectori -> CWaterLevel::IsLocationOutOfWorldBounds_WS(CVector const&, int) _ZN17CVehicleModelInfo26SetDefaultEnvironmentMapCBEP10RpMaterialPv -> CVehicleModelInfo::SetDefaultEnvironmentMapCB(RpMaterial*, void*) _ZTV16CWeaponModelInfo -> vtable for CWeaponModelInfo _Z22WarBilling_InitBillingv -> WarBilling_InitBilling() _ZN10CCollision10DistToLineEPK7CVectorS2_S2_ -> CCollision::DistToLine(CVector const*, CVector const*, CVector const*) _ZN13cAudioManager15GetBMYSTTalkSfxEP4CPedt -> cAudioManager::GetBMYSTTalkSfx(CPed*, unsigned short) _Z23RpMultiTextureSetCoordsP14RpMultiTexturejj -> RpMultiTextureSetCoords(RpMultiTexture*, unsigned int, unsigned int) _ZN14CStreamingInfo9GetCdSizeEv -> CStreamingInfo::GetCdSize() _ZN8CPickups20PlayerOnWeaponPickupE -> CPickups::PlayerOnWeaponPickup _ZN10TouchSense25playBuiltinEffectInternalEii -> TouchSense::playBuiltinEffectInternal(int, int) _ZN9CPhysical18ApplyAirResistanceEv -> CPhysical::ApplyAirResistance() _ZN18CVisibilityPlugins41RenderVehicleReallyLowDetailCB_BigVehicleEP8RpAtomic -> CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle(RpAtomic*) _ZN10CSceneEdit6UpdateEv -> CSceneEdit::Update() _ZN8CVehicle13IsDoorMissingE6eDoors -> CVehicle::IsDoorMissing(eDoors) _ZN12CMenuManager23SetFrontEndRenderStatesEv -> CMenuManager::SetFrontEndRenderStates() _ZN5CBike13KnockOffRiderE11eWeaponTypehP4CPedb -> CBike::KnockOffRider(eWeaponType, unsigned char, CPed*, bool) _ZN11CFileLoader7ms_lineE -> CFileLoader::ms_line _ZN7CObject12ObjectDamageEf -> CObject::ObjectDamage(float) _ZN7CWeapon9FireMeleeEP7CEntityRK8CColLine -> CWeapon::FireMelee(CEntity*, CColLine const&) _Z12_rwColorOpenPvii -> _rwColorOpen(void*, int, int) _ZN5CFont17SetRightJustifyOnEv -> CFont::SetRightJustifyOn() _ZN8CShadows21StoreShadowForVehicleEP8CVehicle12VEH_SHD_TYPE -> CShadows::StoreShadowForVehicle(CVehicle*, VEH_SHD_TYPE) _ZN6CPlane4LoadEv -> CPlane::Load() _ZN9CTimeStep19ms_fFramesPerUpdateE -> CTimeStep::ms_fFramesPerUpdate _Z28emu_DistanceFogGetParametersv -> emu_DistanceFogGetParameters() _Z17GLDepthFuncFromRQ11RQDepthFunc -> GLDepthFuncFromRQ(RQDepthFunc) _ZN11CPlayerSkin8ShutdownEv -> CPlayerSkin::Shutdown() _Z31_rpGeometryNativeCompressNormalf -> _rpGeometryNativeCompressNormal(float) _Z23RpAnimBlendPluginAttachv -> RpAnimBlendPluginAttach() _ZN7CReplay13EmptyAllPoolsEv -> CReplay::EmptyAllPools() _ZN11CWaterLevel23MaskCalculatedThisFrameE -> CWaterLevel::MaskCalculatedThisFrame _ZN8CGarages23HasThisCarBeenCollectedEsi -> CGarages::HasThisCarBeenCollected(short, int) _Z26_rpMaterialListStreamWritePK14RpMaterialListP8RwStream -> _rpMaterialListStreamWrite(RpMaterialList const*, RwStream*) _Z19NvMultTranslateMatfPA4_fPA4_Kffff -> NvMultTranslateMatf(float (*) [4], float const (*) [4], float, float, float) _ZN12CMenuManager18m_PrefsMusicVolumeE -> CMenuManager::m_PrefsMusicVolume _ZN13cAudioManager15GetWFYSTTalkSfxEP4CPedt -> cAudioManager::GetWFYSTTalkSfx(CPed*, unsigned short) _Z30IsDummyPointerValid_NotInWorldP6CDummy -> IsDummyPointerValid_NotInWorld(CDummy*) _ZN7CWeapon4FireEP7CEntityP7CVector -> CWeapon::Fire(CEntity*, CVector*) _ZN9CPhysical14ApplyCollisionER9CColPointRf -> CPhysical::ApplyCollision(CColPoint&, float&) _ZN7CPickup19GiveUsAPickUpObjectEPP7CObjectS2_ii -> CPickup::GiveUsAPickUpObject(CObject**, CObject**, int, int) _ZN9CParticle11AddParticleE13tParticleTypeRK7CVectorS3_P7CEntityfRK6RwRGBAiiii -> CParticle::AddParticle(tParticleType, CVector const&, CVector const&, CEntity*, float, RwRGBA const&, int, int, int, int) _ZN8CFileMgr8ReadLineEjPci -> CFileMgr::ReadLine(unsigned int, char*, int) _ZN12CFireManagerD1Ev -> CFireManager::~CFireManager() _ZN13cAudioManager22SetEffectsMasterVolumeEh -> cAudioManager::SetEffectsMasterVolume(unsigned char) _ZN6CStats17NumOfIceCreamSoldEi -> CStats::NumOfIceCreamSold(int) _Z22_rwOpenGLRasterDestroyPvS_i -> _rwOpenGLRasterDestroy(void*, void*, int) _ZN14CRunningScript23ProcessCommands100To199Ei -> CRunningScript::ProcessCommands100To199(int) _Z26RwIm3DGetTransformPipelinev -> RwIm3DGetTransformPipeline() _ZN7CCopPed15ProcessHeliSwatEv -> CCopPed::ProcessHeliSwat() _Z24RpGeometrySortByMaterialPK10RpGeometryPFvS1_PS_PttE -> RpGeometrySortByMaterial(RpGeometry const*, void (*)(RpGeometry const*, RpGeometry*, unsigned short*, unsigned short)) _ZN12CMenuManager12PrintCreditsEv -> CMenuManager::PrintCredits() _ZN12CMenuManager21CheckCodesForControlsEi -> CMenuManager::CheckCodesForControls(int) _ZN17CVehicleModelInfo21ms_vehicleColourTableE -> CVehicleModelInfo::ms_vehicleColourTable _ZN12RenderBuffer18VerticesToBeStoredE -> RenderBuffer::VerticesToBeStored _Z8readFilePwPKci -> readFile(wchar_t*, char const*, int) _ZN22TextureDatabaseRuntime16QueueForDeletionEj -> TextureDatabaseRuntime::QueueForDeletion(unsigned int) _ZN6CTimer23GetCyclesPerMillisecondEv -> CTimer::GetCyclesPerMillisecond() _Z19ATCConvertFromDXT1AiiPv -> ATCConvertFromDXT1A(int, int, void*) _ZN10CTreadableC1Ev -> CTreadable::CTreadable() _ZN5CFont16SetSlantRefPointEff -> CFont::SetSlantRefPoint(float, float) _Z16RpClumpAddAtomicP7RpClumpP8RpAtomic -> RpClumpAddAtomic(RpClump*, RpAtomic*) _ZNSt10bad_typeidD2Ev -> std::bad_typeid::~bad_typeid() _ZN14CRunningScript19ProcessMissionRetryEi -> CRunningScript::ProcessMissionRetry(int) _ZN14CDamageManager11ApplyDamageE10tComponentff -> CDamageManager::ApplyDamage(tComponent, float, float) _ZN9EmuShaderC1EPKcS1_ -> EmuShader::EmuShader(char const*, char const*) _ZN20CPedAttractorManager16BroadcastArrivalEP4CPedP13CPedAttractor -> CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*) _ZN15CParticleObject12LoadParticleEPhj -> CParticleObject::LoadParticle(unsigned char*, unsigned int) _Z33_rpGeometryNativeCompressTexCoordf -> _rpGeometryNativeCompressTexCoord(float) _Z20RwOsGetFileInterfacev -> RwOsGetFileInterface() _ZN8CCarCtrl14DragCarToPointEP8CVehicleP7CVector -> CCarCtrl::DragCarToPoint(CVehicle*, CVector*) _Z25RQ_Command_rqTextureAnisoRPc -> RQ_Command_rqTextureAniso(char*&) _Z32LIB_GameServiceUnlockAchievementPKc -> LIB_GameServiceUnlockAchievement(char const*) _Z13RwRasterCleari -> RwRasterClear(int) _ZN17CVehicleModelInfo19HideDamagedAtomicCBEP8RpAtomicPv -> CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic*, void*) _ZN24CPedIceCreamVanAttractorD0Ev -> CPedIceCreamVanAttractor::~CPedIceCreamVanAttractor() _Z12_rpMeshWritePK12RpMeshHeaderPKvP8RwStreamPK14RpMaterialList -> _rpMeshWrite(RpMeshHeader const*, void const*, RwStream*, RpMaterialList const*) _ZN5CFont11SetCentreOnEv -> CFont::SetCentreOn() _ZN21CAnimBlendAssociation7GetNodeEi -> CAnimBlendAssociation::GetNode(int) _Z18NvBuildRotXDegMatfPA4_ff -> NvBuildRotXDegMatf(float (*) [4], float) _ZN12CPointLights21aCachedMapReadResultsE -> CPointLights::aCachedMapReadResults _ZN6CClock19bClockHasBeenStoredE -> CClock::bClockHasBeenStored _Z18RwImageStreamWritePK7RwImageP8RwStream -> RwImageStreamWrite(RwImage const*, RwStream*) _ZN12CAnimManager17GetAnimationBlockEPKc -> CAnimManager::GetAnimationBlock(char const*) _ZNK14TextureListing11GetMipCountEv -> TextureListing::GetMipCount() const _ZN4CPed12SetObjectiveE10eObjectivePv -> CPed::SetObjective(eObjective, void*) _Z23_rpBuildMeshAddTriangleP11RpBuildMeshP10RpMaterialiii -> _rpBuildMeshAddTriangle(RpBuildMesh*, RpMaterial*, int, int, int) _ZN8CFileMgr12LoadTextFileEPKcPhi -> CFileMgr::LoadTextFile(char const*, unsigned char*, int) _ZN9ES2Shader9SetActiveEv -> ES2Shader::SetActive() _Z12OS_MovieStopv -> OS_MovieStop() _ZN14cSampleManager26StartPreloadedStreamedFileEhi -> cSampleManager::StartPreloadedStreamedFile(unsigned char, int) _Z16emu_ArraysVertexPvjjj -> emu_ArraysVertex(void*, unsigned int, unsigned int, unsigned int) _ZN12CScriptPaths8ShutdownEv -> CScriptPaths::Shutdown() _Z24RwRasterReadMaskedRasterPKcS0_ -> RwRasterReadMaskedRaster(char const*, char const*) _ZN17CVehicleModelInfo19ms_pEnvironmentMapsE -> CVehicleModelInfo::ms_pEnvironmentMaps _Z24GetCurrentAtomicObjectCBP8RwObjectPv -> GetCurrentAtomicObjectCB(RwObject*, void*) _ZN18CVisibilityPlugins39RenderVehicleHiDetailAlphaCB_BigVehicleEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle(RpAtomic*) _ZN10CStreaming12MakeSpaceForEi -> CStreaming::MakeSpaceFor(int) _ZN6CStats14SeagullsKilledE -> CStats::SeagullsKilled _Z18OS_KeyboardRequesti -> OS_KeyboardRequest(int) _Z9CanSprintv -> CanSprint() _Z15IsScriptRunningPKc -> IsScriptRunning(char const*) _ZN17CVehicleModelInfo16CollapseFramesCBEP7RwFramePv -> CVehicleModelInfo::CollapseFramesCB(RwFrame*, void*) _Z18OS_ServiceCancelAdv -> OS_ServiceCancelAd() _Z24emu_GetEnvMapCoefficientv -> emu_GetEnvMapCoefficient() _Z18NvBuildRotZRadMatfPA4_ff -> NvBuildRotZRadMatf(float (*) [4], float) _Z18RwRGBASetFromPixelP6RwRGBAji -> RwRGBASetFromPixel(RwRGBA*, unsigned int, int) _Z24RwCameraSetNearClipPlaneP8RwCameraf -> RwCameraSetNearClipPlane(RwCamera*, float) _ZN14CRunningScript21ThisIsAValidRandomCopEjiiiii -> CRunningScript::ThisIsAValidRandomCop(unsigned int, int, int, int, int, int) _ZN10CExplosion12AddExplosionEP7CEntityS1_14eExplosionTypeRK7CVectorjhf -> CExplosion::AddExplosion(CEntity*, CEntity*, eExplosionType, CVector const&, unsigned int, unsigned char, float) _ZN7CEntity13UpdateRwFrameEv -> CEntity::UpdateRwFrame() _ZN12CMenuManager33GetStartOptionsCntrlConfigScreensEv -> CMenuManager::GetStartOptionsCntrlConfigScreens() _ZN10CStreaming21RemoveUnusedBuildingsEi -> CStreaming::RemoveUnusedBuildings(int) _Z38RtAnimInterpolatorBlendSubInterpolatorP18RtAnimInterpolatorS0_S0_f -> RtAnimInterpolatorBlendSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*, float) _ZN21CAnimBlendAssociation14UpdateTimeStepEff -> CAnimBlendAssociation::UpdateTimeStep(float, float) _ZN13CBrightLights11RegisterOneE7CVectorS0_S0_S0_hhhh -> CBrightLights::RegisterOne(CVector, CVector, CVector, CVector, unsigned char, unsigned char, unsigned char, unsigned char) _Z20RpLightStreamGetSizePK7RpLight -> RpLightStreamGetSize(RpLight const*) _Z18InitialiseLanguagev -> InitialiseLanguage() _ZN11CWeaponInfo15ms_aWeaponNamesE -> CWeaponInfo::ms_aWeaponNames _Z20RpTriStripMeshTunnelP14RpTriStripMeshPv -> RpTriStripMeshTunnel(RpTriStripMesh*, void*) _ZN5CBikeD0Ev -> CBike::~CBike() _ZN6CStats14BloodRingKillsE -> CStats::BloodRingKills _ZN11CPopulation28ChooseNextCivilianOccupationEi -> CPopulation::ChooseNextCivilianOccupation(int) _Z26_rwOpenGLCameraBeginUpdatePvS_i -> _rwOpenGLCameraBeginUpdate(void*, void*, int) _ZN12CMenuManager13DrawCharacterEiiif -> CMenuManager::DrawCharacter(int, int, int, float) _Z22FindStringWithGameTypei -> FindStringWithGameType(int) _Z17RpGeometryDestroyP10RpGeometry -> RpGeometryDestroy(RpGeometry*) _Z23WarBilling_notifyChangeP7_JNIEnvP8_jobjectP8_jstringi -> WarBilling_notifyChange(_JNIEnv*, _jobject*, _jstring*, int) _ZN10CCullZones15aAttributeZonesE -> CCullZones::aAttributeZones _ZN11CShinyTexts4InitEv -> CShinyTexts::Init() _ZN24CControllerConfigManager58AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnlyEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int, eControllerType, CControllerState&) _ZN6CStoreI13HandModelInfoLi1EED2Ev -> CStore::~CStore() _ZN17CTheCarGenerators14ProcessCounterE -> CTheCarGenerators::ProcessCounter _Z25RwTexDictionarySetCurrentP15RwTexDictionary -> RwTexDictionarySetCurrent(RwTexDictionary*) _ZN10TouchSense10playEffectEiiii -> TouchSense::playEffect(int, int, int, int) _ZN9CPhysical18RemoveRefsToEntityEP7CEntity -> CPhysical::RemoveRefsToEntity(CEntity*) _ZN12CScriptPaths11IsOneActiveEv -> CScriptPaths::IsOneActive() _ZNK13CPedAttractor21GetNoOfRegisteredPedsEv -> CPedAttractor::GetNoOfRegisteredPeds() const _ZN8CColLineC1ERK7CVectorS2_ -> CColLine::CColLine(CVector const&, CVector const&) _ZN11CFileLoader19FinishLoadClumpFileEP8RwStreamj -> CFileLoader::FinishLoadClumpFile(RwStream*, unsigned int) _ZN10CTimeCycle17m_nShadowStrengthE -> CTimeCycle::m_nShadowStrength _Z30_rwD3D8FindCorrectRasterFormat12RwRasterTypei -> _rwD3D8FindCorrectRasterFormat(RwRasterType, int) _Z19emu_CustomShaderSetPv -> emu_CustomShaderSet(void*) _ZN7CReplay9FireArrayE -> CReplay::FireArray _ZN4CPed24MakeTyresMuddySectorListER8CPtrList -> CPed::MakeTyresMuddySectorList(CPtrList&) _Z10MainThreadPv -> MainThread(void*) _ZN4CPed25ClearAttackByRemovingAnimEv -> CPed::ClearAttackByRemovingAnim() _Z21NVEventGetOrientationv -> NVEventGetOrientation() _ZN18CVisibilityPlugins17GetClumpModelInfoEP7RpClump -> CVisibilityPlugins::GetClumpModelInfo(RpClump*) _ZN8CStingerC1Ev -> CStinger::CStinger() _ZN14CAnimBlendNode10CalcDeltasEv -> CAnimBlendNode::CalcDeltas() _ZN12CCutsceneMgr6UpdateEv -> CCutsceneMgr::Update() _ZN12XMLConfigure16XML_ATTRIBUTE_IDE -> XMLConfigure::XML_ATTRIBUTE_ID _ZNK20CPedAttractorManager25IsPedRegisteredWithEffectEP4CPed -> CPedAttractorManager::IsPedRegisteredWithEffect(CPed*) const _ZN10CGameLogic13ShortCutTimerE -> CGameLogic::ShortCutTimer _Z30AND_GamepadUpdateAccelerometerfff -> AND_GamepadUpdateAccelerometer(float, float, float) _Z34ModifyStringLabelForControlSettingPc -> ModifyStringLabelForControlSetting(char*) _Z12OS_FileWritePvPKvi -> OS_FileWrite(void*, void const*, int) _ZN10CSceneEdit17m_nVehiclemodelIdE -> CSceneEdit::m_nVehiclemodelId _ZN12CMenuManager13ApplySettingsEv -> CMenuManager::ApplySettings() _ZN11CPopulation19ms_bGivePedsWeaponsE -> CPopulation::ms_bGivePedsWeapons _Z20GetAmbientLightDirtyv -> GetAmbientLightDirty() _ZN12CMenuManager8StretchXEf -> CMenuManager::StretchX(float) _ZN9CTxdStore10InitialiseEv -> CTxdStore::Initialise() _ZN6CTrainD2Ev -> CTrain::~CTrain() _ZN8CWeather20StreamAfterRainTimerE -> CWeather::StreamAfterRainTimer _ZN11CAutomobile12HideAllCompsEv -> CAutomobile::HideAllComps() _ZN10CTimeCycle11InterpolateEPaS0_ -> CTimeCycle::Interpolate(signed char*, signed char*) _ZN4CPed15SetRadioStationEv -> CPed::SetRadioStation() _Z13RpClumpCreatev -> RpClumpCreate() _ZN13cAudioManager26GetMissionAudioLoadedLabelEh -> cAudioManager::GetMissionAudioLoadedLabel(unsigned char) _ZN15CProjectileInfo6UpdateEv -> CProjectileInfo::Update() _ZN5CBoat20ApplyWaterResistanceEv -> CBoat::ApplyWaterResistance() _ZN9CPhysical36PlacePhysicalRelativeToOtherPhysicalEPS_S0_7CVector -> CPhysical::PlacePhysicalRelativeToOtherPhysical(CPhysical*, CPhysical*, CVector) _ZN9CTheZones21TotalNumberOfMapZonesE -> CTheZones::TotalNumberOfMapZones _ZN9CTimeStep13ms_fTimeScaleE -> CTimeStep::ms_fTimeScale _ZN18CVisibilityPlugins10InitialiseEv -> CVisibilityPlugins::Initialise() _ZTVN9__gnu_cxx20recursive_init_errorE -> vtable for __gnu_cxx::recursive_init_error _ZN6CStats17WantedStarsEvadedE -> CStats::WantedStarsEvaded _ZN12CCivilianPedD2Ev -> CCivilianPed::~CCivilianPed() _ZN7CDarkel25QueryModelsKilledByPlayerEi -> CDarkel::QueryModelsKilledByPlayer(int) _ZN18CVisibilityPlugins20FrameCopyConstructorEPvPKvii -> CVisibilityPlugins::FrameCopyConstructor(void*, void const*, int, int) _ZN7CRemote33TakeRemoteControlledCarFromPlayerEb -> CRemote::TakeRemoteControlledCarFromPlayer(bool) _ZN11CWaterLevel19aWaterFineBlockListE -> CWaterLevel::aWaterFineBlockList _Z37LIB_GameServiceSubmitLeaderboardQueryPKciiibb -> LIB_GameServiceSubmitLeaderboardQuery(char const*, int, int, int, bool, bool) _ZN5CBoat18DoDriveByShootingsEv -> CBoat::DoDriveByShootings() _ZN3xml10ElementTagC2ERKSs -> xml::ElementTag::ElementTag(std::basic_string, std::allocator > const&) _ZN8CPedType11FindPedFlagEPc -> CPedType::FindPedFlag(char*) _ZN10__cxxabiv115__forced_unwindD1Ev -> __cxxabiv1::__forced_unwind::~__forced_unwind() _ZN6CRadar16RadioVRockSpriteE -> CRadar::RadioVRockSprite _ZN7CReplay15StoreStuffInMemEv -> CReplay::StoreStuffInMem() _Z41RpAnimBlendClumpGetMainPartialAssociationP7RpClump -> RpAnimBlendClumpGetMainPartialAssociation(RpClump*) _ZNK5CDateeqERKS_ -> CDate::operator==(CDate const&) const _ZN8CCarCtrl17RemoveDistantCarsEv -> CCarCtrl::RemoveDistantCars() _ZN14CTempColModels18ms_colModelBumper1E -> CTempColModels::ms_colModelBumper1 _ZN6CGlass25WindowRespondsToExplosionEP7CEntity7CVector -> CGlass::WindowRespondsToExplosion(CEntity*, CVector) _Z13_rpSectorOpenPvii -> _rpSectorOpen(void*, int, int) _ZN14CRunningScript17UpdateCompareFlagEh -> CRunningScript::UpdateCompareFlag(unsigned char) _ZN9CBuildingnwEj -> CBuilding::operator new(unsigned int) _ZN8CPickups8PassTimeEj -> CPickups::PassTime(unsigned int) _ZN6CTimer13ms_fTimeScaleE -> CTimer::ms_fTimeScale _ZN4CPed12AnswerMobileEv -> CPed::AnswerMobile() _Z14LastPedModelIdi -> LastPedModelId(int) _ZN4CPed21PedSetPreviousStateCBEP21CAnimBlendAssociationPv -> CPed::PedSetPreviousStateCB(CAnimBlendAssociation*, void*) _Z15RwImageSetGammaf -> RwImageSetGamma(float) _ZN14cSampleManager17SetMP3BoostVolumeEh -> cSampleManager::SetMP3BoostVolume(unsigned char) _Z17AND_KeyboardEventbiib -> AND_KeyboardEvent(bool, int, int, bool) _ZN8CIniFile11LoadIniFileEv -> CIniFile::LoadIniFile() _ZN4CCam16WorkOutCamHeightERK7CVectorff -> CCam::WorkOutCamHeight(CVector const&, float, float) _ZN7_JNIEnv16CallObjectMethodEP8_jobjectP10_jmethodIDz -> _JNIEnv::CallObjectMethod(_jobject*, _jmethodID*, ...) _ZN10__cxxabiv117__class_type_infoD1Ev -> __cxxabiv1::__class_type_info::~__class_type_info() _ZN13cAudioManager18ProcessProjectilesEv -> cAudioManager::ProcessProjectiles() _Z14PhonePutDownCBP21CAnimBlendAssociationPv -> PhonePutDownCB(CAnimBlendAssociation*, void*) _ZN12XMLConfigure4InitEv -> XMLConfigure::Init() _Z12RwFrameDirtyPK7RwFrame -> RwFrameDirty(RwFrame const*) _ZN18CMotionBlurStreaks6RenderEv -> CMotionBlurStreaks::Render() _Z14OS_HTTPGetDataPKcPPc -> OS_HTTPGetData(char const*, char**) _Z40RpMatFXMaterialGetEnvMapFrameBufferAlphaPK10RpMaterial -> RpMatFXMaterialGetEnvMapFrameBufferAlpha(RpMaterial const*) _Z12RtTileRenderP8RwCameraiiiiPFS0_S0_iiPvEPFP7RwImageS5_iiS1_ES1_ -> RtTileRender(RwCamera*, int, int, int, int, RwCamera* (*)(RwCamera*, int, int, void*), RwImage* (*)(RwImage*, int, int, void*), void*) _Z30emu_TexturingSet4444Conversionh -> emu_TexturingSet4444Conversion(unsigned char) _Z18NvBuildRotYDegMatfPA4_ff -> NvBuildRotYDegMatf(float (*) [4], float) _ZN8CGarages21SetGarageDoorToRotateEs -> CGarages::SetGarageDoorToRotate(short) _Z13RpClumpRenderP7RpClump -> RpClumpRender(RpClump*) _Z20AND_UpdateMuliplayerv -> AND_UpdateMuliplayer() _ZN20CPedShelterAttractorD0Ev -> CPedShelterAttractor::~CPedShelterAttractor() _ZN11CFileLoader17LoadCollisionFileEPhjh -> CFileLoader::LoadCollisionFile(unsigned char*, unsigned int, unsigned char) _ZN3xml6Parser16ParseContentETagERNS_10ElementTagE -> xml::Parser::ParseContentETag(xml::ElementTag&) _ZN6CStats13FashionBudgetE -> CStats::FashionBudget _ZN8CWeather7RainbowE -> CWeather::Rainbow _ZN11CAutomobile11TankControlEv -> CAutomobile::TankControl() _Z32RpHAnimHierarchyAttachFrameIndexP16RpHAnimHierarchyi -> RpHAnimHierarchyAttachFrameIndex(RpHAnimHierarchy*, int) _ZN9CRenderer17m_loadingPriorityE -> CRenderer::m_loadingPriority _ZN9CPathFind16SavePathFindDataEv -> CPathFind::SavePathFindData() _Z33WarGameService_notifySignInFailedP7_JNIEnvP8_jobject -> WarGameService_notifySignInFailed(_JNIEnv*, _jobject*) _Z17IsPedPointerValidP4CPed -> IsPedPointerValid(CPed*) _ZN7OSArrayIP18LeaderboardQueryStED2Ev -> OSArray::~OSArray() _Z26HandleXperiaPlayControlleri -> HandleXperiaPlayController(int) _ZN7CGarage12TidyUpGarageEv -> CGarage::TidyUpGarage() _ZN10CSpecialFX9bVideoCamE -> CSpecialFX::bVideoCam _ZN11CPopulation16ms_nNumEmergencyE -> CPopulation::ms_nNumEmergency _ZN6CGlass16NumGlassEntitiesE -> CGlass::NumGlassEntities _ZTIN10__cxxabiv115__forced_unwindE -> typeinfo for __cxxabiv1::__forced_unwind _ZN4CPad23CycleCameraModeJustDownEv -> CPad::CycleCameraModeJustDown() _Z21GetHeliAtomicObjectCBP8RwObjectPv -> GetHeliAtomicObjectCB(RwObject*, void*) _Z30RpMaterialRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpMaterialRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _Z29RtAnimInterpolatorAddAnimTimeP18RtAnimInterpolatorf -> RtAnimInterpolatorAddAnimTime(RtAnimInterpolator*, float) _ZN10__cxxabiv119__terminate_handlerE -> __cxxabiv1::__terminate_handler _ZN6CMBlur15MotionBlurCloseEv -> CMBlur::MotionBlurClose() _Z21NvQuatConvertTo3x3MatPA3_fPKf -> NvQuatConvertTo3x3Mat(float (*) [3], float const*) _ZN14CMoneyMessages11RegisterOneE7CVectorPchhhff -> CMoneyMessages::RegisterOne(CVector, char*, unsigned char, unsigned char, unsigned char, float, float) _ZN6CPedIK20GetComponentPositionER5RwV3dj -> CPedIK::GetComponentPosition(RwV3d&, unsigned int) _Z23GetImmediateNormalArrayv -> GetImmediateNormalArray() _ZN10CTimeCycle20m_fCurrentWaterGreenE -> CTimeCycle::m_fCurrentWaterGreen _ZN11CPopulation14UpdatePedCountE8ePedTypeh -> CPopulation::UpdatePedCount(ePedType, unsigned char) _ZN7CCamera29Enable1rstPersonWeaponsCameraEv -> CCamera::Enable1rstPersonWeaponsCamera() _ZN12CWaterCannon8PushPedsEv -> CWaterCannon::PushPeds() _ZN7CSprite45RenderBufferedOneXLUSprite2D_Rotate_DimensionEffffRK6RwRGBAsfh -> CSprite::RenderBufferedOneXLUSprite2D_Rotate_Dimension(float, float, float, float, RwRGBA const&, short, float, unsigned char) _ZN13CShadowCamera17GetRwRenderRasterEv -> CShadowCamera::GetRwRenderRaster() _ZN6CPlane8ShutdownEv -> CPlane::Shutdown() _ZNSt9bad_allocD0Ev -> std::bad_alloc::~bad_alloc() _ZNK17CPedSeatAttractor7GetTypeEv -> CPedSeatAttractor::GetType() const _Z30_rwMipmapRasterSetFromImage565PhiP7RwImagei -> _rwMipmapRasterSetFromImage565(unsigned char*, int, RwImage*, int) _ZN6CWorld8ShutDownEv -> CWorld::ShutDown() _ZN11CPlayerInfo10KillPlayerEv -> CPlayerInfo::KillPlayer() _Z25RtAnimGetInterpolatorInfoi -> RtAnimGetInterpolatorInfo(int) _ZN13cAudioManager12ProcessCesnaER14cVehicleParams -> cAudioManager::ProcessCesna(cVehicleParams&) _Z23_rwOpenGLGetRenderState13RwRenderStatePv -> _rwOpenGLGetRenderState(RwRenderState, void*) _ZN13cAudioManager15GetHFOTRTalkSfxEP4CPedt -> cAudioManager::GetHFOTRTalkSfx(CPed*, unsigned short) _Z28_rwTextureGetAutoMipMapStatev -> _rwTextureGetAutoMipMapState() _ZN6CRadar18CalculateBlipAlphaEf -> CRadar::CalculateBlipAlpha(float) _ZN16CPedAtmAttractorD0Ev -> CPedAtmAttractor::~CPedAtmAttractor() _ZN7CReplay24FindFirstFocusCoordinateEP7CVector -> CReplay::FindFirstFocusCoordinate(CVector*) _ZN24CControllerConfigManager33ClearSettingsAssociatedWithActionE18e_ControllerAction15eControllerType -> CControllerConfigManager::ClearSettingsAssociatedWithAction(e_ControllerAction, eControllerType) _Z19_rwOpenGLRasterLockPvS_i -> _rwOpenGLRasterLock(void*, void*, int) _Z10GLTypeToRQj -> GLTypeToRQ(unsigned int) _ZN6CWorld15PrintCarChangesEv -> CWorld::PrintCarChanges() _Z29RwTexDictionaryGtaStreamRead2P8RwStreamP15RwTexDictionary -> RwTexDictionaryGtaStreamRead2(RwStream*, RwTexDictionary*) _Z13FastTimeCheatv -> FastTimeCheat() _ZN11CPopulation9RemovePedEP4CPed -> CPopulation::RemovePed(CPed*) _ZN13cAudioManager14SetPlayersMoodEhj -> cAudioManager::SetPlayersMood(unsigned char, unsigned int) _ZN21CAnimBlendAssociation8SetBlendEff -> CAnimBlendAssociation::SetBlend(float, float) _ZN6CStats17HighestChaseValueE -> CStats::HighestChaseValue _ZN16cHandlingDataMgr16LoadHandlingDataEv -> cHandlingDataMgr::LoadHandlingData() _ZN7CSprite20RenderOneXLUSprite2DEffffRK6RwRGBAsh -> CSprite::RenderOneXLUSprite2D(float, float, float, float, RwRGBA const&, short, unsigned char) _ZN18cAudioScriptObject25SaveAllAudioScriptObjectsEPhPj -> cAudioScriptObject::SaveAllAudioScriptObjects(unsigned char*, unsigned int*) _ZN6CPlane9PreRenderEv -> CPlane::PreRender() _ZN11CAutomobile6RenderEv -> CAutomobile::Render() _Z11OS_FileSizePv -> OS_FileSize(void*) _Z21RwRasterUnlockPaletteP8RwRaster -> RwRasterUnlockPalette(RwRaster*) _ZNK20CPedShelterAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedShelterAttractor::UpdatePedStateOnDeparture(CPed*) const _Z11NvQuatNLerpPfPKfS1_f -> NvQuatNLerp(float*, float const*, float const*, float) _ZN9CSprite2d10SetTextureEPc -> CSprite2d::SetTexture(char*) _Z16RwRenderStateSet13RwRenderStatePv -> RwRenderStateSet(RwRenderState, void*) _ZN4CCam9LookRightEv -> CCam::LookRight() _ZN4CPeddlEPv -> CPed::operator delete(void*) _ZTV12CCivilianPed -> vtable for CCivilianPed _ZN21CAnimBlendAssociation13SyncAnimationEPS_ -> CAnimBlendAssociation::SyncAnimation(CAnimBlendAssociation*) _Z16SetFlashyColoursf -> SetFlashyColours(float) _ZN6CTrain13TrainHitStuffER8CPtrList -> CTrain::TrainHitStuff(CPtrList&) _ZN5CHeli12ScriptHeliOnE -> CHeli::ScriptHeliOn _ZN19CRecordDataForChase15StoreInfoForCarEP11CAutomobileP18CCarStateEachFrame -> CRecordDataForChase::StoreInfoForCar(CAutomobile*, CCarStateEachFrame*) _ZN6CPhoneD2Ev -> CPhone::~CPhone() _ZN6CWavesD1Ev -> CWaves::~CWaves() _ZN11Touchscreen11AnalogCountEv -> Touchscreen::AnalogCount() _Z7GetThizv -> GetThiz() _Z29PipelineCalcNumUniqueClustersP10RxPipeline -> PipelineCalcNumUniqueClusters(RxPipeline*) _ZN7CClouds18IndividualRotationE -> CClouds::IndividualRotation _ZN7CClouds13CloudRotationE -> CClouds::CloudRotation _Z34RpAnimBlendClumpGetMainAssociationP7RpClumpPP21CAnimBlendAssociationPf -> RpAnimBlendClumpGetMainAssociation(RpClump*, CAnimBlendAssociation**, float*) _ZN6CCarAI22TellCarToBlockOtherCarEP8CVehicleS1_ -> CCarAI::TellCarToBlockOtherCar(CVehicle*, CVehicle*) _ZN7CEntity17RegisterReferenceEPPS_ -> CEntity::RegisterReference(CEntity**) _ZN12XMLConfigure15AttributeIsBlueERKPN3xml9AttributeE -> XMLConfigure::AttributeIsBlue(xml::Attribute* const&) _Z23RpMTEffectDictAddEffectP14RpMTEffectDictP10RpMTEffect -> RpMTEffectDictAddEffect(RpMTEffectDict*, RpMTEffect*) _ZN10CSceneEdit20m_bCameraFollowActorE -> CSceneEdit::m_bCameraFollowActor _ZN7CReplay15TriggerPlaybackEhfffb -> CReplay::TriggerPlayback(unsigned char, float, float, float, bool) _ZN4CPed20SetEnterCar_AllClearEP8CVehiclejj -> CPed::SetEnterCar_AllClear(CVehicle*, unsigned int, unsigned int) _ZN13cAudioManager15GetWFOSHTalkSfxEP4CPedt -> cAudioManager::GetWFOSHTalkSfx(CPed*, unsigned short) _ZN4CHud16SpriteBrightnessE -> CHud::SpriteBrightness _ZN10CSceneEdit13m_nPedmodelIdE -> CSceneEdit::m_nPedmodelId _Z16GetTouchDistancebfff7CVectorS_ -> GetTouchDistance(bool, float, float, float, CVector, CVector) _ZN4CCam20GetVectorsReadyForRWEv -> CCam::GetVectorsReadyForRW() _ZN3xml5Value3AddEc -> xml::Value::Add(char) _ZN10CSceneEdit12SelectActor2Ev -> CSceneEdit::SelectActor2() _ZN4CPed16ProcessObjectiveEv -> CPed::ProcessObjective() _ZN8CGarages27SetLeaveCameraForThisGarageEs -> CGarages::SetLeaveCameraForThisGarage(short) _ZN12CutsceneHand11BoneAtrophyEP7RpClumpiP11RwMatrixTag -> CutsceneHand::BoneAtrophy(RpClump*, int, RwMatrixTag*) _ZN14CPacManPickups30QueryPowerPillsCarriedByPlayerEv -> CPacManPickups::QueryPowerPillsCarriedByPlayer() _ZN20CPedAttractorManager11RegisterPedEP4CPedP9C2dEffectRK7CMatrixRSt6vectorIP13CPedAttractorSaIS9_EE -> CPedAttractorManager::RegisterPed(CPed*, C2dEffect*, CMatrix const&, std::vector >&) _ZN11CTheScripts11ScriptSpaceE -> CTheScripts::ScriptSpace _ZN8CShadows26SetRenderModeForShadowTypeEh -> CShadows::SetRenderModeForShadowType(unsigned char) _ZN6CWorld15ClearForRestartEv -> CWorld::ClearForRestart() _ZN6CTimer17GetCyclesPerFrameEv -> CTimer::GetCyclesPerFrame() _Z11_rwES2freadPvjjS_ -> _rwES2fread(void*, unsigned int, unsigned int, void*) _ZN4CPad12HornJustDownEv -> CPad::HornJustDown() _ZN9ES2ShaderD1Ev -> ES2Shader::~ES2Shader() _ZN10CModelInfo8ShutDownEv -> CModelInfo::ShutDown() _Z36LIB_GameServiceIsAchievementUnlockedPKc -> LIB_GameServiceIsAchievementUnlocked(char const*) _Z15NvQuatNormalizePfPKf -> NvQuatNormalize(float*, float const*) _ZN24CControllerConfigManager31DeleteMatching3rdPersonControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerAction, int, eControllerType) _ZN7CCamera4FadeEfs -> CCamera::Fade(float, short) _ZN10CTimeCycle18m_nAmbientBlue_ObjE -> CTimeCycle::m_nAmbientBlue_Obj _Z12_rpClumpOpenPvii -> _rpClumpOpen(void*, int, int) _ZN7CReplay29StreamAllNecessaryCarsAndPedsEv -> CReplay::StreamAllNecessaryCarsAndPeds() _ZN4CPed7SetDuckEjb -> CPed::SetDuck(unsigned int, bool) _ZN10CPlayerPed15RemovePlayerPedEi -> CPlayerPed::RemovePlayerPed(int) _ZN10CExplosion18ClearAllExplosionsEv -> CExplosion::ClearAllExplosions() _ZN13cAudioManager18ProcessWaterCannonEi -> cAudioManager::ProcessWaterCannon(int) _ZN11CBulletInfo9AddBulletEP7CEntity11eWeaponType7CVectorS3_ -> CBulletInfo::AddBullet(CEntity*, eWeaponType, CVector, CVector) _ZN8CCarCtrl30SteerAIPlaneTowardsTargetCoorsEP11CAutomobile -> CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile*) _Z15QueueImmCPUDatav -> QueueImmCPUData() _ZN8cDMAudio13GetRadioInCarEv -> cDMAudio::GetRadioInCar() _ZN14cSampleManagerD1Ev -> cSampleManager::~cSampleManager() _Z34WarGameService_ShowAchievementListv -> WarGameService_ShowAchievementList() _ZN8CPickups29GivePlayerGoodiesWithPickUpMIEti -> CPickups::GivePlayerGoodiesWithPickUpMI(unsigned short, int) _ZN9CTxdStore6CreateEi -> CTxdStore::Create(int) _ZN6CStats12ShootingRankE -> CStats::ShootingRank _ZN10CCollision18TestSphereTriangleERK10CColSpherePK16CompressedVectorRK12CColTriangleRK17CColTrianglePlane -> CCollision::TestSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) _ZN15ES2VertexBuffer11safeCPUSizeE -> ES2VertexBuffer::safeCPUSize _ZN10CModelInfo12GetModelInfoEPKcPi -> CModelInfo::GetModelInfo(char const*, int*) _ZN16CVehicleToEffectC1EP8CVehicle -> CVehicleToEffect::CVehicleToEffect(CVehicle*) _ZN24CPedIceCreamVanAttractor20ms_fAchieveQueueTimeE -> CPedIceCreamVanAttractor::ms_fAchieveQueueTime _ZNK4CPed12IsGangMemberEv -> CPed::IsGangMember() const _ZN6CWorld35FindObjectsKindaCollidingSectorListER8CPtrListRK7CVectorfbPssPP7CEntity -> CWorld::FindObjectsKindaCollidingSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) _ZNK13CPedAttractor19IsRegisteredWithPedEP4CPed -> CPedAttractor::IsRegisteredWithPed(CPed*) const _ZNK3xml5ValuecvRKSsEv -> xml::Value::operator std::basic_string, std::allocator > const&() const _ZN6CStats28HighestLevelAmbulanceMissionE -> CStats::HighestLevelAmbulanceMission _ZTV16CPedAtmAttractor -> vtable for CPedAtmAttractor _ZN10CCollision18ProcessLineOfSightERK8CColLineRK7CMatrixR9CColModelR9CColPointRfbb -> CCollision::ProcessLineOfSight(CColLine const&, CMatrix const&, CColModel&, CColPoint&, float&, bool, bool) _ZN11CPlaneTrail6RenderEf -> CPlaneTrail::Render(float) _ZN4CPed15ProcessBuoyancyEv -> CPed::ProcessBuoyancy() _ZN8CVehicle20FindTyreNearestPointEff -> CVehicle::FindTyreNearestPoint(float, float) _ZN3xml6Parser14ParseReferenceERc -> xml::Parser::ParseReference(char&) _Z16rwIsAlphaBlendOnv -> rwIsAlphaBlendOn() _ZN13cMusicManager6EnableEv -> cMusicManager::Enable() _ZN7CMatrix8SetScaleEfff -> CMatrix::SetScale(float, float, float) _ZN10CStreaming22FinishLoadingLargeFileEPci -> CStreaming::FinishLoadingLargeFile(char*, int) _ZN8CFileMgr8OpenFileEPKcS1_ -> CFileMgr::OpenFile(char const*, char const*) _ZN11CPlaneTrail4InitEv -> CPlaneTrail::Init() _ZN7CMatrix10SetRotateYEf -> CMatrix::SetRotateY(float) _ZN10CPhoneInfo6UpdateEv -> CPhoneInfo::Update() _Z20emu_ArraysDrawStoredjj -> emu_ArraysDrawStored(unsigned int, unsigned int) _Z31CalculateBoundingSphereRadiusCBP8RpAtomicPv -> CalculateBoundingSphereRadiusCB(RpAtomic*, void*) _ZN13cAudioManager20ProcessVehicleEngineER14cVehicleParams -> cAudioManager::ProcessVehicleEngine(cVehicleParams&) _ZN13cAudioManager12GetCBTalkSfxEP4CPedt -> cAudioManager::GetCBTalkSfx(CPed*, unsigned short) _ZN6CWorld13SetPedsOnFireEffffP7CEntity -> CWorld::SetPedsOnFire(float, float, float, float, CEntity*) _ZN7CReplay5Time1E -> CReplay::Time1 _Z44RxNodeDefinitionGetOpenGLWorldSectorAllInOnev -> RxNodeDefinitionGetOpenGLWorldSectorAllInOne() _ZN20CPedAttractorManager23ms_fAttractorPopulationE -> CPedAttractorManager::ms_fAttractorPopulation _ZN7CGarage30MarkThisCarAsCollectedForCraigEi -> CGarage::MarkThisCarAsCollectedForCraig(int) _ZN16CWeaponModelInfo4InitEv -> CWeaponModelInfo::Init() _Z19_rwSListGetNewEntryP7RwSList -> _rwSListGetNewEntry(RwSList*) _Z7NvFInitv -> NvFInit() _ZN12CCutsceneMgr15ms_cutsceneNameE -> CCutsceneMgr::ms_cutsceneName _ZN15CMissionCleanup8FindFreeEv -> CMissionCleanup::FindFree() _Z27_rpSkinOpenGLPipelineCreate10RpSkinTypePFvP10RwResEntryPvhjE -> _rpSkinOpenGLPipelineCreate(RpSkinType, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) _ZN7CGarage15CloseThisGarageEv -> CGarage::CloseThisGarage() _ZN13CWaterCannons6RenderEv -> CWaterCannons::Render() _ZN9CTheZones12LoadAllZonesEPhj -> CTheZones::LoadAllZones(unsigned char*, unsigned int) _ZN14CRunningScript17CollectParametersEPjs -> CRunningScript::CollectParameters(unsigned int*, short) _ZN10COcclusion16aActiveOccludersE -> COcclusion::aActiveOccluders _ZN7CWeapon13LaserScopeDotEP7CVectorPf -> CWeapon::LaserScopeDot(CVector*, float*) _ZN8CCarCtrl21PossiblyRemoveVehicleEP8CVehicle -> CCarCtrl::PossiblyRemoveVehicle(CVehicle*) _ZN10CStreaming17ms_loadedGangCarsE -> CStreaming::ms_loadedGangCars _ZN6CRadar21GetNewUniqueBlipIndexEi -> CRadar::GetNewUniqueBlipIndex(int) _ZN12XMLConfigure15HandColourGreenEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandColourGreen(std::vector > const*) _ZN13cMusicManager13SetRadioInCarEj -> cMusicManager::SetRadioInCar(unsigned int) _ZN4CPad15InputHowLongAgoEv -> CPad::InputHowLongAgo() _ZN12XMLConfigure19XML_ATTRIBUTE_WHITEE -> XMLConfigure::XML_ATTRIBUTE_WHITE _ZN18CAnimBlendSequence10UncompressEv -> CAnimBlendSequence::Uncompress() _ZN9CMessages9CutStringEsPcPS0_ -> CMessages::CutString(short, char*, char**) _ZN5CBike13SetModelIndexEj -> CBike::SetModelIndex(unsigned int) _Z20AND_ThreadInitializev -> AND_ThreadInitialize() _ZN3xml6Parser12PreviousCharEv -> xml::Parser::PreviousChar() _Z17GetTextureCornersiiP9CVector2D -> GetTextureCorners(int, int, CVector2D*) _ZN17CVehicleModelInfo21ChooseSecondComponentEv -> CVehicleModelInfo::ChooseSecondComponent() _ZN5CFont7DetailsE -> CFont::Details _Z12InitRadarMapv -> InitRadarMap() _ZN13CBulletTraces8AddTraceEP7CVectorS1_iP7CEntity -> CBulletTraces::AddTrace(CVector*, CVector*, int, CEntity*) _Z25RpGeometryAddMorphTargetsP10RpGeometryi -> RpGeometryAddMorphTargets(RpGeometry*, int) _ZNSt13bad_exceptionD2Ev -> std::bad_exception::~bad_exception() _ZN7CReplay10NumOfFiresE -> CReplay::NumOfFires _ZN12CAnimManager12GetAnimationEPKcP10CAnimBlock -> CAnimManager::GetAnimation(char const*, CAnimBlock*) _Z16RwIm2DRenderLineP14RwOpenGLVertexiii -> RwIm2DRenderLine(RwOpenGLVertex*, int, int, int) _ZN11CFileLoader10LoadPickupEPKc -> CFileLoader::LoadPickup(char const*) _ZN14CWeaponEffects10MarkTargetE7CVectorhhhhf -> CWeaponEffects::MarkTarget(CVector, unsigned char, unsigned char, unsigned char, unsigned char, float) _ZN19CRecordDataForChase6StatusE -> CRecordDataForChase::Status _ZN8CPedType12ms_apPedTypeE -> CPedType::ms_apPedType _ZN13cAudioManager12GetGDTalkSfxEP4CPedt -> cAudioManager::GetGDTalkSfx(CPed*, unsigned short) _Z8GameInitb -> GameInit(bool) _ZN6CCarAI23MellowOutChaseSpeedBoatEP8CVehicle -> CCarAI::MellowOutChaseSpeedBoat(CVehicle*) _Z14MarkerAtomicCBP8RpAtomicPv -> MarkerAtomicCB(RpAtomic*, void*) _ZN6CPager7ProcessEv -> CPager::Process() _ZN10CModelInfo12IsTrainModelEi -> CModelInfo::IsTrainModel(int) _ZN11CPopulation16ms_nTotalCivPedsE -> CPopulation::ms_nTotalCivPeds _Z31SetAmbientAndDirectionalColoursf -> SetAmbientAndDirectionalColours(float) _ZTISt8bad_cast -> typeinfo for std::bad_cast _ZN6CClock12RestoreClockEv -> CClock::RestoreClock() _ZN7CObjectC2EP12CDummyObject -> CObject::CObject(CDummyObject*) _ZN11RenderQueue5ResetEv -> RenderQueue::Reset() _ZN17CVehicleSerialize4SaveEP8CVehicle -> CVehicleSerialize::Save(CVehicle*) _ZN13CShadowCamera14RasterGradientEP8RwRaster -> CShadowCamera::RasterGradient(RwRaster*) _Z18GetNameOfSavedGamei -> GetNameOfSavedGame(int) _ZN12CDummyObjectC1EP7CObject -> CDummyObject::CDummyObject(CObject*) _Z12RetryMissionii -> RetryMission(int, int) _ZN12RenderBuffer17IndicesToBeStoredE -> RenderBuffer::IndicesToBeStored _ZN13cAudioManager17ProcessPlayerMoodEv -> cAudioManager::ProcessPlayerMood() _ZN6CMBlur13pBufVertCountE -> CMBlur::pBufVertCount _Z15BlowUpCarsCheatv -> BlowUpCarsCheat() _Z16RwIm3DRenderLineii -> RwIm3DRenderLine(int, int) _ZN8cDMAudio16ResetPoliceRadioEv -> cDMAudio::ResetPoliceRadio() _ZN5CDoor8IsClosedEv -> CDoor::IsClosed() _ZN10CPlayerPed15SetRealMoveAnimEv -> CPlayerPed::SetRealMoveAnim() _ZN5CHeli14CatalinaHeliOnE -> CHeli::CatalinaHeliOn _ZN8cDMAudio21GetCDAudioDriveLetterEv -> cDMAudio::GetCDAudioDriveLetter() _Z22_rwOpenGLApplyRwMatrixP11RwMatrixTag -> _rwOpenGLApplyRwMatrix(RwMatrixTag*) _ZN7CReplay28RetrieveDetailedPedAnimationEP4CPedP29CStoredDetailedAnimationState -> CReplay::RetrieveDetailedPedAnimation(CPed*, CStoredDetailedAnimationState*) _Z11_rpMeshOpenPvii -> _rpMeshOpen(void*, int, int) _Z19RwCameraBeginUpdateP8RwCamera -> RwCameraBeginUpdate(RwCamera*) _Z26RwImageRegisterImageFormatPKcPFP7RwImageS0_EPFS2_S2_S0_E -> RwImageRegisterImageFormat(char const*, RwImage* (*)(char const*), RwImage* (*)(RwImage*, char const*)) _Z18_rwDeviceGetHandlev -> _rwDeviceGetHandle() _Z21_rpWorldChunkInfoReadP8RwStreamP16RpWorldChunkInfoPi -> _rpWorldChunkInfoRead(RwStream*, RpWorldChunkInfo*, int*) _ZN19CAnimBlendClumpData16SetNumberOfBonesEi -> CAnimBlendClumpData::SetNumberOfBones(int) _ZN6CWaves12OpenWaveFileEPKcPi -> CWaves::OpenWaveFile(char const*, int*) _ZN18CVisibilityPlugins30VehicleVisibilityCB_BigVehicleEP7RpClump -> CVisibilityPlugins::VehicleVisibilityCB_BigVehicle(RpClump*) _ZN6CStats19KgsOfExplosivesUsedE -> CStats::KgsOfExplosivesUsed _ZN13cAudioManager30AddReflectionsToRequestedQueueEv -> cAudioManager::AddReflectionsToRequestedQueue() _ZN5CFont23SetBackGroundOnlyTextOnEv -> CFont::SetBackGroundOnlyTextOn() _ZN9CPathFind24StoreDetachedNodeInfoPedEiaiffffbbbh -> CPathFind::StoreDetachedNodeInfoPed(int, signed char, int, float, float, float, float, bool, bool, bool, unsigned char) _ZN10CTimeCycle17m_nDirectionalRedE -> CTimeCycle::m_nDirectionalRed _ZN4CPed14SetAttackTimerEj -> CPed::SetAttackTimer(unsigned int) _ZN4CPed14GetNearestDoorEP8CVehicleR7CVector -> CPed::GetNearestDoor(CVehicle*, CVector&) _ZN8CWeather4WindE -> CWeather::Wind _ZNKSt8bad_cast4whatEv -> std::bad_cast::what() const _ZN6CRadar11TommySpriteE -> CRadar::TommySprite _ZN5CBike20SetupSuspensionLinesEv -> CBike::SetupSuspensionLines() _ZN8CVehicle19RemoveRefsToVehicleEP7CEntity -> CVehicle::RemoveRefsToVehicle(CEntity*) _Z28RwTexDictionaryStreamGetSizePK15RwTexDictionary -> RwTexDictionaryStreamGetSize(RwTexDictionary const*) _Z31RxPipelineNodeFindOutputByIndexP14RxPipelineNodej -> RxPipelineNodeFindOutputByIndex(RxPipelineNode*, unsigned int) _ZN11CPopulation23m_AllRandomPedsThisTypeE -> CPopulation::m_AllRandomPedsThisType _ZN9CSprite2d19IsVertexBufferEmptyEv -> CSprite2d::IsVertexBufferEmpty() _ZN11CFileLoader15LoadCarPathNodeEPKciib -> CFileLoader::LoadCarPathNode(char const*, int, int, bool) _Z14GetGlobalColorv -> GetGlobalColor() _ZN10CPhoneInfoC1Ev -> CPhoneInfo::CPhoneInfo() _ZN13cAudioManager15SetMusicFadeVolEh -> cAudioManager::SetMusicFadeVol(unsigned char) _ZN11CProjectileC2Ei -> CProjectile::CProjectile(int) _ZN12CPowerPoints4SaveEPPhPj -> CPowerPoints::Save(unsigned char**, unsigned int*) _ZN10CTimeCycle22m_nCurrentLowCloudsRedE -> CTimeCycle::m_nCurrentLowCloudsRed _ZN4CHud11SetZoneNameEPt -> CHud::SetZoneName(unsigned short*) _ZN27CCompressedMatrixNotAligned22CompressFromFullMatrixER7CMatrix -> CCompressedMatrixNotAligned::CompressFromFullMatrix(CMatrix&) _ZN16cHandlingDataMgr27ConvertBikeDataToWorldUnitsEP17tBikeHandlingData -> cHandlingDataMgr::ConvertBikeDataToWorldUnits(tBikeHandlingData*) _ZN8CVehicle22m_bDisplayHandlingInfoE -> CVehicle::m_bDisplayHandlingInfo _ZN9CTheZones32GetPointerForNavigationZoneIndexEi -> CTheZones::GetPointerForNavigationZoneIndex(int) _ZN8CWeather15ForceWeatherNowEs -> CWeather::ForceWeatherNow(short) _Z19AND_ResolveConflictPhiS_i -> AND_ResolveConflict(unsigned char*, int, unsigned char*, int) _ZN17TouchscreenNippleD2Ev -> TouchscreenNipple::~TouchscreenNipple() _ZN12XMLConfigure28XML_ATTRIBUTE_ANIMATION_LOOPE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_LOOP _ZN4CPed29GetLocalPositionToOpenCarDoorEP8CVehiclejf -> CPed::GetLocalPositionToOpenCarDoor(CVehicle*, unsigned int, float) _Z26emu_InternalSkinClearDirtyv -> emu_InternalSkinClearDirty() _Z28RwIm2DRenderIndexedPrimitive15RwPrimitiveTypeP14RwOpenGLVertexiPti -> RwIm2DRenderIndexedPrimitive(RwPrimitiveType, RwOpenGLVertex*, int, unsigned short*, int) _ZN12XMLConfigure17AttributeIsScaleXERKPN3xml9AttributeE -> XMLConfigure::AttributeIsScaleX(xml::Attribute* const&) _ZN8CVehicleC2Eh -> CVehicle::CVehicle(unsigned char) _ZNKSt15__exception_ptr13exception_ptrcvMS0_FvvEEv -> std::__exception_ptr::exception_ptr::operator void (std::__exception_ptr::exception_ptr::*)()() const _ZN11CWaterLevel17PreCalcWavySectorERK6RwRGBA -> CWaterLevel::PreCalcWavySector(RwRGBA const&) _ZN10CTimeCycle17m_fCurrentFarClipE -> CTimeCycle::m_fCurrentFarClip _ZN12XMLConfigure15AttributeIsNameERKPN3xml9AttributeE -> XMLConfigure::AttributeIsName(xml::Attribute* const&) _ZN6CClock18ms_nGameClockHoursE -> CClock::ms_nGameClockHours _ZN6CRadar16MalibuClubSpriteE -> CRadar::MalibuClubSprite _Z13LovefistCheatv -> LovefistCheat() _ZN5CFire14ReportThisFireEv -> CFire::ReportThisFire() _Z30RpHAnimHierarchyGetMatrixArrayP16RpHAnimHierarchy -> RpHAnimHierarchyGetMatrixArray(RpHAnimHierarchy*) _ZN4CPed8SetPauseEi -> CPed::SetPause(int) _Z14nv_shader_initv -> nv_shader_init() _ZN22TextureDatabaseRuntime17StreamFullTextureEj -> TextureDatabaseRuntime::StreamFullTexture(unsigned int) _ZN9CTxdStore11ms_pTxdPoolE -> CTxdStore::ms_pTxdPool _Z20RxClusterDestroyDataP9RxCluster -> RxClusterDestroyData(RxCluster*) _Z22NvQuatFromEulerReversePffff -> NvQuatFromEulerReverse(float*, float, float, float) _ZN8CCarCtrl15ChooseBoatModelEi -> CCarCtrl::ChooseBoatModel(int) _ZN5CBike6RenderEv -> CBike::Render() _Z27_rwPluginRegistryInitObjectPK16RwPluginRegistryPv -> _rwPluginRegistryInitObject(RwPluginRegistry const*, void*) _ZN3xml6Parser12ParseEncNameEv -> xml::Parser::ParseEncName() _ZN9CTheZones11GetInfoZoneEt -> CTheZones::GetInfoZone(unsigned short) _Z34RpAnimBlendClumpPauseAllAnimationsP7RpClump -> RpAnimBlendClumpPauseAllAnimations(RpClump*) _ZN8CVehicle15IsDoorFullyOpenE6eDoors -> CVehicle::IsDoorFullyOpen(eDoors) _Z20_rwStreamModuleClosePvii -> _rwStreamModuleClose(void*, int, int) _ZN13cAudioManager23GetGenericFemaleTalkSfxEP4CPedt -> cAudioManager::GetGenericFemaleTalkSfx(CPed*, unsigned short) _Z25emu_DebugTexturingEnabledh -> emu_DebugTexturingEnabled(unsigned char) _ZN9CTheZones4InitEv -> CTheZones::Init() _Z24RwResourcesGetArenaUsagev -> RwResourcesGetArenaUsage() _ZN10CTimeCycle11InterpolateEPiS0_ -> CTimeCycle::Interpolate(int*, int*) _ZN14cSampleManager7ServiceEv -> cSampleManager::Service() _ZN10CSceneEdit12ReInitialiseEv -> CSceneEdit::ReInitialise() _ZN14CTempColModels16ms_colModelDoor1E -> CTempColModels::ms_colModelDoor1 _ZN20CPedAttractorManager21ms_fInfluenceCosThetaE -> CPedAttractorManager::ms_fInfluenceCosTheta _ZN10CStreaming21ProcessLoadingChannelEi -> CStreaming::ProcessLoadingChannel(int) _ZN18CVisibilityPlugins14ms_pedFadeDistE -> CVisibilityPlugins::ms_pedFadeDist _ZN10CStreaming4InitEv -> CStreaming::Init() _ZN7CDarkel21InterruptedWeaponTypeE -> CDarkel::InterruptedWeaponType _ZN10CGameLogic33AfterDeathArrestSetUpShortCutTaxiEv -> CGameLogic::AfterDeathArrestSetUpShortCutTaxi() _ZN12XMLConfigure17AttributeIsGenderERKPN3xml9AttributeE -> XMLConfigure::AttributeIsGender(xml::Attribute* const&) _ZN7CCamera26ProcessObbeCinemaCameraCarEv -> CCamera::ProcessObbeCinemaCameraCar() _ZN12CUserDisplay10OnscnTimerE -> CUserDisplay::OnscnTimer _ZN6CGlass28HasGlassBeenShatteredAtCoorsEfff -> CGlass::HasGlassBeenShatteredAtCoors(float, float, float) _Z25RxPipelineFindNodeByIndexP10RxPipelinej -> RxPipelineFindNodeByIndex(RxPipeline*, unsigned int) _ZN18CVisibilityPlugins15ClearAtomicFlagEP8RpAtomici -> CVisibilityPlugins::ClearAtomicFlag(RpAtomic*, int) _Z18IsPointInsideRadarRK9CVector2D -> IsPointInsideRadar(CVector2D const&) _ZN11CPopulation27PlaceGangMembersInFormationE8ePedTypeiRK7CVector -> CPopulation::PlaceGangMembersInFormation(ePedType, int, CVector const&) _ZN10CTreadablenwEj -> CTreadable::operator new(unsigned int) _Z40WarGameService_notifySnapshotCountLoadedP7_JNIEnvP8_jobjecti -> WarGameService_notifySnapshotCountLoaded(_JNIEnv*, _jobject*, int) _ZN8CVehicle8IsDriverEi -> CVehicle::IsDriver(int) _ZN6CWorld41FindObjectsIntersectingAngledCollisionBoxERK4CBoxRK7CMatrixRK7CVectorffffPssPP7CEntitybbbbb -> CWorld::FindObjectsIntersectingAngledCollisionBox(CBox const&, CMatrix const&, CVector const&, float, float, float, float, short*, short, CEntity**, bool, bool, bool, bool, bool) _Z36RpAnimBlendClumpUnPauseAllAnimationsP7RpClump -> RpAnimBlendClumpUnPauseAllAnimations(RpClump*) _ZNK12CCivilianPed17IsOnStealWishListEi -> CCivilianPed::IsOnStealWishList(int) const _ZN10CTimeCycle18m_fCurrentWaterRedE -> CTimeCycle::m_fCurrentWaterRed _ZN15CCutsceneObject13SetupLightingEv -> CCutsceneObject::SetupLighting() _ZN12CMenuManager19DrawGamesListScreenEv -> CMenuManager::DrawGamesListScreen() _ZN18CRecordDataForGame30SaveOrRetrieveDataForThisFrameEv -> CRecordDataForGame::SaveOrRetrieveDataForThisFrame() _ZN4CPad7GetDuckEv -> CPad::GetDuck() _ZN10CSceneEdit12InitPlayBackEv -> CSceneEdit::InitPlayBack() _ZN4CPad16GetPedWalkUpDownEv -> CPad::GetPedWalkUpDown() _ZN9CColStore20LoadAllBoundingBoxesEv -> CColStore::LoadAllBoundingBoxes() _ZNSt15__exception_ptr13exception_ptr4swapERS0_ -> std::__exception_ptr::exception_ptr::swap(std::__exception_ptr::exception_ptr&) _Z13RtSlerpCreatei -> RtSlerpCreate(int) _Z15IsVehicleNearbyv -> IsVehicleNearby() _ZN18CVisibilityPlugins19VehicleVisibilityCBEP7RpClump -> CVisibilityPlugins::VehicleVisibilityCB(RpClump*) _ZN6CPedIK11RotateTorsoEP18AnimBlendFrameDataR15LimbOrientationb -> CPedIK::RotateTorso(AnimBlendFrameData*, LimbOrientation&, bool) _ZN14CPacManPickups4InitEv -> CPacManPickups::Init() _ZN7CEntity16AttachToRwObjectEP8RwObject -> CEntity::AttachToRwObject(RwObject*) _ZN10CTimeCycle34m_fCurrentLightsOnGroundBrightnessE -> CTimeCycle::m_fCurrentLightsOnGroundBrightness _Z21LIB_GameServiceUpdatev -> LIB_GameServiceUpdate() _Z20_rpWriteAtomicRightsP8RwStreamiPKvii -> _rpWriteAtomicRights(RwStream*, int, void const*, int, int) _ZTV15CStingerSegment -> vtable for CStingerSegment _ZN13cMusicManager24GetFavouriteRadioStationEv -> cMusicManager::GetFavouriteRadioStation() _ZN7CRemote29GivePlayerRemoteControlledCarEfffft -> CRemote::GivePlayerRemoteControlledCar(float, float, float, float, unsigned short) _Z24_rwStreamReadChunkHeaderP8RwStreamPjS1_S1_S1_ -> _rwStreamReadChunkHeader(RwStream*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) _ZN6CCrane19FindCarInSectorListEP8CPtrList -> CCrane::FindCarInSectorList(CPtrList*) _ZN18cParticleSystemMgr10InitialiseEv -> cParticleSystemMgr::Initialise() _ZN11CTheScripts15IsPlayerStoppedEP11CPlayerInfo -> CTheScripts::IsPlayerStopped(CPlayerInfo*) _Z18OS_FileSetNoBackupPKc -> OS_FileSetNoBackup(char const*) _ZN11CAutomobile19PlaceOnRoadProperlyEv -> CAutomobile::PlaceOnRoadProperly() _ZN24CControllerConfigManager43AffectControllerStateOn_ButtonUp_DebugStuffEi15eControllerType -> CControllerConfigManager::AffectControllerStateOn_ButtonUp_DebugStuff(int, eControllerType) _ZN12CMenuManager21m_PrefsAllowNastyGameE -> CMenuManager::m_PrefsAllowNastyGame _Z19_rpBuildMeshDestroyP11RpBuildMesh -> _rpBuildMeshDestroy(RpBuildMesh*) _ZN10CGameLogic33AddShortCutDropOffPointForMissionE7CVectorf -> CGameLogic::AddShortCutDropOffPointForMission(CVector, float) _ZN7CWeapon12DoDoomAimingEP7CEntityP7CVectorS3_ -> CWeapon::DoDoomAiming(CEntity*, CVector*, CVector*) _ZN18CRecordDataForGame4InitEv -> CRecordDataForGame::Init() _ZN8CCarCtrl16UpdateCarOnRailsEP8CVehicle -> CCarCtrl::UpdateCarOnRails(CVehicle*) _ZN8CCoronas18SunBlockedByCloudsE -> CCoronas::SunBlockedByClouds _Z18RpLightStreamWritePK7RpLightP8RwStream -> RpLightStreamWrite(RpLight const*, RwStream*) _ZN18CVisibilityPlugins30RenderFadingUnderwaterEntitiesEv -> CVisibilityPlugins::RenderFadingUnderwaterEntities() _ZN4CCam8LookLeftEv -> CCam::LookLeft() _Z24_rwOpenGLCameraEndUpdatePvS_i -> _rwOpenGLCameraEndUpdate(void*, void*, int) _ZN9CKeyArray6UnloadEv -> CKeyArray::Unload() _ZN9CRenderer8ShutdownEv -> CRenderer::Shutdown() _Z13LoadPlayerDffv -> LoadPlayerDff() _ZN14CRunningScript23ProcessCommands800To899Ei -> CRunningScript::ProcessCommands800To899(int) _ZN6CLines15ImmediateLine2DEiiiihhhhhhhh -> CLines::ImmediateLine2D(int, int, int, int, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) _ZN7CCamera28Find3rdPersonCamTargetVectorEf7CVectorRS0_S1_ -> CCamera::Find3rdPersonCamTargetVector(float, CVector, CVector&, CVector&) _ZN6CRadar12SetCoordBlipE9eBlipType7CVectorj12eBlipDisplay -> CRadar::SetCoordBlip(eBlipType, CVector, unsigned int, eBlipDisplay) _ZN5CBikeC2Eih -> CBike::CBike(int, unsigned char) _ZN7CReplay14RecordParticleE13tParticleTypeRK7CVectorS3_fRK6RwRGBA -> CReplay::RecordParticle(tParticleType, CVector const&, CVector const&, float, RwRGBA const&) _ZN8CRestart15OverrideHeadingE -> CRestart::OverrideHeading _ZN14CPacManPickups17StartPacManRecordEv -> CPacManPickups::StartPacManRecord() _ZN7CReplay10PlayerInfoE -> CReplay::PlayerInfo _ZN8RadarMap10DeactivateEv -> RadarMap::Deactivate() _ZN11CAutomobile18SetHeliOrientationEf -> CAutomobile::SetHeliOrientation(float) _ZN11CTheScripts15DrawDebugSquareEffff -> CTheScripts::DrawDebugSquare(float, float, float, float) _ZN10CCullZones17NumAttributeZonesE -> CCullZones::NumAttributeZones _Z22RpClumpGetPluginOffsetj -> RpClumpGetPluginOffset(unsigned int) _ZN10CSceneEdit19m_nNumMovieCommandsE -> CSceneEdit::m_nNumMovieCommands _ZN9CSprite2d15SetMaskVerticesEiPf -> CSprite2d::SetMaskVertices(int, float*) _ZN7CCopPed17ProcessStingerCopEv -> CCopPed::ProcessStingerCop() _Z30RwTexDictionaryGetPluginOffsetj -> RwTexDictionaryGetPluginOffset(unsigned int) _Z10LittleTestv -> LittleTest() _ZN13cAudioManager15GetHMYAPTalkSfxEP4CPedt -> cAudioManager::GetHMYAPTalkSfx(CPed*, unsigned short) _ZN4CPed7SetFleeERK9CVector2Di -> CPed::SetFlee(CVector2D const&, int) _ZN12CCutsceneMgr15CacheplayerNameEv -> CCutsceneMgr::CacheplayerName() _Z12RwRasterLockP8RwRasterhi -> RwRasterLock(RwRaster*, unsigned char, int) _ZN12CAnimManager17RegisterAnimBlockEPKc -> CAnimManager::RegisterAnimBlock(char const*) _Z22NvUtilHasLocalAppValuePKc -> NvUtilHasLocalAppValue(char const*) _Z18RpWorldStreamWritePK7RpWorldP8RwStream -> RpWorldStreamWrite(RpWorld const*, RwStream*) _ZN4CPed13SetFollowPathERK7CVectorf10eMoveStateP7CEntityS5_i -> CPed::SetFollowPath(CVector const&, float, eMoveState, CEntity*, CEntity*, int) _ZN4CPad8GetBrakeEv -> CPad::GetBrake() _ZN9CColStore11ms_pColPoolE -> CColStore::ms_pColPool _ZN14CAnimBlendNode20CalcDeltasCompressedEv -> CAnimBlendNode::CalcDeltasCompressed() _ZN17CVehicleModelInfo18LoadVehicleColoursEv -> CVehicleModelInfo::LoadVehicleColours() _ZN6CPedIK14RestoreGunPosnEv -> CPedIK::RestoreGunPosn() _ZN14ES2IndexBuffer13safeCPUBufferE -> ES2IndexBuffer::safeCPUBuffer _ZN4CPed14RemoveBodyPartEia -> CPed::RemoveBodyPart(int, signed char) _ZN6CStats20RegisterHighestScoreEii -> CStats::RegisterHighestScore(int, int) _ZN13CPedAttractor16BroadcastArrivalEP4CPed -> CPedAttractor::BroadcastArrival(CPed*) _ZN12CutsceneHand8SetScaleEiNS_10HandednessER9HandState -> CutsceneHand::SetScale(int, CutsceneHand::Handedness, HandState&) _ZN8CShadows21RenderIndicatorShadowEjhP9RwTextureP7CVectorffffs -> CShadows::RenderIndicatorShadow(unsigned int, unsigned char, RwTexture*, CVector*, float, float, float, float, short) _ZN18CVisibilityPlugins15FrustumSphereCBEP7RpClump -> CVisibilityPlugins::FrustumSphereCB(RpClump*) _ZN6CPools15LoadVehiclePoolEPhj -> CPools::LoadVehiclePool(unsigned char*, unsigned int) _ZN8CWeather8WetRoadsE -> CWeather::WetRoads _ZN18CVisibilityPlugins25RenderVehicleRotorAlphaCBEP8RpAtomic -> CVisibilityPlugins::RenderVehicleRotorAlphaCB(RpAtomic*) _ZN24CPedIceCreamVanAttractor12ms_iMaxSlotsE -> CPedIceCreamVanAttractor::ms_iMaxSlots _ZN9CPedStats13ms_apPedStatsE -> CPedStats::ms_apPedStats _ZN7CReplay5Time3E -> CReplay::Time3 _ZN4CPed11SetPedStatsE9ePedStats -> CPed::SetPedStats(ePedStats) _ZN7CEntity9PreRenderEv -> CEntity::PreRender() _ZN8CGarages19bCamShouldBeOutsideE -> CGarages::bCamShouldBeOutside _ZN7CEntity13GetIsOnScreenEv -> CEntity::GetIsOnScreen() _ZN12CCutsceneMgr19GetCachedPlayerNameEv -> CCutsceneMgr::GetCachedPlayerName() _ZN19CUpsideDownCarCheck15IsCarUpsideDownEP8CVehicle -> CUpsideDownCarCheck::IsCarUpsideDown(CVehicle*) _ZN10CTimeCycle27m_fCurrentAmbientRed_Obj_BlE -> CTimeCycle::m_fCurrentAmbientRed_Obj_Bl _Z16containsNonAsciiPti -> containsNonAscii(unsigned short*, int) _ZN11CPlaneTrail13RegisterPointE7CVector -> CPlaneTrail::RegisterPoint(CVector) _ZN3xml6Parser11ParseSpacesEv -> xml::Parser::ParseSpaces() _ZN10CSceneEdit16m_bCommandActiveE -> CSceneEdit::m_bCommandActive _Z19RwImageFindFileTypePKc -> RwImageFindFileType(char const*) _ZN20CPedShelterAttractor20ms_fAchieveQueueTimeE -> CPedShelterAttractor::ms_fAchieveQueueTime _ZNSt9bad_allocD2Ev -> std::bad_alloc::~bad_alloc() _ZN8CPedPath19AddBuildingBlockadeEP7CEntityPA40_12CPedPathNodeP7CVector -> CPedPath::AddBuildingBlockade(CEntity*, CPedPathNode (*) [40], CVector*) _ZN17CVehicleModelInfo16GetAnimFileIndexEv -> CVehicleModelInfo::GetAnimFileIndex() _ZN7CReplay12BufferStatusE -> CReplay::BufferStatus _Z20OS_MoviePlayinWindowPKciiiibbf -> OS_MoviePlayinWindow(char const*, int, int, int, int, bool, bool, float) _ZN7_JNIEnv15CallFloatMethodEP8_jobjectP10_jmethodIDz -> _JNIEnv::CallFloatMethod(_jobject*, _jmethodID*, ...) _ZN7CBridge16DefaultZLiftRoadE -> CBridge::DefaultZLiftRoad _ZN13cAudioManager15GetWMYGOTalkSfxEP4CPedt -> cAudioManager::GetWMYGOTalkSfx(CPed*, unsigned short) _ZN6CWavesD0Ev -> CWaves::~CWaves() _ZN9CParticle6RenderEv -> CParticle::Render() _Z19IsDummyPointerValidP6CDummy -> IsDummyPointerValid(CDummy*) _ZN6CRadar10KentSpriteE -> CRadar::KentSprite _ZN4CPed12ClearAimFlagEv -> CPed::ClearAimFlag() _ZN10CGameLogic32AbandonShortCutIfPlayerMilesAwayEv -> CGameLogic::AbandonShortCutIfPlayerMilesAway() _ZN5CDraw15ms_fLODDistanceE -> CDraw::ms_fLODDistance _Z21AND_GamepadInitializev -> AND_GamepadInitialize() _Z13_rwColorClosePvii -> _rwColorClose(void*, int, int) _ZN14CWeaponEffectsC1Ev -> CWeaponEffects::CWeaponEffects() _Z19_rpBinaryWorldClosePvii -> _rpBinaryWorldClose(void*, int, int) _ZN12CMenuManager23m_PrefsMobileResolutionE -> CMenuManager::m_PrefsMobileResolution _Z35LIB_GameServiceIncrementAchievementPKci -> LIB_GameServiceIncrementAchievement(char const*, int) _ZN6CRadar35TransformRadarSpaceToRealWorldPointERK9CVector2DRS0_ -> CRadar::TransformRadarSpaceToRealWorldPoint(CVector2D const&, CVector2D&) _ZN10CStreaming24IHaveUsedStreamingMemoryEv -> CStreaming::IHaveUsedStreamingMemory() _ZN11CPopulation25ChoosePolicePedOccupationEv -> CPopulation::ChoosePolicePedOccupation() _ZN19CUpsideDownCarCheck15IsCarUpsideDownEi -> CUpsideDownCarCheck::IsCarUpsideDown(int) _ZN12CMenuManager11OS_LanguageE -> CMenuManager::OS_Language _Z13IsClumpNativeP7RpClump -> IsClumpNative(RpClump*) _ZN18CVisibilityPlugins26InsertAtomicIntoSortedListEP8RpAtomicf -> CVisibilityPlugins::InsertAtomicIntoSortedList(RpAtomic*, float) _ZN3xml11ElementNullD2Ev -> xml::ElementNull::~ElementNull() _ZN4CHud15m_pLastZoneNameE -> CHud::m_pLastZoneName _ZN7CCranes9NumCranesE -> CCranes::NumCranes _ZN19CRecordDataForChase26SaveOrRetrieveCarPositionsEv -> CRecordDataForChase::SaveOrRetrieveCarPositions() _ZN10CDirectoryC2Ei -> CDirectory::CDirectory(int) _ZN14RQVertexBufferD2Ev -> RQVertexBuffer::~RQVertexBuffer() _Z16AND_SetPopupViewv -> AND_SetPopupView() _Z35RpMatFXMaterialGetEnvMapCoefficientPK10RpMaterial -> RpMatFXMaterialGetEnvMapCoefficient(RpMaterial const*) _Z13AND_StopMoviev -> AND_StopMovie() _ZN10CTimeCycle16StartExtraColourEib -> CTimeCycle::StartExtraColour(int, bool) _ZN4CPed14SetFollowRouteEss -> CPed::SetFollowRoute(short, short) _Z32_rwPluginRegistryGetPluginOffsetPK16RwPluginRegistryj -> _rwPluginRegistryGetPluginOffset(RwPluginRegistry const*, unsigned int) _ZN12CPointLights7aLightsE -> CPointLights::aLights _Z15IgnoredFunctionPKcS0_i -> IgnoredFunction(char const*, char const*, int) _ZN6CDummy6RemoveEv -> CDummy::Remove() _ZN5CBoat14ProcessControlEv -> CBoat::ProcessControl() _Z24_rwGetNumEngineInstancesv -> _rwGetNumEngineInstances() _ZN14RQRenderTarget6SelectEPS_ -> RQRenderTarget::Select(RQRenderTarget*) _Z21_rwPluginRegistryOpenv -> _rwPluginRegistryOpen() _ZN5CFont21SetDropShadowPositionEs -> CFont::SetDropShadowPosition(short) _ZN5CHeli11UpdateHelisEv -> CHeli::UpdateHelis() _Z17OS_ScreenGetWidthv -> OS_ScreenGetWidth() _ZN15CClumpModelInfo19FindFrameFromNameCBEP7RwFramePv -> CClumpModelInfo::FindFrameFromNameCB(RwFrame*, void*) _Z13RpLightCreatei -> RpLightCreate(int) _ZN10CStreaming39DeleteRwObjectsNotInFrustumInSectorListER8CPtrListi -> CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList&, int) _ZN10CCollision19ProcessLineTriangleERK8CColLinePK16CompressedVectorRK12CColTriangleRK17CColTrianglePlaneR9CColPointRfP15CStoredCollPoly -> CCollision::ProcessLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) _ZN8CPtrNodedlEPv -> CPtrNode::operator delete(void*) _ZN7CReplay4InitEv -> CReplay::Init() _ZN4CCam27FixCamWhenObscuredByVehicleERK7CVector -> CCam::FixCamWhenObscuredByVehicle(CVector const&) _ZN5CGame10ReloadIPLsEv -> CGame::ReloadIPLs() _ZN8CVehicle12ProcessWheelER7CVectorS1_S1_S1_ifffcPfP11tWheelStatet -> CVehicle::ProcessWheel(CVector&, CVector&, CVector&, CVector&, int, float, float, float, char, float*, tWheelState*, unsigned short) _ZN10CPlayerPedC2Ev -> CPlayerPed::CPlayerPed() _ZN9CColStore16LoadAllCollisionEv -> CColStore::LoadAllCollision() _Z33_rwOpenGLLightsGlobalLightsEnable11RpLightFlag -> _rwOpenGLLightsGlobalLightsEnable(RpLightFlag) _Z11ClearCheatsv -> ClearCheats() _ZN10TouchSense22getEffectIndexFromNameEPKc -> TouchSense::getEffectIndexFromName(char const*) _ZN11CWeaponInfo20ms_aMaxAmmoForWeaponE -> CWeaponInfo::ms_aMaxAmmoForWeapon _Z10SetAlphaCBP10RpMaterialPv -> SetAlphaCB(RpMaterial*, void*) _ZN8CFileMgr12OpenUserFileEPKcS1_ -> CFileMgr::OpenUserFile(char const*, char const*) _ZN4CPad24GetAnaloguePadLeftJustUpEv -> CPad::GetAnaloguePadLeftJustUp() _ZN4CHud14m_PagerMessageE -> CHud::m_PagerMessage _ZN21CAnimBlendAssociationC2ERS_ -> CAnimBlendAssociation::CAnimBlendAssociation(CAnimBlendAssociation&) _ZN12CAnimManager16ms_numAnimationsE -> CAnimManager::ms_numAnimations _ZN13cMusicManager11PlayerInCarEv -> cMusicManager::PlayerInCar() _ZN9CPathFind12ArrangeNodesEs -> CPathFind::ArrangeNodes(short) _ZN8CVehicle16HeliDustGenerateEP7CEntityffi -> CVehicle::HeliDustGenerate(CEntity*, float, float, int) _Z24HandleGamestopControlleri -> HandleGamestopController(int) _ZN8CShadows4InitEv -> CShadows::Init() _ZN6CPlane10InitPlanesEv -> CPlane::InitPlanes() _Z21RwCameraChunkInfoReadP8RwStreamP14rwStreamCameraPi -> RwCameraChunkInfoRead(RwStream*, rwStreamCamera*, int*) _ZN13cAudioManager10ComputePanEfP7CVector -> cAudioManager::ComputePan(float, CVector*) _Z34_rxOpenGLDefaultAtomicAllInOneNodeP14RxPipelineNodePK19RxPipelineNodeParam -> _rxOpenGLDefaultAtomicAllInOneNode(RxPipelineNode*, RxPipelineNodeParam const*) _Z27RwEngineGetCurrentVideoModev -> RwEngineGetCurrentVideoMode() _ZN11CAutomobile18IsComponentPresentEi -> CAutomobile::IsComponentPresent(int) _ZN11CPlayerInfo20IsPlayerInRemoteModeEv -> CPlayerInfo::IsPlayerInRemoteMode() _Z16RwBBoxInitializeP6RwBBoxPK5RwV3d -> RwBBoxInitialize(RwBBox*, RwV3d const*) _Z28LIB_GameServiceGetPlayerNamev -> LIB_GameServiceGetPlayerName() _ZN7CMatrix16SetTranslateOnlyEfff -> CMatrix::SetTranslateOnly(float, float, float) _ZN9CPathFind15PreparePathDataEv -> CPathFind::PreparePathData() _ZN7CReplay5pBuf1E -> CReplay::pBuf1 _ZN9CAntennas6UpdateEv -> CAntennas::Update() _ZN8CGarages37HasImportExportGarageCollectedThisCarEsi -> CGarages::HasImportExportGarageCollectedThisCar(short, int) _Z12_rpMeshClosePvii -> _rpMeshClose(void*, int, int) _Z15RpMaterialCloneP10RpMaterial -> RpMaterialClone(RpMaterial*) _ZN4CPed13BuildPedListsEv -> CPed::BuildPedLists() _ZN4CHud10SetMessageEPt -> CHud::SetMessage(unsigned short*) _ZN20TextureDatabaseEntry6DeleteEv -> TextureDatabaseEntry::Delete() _Z16OutputShaderCodePKc -> OutputShaderCode(char const*) _ZN4CPedD2Ev -> CPed::~CPed() _ZN7CWanted10InitialiseEv -> CWanted::Initialise() _ZN3xml7ElementC1ERKSs -> xml::Element::Element(std::basic_string, std::allocator > const&) _ZTV18CPedPizzaAttractor -> vtable for CPedPizzaAttractor _Z27_rpMaterialListDeinitializeP14RpMaterialList -> _rpMaterialListDeinitialize(RpMaterialList*) _ZN4CHud13SetBigMessageEPtt -> CHud::SetBigMessage(unsigned short*, unsigned short) _ZN9CGangInfoD2Ev -> CGangInfo::~CGangInfo() _ZN6CStoreI9C2dEffectLi1210EED2Ev -> CStore::~CStore() _ZN9CShotInfo10InitialiseEv -> CShotInfo::Initialise() _ZN8CVehicle11SetUpDriverEv -> CVehicle::SetUpDriver() _Z28GetSavedRadioStationPositioni -> GetSavedRadioStationPosition(int) _ZN10ES2TextureD1Ev -> ES2Texture::~ES2Texture() _Z12CdStreamSynci -> CdStreamSync(int) _ZN14CTrafficLights20FindTrafficLightTypeEP7CEntity -> CTrafficLights::FindTrafficLightType(CEntity*) _Z33RxPipelineSetFreeListCreateParamsii -> RxPipelineSetFreeListCreateParams(int, int) _ZN18CVisibilityPlugins18GetAtomicModelInfoEP8RpAtomic -> CVisibilityPlugins::GetAtomicModelInfo(RpAtomic*) _ZN8CCoronas17RenderReflectionsEv -> CCoronas::RenderReflections() _Z30RpMatFXMaterialSetBumpMapFrameP10RpMaterialP7RwFrame -> RpMatFXMaterialSetBumpMapFrame(RpMaterial*, RwFrame*) _Z23OS_GamepadAccelerometerPfS_S_ -> OS_GamepadAccelerometer(float*, float*, float*) _ZN9CTheZones19NavigationZoneArrayE -> CTheZones::NavigationZoneArray _Z29_rwPluginRegistryInvokeRightsPK16RwPluginRegistryjPvj -> _rwPluginRegistryInvokeRights(RwPluginRegistry const*, unsigned int, void*, unsigned int) _Z32WarGameService_GameServiceExistsv -> WarGameService_GameServiceExists() _Z21AND_ScreenSetWakeLockb -> AND_ScreenSetWakeLock(bool) _ZN13cAudioManager17ProcessJumboAccelEP6CPlane -> cAudioManager::ProcessJumboAccel(CPlane*) _ZN9CPathFind24GenerateCarCreationCoorsEffffffbP7CVectorPiS2_Pfb -> CPathFind::GenerateCarCreationCoors(float, float, float, float, float, float, bool, CVector*, int*, int*, float*, bool) _ZN11CTheScripts29GetNewUniqueScriptSphereIndexEi -> CTheScripts::GetNewUniqueScriptSphereIndex(int) _Z12DisableMatFxP10RpMaterialPv -> DisableMatFx(RpMaterial*, void*) _ZN13CEmergencyPed14ProcessControlEv -> CEmergencyPed::ProcessControl() _ZN10CPlaceNameC1Ev -> CPlaceName::CPlaceName() _Z21RpClumpRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpClumpRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN3xml14ElementCommentD2Ev -> xml::ElementComment::~ElementComment() _Z31RQ_Command_rqVertexBufferUpdateRPc -> RQ_Command_rqVertexBufferUpdate(char*&) _ZN19CRecordDataForChase30SaveOrRetrieveDataForThisFrameEv -> CRecordDataForChase::SaveOrRetrieveDataForThisFrame() _ZN9CParticle14ms_afRandTableE -> CParticle::ms_afRandTable _Z24RQ_Command_rqDebugMarkerRPc -> RQ_Command_rqDebugMarker(char*&) _Z12AND_OpenLinkPKc -> AND_OpenLink(char const*) _ZN8CFileMgr17GetErrorReadWriteEj -> CFileMgr::GetErrorReadWrite(unsigned int) _ZN22TextureDatabaseRuntime15UpdateStreamingEfb -> TextureDatabaseRuntime::UpdateStreaming(float, bool) _ZN14CRunningScript23ProcessCommands500To599Ei -> CRunningScript::ProcessCommands500To599(int) _ZN10CStreaming19ms_pStreamingBufferE -> CStreaming::ms_pStreamingBuffer _ZdaPv -> operator delete[](void*) _ZN9CKeyArray12BinarySearchEPKcP9CKeyEntryss -> CKeyArray::BinarySearch(char const*, CKeyEntry*, short, short) _ZN8C_PcSave16SetSaveDirectoryEPKc -> C_PcSave::SetSaveDirectory(char const*) _ZN9__gnu_cxx27__verbose_terminate_handlerEv -> __gnu_cxx::__verbose_terminate_handler() _ZN12CMenuManager15m_PrefsSpeakersE -> CMenuManager::m_PrefsSpeakers _Z16IsRocketLauncherv -> IsRocketLauncher() _Z23RxLockedPipeReplaceNodeP10RxPipelineP14RxPipelineNodeP16RxNodeDefinition -> RxLockedPipeReplaceNode(RxPipeline*, RxPipelineNode*, RxNodeDefinition*) _ZN11CAutomobile22ProcessEntityCollisionEP7CEntityP9CColPoint -> CAutomobile::ProcessEntityCollision(CEntity*, CColPoint*) _ZN6CRadar9GunSpriteE -> CRadar::GunSprite _ZN9CRenderer21m_pFirstPersonVehicleE -> CRenderer::m_pFirstPersonVehicle _ZN8CShadows15asShadowsStoredE -> CShadows::asShadowsStored INIT_TARGET_ZM_GRND_TWO -> INIT_TARGET_ZM_GRND_TWO _ZN4CPed30RecomputeFollowPathOnCollisionEPK7CEntityRK7CVector -> CPed::RecomputeFollowPathOnCollision(CEntity const*, CVector const&) _ZN4CPed6UpdateEv -> CPed::Update() _ZN6CStoreI13HandModelInfoLi1EED1Ev -> CStore::~CStore() _Z22RtAnimInterpolatorCopyP18RtAnimInterpolatorS0_ -> RtAnimInterpolatorCopy(RtAnimInterpolator*, RtAnimInterpolator*) _ZNK13CPedAttractor21ComputeAttractHeadingEiRf -> CPedAttractor::ComputeAttractHeading(int, float&) const _ZN10CTimeCycle11m_fFogStartE -> CTimeCycle::m_fFogStart _ZN6CRopes6RenderEv -> CRopes::Render() _ZN8CWeather17bScriptsForceRainE -> CWeather::bScriptsForceRain _Z11RwV2dLengthPK5RwV2d -> RwV2dLength(RwV2d const*) _ZN7CWeapon13IsType2HandedEv -> CWeapon::IsType2Handed() _ZN6CStats23LivesSavedWithAmbulanceE -> CStats::LivesSavedWithAmbulance _ZN7CDarkel11KillsNeededE -> CDarkel::KillsNeeded _ZN6CRadar17LoadAllRadarBlipsEPhj -> CRadar::LoadAllRadarBlips(unsigned char*, unsigned int) _Z11RemoveBlackP10RpMaterialPv -> RemoveBlack(RpMaterial*, void*) _ZN3xml6ParserD1Ev -> xml::Parser::~Parser() _ZN13CBulletTraces6UpdateEv -> CBulletTraces::Update() _ZN5CGame25ReInitGameObjectVariablesEv -> CGame::ReInitGameObjectVariables() _ZN8CCarCtrl23NumOfLoadedCarsOfRatingE -> CCarCtrl::NumOfLoadedCarsOfRating _ZN10CTimeCycle12m_nSkyTopRedE -> CTimeCycle::m_nSkyTopRed _Z25RpGeometryValidatePluginsPK10RpGeometry -> RpGeometryValidatePlugins(RpGeometry const*) _ZN12CMenuManager19CheckSliderMovementEf -> CMenuManager::CheckSliderMovement(float) _ZN3xml6Parser9ParseCharEc -> xml::Parser::ParseChar(char) _ZN6CWorld22SetAllCarsCanBeDamagedEb -> CWorld::SetAllCarsCanBeDamaged(bool) _ZN10CCullZones21Cam1stPersonForPlayerEv -> CCullZones::Cam1stPersonForPlayer() _Z11_rwES2fputsPKcPv -> _rwES2fputs(char const*, void*) _Z9load_filePKc -> load_file(char const*) _Z33WarGameService_notifySignInChangeP7_JNIEnvP8_jobjecth -> WarGameService_notifySignInChange(_JNIEnv*, _jobject*, unsigned char) _Z20RpClumpGtaStreamReadP8RwStream -> RpClumpGtaStreamRead(RwStream*) _ZN11Touchscreen18DeterminePinchZoomEv -> Touchscreen::DeterminePinchZoom() _ZN8CRestart29FindClosestPoliceRestartPointERK7CVectorPS0_Pf -> CRestart::FindClosestPoliceRestartPoint(CVector const&, CVector*, float*) _ZN8cDMAudio19ShutUpPlayerTalkingEh -> cDMAudio::ShutUpPlayerTalking(unsigned char) _ZN8CCarCtrl23AddToLoadedVehicleArrayEiii -> CCarCtrl::AddToLoadedVehicleArray(int, int, int) _ZN8CVehicle20ProcessControlInputsEh -> CVehicle::ProcessControlInputs(unsigned char) _Z10AND_GetObjv -> AND_GetObj() _ZN24CControllerConfigManager60AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnlyEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly(int, eControllerType, CControllerState&) _ZN6CWorld26ClearExcitingStuffFromAreaERK7CVectorfh -> CWorld::ClearExcitingStuffFromArea(CVector const&, float, unsigned char) _ZTVN10__cxxabiv119__foreign_exceptionE -> vtable for __cxxabiv1::__foreign_exception _ZN9CSprite2d11NearScreenZE -> CSprite2d::NearScreenZ _ZN6CRadar13ms_RadarTraceE -> CRadar::ms_RadarTrace _ZNSt15__exception_ptrneERKNS_13exception_ptrES2_ -> std::__exception_ptr::operator!=(std::__exception_ptr::exception_ptr const&, std::__exception_ptr::exception_ptr const&) _Z34RpHAnimHierarchyCreateSubHierarchyP16RpHAnimHierarchyi20RpHAnimHierarchyFlagi -> RpHAnimHierarchyCreateSubHierarchy(RpHAnimHierarchy*, int, RpHAnimHierarchyFlag, int) _Z16_rxSelectionSortPvjjjjj -> _rxSelectionSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) _ZN5CFont13SetJustifyOffEv -> CFont::SetJustifyOff() _ZN4CPed15ClearWanderPathEv -> CPed::ClearWanderPath() _ZN22TextureDatabaseRuntime8GetEntryEPKc -> TextureDatabaseRuntime::GetEntry(char const*) _ZN10CTimeCycle18m_nAmbientGreen_BlE -> CTimeCycle::m_nAmbientGreen_Bl _ZN6CTrainD1Ev -> CTrain::~CTrain() _Z12WeaponCheat3v -> WeaponCheat3() _ZN24CPedIceCreamVanAttractor15ms_fArriveRangeE -> CPedIceCreamVanAttractor::ms_fArriveRange _ZN8CCarCtrl15ChooseCarRatingEP9CZoneInfo -> CCarCtrl::ChooseCarRating(CZoneInfo*) _ZN8CGarages17BankVansCollectedE -> CGarages::BankVansCollected _ZN20CAnimBlendAssocGroup14GetAnimationIdEPKc -> CAnimBlendAssocGroup::GetAnimationId(char const*) _ZN17CVehicleModelInfo19PreprocessHierarchyEv -> CVehicleModelInfo::PreprocessHierarchy() _ZN8CPickups20CollectedPickUpIndexE -> CPickups::CollectedPickUpIndex _ZN13cAudioManager35MissionScriptAudioUsesPoliceChannelEj -> cAudioManager::MissionScriptAudioUsesPoliceChannel(unsigned int) _ZN10CPlayerPed20DebugMarkVisiblePedsEv -> CPlayerPed::DebugMarkVisiblePeds() _ZN8CFileMgr4ReadEjPci -> CFileMgr::Read(unsigned int, char*, int) _ZN12XMLConfigure24AttributeIsAnimationTimeERKPN3xml9AttributeE -> XMLConfigure::AttributeIsAnimationTime(xml::Attribute* const&) _Z32RpOpenGLLightGetSoftSpotExponentPKv -> RpOpenGLLightGetSoftSpotExponent(void const*) _ZN13cMusicManager19ServiceFrontEndModeEv -> cMusicManager::ServiceFrontEndMode() _ZN4CPed9FacePhoneEv -> CPed::FacePhone() _ZNK9RQTexture16GetMipDimensionsEjRiS0_ -> RQTexture::GetMipDimensions(unsigned int, int&, int&) const _ZN8CWeather17ForcedWeatherTypeE -> CWeather::ForcedWeatherType _ZN4CPad19GetAnaloguePadRightEv -> CPad::GetAnaloguePadRight() _ZN18CVisibilityPlugins20ms_framePluginOffsetE -> CVisibilityPlugins::ms_framePluginOffset _ZN17CVehicleModelInfo19SetEnvironmentMapCBEP8RpAtomicPv -> CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic*, void*) _ZN11CProjectileD1Ev -> CProjectile::~CProjectile() _ZN4CPed18RestoreGunPositionEv -> CPed::RestoreGunPosition() _Z7ObrInt4iiii -> ObrInt4(int, int, int, int) _ZN6CWorld12UseDetonatorEP7CEntity -> CWorld::UseDetonator(CEntity*) _ZN12CMenuManagerC1Ev -> CMenuManager::CMenuManager() _ZN4CPad21ChangeStationJustDownEv -> CPad::ChangeStationJustDown() _Z25RwTexDictionaryStreamReadP8RwStream -> RwTexDictionaryStreamRead(RwStream*) _ZN12XMLConfigure18XML_ATTRIBUTE_RACEE -> XMLConfigure::XML_ATTRIBUTE_RACE _ZN13cAudioManager18ProcessExtraSoundsEv -> cAudioManager::ProcessExtraSounds() _ZN5CFont19SetRightJustifyWrapEf -> CFont::SetRightJustifyWrap(float) _Z18WarBillingShutdownv -> WarBillingShutdown() _ZN8CCarCtrl23ThisRoadObjectCouldMoveEj -> CCarCtrl::ThisRoadObjectCouldMove(unsigned int) _ZN7CObjectdlEPvi -> CObject::operator delete(void*, int) _Z19RpWorldPluginAttachv -> RpWorldPluginAttach() _Z20IsObjectPointerValidP7CObject -> IsObjectPointerValid(CObject*) _ZN6CCarAI20TellCarToRamOtherCarEP8CVehicleS1_ -> CCarAI::TellCarToRamOtherCar(CVehicle*, CVehicle*) _ZN4CPed32CheckAroundForPossibleCollisionsEv -> CPed::CheckAroundForPossibleCollisions() _ZN7CReplay19ms_nNumGang5_StoredE -> CReplay::ms_nNumGang5_Stored _ZN8CFileMgr10GetCdErrorEv -> CFileMgr::GetCdError() _ZN5CDoor18RetAngleWhenClosedEv -> CDoor::RetAngleWhenClosed() _Z16ObrsPrintfStringPKcss -> ObrsPrintfString(char const*, short, short) _ZN7CReplay17ProcessBikeUpdateEP8CVehiclefP22CAddressInReplayBuffer -> CReplay::ProcessBikeUpdate(CVehicle*, float, CAddressInReplayBuffer*) _ZN9CMessages20PreviousMissionTitleE -> CMessages::PreviousMissionTitle _ZN17CVehicleModelInfo8SetClumpEP7RpClump -> CVehicleModelInfo::SetClump(RpClump*) _ZN5CGame9nastyGameE -> CGame::nastyGame _ZN10TouchSenseC1Ev -> TouchSense::TouchSense() _ZN6CPools15ms_pVehiclePoolE -> CPools::ms_pVehiclePool _Z25_rwRasterSetFromImage1555PhiP7RwImage -> _rwRasterSetFromImage1555(unsigned char*, int, RwImage*) _ZN8CShadows23StoreShadowToBeRenderedEhP7CVectorffffshhh -> CShadows::StoreShadowToBeRendered(unsigned char, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char) _ZN14CRunningScript25LocateSniperBulletCommandEiPj -> CRunningScript::LocateSniperBulletCommand(int, unsigned int*) _Z11_rwIm3DOpenPvii -> _rwIm3DOpen(void*, int, int) _ZN24CControllerConfigManager26MakeControllerActionsBlankEv -> CControllerConfigManager::MakeControllerActionsBlank() _ZN9CPathFind26SwitchOffNodeAndNeighboursEib -> CPathFind::SwitchOffNodeAndNeighbours(int, bool) _Z16RtSlerpGetMatrixP7RtSlerpP11RwMatrixTagf -> RtSlerpGetMatrix(RtSlerp*, RwMatrixTag*, float) _ZN18CVisibilityPlugins19GetFrameHierarchyIdEP7RwFrame -> CVisibilityPlugins::GetFrameHierarchyId(RwFrame*) _Z33RtAnimInterpolatorSetAnimCallBackP18RtAnimInterpolatorPFS0_S0_PvEfS1_ -> RtAnimInterpolatorSetAnimCallBack(RtAnimInterpolator*, RtAnimInterpolator* (*)(RtAnimInterpolator*, void*), float, void*) _ZN13cMusicManager23SetRadioChannelByScriptEji -> cMusicManager::SetRadioChannelByScript(unsigned int, int) _ZN9CPhysicalC1Ev -> CPhysical::CPhysical() _ZN11CPopulation30PlaceMallPedsAsStationaryGroupERK7CVectori -> CPopulation::PlaceMallPedsAsStationaryGroup(CVector const&, int) _Z34RpGeometryTriangleGetVertexIndicesPK10RpGeometryPK10RpTrianglePtS5_S5_ -> RpGeometryTriangleGetVertexIndices(RpGeometry const*, RpTriangle const*, unsigned short*, unsigned short*, unsigned short*) _ZN13CPedModelInfo14DeleteRwObjectEv -> CPedModelInfo::DeleteRwObject() _Z30RQ_Command_rqIndexBufferSelectRPc -> RQ_Command_rqIndexBufferSelect(char*&) _Z13RwMemNative16Pvj -> RwMemNative16(void*, unsigned int) _ZN12XMLConfigure17IsCutsceneRunningERKSs -> XMLConfigure::IsCutsceneRunning(std::basic_string, std::allocator > const&) _ZN14RQRenderTarget6DeleteEPS_ -> RQRenderTarget::Delete(RQRenderTarget*) _Z16FindHeadRadiusCBP8RwObjectPv -> FindHeadRadiusCB(RwObject*, void*) _ZN6CPools10GetVehicleEi -> CPools::GetVehicle(int) _ZN5CFont8PopStateEv -> CFont::PopState() _Z17_rwFileSystemOpenv -> _rwFileSystemOpen() _ZN10CStoredCar10RestoreCarEv -> CStoredCar::RestoreCar() _Z20RsDestroyPresetViewsv -> RsDestroyPresetViews() _Z13_rwOpenGLOpenv -> _rwOpenGLOpen() _ZN14CRunningScript22CheckDamagedWeaponTypeEii -> CRunningScript::CheckDamagedWeaponType(int, int) _ZN14CEntryInfoList5FlushEv -> CEntryInfoList::Flush() _Z6IsBikev -> IsBike() _ZN12CMenuManager14m_PrefsHapticsE -> CMenuManager::m_PrefsHaptics _Z14OS_MutexObtainPv -> OS_MutexObtain(void*) _ZN7CReplay16FindSizeOfPacketEh -> CReplay::FindSizeOfPacket(unsigned char) _Z15RwCameraDestroyP8RwCamera -> RwCameraDestroy(RwCamera*) _ZN4CPed20CalculateNewVelocityEv -> CPed::CalculateNewVelocity() _Z17psPathnameDestroyPc -> psPathnameDestroy(char*) _ZN8cDMAudio25SetStartingTrackPositionsEh -> cDMAudio::SetStartingTrackPositions(unsigned char) _ZN21CAnimBlendAssociation11UpdateBlendEf -> CAnimBlendAssociation::UpdateBlend(float) INIT_TARGET_ZM_GRND_THREE -> INIT_TARGET_ZM_GRND_THREE _ZN8CCarCtrl20PickNextNodeRandomlyEP8CVehicle -> CCarCtrl::PickNextNodeRandomly(CVehicle*) _ZN10CStreaming19ms_pExtraObjectsDirE -> CStreaming::ms_pExtraObjectsDir _ZN20CPedShelterAttractor12ms_iMaxSlotsE -> CPedShelterAttractor::ms_iMaxSlots _ZN11CTheScripts14OnAMissionFlagE -> CTheScripts::OnAMissionFlag _Z25RwCameraFrustumTestSpherePK8RwCameraPK8RwSphere -> RwCameraFrustumTestSphere(RwCamera const*, RwSphere const*) _ZN9CMessages14ClearThisPrintEPt -> CMessages::ClearThisPrint(unsigned short*) _Z19emu_ArraysSetUseGPUh -> emu_ArraysSetUseGPU(unsigned char) _Z29RpGeometryTriangleGetMaterialPK10RpGeometryPK10RpTriangle -> RpGeometryTriangleGetMaterial(RpGeometry const*, RpTriangle const*) _Z27OS_BillingSubmitPurchaseIDsP20OS_BillingPurchaseIDi -> OS_BillingSubmitPurchaseIDs(OS_BillingPurchaseID*, int) _ZN4CPed28CanBeDamagedByThisGangMemberEPS_ -> CPed::CanBeDamagedByThisGangMember(CPed*) _Z28dxtSwizzler_InlineSwizzleATCjjjPKvRj -> dxtSwizzler_InlineSwizzleATC(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) _ZN6CStats23HighestLevelFireMissionE -> CStats::HighestLevelFireMission _ZN24CControllerConfigManager34SetMouseButtonAssociatedWithActionE18e_ControllerActioni -> CControllerConfigManager::SetMouseButtonAssociatedWithAction(e_ControllerAction, int) _Z26RxRenderStateVectorDestroyP19RxRenderStateVector -> RxRenderStateVectorDestroy(RxRenderStateVector*) _ZN6CPlane4SaveEv -> CPlane::Save() _ZN9CPhysical14ApplyCollisionEPS_R9CColPointRfS3_ -> CPhysical::ApplyCollision(CPhysical*, CColPoint&, float&, float&) _Z17WarBilling_AddSkuPKc -> WarBilling_AddSku(char const*) _Z21LIB_ScreenshotSetDataPKvi -> LIB_ScreenshotSetData(void const*, int) _Z13SetFontExtraYf -> SetFontExtraY(float) _Z25_rpMaterialListStreamReadP8RwStreamP14RpMaterialList -> _rpMaterialListStreamRead(RwStream*, RpMaterialList*) _Z30emu_TexturingSetEnhancedDetailh -> emu_TexturingSetEnhancedDetail(unsigned char) _Z39RwPluginRegistrySetFreeListCreateParamsii -> RwPluginRegistrySetFreeListCreateParams(int, int) _ZN6CRadar18RadioEmotionSpriteE -> CRadar::RadioEmotionSprite _Z16RwStreamReadRealP8RwStreamPfj -> RwStreamReadReal(RwStream*, float*, unsigned int) _ZN10ES2Texture13boundTexturesE -> ES2Texture::boundTextures _Z11RwImageReadPKc -> RwImageRead(char const*) _Z27RQ_Command_rqTargetViewportRPc -> RQ_Command_rqTargetViewport(char*&) _Z11psTerminatev -> psTerminate() _Z17NvBuildRotDegMatfPA4_fPKff -> NvBuildRotDegMatf(float (*) [4], float const*, float) _ZN5CBoatD0Ev -> CBoat::~CBoat() _Z37LIB_GameServiceCancelLeaderboardQueryi -> LIB_GameServiceCancelLeaderboardQuery(int) _ZN14CPacManPickups24GeneratePMPickUpsForRaceEi -> CPacManPickups::GeneratePMPickUpsForRace(int) _ZN7CSprite28RenderBufferedOneXLUSprite2DEffffRK6RwRGBAsh -> CSprite::RenderBufferedOneXLUSprite2D(float, float, float, float, RwRGBA const&, short, unsigned char) _Z25GetImmediateTexCoordArrayv -> GetImmediateTexCoordArray() _ZN4CPed19CheckThreatValidityEv -> CPed::CheckThreatValidity() _ZN18CVisibilityPlugins22RenderBoatAlphaAtomicsEv -> CVisibilityPlugins::RenderBoatAlphaAtomics() _ZN6CStats24RegisterLevelFireMissionEi -> CStats::RegisterLevelFireMission(int) _ZN12CFireManager24ExtinguishPointWithWaterE7CVectorf -> CFireManager::ExtinguishPointWithWater(CVector, float) _ZN14MenuItemCoordsC2Eff -> MenuItemCoords::MenuItemCoords(float, float) _Z21RemoveUnusedCollisionv -> RemoveUnusedCollision() _ZN8CCarCtrl38SteerAICarBlockingPlayerForwardAndBackEP8CVehiclePfS2_S2_Pb -> CCarCtrl::SteerAICarBlockingPlayerForwardAndBack(CVehicle*, float*, float*, float*, bool*) _ZN7CReplay25WeatherInterpolationValueE -> CReplay::WeatherInterpolationValue _Z25SetHierarchyForSkinAtomicP8RpAtomicPv -> SetHierarchyForSkinAtomic(RpAtomic*, void*) _ZN10CPhoneInfo4LoadEPhj -> CPhoneInfo::Load(unsigned char*, unsigned int) _ZN8cDMAudio17Get3DProviderNameEh -> cDMAudio::Get3DProviderName(unsigned char) _ZN11TouchAnalogC1EP9CSprite2dS1_bff -> TouchAnalog::TouchAnalog(CSprite2d*, CSprite2d*, bool, float, float) _ZN8CVehicle7bCheat5E -> CVehicle::bCheat5 _ZN4CPed12SetObjectiveE10eObjective7CVectorf -> CPed::SetObjective(eObjective, CVector, float) _Z19RpClumpGetNumLightsP7RpClump -> RpClumpGetNumLights(RpClump*) _Z15_rwPalQuantInitP10rwPalQuant -> _rwPalQuantInit(rwPalQuant*) _ZNK9CColModel16GetTrianglePointER7CVectori -> CColModel::GetTrianglePoint(CVector&, int) const _ZN12CScriptPaths6aArrayE -> CScriptPaths::aArray _ZN17CPedSeatAttractorD0Ev -> CPedSeatAttractor::~CPedSeatAttractor() _ZN3xml6Parser8NextCharEv -> xml::Parser::NextChar() _ZN6CWorld19TestForUnusedModelsEv -> CWorld::TestForUnusedModels() _Z18RpClumpRemoveLightP7RpClumpP7RpLight -> RpClumpRemoveLight(RpClump*, RpLight*) _ZN8CGeneral10LimitAngleEf -> CGeneral::LimitAngle(float) _ZN6CWorld12AddParticlesEv -> CWorld::AddParticles() _ZN13CShadowCamera14RasterResampleEP8RwRaster -> CShadowCamera::RasterResample(RwRaster*) _ZN7CGarage24IsEntityEntirelyInside3DEP7CEntityf -> CGarage::IsEntityEntirelyInside3D(CEntity*, float) _ZN4CPed8TurnBodyEv -> CPed::TurnBody() _ZTVSt8bad_cast -> vtable for std::bad_cast _ZN11CWaterLevel27RenderOneFlatSmallWaterPolyEfffRK6RwRGBA -> CWaterLevel::RenderOneFlatSmallWaterPoly(float, float, float, RwRGBA const&) _ZN11CWaterLevel27RenderOneFlatLargeWaterPolyEfffRK6RwRGBA -> CWaterLevel::RenderOneFlatLargeWaterPoly(float, float, float, RwRGBA const&) _ZN10CStreaming16StreamZoneModelsERK7CVector -> CStreaming::StreamZoneModels(CVector const&) _ZN10CStreaming16PrintRequestListEv -> CStreaming::PrintRequestList() _ZN10CTimeCycle18m_fCurrentFogStartE -> CTimeCycle::m_fCurrentFogStart _ZN11CTheScripts13RemoveThisPedEP4CPed -> CTheScripts::RemoveThisPed(CPed*) _Z15RwImageGetGammav -> RwImageGetGamma() _ZN7CObject15nBodyCastHealthE -> CObject::nBodyCastHealth _ZN13cAudioManager15GetWMYBETalkSfxEP4CPedt -> cAudioManager::GetWMYBETalkSfx(CPed*, unsigned short) _ZN14CFormationInfo6UpdateEv -> CFormationInfo::Update() _ZN11Touchscreen15HandleTapToJumpEbf -> Touchscreen::HandleTapToJump(bool, float) _ZN14CBaseModelInfo6AddRefEv -> CBaseModelInfo::AddRef() _Z14RpGeometryLockP10RpGeometryi -> RpGeometryLock(RpGeometry*, int) _Z21_rwRenderPipelineOpenPvii -> _rwRenderPipelineOpen(void*, int, int) _ZN5CBike20SetComponentRotationEi7CVector -> CBike::SetComponentRotation(int, CVector) _Z7TheGamev -> TheGame() _ZN12XMLConfigure13HandColourRedEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandColourRed(std::vector > const*) _ZN9CTheZones22SetZoneCivilianCarInfoEihPKsS1_ -> CTheZones::SetZoneCivilianCarInfo(int, unsigned char, short const*, short const*) _ZN8cDMAudio22SetEffectsMasterVolumeEh -> cDMAudio::SetEffectsMasterVolume(unsigned char) _ZN11CWeaponInfo13GetWeaponNameE11eWeaponType -> CWeaponInfo::GetWeaponName(eWeaponType) _ZN4CPed21SetWeaponLockOnTargetEP7CEntity -> CPed::SetWeaponLockOnTarget(CEntity*) _Z14destroyTextureP9RwTexturePv -> destroyTexture(RwTexture*, void*) _Z28RwCameraRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RwCameraRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _Z58Java_com_wardrumstudios_utils_WarGameSerice_notifyConflictP7_JNIEnvP8_jobjectP11_jbyteArrayS4_ -> Java_com_wardrumstudios_utils_WarGameSerice_notifyConflict(_JNIEnv*, _jobject*, _jbyteArray*, _jbyteArray*) _ZN8CVehicle9UsesSirenEv -> CVehicle::UsesSiren() _Z15RwImageResampleP7RwImagePKS_ -> RwImageResample(RwImage*, RwImage const*) _Z16Diag_GetTestName12DiagTestType -> Diag_GetTestName(DiagTestType) _ZN8CGarages24CountCarsInHideoutGarageEh -> CGarages::CountCarsInHideoutGarage(unsigned char) _ZN8CVehicle15CanPedOpenLocksEPK4CPed -> CVehicle::CanPedOpenLocks(CPed const*) _ZN10CStreaming15LoadZoneVehicleERK7CVector -> CStreaming::LoadZoneVehicle(CVector const&) _ZN10CModelInfo16Get2dEffectStoreEv -> CModelInfo::Get2dEffectStore() _ZN13cMusicManager18ComputeAmbienceVolEhRh -> cMusicManager::ComputeAmbienceVol(unsigned char, unsigned char&) _ZN8CShadows19CastShadowEntityXYZEP7CEntityP7CVectorffffshhhffPP10CPolyBunchP15CCutsceneShadow -> CShadows::CastShadowEntityXYZ(CEntity*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**, CCutsceneShadow*) _ZN15CMissionCleanup15AddEntityToListEih -> CMissionCleanup::AddEntityToList(int, unsigned char) _ZN7CGarage31IsStaticPlayerCarEntirelyInsideEv -> CGarage::IsStaticPlayerCarEntirelyInside() _ZNK4CPed8IsPlayerEv -> CPed::IsPlayer() const _Z30_rwOpenGLImageFindRasterFormatPvS_i -> _rwOpenGLImageFindRasterFormat(void*, void*, int) _Z15SabreTurboCheatv -> SabreTurboCheat() _ZN6CStats21AnotherCriminalCaughtEv -> CStats::AnotherCriminalCaught() _ZN14CAnimBlendNode12FindKeyFrameEf -> CAnimBlendNode::FindKeyFrame(float) _Z11IsRCVehiclev -> IsRCVehicle() _ZN14COnscreenTimer7ProcessEv -> COnscreenTimer::Process() _ZNK13CPedAttractor18ComputeAttractTimeEibRf -> CPedAttractor::ComputeAttractTime(int, bool, float&) const _ZN6CPedIK11ms_headInfoE -> CPedIK::ms_headInfo _ZN9cBuoyancy15ProcessBuoyancyEP9CPhysicalfP7CVectorS3_ -> cBuoyancy::ProcessBuoyancy(CPhysical*, float, CVector*, CVector*) _ZN11CWaterLevel20m_nRenderWaterLayersE -> CWaterLevel::m_nRenderWaterLayers _ZN13cAudioManager19ProcessModelVehicleER14cVehicleParams -> cAudioManager::ProcessModelVehicle(cVehicleParams&) _ZN9CPathFind22FindNodeCoorsForScriptEi -> CPathFind::FindNodeCoorsForScript(int) _ZN13CBrightLights23RenderOutGeometryBufferEv -> CBrightLights::RenderOutGeometryBuffer() _ZN16CSimpleModelInfoD0Ev -> CSimpleModelInfo::~CSimpleModelInfo() _ZN13CPacManPickup6UpdateEv -> CPacManPickup::Update() _ZN7CReplay6pBuf10E -> CReplay::pBuf10 _Z25OS_ServiceAppCommandValuePKcS0_ -> OS_ServiceAppCommandValue(char const*, char const*) _Z23AND_GetAndroidBuildinfoi -> AND_GetAndroidBuildinfo(int) _Z22RQ_Command_rqBlendFuncRPc -> RQ_Command_rqBlendFunc(char*&) _Z32RpMatFXMaterialGetBumpMapTexturePK10RpMaterial -> RpMatFXMaterialGetBumpMapTexture(RpMaterial const*) _ZN12CutsceneHand6CreateEiNS_10HandednessE -> CutsceneHand::Create(int, CutsceneHand::Handedness) _ZN4CPed8SunBatheEv -> CPed::SunBathe() _Z18OS_ScreenGetHeightv -> OS_ScreenGetHeight() _Z15StalacTiteAllocj -> StalacTiteAlloc(unsigned int) _Z19RsSetNextPresetViewP8RwCamera -> RsSetNextPresetView(RwCamera*) _ZN13cAudioManager27ProcessPlayersVehicleEngineER14cVehicleParamsP8CVehicle -> cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams&, CVehicle*) _ZN11CWaterLevel15aWaterBlockListE -> CWaterLevel::aWaterBlockList _ZTV17CVehicleModelInfo -> vtable for CVehicleModelInfo _Z11LockStoragev -> LockStorage() _ZN9CPathFind8ShutdownEv -> CPathFind::Shutdown() _ZN19CRecordDataForChase14pBaseMemForCarE -> CRecordDataForChase::pBaseMemForCar _ZN10CSceneEdit8m_nActorE -> CSceneEdit::m_nActor _ZN4CPed8WillChatEPS_ -> CPed::WillChat(CPed*) _ZN6CClock17ms_nLastClockTickE -> CClock::ms_nLastClockTick _ZN11CAutomobile26AddDamagedVehicleParticlesEv -> CAutomobile::AddDamagedVehicleParticles() _Z13RwCameraClearP8RwCameraP6RwRGBAi -> RwCameraClear(RwCamera*, RwRGBA*, int) _ZN8CCarCtrl14NumMissionCarsE -> CCarCtrl::NumMissionCars _ZN13CPedModelInfoD2Ev -> CPedModelInfo::~CPedModelInfo() _ZN7CCamera11SetRwCameraEP8RwCamera -> CCamera::SetRwCamera(RwCamera*) _ZN6CWorld19RemoveStaticObjectsEv -> CWorld::RemoveStaticObjects() _ZN11CWaterLevel14GetWaterNormalEff -> CWaterLevel::GetWaterNormal(float, float) _ZN12CAnimManager14ms_aAnimBlocksE -> CAnimManager::ms_aAnimBlocks _ZN13cMusicManager18ChangeRadioChannelEv -> cMusicManager::ChangeRadioChannel() _ZN4CPed19PedAnimPullPedOutCBEP21CAnimBlendAssociationPv -> CPed::PedAnimPullPedOutCB(CAnimBlendAssociation*, void*) _ZN9CMessages19GetWideStringLengthEPt -> CMessages::GetWideStringLength(unsigned short*) _ZN12CFireManager15GetNextFreeFireEv -> CFireManager::GetNextFreeFire() _ZN4CPed17PedAnimDoorOpenCBEP21CAnimBlendAssociationPv -> CPed::PedAnimDoorOpenCB(CAnimBlendAssociation*, void*) _ZN4CPad17GetSteeringUpDownEv -> CPad::GetSteeringUpDown() _ZN6CClock16GetIsTimeInRangeEhh -> CClock::GetIsTimeInRange(unsigned char, unsigned char) _ZN16CAccidentManager6UpdateEv -> CAccidentManager::Update() _ZN6CStats16NumOfMovieStuntsEi -> CStats::NumOfMovieStunts(int) _ZN13cAudioManager17ServiceCollisionsEv -> cAudioManager::ServiceCollisions() _Z27NVEventGetPlatformAppHandlev -> NVEventGetPlatformAppHandle() _ZN10CCollision16ProcessColModelsERK7CMatrixR9CColModelS2_S4_P9CColPointS6_Pf -> CCollision::ProcessColModels(CMatrix const&, CColModel&, CMatrix const&, CColModel&, CColPoint*, CColPoint*, float*) _Z17RsKeyFromScanCodehi -> RsKeyFromScanCode(unsigned char, int) _Z9NvAPKSeekPvli -> NvAPKSeek(void*, long, int) _ZN10CTreadableD0Ev -> CTreadable::~CTreadable() _ZN4CPed22RestartNonPartialAnimsEv -> CPed::RestartNonPartialAnims() _ZN3xml6Parser10ParseCDATAERNS_7ElementE -> xml::Parser::ParseCDATA(xml::Element&) _ZN12CFireManager15ExtinguishPointE7CVectorf -> CFireManager::ExtinguishPoint(CVector, float) _Z22_rpTriListMeshGenerateP11RpBuildMeshPv -> _rpTriListMeshGenerate(RpBuildMesh*, void*) _ZN10CModelInfo12IsPlaneModelEi -> CModelInfo::IsPlaneModel(int) _ZN19CUpsideDownCarCheck13AddCarToCheckEi -> CUpsideDownCarCheck::AddCarToCheck(int) _Z28FindSplinePathPositionVectorP7CVectorPfjRj -> FindSplinePathPositionVector(CVector*, float*, unsigned int, unsigned int&) _ZN10CSceneEdit22m_nCurrentMovieCommandE -> CSceneEdit::m_nCurrentMovieCommand _ZN8cDMAudio19SetPedTalkingStatusEP4CPedh -> cDMAudio::SetPedTalkingStatus(CPed*, unsigned char) _ZN10ArrayStateD1Ev -> ArrayState::~ArrayState() _ZN8cDMAudio17PlayFrontEndSoundEtj -> cDMAudio::PlayFrontEndSound(unsigned short, unsigned int) _ZN16CVehicleToEffectaSERKS_ -> CVehicleToEffect::operator=(CVehicleToEffect const&) _Z20WantedLevelDownCheatv -> WantedLevelDownCheat() _ZN13cAudioManager18AddPlayerCarSampleEhjjhhh -> cAudioManager::AddPlayerCarSample(unsigned char, unsigned int, unsigned int, unsigned char, unsigned char, unsigned char) _Z26RpHAnimKeyFrameStreamWriteP15RtAnimAnimationP8RwStream -> RpHAnimKeyFrameStreamWrite(RtAnimAnimation*, RwStream*) _ZN7CObjectD1Ev -> CObject::~CObject() _ZN6CPlane30FlagToDestroyWhenNextProcessedEv -> CPlane::FlagToDestroyWhenNextProcessed() _Z22dxtSwizzler_DXTCtoATCCP10colorblock -> dxtSwizzler_DXTCtoATCC(colorblock*) _ZN4CPed7SetSeekEP7CEntityf -> CPed::SetSeek(CEntity*, float) _ZN18CVisibilityPlugins18ms_vehicleLod1DistE -> CVisibilityPlugins::ms_vehicleLod1Dist _ZN10CTimeCycle25m_fCurrentDirectionalBlueE -> CTimeCycle::m_fCurrentDirectionalBlue _ZN8cDMAudio24GetFavouriteRadioStationEv -> cDMAudio::GetFavouriteRadioStation() _ZN6CCarAI35FindPoliceBoatMissionForWantedLevelEv -> CCarAI::FindPoliceBoatMissionForWantedLevel() _ZN14CBaseModelInfoC1E13ModelInfoType -> CBaseModelInfo::CBaseModelInfo(ModelInfoType) _ZN9CPhysical12ProcessShiftEv -> CPhysical::ProcessShift() _Z14IsCheatEnabledi -> IsCheatEnabled(int) _Z22_rpGeometryNativeWriteP8RwStreamPK10RpGeometry -> _rpGeometryNativeWrite(RwStream*, RpGeometry const*) _ZN9CMessages23AddBigMessageWithNumberEPtjtiiiiii -> CMessages::AddBigMessageWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) _Z14AsciiToUnicodePKcPt -> AsciiToUnicode(char const*, unsigned short*) _ZN18CVisibilityPlugins21ms_atomicPluginOffsetE -> CVisibilityPlugins::ms_atomicPluginOffset _ZN7CDarkel12ModelToKill4E -> CDarkel::ModelToKill4 _ZN10CSceneEdit10InitialiseEv -> CSceneEdit::Initialise() _ZN13CPedModelInfo25AnimatePedColModelSkinnedEP7RpClump -> CPedModelInfo::AnimatePedColModelSkinned(RpClump*) _ZN12CScriptPaths14Save_ForReplayEv -> CScriptPaths::Save_ForReplay() _ZN14CBaseModelInfo11Get2dEffectEi -> CBaseModelInfo::Get2dEffect(int) _ZN9CPathFind21FindNextNodeWanderingEh7CVectorPP9CPathNodeS3_hPh -> CPathFind::FindNextNodeWandering(unsigned char, CVector, CPathNode**, CPathNode**, unsigned char, unsigned char*) _ZN10CStreaming23GetAvailableVehicleSlotEv -> CStreaming::GetAvailableVehicleSlot() _Z21_rwOpenGLRasterRenderPvS_i -> _rwOpenGLRasterRender(void*, void*, int) _Z24_rwMatrixOrthogonalErrorPK11RwMatrixTag -> _rwMatrixOrthogonalError(RwMatrixTag const*) _Z40OS_ServiceLocalNotificationAskPermissionv -> OS_ServiceLocalNotificationAskPermission() _ZN12CutsceneHand20FindHandAtomicByNameEP8RpAtomicPv -> CutsceneHand::FindHandAtomicByName(RpAtomic*, void*) _ZN12CutsceneHand11PositionNewEP7RpClumpiNS_10HandednessE -> CutsceneHand::PositionNew(RpClump*, int, CutsceneHand::Handedness) _ZN8CGarages19GivePlayerDetonatorEv -> CGarages::GivePlayerDetonator() _ZN6CRadar9ClearBlipEi -> CRadar::ClearBlip(int) _Z21LineRadarBoxCollisionR9CVector2DRKS_S2_ -> LineRadarBoxCollision(CVector2D&, CVector2D const&, CVector2D const&) _ZNSt15__exception_ptr13exception_ptr18_M_safe_bool_dummyEv -> std::__exception_ptr::exception_ptr::_M_safe_bool_dummy() _ZN12CAnimManager18GetAnimAssociationE12AssocGroupIdPKc -> CAnimManager::GetAnimAssociation(AssocGroupId, char const*) _ZN3xml6Parser15ParseVersionNumERSs -> xml::Parser::ParseVersionNum(std::basic_string, std::allocator >&) _ZN16cHandlingDataMgrC2Ev -> cHandlingDataMgr::cHandlingDataMgr() _ZN7CObject12CanBeDeletedEv -> CObject::CanBeDeleted() _ZTVSt9exception -> vtable for std::exception _ZN10CSceneEdit12m_nNumActorsE -> CSceneEdit::m_nNumActors _ZN19CRecordDataForChase25TurnChaseCarIntoScriptCarEi -> CRecordDataForChase::TurnChaseCarIntoScriptCar(int) _Z13RwFrameCreatev -> RwFrameCreate() _Z18OS_FileSetPositionPvi -> OS_FileSetPosition(void*, int) _ZN13cAudioManager15GetWMORITalkSfxEP4CPedt -> cAudioManager::GetWMORITalkSfx(CPed*, unsigned short) _ZN8CVehicle28ShufflePassengersToMakeSpaceEv -> CVehicle::ShufflePassengersToMakeSpace() _Z15_rpMaterialOpenPvii -> _rpMaterialOpen(void*, int, int) _ZN6CCrane13SetHookMatrixEv -> CCrane::SetHookMatrix() _ZN15CCutsceneShadow7DestroyEv -> CCutsceneShadow::Destroy() _ZN9CTheZones27GetZonePedGroupForTimeOfDayEPK7CVector -> CTheZones::GetZonePedGroupForTimeOfDay(CVector const*) _ZN10CStreaming13ms_oldSectorYE -> CStreaming::ms_oldSectorY _Z23RwIm3DGetRenderPipeline15RwPrimitiveType -> RwIm3DGetRenderPipeline(RwPrimitiveType) _ZN15ES2VertexBufferD2Ev -> ES2VertexBuffer::~ES2VertexBuffer() _ZN22TextureDatabaseRuntime21CanUnloadTextureEntryEP20TextureDatabaseEntry -> TextureDatabaseRuntime::CanUnloadTextureEntry(TextureDatabaseEntry*) _Z27_rpMTEffectRegisterPlatform12RwPlatformIDPFP10RpMTEffectP8RwStreamS_jjEPFPKS0_S7_S3_EPFiS7_EPFvS1_E -> _rpMTEffectRegisterPlatform(RwPlatformID, RpMTEffect* (*)(RwStream*, RwPlatformID, unsigned int, unsigned int), RpMTEffect const* (*)(RpMTEffect const*, RwStream*), int (*)(RpMTEffect const*), void (*)(RpMTEffect*)) _ZN7CGarage35CalcSmallestDistToGarageDoorSquaredEff -> CGarage::CalcSmallestDistToGarageDoorSquared(float, float) _Z21emu_IsAltRenderTargetv -> emu_IsAltRenderTarget() _ZN18CVisibilityPlugins28GetDistanceSquaredFromCameraEP5RwV3d -> CVisibilityPlugins::GetDistanceSquaredFromCamera(RwV3d*) _Z46_rwPipelineCheckForTramplingOfNodePrivateSpaceP10RxPipeline -> _rwPipelineCheckForTramplingOfNodePrivateSpace(RxPipeline*) _Z10HashStringPKc -> HashString(char const*) _ZN4CPed4IdleEv -> CPed::Idle() _ZN5CBike20AddWheelDirtAndWaterER9CColPointj -> CBike::AddWheelDirtAndWater(CColPoint&, unsigned int) _ZZN8CShadows19CastShadowEntityXYZEP7CEntityP7CVectorffffshhhffPP10CPolyBunchP15CCutsceneShadowE6scaleX -> CShadows::CastShadowEntityXYZ(CEntity*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**, CCutsceneShadow*)::scaleX _ZN4CPed17SetObjectiveTimerEj -> CPed::SetObjectiveTimer(unsigned int) _Z17RpHAnimFrameGetIDP7RwFrame -> RpHAnimFrameGetID(RwFrame*) _ZN14CRunningScript4InitEv -> CRunningScript::Init() _ZN6CMBlur9PosInsideEP6RwRectffff -> CMBlur::PosInside(RwRect*, float, float, float, float) _ZN12XMLConfigure14AttributeIsRedERKPN3xml9AttributeE -> XMLConfigure::AttributeIsRed(xml::Attribute* const&) _ZN7CGarage27IsAnyOtherCarTouchingGarageEP8CVehicle -> CGarage::IsAnyOtherCarTouchingGarage(CVehicle*) _ZN7CGarage18UpdateCrusherShakeEff -> CGarage::UpdateCrusherShake(float, float) _ZN6CWavesD2Ev -> CWaves::~CWaves() _ZN11CPopulation11PlaceCoupleE8ePedTypeiS0_i7CVector -> CPopulation::PlaceCouple(ePedType, int, ePedType, int, CVector) _ZN15TextureDatabase14GetPNGFilenameEPcPKc -> TextureDatabase::GetPNGFilename(char*, char const*) _ZN5CBike19CalculateLeanMatrixEv -> CBike::CalculateLeanMatrix() _ZN7CReplay8pPickupsE -> CReplay::pPickups _ZN10CPhoneInfo26SetPhoneMessage_RepeatedlyEiPtS0_S0_S0_S0_S0_ -> CPhoneInfo::SetPhoneMessage_Repeatedly(int, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*, unsigned short*) _Z15NvNormalizeVecfPfPKf -> NvNormalizeVecf(float*, float const*) _ZN5CHeli23MakeCatalinaHeliFlyAwayEv -> CHeli::MakeCatalinaHeliFlyAway() _ZN3xml11ElementNullD1Ev -> xml::ElementNull::~ElementNull() _ZN7CReplay17PlayBackThisFrameEv -> CReplay::PlayBackThisFrame() _ZN10CTimeCycle15m_nSkyBottomRedE -> CTimeCycle::m_nSkyBottomRed _Z18AddExtraDeathDelayv -> AddExtraDeathDelay() _ZN14CRunningScript23ProcessCommands400To499Ei -> CRunningScript::ProcessCommands400To499(int) _ZNSt6vectorIP4CPedSaIS1_EE19_M_emplace_back_auxIJRKS1_EEEvDpOT_ -> void std::vector >::_M_emplace_back_aux(CPed* const&) _ZN12CMenuManager29DoSettingsBeforeStartingAGameEv -> CMenuManager::DoSettingsBeforeStartingAGame() _Z14RQDeleteShaderP8RQShader -> RQDeleteShader(RQShader*) _Z19OS_SetIsMultiplayeri -> OS_SetIsMultiplayer(int) _ZN17CPedSeatAttractorD2Ev -> CPedSeatAttractor::~CPedSeatAttractor() _ZN12CCutsceneMgr21ms_wasCutsceneSkippedE -> CCutsceneMgr::ms_wasCutsceneSkipped _ZTVN3xml11ElementNullE -> vtable for xml::ElementNull _ZN10CModelInfo14AddWeaponModelEi -> CModelInfo::AddWeaponModel(int) _ZNK17CPedStopAttractor7GetTypeEv -> CPedStopAttractor::GetType() const _Z16LoadIslandScreeni -> LoadIslandScreen(int) _ZN18CVisibilityPlugins15IsAtomicVisibleEP8RpAtomic -> CVisibilityPlugins::IsAtomicVisible(RpAtomic*) _ZN6CStats13ConvertToSecsEi -> CStats::ConvertToSecs(int) _Z21emu_ShaderListGetListPj -> emu_ShaderListGetList(unsigned int*) _ZN3xml13ElementSimpleD1Ev -> xml::ElementSimple::~ElementSimple() _ZN9CVector2D9NormaliseEv -> CVector2D::Normalise() _ZN7CSprite31m_bFlushSpriteBufferSwitchZTestE -> CSprite::m_bFlushSpriteBufferSwitchZTest _Z17NvMultRotZRadMatfPA4_fPA4_Kff -> NvMultRotZRadMatf(float (*) [4], float const (*) [4], float) _Z22FireOneInstantHitRoundP7CVectorS0_i -> FireOneInstantHitRound(CVector*, CVector*, int) _Z11RwFrameInitP7RwFrame -> RwFrameInit(RwFrame*) _Z24RwEngineGetVideoModeInfoP11RwVideoModei -> RwEngineGetVideoModeInfo(RwVideoMode*, int) _ZN11CSmokeTrail6RenderEv -> CSmokeTrail::Render() _ZN11CTheScripts17BuildingSwapArrayE -> CTheScripts::BuildingSwapArray _Z30RpGeometryRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpGeometryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN8cDMAudio9TerminateEv -> cDMAudio::Terminate() _ZN7CDarkel8CalcFadeEjjj -> CDarkel::CalcFade(unsigned int, unsigned int, unsigned int) _ZN12CCutsceneMgr9ms_loadedE -> CCutsceneMgr::ms_loaded _ZN6CTimer30m_snPreviousTimeInMillisecondsE -> CTimer::m_snPreviousTimeInMilliseconds _ZN6CRadar13MapLegendListE -> CRadar::MapLegendList _ZN12CMenuManager26DrawMemoryCardStartUpMenusEv -> CMenuManager::DrawMemoryCardStartUpMenus() _ZN4CCam7ProcessEv -> CCam::Process() _Z39WarGameService_notifyAchievementsLoadedP7_JNIEnvP8_jobjectP13_jobjectArrayP14_jbooleanArrayP10_jintArrayS8_ -> WarGameService_notifyAchievementsLoaded(_JNIEnv*, _jobject*, _jobjectArray*, _jbooleanArray*, _jintArray*, _jintArray*) _Z22LIB_GameServiceSignOutv -> LIB_GameServiceSignOut() _ZN7CWeapon31CheckForShootingVehicleOccupantEPP7CEntityP9CColPoint11eWeaponTypeRK7CVectorS8_ -> CWeapon::CheckForShootingVehicleOccupant(CEntity**, CColPoint*, eWeaponType, CVector const&, CVector const&) _ZN17TouchscreenNippleD0Ev -> TouchscreenNipple::~TouchscreenNipple() _ZN13cAudioManager15GetWMOGOTalkSfxEP4CPedt -> cAudioManager::GetWMOGOTalkSfx(CPed*, unsigned short) _ZN13cAudioManager17CalculateDistanceERhf -> cAudioManager::CalculateDistance(unsigned char&, float) _ZN11CRoadBlocks29CreateRoadBlockBetween2PointsE7CVectorS0_ -> CRoadBlocks::CreateRoadBlockBetween2Points(CVector, CVector) _ZN4CPed14CanPedJumpThisEP7CEntityP7CVector -> CPed::CanPedJumpThis(CEntity*, CVector*) _ZN7CWanted19nMaximumWantedLevelE -> CWanted::nMaximumWantedLevel _ZTV9CDummyPed -> vtable for CDummyPed _ZN12CUserDisplay9PlaceNameE -> CUserDisplay::PlaceName _ZN18CVisibilityPlugins28RenderVehicleLoDetailCB_BoatEP8RpAtomic -> CVisibilityPlugins::RenderVehicleLoDetailCB_Boat(RpAtomic*) _ZN9CTheZones11SetPedGroupEtht -> CTheZones::SetPedGroup(unsigned short, unsigned char, unsigned short) _ZN17CVehicleSerialize4LoadEP8CVehicle -> CVehicleSerialize::Load(CVehicle*) _ZN7CGarage20DoesCraigNeedThisCarEi -> CGarage::DoesCraigNeedThisCar(int) _ZN12CPointLights29GenerateLightsAffectingObjectEP7CVector -> CPointLights::GenerateLightsAffectingObject(CVector*) _Z10IsZoomedInv -> IsZoomedIn() _ZN10CTimeCycle28m_nCurrentPoleShadowStrengthE -> CTimeCycle::m_nCurrentPoleShadowStrength _ZN17CVehicleModelInfo24GetMatFXEffectMaterialCBEP10RpMaterialPv -> CVehicleModelInfo::GetMatFXEffectMaterialCB(RpMaterial*, void*) _ZN24CControllerConfigManager26GetWideStringOfCommandKeysEtPtt -> CControllerConfigManager::GetWideStringOfCommandKeys(unsigned short, unsigned short*, unsigned short) _ZN9CBuildingD1Ev -> CBuilding::~CBuilding() _ZN4CPedD0Ev -> CPed::~CPed() _Z16emu_ArraysUnlockj -> emu_ArraysUnlock(unsigned int) _ZN6CGlass22apEntitiesToBeRenderedE -> CGlass::apEntitiesToBeRendered _ZN14CEntryInfoNodenwEj -> CEntryInfoNode::operator new(unsigned int) _ZN15CParticleObject9AddObjectE13tParticleTypeRK7CVectorS3_fjhhsh -> CParticleObject::AddObject(tParticleType, CVector const&, CVector const&, float, unsigned int, unsigned char, unsigned char, short, unsigned char) _Z22psNativeTextureSupportv -> psNativeTextureSupport() _Z16OS_BillingSetKeyPKc -> OS_BillingSetKey(char const*) _Z21GetRandomSplashScreenv -> GetRandomSplashScreen() _Z15_rxPipelineOpenv -> _rxPipelineOpen() _ZN8CCarCtrl28SlowCarDownForPedsSectorListER8CPtrListP8CVehicleffffPff -> CCarCtrl::SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) _ZN4CPad12JumpJustDownEv -> CPad::JumpJustDown() _ZN13cAudioManager15GetBMOSTTalkSfxEP4CPedt -> cAudioManager::GetBMOSTTalkSfx(CPed*, unsigned short) _Z24HAnimAnimationCreateFromP15RtAnimAnimationi -> HAnimAnimationCreateFrom(RtAnimAnimation*, int) _ZN6CRadar13SunYardSpriteE -> CRadar::SunYardSprite _ZN6CWorld44ProcessVerticalLineSector_FillGlobeColPointsER7CSectorRK8CColLineRP7CEntitybbbbbbP15CStoredCollPoly -> CWorld::ProcessVerticalLineSector_FillGlobeColPoints(CSector&, CColLine const&, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) _ZN7CMatrix8SetUnityEv -> CMatrix::SetUnity() _ZN9CSprite2d11DrawAnyRectEffffffffRK5CRGBAS2_S2_S2_ -> CSprite2d::DrawAnyRect(float, float, float, float, float, float, float, float, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN11CRoadBlocks14RoadBlockNodesE -> CRoadBlocks::RoadBlockNodes _ZN7CSprite26RenderBufferedOneXLUSpriteEfffffhhhsfh -> CSprite::RenderBufferedOneXLUSprite(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, unsigned char) _Z13TestStreamingv -> TestStreaming() _Z35RpAnimBlendClumpGetFirstAssociationP7RpClumpj -> RpAnimBlendClumpGetFirstAssociation(RpClump*, unsigned int) _Z23RQ_Command_rqTextureMipRPc -> RQ_Command_rqTextureMip(char*&) _Z21OnlyRenderWheelsCheatv -> OnlyRenderWheelsCheat() _ZN10CStreaming18DeleteAllRwObjectsEv -> CStreaming::DeleteAllRwObjects() _ZNK20CPedShelterAttractor7GetTypeEv -> CPedShelterAttractor::GetType() const _ZN9CPhysical18AddCollisionRecordEP7CEntity -> CPhysical::AddCollisionRecord(CEntity*) _ZN4CPed12PedStaggerCBEP21CAnimBlendAssociationPv -> CPed::PedStaggerCB(CAnimBlendAssociation*, void*) _Z22GetMobileEffectSettingv -> GetMobileEffectSetting() _Z14RpWorldDestroyP7RpWorld -> RpWorldDestroy(RpWorld*) _Z6tbInitv -> tbInit() _Z25RpMatFXMaterialSetEffectsP10RpMaterial20RpMatFXMaterialFlags -> RpMatFXMaterialSetEffects(RpMaterial*, RpMatFXMaterialFlags) _Z19OS_SemaphoreTryWaitPv -> OS_SemaphoreTryWait(void*) _Z37_rpCreatePlatformWorldSectorPipelinesv -> _rpCreatePlatformWorldSectorPipelines() _Z24RwEngineGetNumVideoModesv -> RwEngineGetNumVideoModes() _ZN4CPed7SeekCarEv -> CPed::SeekCar() _Z14SetGlobalColorffff -> SetGlobalColor(float, float, float, float) _Z36_rwIm3DCreatePlatformRenderPipelinesP21rwIm3DRenderPipelines -> _rwIm3DCreatePlatformRenderPipelines(rwIm3DRenderPipelines*) _ZN11CAutomobile16FireTruckControlEv -> CAutomobile::FireTruckControl() _ZN4CPad21CollectPickupJustDownEv -> CPad::CollectPickupJustDown() _ZN13CShadowCamera21ApplyAlphaMapToRasterEv -> CShadowCamera::ApplyAlphaMapToRaster() _ZN6CWorld16bIncludeDeadPedsE -> CWorld::bIncludeDeadPeds _ZN14CRunningScript19LocateObjectCommandEiPj -> CRunningScript::LocateObjectCommand(int, unsigned int*) _ZN8CWeather24LightningFlashLastChangeE -> CWeather::LightningFlashLastChange _Z22_rpSkinPipelinesAttachP8RpAtomic10RpSkinType -> _rpSkinPipelinesAttach(RpAtomic*, RpSkinType) _ZTSSt9bad_alloc -> typeinfo name for std::bad_alloc _ZN10CGameLogic24ShortCutStartOrientationE -> CGameLogic::ShortCutStartOrientation _ZN21CAnimBlendAssociation10SetBlendToEff -> CAnimBlendAssociation::SetBlendTo(float, float) _ZN13cAudioManager15GetWMYLGTalkSfxEP4CPedt -> cAudioManager::GetWMYLGTalkSfx(CPed*, unsigned short) _ZN9cBuoyancy19ProcessBuoyancyBoatEP8CVehiclefP7CVectorS3_b -> cBuoyancy::ProcessBuoyancyBoat(CVehicle*, float, CVector*, CVector*, bool) _ZN27CRegisteredMotionBlurStreak6RenderEv -> CRegisteredMotionBlurStreak::Render() _ZN14CRunningScript26GetPointerToScriptVariableEPjh -> CRunningScript::GetPointerToScriptVariable(unsigned int*, unsigned char) _ZN12CMenuManager16m_KeyPressedCodeE -> CMenuManager::m_KeyPressedCode _ZN18CVisibilityPlugins17m_alphaEntityListE -> CVisibilityPlugins::m_alphaEntityList _ZN12CutsceneHand9PreRenderEP7CObject -> CutsceneHand::PreRender(CObject*) _Z19RwMatrixQueryRotatePK11RwMatrixTagP5RwV3dPfS3_ -> RwMatrixQueryRotate(RwMatrixTag const*, RwV3d*, float*, RwV3d*) _ZN11CWaterLevel17GetGroundLevel_WSERK7CVectorPfP7ColDataf -> CWaterLevel::GetGroundLevel_WS(CVector const&, float*, ColData*, float) _ZN10CRouteNode10InitialiseEv -> CRouteNode::Initialise() _ZNK5CDategtERKS_ -> CDate::operator>(CDate const&) const _ZN13cAudioManager14GetSwatTalkSfxEP4CPedt -> cAudioManager::GetSwatTalkSfx(CPed*, unsigned short) _ZN13cAudioManager15GetWFOSTTalkSfxEP4CPedt -> cAudioManager::GetWFOSTTalkSfx(CPed*, unsigned short) _ZN8CVehicle14CanPedEnterCarEv -> CVehicle::CanPedEnterCar() _ZN12CMenuManager19m_PrefsRadioStationE -> CMenuManager::m_PrefsRadioStation _ZN4CPed34WorkOutHeadingForMovingFirstPersonEf -> CPed::WorkOutHeadingForMovingFirstPerson(float) _ZN10CTimeCycle10m_fSunSizeE -> CTimeCycle::m_fSunSize _ZN6CRadar13SetEntityBlipE9eBlipTypeij12eBlipDisplay -> CRadar::SetEntityBlip(eBlipType, int, unsigned int, eBlipDisplay) _ZN4CPed10PedShuffleEv -> CPed::PedShuffle() _ZN9CTxdStore11FindTxdSlotEPKc -> CTxdStore::FindTxdSlot(char const*) _ZN24CControllerConfigManager32GetControllerSettingTextKeyBoardE18e_ControllerAction15eControllerType -> CControllerConfigManager::GetControllerSettingTextKeyBoard(e_ControllerAction, eControllerType) _Z11OS_FileOpen14OSFileDataAreaPPvPKc16OSFileAccessType -> OS_FileOpen(OSFileDataArea, void**, char const*, OSFileAccessType) _ZN8TDBArrayIP9RwTextureED1Ev -> TDBArray::~TDBArray() _Z10IdleThreadPv -> IdleThread(void*) _Z21NVEventUnhandledEventP7NVEvent -> NVEventUnhandledEvent(NVEvent*) _ZN11CTheScripts14ScriptsUpdatedE -> CTheScripts::ScriptsUpdated _ZN6CTrain13OpenTrainDoorEf -> CTrain::OpenTrainDoor(float) _ZN18CAnimBlendSequence10SetBoneTagEi -> CAnimBlendSequence::SetBoneTag(int) _ZN7CCamera21GetCutSceneFinishTimeEv -> CCamera::GetCutSceneFinishTime() _ZN8CStinger4InitEP4CPed -> CStinger::Init(CPed*) _ZN15CParticleObject14pCloseListHeadE -> CParticleObject::pCloseListHead _ZN11CPopulation11IsSunbatherEi -> CPopulation::IsSunbather(int) _ZN14CDamageManager17GetComponentGroupE10tComponentP15tComponentGroupPh -> CDamageManager::GetComponentGroup(tComponent, tComponentGroup*, unsigned char*) _ZN11CFileLoader17LoadTexDictionaryEPKc -> CFileLoader::LoadTexDictionary(char const*) _Z16emu_ArraysDeletej -> emu_ArraysDelete(unsigned int) _ZN8CRestart19PoliceRestartPointsE -> CRestart::PoliceRestartPoints _Z17RwMatrixTranslateP11RwMatrixTagPK5RwV3d15RwOpCombineType -> RwMatrixTranslate(RwMatrixTag*, RwV3d const*, RwOpCombineType) _ZN15CWaterCreatures28IsSpaceForMoreWaterCreaturesEv -> CWaterCreatures::IsSpaceForMoreWaterCreatures() _Z14GLDrawModeToRQj -> GLDrawModeToRQ(unsigned int) _ZN7CCamera11ProcessFadeEv -> CCamera::ProcessFade() _ZN8CCarCtrl26LastTimeLawEnforcerCreatedE -> CCarCtrl::LastTimeLawEnforcerCreated _ZNK8CVehicle12IsUpsideDownEv -> CVehicle::IsUpsideDown() const _Z23RpMeshGetTriStripMethodPPFP12RpMeshHeaderP11RpBuildMeshPvEPS3_ -> RpMeshGetTriStripMethod(RpMeshHeader* (**)(RpBuildMesh*, void*), void**) _Z21OS_GamepadIsConnectedjP13OSGamepadType -> OS_GamepadIsConnected(unsigned int, OSGamepadType*) _Z14OS_FileFromApkPPv -> OS_FileFromApk(void**) _Z18RwRGBAGammaCorrectP6RwRGBA -> RwRGBAGammaCorrect(RwRGBA*) _ZN10CPlayerPed16bDebugPlayerInfoE -> CPlayerPed::bDebugPlayerInfo _ZN11RenderQueue4KillEv -> RenderQueue::Kill() _Z17AND_GamepadUpdatev -> AND_GamepadUpdate() _ZN8CShadows18StoreShadowForPoleEP7CEntityfffffj -> CShadows::StoreShadowForPole(CEntity*, float, float, float, float, float, unsigned int) _ZN14CRunningScript19LocatePlayerCommandEiPj -> CRunningScript::LocatePlayerCommand(int, unsigned int*) _Z18RwEngineGetVersionv -> RwEngineGetVersion() _ZN5CFont14GetStringWidthEPtbb -> CFont::GetStringWidth(unsigned short*, bool, bool) _ZN8CVehicle11IsOnItsSideEv -> CVehicle::IsOnItsSide() _ZN8CGarages22MessageNumberInString2E -> CGarages::MessageNumberInString2 _Z12MadCarsCheatv -> MadCarsCheat() _ZN11CFileLoader17LoadVehicleObjectEPKc -> CFileLoader::LoadVehicleObject(char const*) _ZN14CRunningScript39CollectNextParameterWithoutIncreasingPCEj -> CRunningScript::CollectNextParameterWithoutIncreasingPC(unsigned int) _ZN16CSimpleModelInfo15SetLodDistancesEPf -> CSimpleModelInfo::SetLodDistances(float*) _ZN9CPedStats14GetPedStatTypeEPc -> CPedStats::GetPedStatType(char*) _ZN3xml10ElementTag3AddEPNS_7ElementE -> xml::ElementTag::Add(xml::Element*) _ZN7CCranes7aCranesE -> CCranes::aCranes _ZTV15CClumpModelInfo -> vtable for CClumpModelInfo _ZN18CAnimBlendSequenceC2Ev -> CAnimBlendSequence::CAnimBlendSequence() _Z17OS_MovieTextScalei -> OS_MovieTextScale(int) _ZN20CPedAttractorManager24RemoveIceCreamVanEffectsEP9C2dEffect -> CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect*) _ZN16CSimpleModelInfo11GetRwObjectEv -> CSimpleModelInfo::GetRwObject() _ZN3xml6Parser16ParseVersionInfoERSs -> xml::Parser::ParseVersionInfo(std::basic_string, std::allocator >&) _ZN7CReplay25FramesActiveLookAroundCamE -> CReplay::FramesActiveLookAroundCam _Z13OS_SystemChipv -> OS_SystemChip() _ZN5CFont12SetDropColorE5CRGBA -> CFont::SetDropColor(CRGBA) _ZN18CRecordDataForGame3FIdE -> CRecordDataForGame::FId _ZN6CGlass6RenderEv -> CGlass::Render() _ZN6CPlane18CreateDropOffCesnaEv -> CPlane::CreateDropOffCesna() _ZN12CPointLights15NextCachedValueE -> CPointLights::NextCachedValue _Z33RpWorldSectorRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpWorldSectorRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _Z25RwTexDictionaryAddTextureP15RwTexDictionaryP9RwTexture -> RwTexDictionaryAddTexture(RwTexDictionary*, RwTexture*) _Z11OS_DebugOutPKc -> OS_DebugOut(char const*) _Z18GetES2TargetFormatP14RQRenderTarget -> GetES2TargetFormat(RQRenderTarget*) _ZN12CAnimManager19ms_aAnimAssocGroupsE -> CAnimManager::ms_aAnimAssocGroups _ZN17CVehicleModelInfo24SetVehicleComponentFlagsEP7RwFramej -> CVehicleModelInfo::SetVehicleComponentFlags(RwFrame*, unsigned int) _Z22WriteVideoCardCapsFilev -> WriteVideoCardCapsFile() _ZN11Touchscreen10InitializeEv -> Touchscreen::Initialize() _ZN9cBuoyancy12PreCalcSetupEP9CPhysicalf -> cBuoyancy::PreCalcSetup(CPhysical*, float) _ZN14CRunningScript22LocatePlayerCarCommandEiPj -> CRunningScript::LocatePlayerCarCommand(int, unsigned int*) _Z12psInitializev -> psInitialize() _ZN4CPad15bInvertLook4PadE -> CPad::bInvertLook4Pad _ZN9MP3Stream10InitializeEv -> MP3Stream::Initialize() _ZN4CPed9PedLandCBEP21CAnimBlendAssociationPv -> CPed::PedLandCB(CAnimBlendAssociation*, void*) _ZN11CTheScripts14StartNewScriptEi -> CTheScripts::StartNewScript(int) _ZN17CVehicleModelInfo19LoadEnvironmentMapsEv -> CVehicleModelInfo::LoadEnvironmentMaps() _ZN4CCam17Process_FollowPedERK7CVectorfff -> CCam::Process_FollowPed(CVector const&, float, float, float) _Z25RxPipelineNodeGetInitDataP14RxPipelineNode -> RxPipelineNodeGetInitData(RxPipelineNode*) _ZN8CVehicle19UpdatePassengerListEv -> CVehicle::UpdatePassengerList() _ZN4CPed27HaveReachedNextPointOnRouteEf -> CPed::HaveReachedNextPointOnRoute(float) _ZN14CTempColModels15ms_colModelBBoxE -> CTempColModels::ms_colModelBBox _ZN7CCopPedD1Ev -> CCopPed::~CCopPed() _ZN8CCredits13bCreditsGoingE -> CCredits::bCreditsGoing _ZN17CPedStopAttractor27ms_fAchieveQueueShuffleTimeE -> CPedStopAttractor::ms_fAchieveQueueShuffleTime _ZN8CWeather18InterpolationValueE -> CWeather::InterpolationValue _ZN6CRadar16ArrowBlipColour1E -> CRadar::ArrowBlipColour1 _ZN12XMLConfigure29XML_ATTRIBUTE_ANIMATION_STARTE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_START _Z13NVThreadSleepm -> NVThreadSleep(unsigned long) _ZN11CTheScripts12aStoredLinesE -> CTheScripts::aStoredLines _ZN7CMatrix7RotateZEf -> CMatrix::RotateZ(float) _ZN9CColStore25EnsureCollisionIsInMemoryERK9CVector2D -> CColStore::EnsureCollisionIsInMemory(CVector2D const&) _Z23RpGeometryStreamGetSizePK10RpGeometry -> RpGeometryStreamGetSize(RpGeometry const*) _Z16IsPlayerThrowingv -> IsPlayerThrowing() _ZN9CParticle10CalWindDirEP7CVectorS1_ -> CParticle::CalWindDir(CVector*, CVector*) _ZN9CMessages25AddMessageJumpQWithNumberEPtjtiiiiii -> CMessages::AddMessageJumpQWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) _Z10RwErrorGetP7RwError -> RwErrorGet(RwError*) _ZN16CFontRenderStateD1Ev -> CFontRenderState::~CFontRenderState() _Z21_rwSListGetNewEntriesP7RwSListi -> _rwSListGetNewEntries(RwSList*, int) _ZN6CWaves8IsWaveIDEi -> CWaves::IsWaveID(int) _ZN12CCutsceneMgr13IsPlayerTommyEv -> CCutsceneMgr::IsPlayerTommy() _Z27RwResourcesAllocateResEntryPvPP10RwResEntryiPFvS1_E -> RwResourcesAllocateResEntry(void*, RwResEntry**, int, void (*)(RwResEntry*)) _ZN7CCranes17IsThisCarPickedUpEffP8CVehicle -> CCranes::IsThisCarPickedUp(float, float, CVehicle*) _ZN6CWaves11GetWaveTypeEiP12WAVEFILETYPE -> CWaves::GetWaveType(int, WAVEFILETYPE*) _Z13_rwVectorOpenPvii -> _rwVectorOpen(void*, int, int) _ZN8CPickups6UpdateEv -> CPickups::Update() _ZN6CStats14MissionsPassedE -> CStats::MissionsPassed _ZN12CCutsceneMgr20SetupCutsceneToStartEv -> CCutsceneMgr::SetupCutsceneToStart() _ZN4CPed4FallEv -> CPed::Fall() _ZN14CAnimBlendNode27GetEndTranslationCompressedER7CVectorf -> CAnimBlendNode::GetEndTranslationCompressed(CVector&, float) _ZN7CDarkel25bStandardSoundAndMessagesE -> CDarkel::bStandardSoundAndMessages _Z22RpWorldValidatePluginsP7RpWorld -> RpWorldValidatePlugins(RpWorld*) _ZN11CAutomobileD0Ev -> CAutomobile::~CAutomobile() _ZN7CCamera16SetWideScreenOffEv -> CCamera::SetWideScreenOff() _ZN16cHandlingDataMgr26ConvertBikeDataToGameUnitsEP17tBikeHandlingData -> cHandlingDataMgr::ConvertBikeDataToGameUnits(tBikeHandlingData*) _Z17AND_BillingUpdateb -> AND_BillingUpdate(bool) _ZN12CMenuManager15LoadAllTexturesEv -> CMenuManager::LoadAllTextures() _ZN6CWaves12ReadWaveDataEiPvmPm -> CWaves::ReadWaveData(int, void*, unsigned long, unsigned long*) _Z16CreateIdleThreadv -> CreateIdleThread() _ZN8cDMAudio27IsMissionAudioSamplePlayingEh -> cDMAudio::IsMissionAudioSamplePlaying(unsigned char) _ZN7CCamera20UpdateSoundDistancesEv -> CCamera::UpdateSoundDistances() _ZN9CMessages31InsertPlayerControlKeysInStringEPt -> CMessages::InsertPlayerControlKeysInString(unsigned short*) _Z15RpWorldInstanceP7RpWorld -> RpWorldInstance(RpWorld*) _ZN18CVisibilityPlugins13GetClumpAlphaEP7RpClump -> CVisibilityPlugins::GetClumpAlpha(RpClump*) _ZN14CBoatSerialize4LoadEP5CBoat -> CBoatSerialize::Load(CBoat*) _ZN4CPed11SetLookFlagEfbb -> CPed::SetLookFlag(float, bool, bool) _ZN12CAnimManager13LoadAnimFilesEv -> CAnimManager::LoadAnimFiles() _Z39RxNodeDefinitionGetOpenGLAtomicAllInOnev -> RxNodeDefinitionGetOpenGLAtomicAllInOne() _Z13OS_ThreadWaitPv -> OS_ThreadWait(void*) _Z19HandleIOSControlleri13OSGamepadType -> HandleIOSController(int, OSGamepadType) _ZN14CWeaponEffects14ClearCrossHairEv -> CWeaponEffects::ClearCrossHair() _ZN18CAnimBlendSequenceC1Ev -> CAnimBlendSequence::CAnimBlendSequence() _ZN10TouchSense3runEv -> TouchSense::run() _ZN11CTheScripts16MultiScriptArrayE -> CTheScripts::MultiScriptArray _ZN18CRecordDataForGame14RecordingStateE -> CRecordDataForGame::RecordingState _ZN5CDraw13ms_fNearClipZE -> CDraw::ms_fNearClipZ _ZN14cSampleManager19SetChannelFrequencyEjj -> cSampleManager::SetChannelFrequency(unsigned int, unsigned int) _ZN7CColBox3SetERK7CVectorS2_hh -> CColBox::Set(CVector const&, CVector const&, unsigned char, unsigned char) _ZN8CWeather18AddStreamAfterRainEv -> CWeather::AddStreamAfterRain() _ZN5CFont16FindNewCharacterEs -> CFont::FindNewCharacter(short) _ZN9CSprite2d4DrawERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::Draw(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _Z28LIB_GameServiceLoadFromCloudv -> LIB_GameServiceLoadFromCloud() _ZN7CReplay20RetrievePedAnimationEP4CPedP21CStoredAnimationState -> CReplay::RetrievePedAnimation(CPed*, CStoredAnimationState*) _ZN8CGarages16MessageStartTimeE -> CGarages::MessageStartTime _ZN7CBridge9pLiftRoadE -> CBridge::pLiftRoad _ZN10CStreaming16FlushRequestListEv -> CStreaming::FlushRequestList() _ZN10CStreaming19SetModelIsDeletableEi -> CStreaming::SetModelIsDeletable(int) _ZN15CProjectileInfo13AddProjectileEP7CEntity11eWeaponType7CVectorf -> CProjectileInfo::AddProjectile(CEntity*, eWeaponType, CVector, float) _ZN10CPhoneInfo23IsMessageBeingDisplayedEi -> CPhoneInfo::IsMessageBeingDisplayed(int) _ZN8CShadows13TidyUpShadowsEv -> CShadows::TidyUpShadows() _ZN11CPlayerInfo30IsRestartingAfterMissionFailedEv -> CPlayerInfo::IsRestartingAfterMissionFailed() _ZN11CPlayerInfo13BlowUpRCBuggyEb -> CPlayerInfo::BlowUpRCBuggy(bool) _ZN10__cxxabiv119__foreign_exceptionD1Ev -> __cxxabiv1::__foreign_exception::~__foreign_exception() _ZN10CPlayerPed15UseSprintEnergyEv -> CPlayerPed::UseSprintEnergy() _ZN7CCamera26Find3rdPersonQuickAimPitchEv -> CCamera::Find3rdPersonQuickAimPitch() _ZN13cAudioManager32PreTerminateGameSpecificShutdownEv -> cAudioManager::PreTerminateGameSpecificShutdown() _ZN9CRenderer21ShouldModelBeStreamedEP7CEntityRK7CVector -> CRenderer::ShouldModelBeStreamed(CEntity*, CVector const&) _ZN16CWeaponModelInfo13SetWeaponInfoEi -> CWeaponModelInfo::SetWeaponInfo(int) _Z18NvBuildRotZDegMatfPA4_ff -> NvBuildRotZDegMatf(float (*) [4], float) _ZN12CutsceneHand7SetAnimEP7RpClumpPc -> CutsceneHand::SetAnim(RpClump*, char*) _ZN4CPed18PedAnimDoorCloseCBEP21CAnimBlendAssociationPv -> CPed::PedAnimDoorCloseCB(CAnimBlendAssociation*, void*) _ZN8CWeather24WhenToPlayLightningSoundE -> CWeather::WhenToPlayLightningSound _ZN7CClouds4InitEv -> CClouds::Init() _ZN8cDMAudioD1Ev -> cDMAudio::~cDMAudio() _Z15RpLightGetWorldPK7RpLight -> RpLightGetWorld(RpLight const*) _ZN16CAccidentManager14RemoveAccidentEP9CAccident -> CAccidentManager::RemoveAccident(CAccident*) _ZN10TouchSense15getHapticsLevelEv -> TouchSense::getHapticsLevel() _ZN8CCarCtrl33SteerAICarWithPhysics_OnlyMissionEP8CVehiclePfS2_S2_Pb -> CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle*, float*, float*, float*, bool*) _ZN13cAudioManager15GetWMYJGTalkSfxEP4CPedt -> cAudioManager::GetWMYJGTalkSfx(CPed*, unsigned short) _ZN21CAnimBlendAssociation5StartEf -> CAnimBlendAssociation::Start(float) _ZN18CVisibilityPlugins14RenderPlayerCBEP8RpAtomic -> CVisibilityPlugins::RenderPlayerCB(RpAtomic*) _Z28RpMaterialCreateMultiTextureP10RpMaterial12RwPlatformIDj -> RpMaterialCreateMultiTexture(RpMaterial*, RwPlatformID, unsigned int) _ZN12CCivilianPedD0Ev -> CCivilianPed::~CCivilianPed() _ZN8CCoronas12DoSunAndMoonEv -> CCoronas::DoSunAndMoon() _ZN11CTheScripts31NumberOfExclusiveMissionScriptsE -> CTheScripts::NumberOfExclusiveMissionScripts _ZN7CCopPed14ProcessControlEv -> CCopPed::ProcessControl() _Z13RwEngineClosev -> RwEngineClose() _ZN13cAudioManager31ComputeDopplerEffectedFrequencyEjfff -> cAudioManager::ComputeDopplerEffectedFrequency(unsigned int, float, float, float) _ZN10CStreaming19RequestBigBuildingsEiRK7CVector -> CStreaming::RequestBigBuildings(int, CVector const&) _ZN9CMessages20InsertNumberInStringEPtiiiiiiS0_ -> CMessages::InsertNumberInString(unsigned short*, int, int, int, int, int, int, unsigned short*) _ZN8CCarCtrl24PickNextNodeToFollowPathEP8CVehicle -> CCarCtrl::PickNextNodeToFollowPath(CVehicle*) _ZN22TextureDatabaseRuntimeD0Ev -> TextureDatabaseRuntime::~TextureDatabaseRuntime() _Z20GetCollisionInSectorR7CSector -> GetCollisionInSector(CSector&) _ZN10CSetPieces6UpdateEv -> CSetPieces::Update() _ZN12XMLConfigure14AnimationStartEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationStart(std::vector > const*) _Z15FindPlayerSpeedv -> FindPlayerSpeed() _Z13_rpTieDestroyP5RpTie -> _rpTieDestroy(RpTie*) _ZN9CPhysical14CheckCollisionEv -> CPhysical::CheckCollision() _Z16RpAtomicInstanceP8RpAtomic -> RpAtomicInstance(RpAtomic*) _ZTV10CPlayerPed -> vtable for CPlayerPed _ZN10CGameLogic14UpdateShortCutEv -> CGameLogic::UpdateShortCut() _Z41RpAnimBlendClumpGetNumPartialAssociationsP7RpClump -> RpAnimBlendClumpGetNumPartialAssociations(RpClump*) _ZN8CPickups9aMessagesE -> CPickups::aMessages _ZN6CPlane27HasDropOffCesnaBeenShotDownEv -> CPlane::HasDropOffCesnaBeenShotDown() _ZN7CObjectC2Ev -> CObject::CObject() _Z18NvBuildFrustumMatfPA4_fffffff -> NvBuildFrustumMatf(float (*) [4], float, float, float, float, float, float) _ZN6CWorld20bProcessCutsceneOnlyE -> CWorld::bProcessCutsceneOnly _Z25_rwOpenGLRasterRenderFastPvS_i -> _rwOpenGLRasterRenderFast(void*, void*, int) _ZN11CWaterLevel8ShutdownEv -> CWaterLevel::Shutdown() _ZN8CRubbish6StirUpEP8CVehicle -> CRubbish::StirUp(CVehicle*) _ZN18CVisibilityPlugins35RenderVehicleLowDetailCB_BigVehicleEP8RpAtomic -> CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle(RpAtomic*) _ZN10CTimeCycle20m_nCurrentSkyTopBlueE -> CTimeCycle::m_nCurrentSkyTopBlue _ZN9CSprite2d20SetVerticesForSniperERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::SetVerticesForSniper(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN11CPlayerSkin22RenderFrontendSkinEditEv -> CPlayerSkin::RenderFrontendSkinEdit() _ZN7CReplay23ms_nNumEmergency_StoredE -> CReplay::ms_nNumEmergency_Stored _ZN12CCutsceneMgr19ms_useLodMultiplierE -> CCutsceneMgr::ms_useLodMultiplier _ZNK10__cxxabiv117__class_type_info12__do_dyncastEiNS0_10__sub_kindEPKS0_PKvS3_S5_RNS0_16__dyncast_resultE -> __cxxabiv1::__class_type_info::__do_dyncast(int, __cxxabiv1::__class_type_info::__sub_kind, __cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info::__dyncast_result&) const _ZN12CCutsceneMgr8ShutdownEv -> CCutsceneMgr::Shutdown() _Z10MeshSorterPKvS0_ -> MeshSorter(void const*, void const*) _ZN5CGame8ShutdownEv -> CGame::Shutdown() _ZN7CVector9NormaliseEv -> CVector::Normalise() _ZN13cAudioManager15GetBMODKTalkSfxEP4CPedt -> cAudioManager::GetBMODKTalkSfx(CPed*, unsigned short) _ZN4CPed14SetStoredStateEv -> CPed::SetStoredState() _ZN15TextureDatabaseD0Ev -> TextureDatabase::~TextureDatabase() _ZN10CScrollBar6UpdateEv -> CScrollBar::Update() _Z15RsFileDirectoryPKc -> RsFileDirectory(char const*) _ZN10CTimeCycle22m_nLightShadowStrengthE -> CTimeCycle::m_nLightShadowStrength _ZN8CCarCtrl20IsThisVehicleOnRadarEP8CVehiclePi -> CCarCtrl::IsThisVehicleOnRadar(CVehicle*, int*) _ZN8CPickups25DetonateMinesHitByGunShotEP7CVectorS1_ -> CPickups::DetonateMinesHitByGunShot(CVector*, CVector*) _ZN14cSampleManager18GetChannelUsedFlagEj -> cSampleManager::GetChannelUsedFlag(unsigned int) _ZN6CPager13ClearMessagesEv -> CPager::ClearMessages() _Z17RpMTEffectSetNameP10RpMTEffectPc -> RpMTEffectSetName(RpMTEffect*, char*) _ZN8CRestart10InitialiseEv -> CRestart::Initialise() _Z16DestroyDebugFontv -> DestroyDebugFont() _ZN10CTimeCycle6UpdateEv -> CTimeCycle::Update() _ZN20CPedAttractorManager21ms_fInfluenceDistanceE -> CPedAttractorManager::ms_fInfluenceDistance _Z14_rwRasterClosePvii -> _rwRasterClose(void*, int, int) _ZN5CDraw6SetFOVEf -> CDraw::SetFOV(float) _Z21NVEventGetTextureDataPKcRPhRjS3_S3_S3_ -> NVEventGetTextureData(char const*, unsigned char*&, unsigned int&, unsigned int&, unsigned int&, unsigned int&) _ZN9CTheZones22TotalNumberOfInfoZonesE -> CTheZones::TotalNumberOfInfoZones _ZN12XMLConfigure17INVALID_CHARACTERE -> XMLConfigure::INVALID_CHARACTER _ZN4CPed7SolicitEv -> CPed::Solicit() _ZN9CPathFind12DoPathSearchEh7CVectoriS0_PP9CPathNodePssP8CVehiclePffi -> CPathFind::DoPathSearch(unsigned char, CVector, int, CVector, CPathNode**, short*, short, CVehicle*, float*, float, int) _ZN17TouchscreenButtonD2Ev -> TouchscreenButton::~TouchscreenButton() _ZN7CEntity25ModifyMatrixForTreeInWindEv -> CEntity::ModifyMatrixForTreeInWind() _Z13CamShakeNoPosP7CCameraf -> CamShakeNoPos(CCamera*, float) _ZN6CTimer8ShutdownEv -> CTimer::Shutdown() _ZN9CColStore10GetColNameEi -> CColStore::GetColName(int) _ZN9CParticleD2Ev -> CParticle::~CParticle() _Z29_rxEmbeddedPacketBetweenNodesP10RxPipelineP14RxPipelineNodej -> _rxEmbeddedPacketBetweenNodes(RxPipeline*, RxPipelineNode*, unsigned int) _ZN15TextureDatabase15LoadDataOffsetsE21TextureDatabaseFormatR8TDBArrayIjERPvb -> TextureDatabase::LoadDataOffsets(TextureDatabaseFormat, TDBArray&, void*&, bool) _ZN17TouchscreenButton6RenderEfP9CSprite2db -> TouchscreenButton::Render(float, CSprite2d*, bool) _Z14IsPredatorBoatv -> IsPredatorBoat() _Z15RpWorldAddLightP7RpWorldP7RpLight -> RpWorldAddLight(RpWorld*, RpLight*) _ZN7CBridge22ShouldLightsBeFlashingEv -> CBridge::ShouldLightsBeFlashing() _ZN8cDMAudio20SetMusicMasterVolumeEh -> cDMAudio::SetMusicMasterVolume(unsigned char) _ZN10CTimeCycle13m_fSpriteSizeE -> CTimeCycle::m_fSpriteSize _ZN10CTreadableD1Ev -> CTreadable::~CTreadable() _ZN8CPtrListD1Ev -> CPtrList::~CPtrList() _ZN8CCoronas19RenderSunReflectionEv -> CCoronas::RenderSunReflection() _Z17RsLoadPresetViewsv -> RsLoadPresetViews() _ZN14CFormationInfoC2Ev -> CFormationInfo::CFormationInfo() _ZNSt6vectorI7CVectorSaIS0_EED1Ev -> std::vector >::~vector() _Z31_rwPluginRegistryReadDataChunksPK16RwPluginRegistryP8RwStreamPv -> _rwPluginRegistryReadDataChunks(RwPluginRegistry const*, RwStream*, void*) _ZN6CTrain6RenderEv -> CTrain::Render() _ZN10CPlayerPed20SetWantedLevelNoDropEi -> CPlayerPed::SetWantedLevelNoDrop(int) _ZN16CSimpleModelInfoD2Ev -> CSimpleModelInfo::~CSimpleModelInfo() _ZN12XMLConfigure4HandEv -> XMLConfigure::Hand() _Z13RpWorldUnlockP7RpWorld -> RpWorldUnlock(RpWorld*) _ZN7CDarkel12ModelToKill3E -> CDarkel::ModelToKill3 _ZN13cAudioManager19UpdateGasPedalAudioEP8CVehiclei -> cAudioManager::UpdateGasPedalAudio(CVehicle*, int) _ZN12XMLConfigureC1ERN3xml7ElementEi -> XMLConfigure::XMLConfigure(xml::Element&, int) _ZN10CCullZones4InitEv -> CCullZones::Init() _ZN10CSceneEdit9m_nActor2E -> CSceneEdit::m_nActor2 _Z12AND_SendDataPKcPKhjb -> AND_SendData(char const*, unsigned char const*, unsigned int, bool) _ZN10CSpecialFX15AddWeaponStreakEi -> CSpecialFX::AddWeaponStreak(int) _ZN18CVisibilityPlugins23RenderVehicleHiDetailCBEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailCB(RpAtomic*) _ZN11Touchscreen4FlipEv -> Touchscreen::Flip() _ZN10CTimeCycle13m_fWaterGreenE -> CTimeCycle::m_fWaterGreen _ZN8CFileMgr9CloseFileEj -> CFileMgr::CloseFile(unsigned int) _ZN8CStingerC2Ev -> CStinger::CStinger() _ZN10CStreaming18RequestSpecialCharEiPKci -> CStreaming::RequestSpecialChar(int, char const*, int) _ZN11Touchscreen15HandleDoubleTapEi -> Touchscreen::HandleDoubleTap(int) _ZN3xml7ElementD1Ev -> xml::Element::~Element() _ZN5CGame18ShutdownRenderWareEv -> CGame::ShutdownRenderWare() _ZN9CGangInfoC2Ev -> CGangInfo::CGangInfo() _ZN9CMessages20AddMessageWithStringEPtjtS0_ -> CMessages::AddMessageWithString(unsigned short*, unsigned int, unsigned short, unsigned short*) _Z17_rwResourcesClosePvii -> _rwResourcesClose(void*, int, int) _ZN5CDoor4OpenEf -> CDoor::Open(float) _ZN11CPopulation22bZoneChangeHasHappenedE -> CPopulation::bZoneChangeHasHappened _ZN10TouchSense10setIVTFileEPKc -> TouchSense::setIVTFile(char const*) _ZN6CRadar20RadioWildstyleSpriteE -> CRadar::RadioWildstyleSprite _Z17RwMatrixTransformP11RwMatrixTagPKS_15RwOpCombineType -> RwMatrixTransform(RwMatrixTag*, RwMatrixTag const*, RwOpCombineType) _Z17NvMultRotYRadMatfPA4_fPA4_Kff -> NvMultRotYRadMatf(float (*) [4], float const (*) [4], float) _ZN9CPhysical14ApplyTurnForceEffffff -> CPhysical::ApplyTurnForce(float, float, float, float, float, float) _Z25_rpMaterialListInitializeP14RpMaterialList -> _rpMaterialListInitialize(RpMaterialList*) _ZN8CGarages21MessageNumberInStringE -> CGarages::MessageNumberInString _ZN15CParticleObject9UpdateAllEv -> CParticleObject::UpdateAll() _ZN9CPhysical11SkipPhysicsEv -> CPhysical::SkipPhysics() _ZN12XMLConfigure16XML_TAG_CUTSCENEE -> XMLConfigure::XML_TAG_CUTSCENE _ZN7CReplay10ClockHoursE -> CReplay::ClockHours _ZN10CTimeCycle16m_nAmbientRed_BlE -> CTimeCycle::m_nAmbientRed_Bl _ZN9CDummyPedC1Ev -> CDummyPed::CDummyPed() _Z20CdStreamRemoveImagesv -> CdStreamRemoveImages() _ZTV5CBike -> vtable for CBike _ZN4CPed6RenderEv -> CPed::Render() _Z19emu_ShutdownShadersv -> emu_ShutdownShaders() _ZN4CPed14IsPointerValidEv -> CPed::IsPointerValid() _ZN7CCamera13SetMotionBlurEiiiii -> CCamera::SetMotionBlur(int, int, int, int, int) _ZN10CGameLogic4SaveEPhPj -> CGameLogic::Save(unsigned char*, unsigned int*) _ZN4CPad20SniperModeLookUpDownEv -> CPad::SniperModeLookUpDown() _ZN12CMenuManager22m_PrefsSimulationSpeedE -> CMenuManager::m_PrefsSimulationSpeed _Z19OS_SystemCheckPausei -> OS_SystemCheckPause(int) _Z16NvMultRotDegMatfPA4_fPA4_KfPS1_f -> NvMultRotDegMatf(float (*) [4], float const (*) [4], float const*, float) _Z23RwImageFindRasterFormatP7RwImageiPiS1_S1_S1_ -> RwImageFindRasterFormat(RwImage*, int, int*, int*, int*, int*) _ZN9CSprite2d13SetAddressingE20RwTextureAddressMode -> CSprite2d::SetAddressing(RwTextureAddressMode) _ZN10CStreaming32InstanceLoadedModelsInSectorListER8CPtrList -> CStreaming::InstanceLoadedModelsInSectorList(CPtrList&) _ZN10CTimeCycle17m_fCurrentSunSizeE -> CTimeCycle::m_fCurrentSunSize _ZN7CEntity13SetModelIndexEj -> CEntity::SetModelIndex(unsigned int) _Z21emu_SetCameraPositionPf -> emu_SetCameraPosition(float*) _Z15CreateDebugFontv -> CreateDebugFont() _ZNK3xml13ElementSimple8GetChildEPKci -> xml::ElementSimple::GetChild(char const*, int) const _ZN12XMLConfigure20AttributeIsPositionXERKPN3xml9AttributeE -> XMLConfigure::AttributeIsPositionX(xml::Attribute* const&) _ZN20CPedShelterAttractor27ms_fAchieveQueueShuffleTimeE -> CPedShelterAttractor::ms_fAchieveQueueShuffleTime _Z11ChangeWhiteP8RpAtomicPv -> ChangeWhite(RpAtomic*, void*) _ZN15CWaterCreatures18FreeFishStructSlotEP14CWaterCreature -> CWaterCreatures::FreeFishStructSlot(CWaterCreature*) _Z31IsObjectPointerValid_NotInWorldP7CObject -> IsObjectPointerValid_NotInWorld(CObject*) _ZN6CPools10InitialiseEv -> CPools::Initialise() _ZN7CWeapon17FireM16_1stPersonEP7CEntity -> CWeapon::FireM16_1stPerson(CEntity*) _ZN9CColStore8ShutdownEv -> CColStore::Shutdown() _ZN3xml6Parser13ParseDocumentEv -> xml::Parser::ParseDocument() _Z14RwMatrixUpdateP11RwMatrixTag -> RwMatrixUpdate(RwMatrixTag*) _ZN13cAudioManager15TranslateEntityEP7CVectorS1_ -> cAudioManager::TranslateEntity(CVector*, CVector*) _ZN6CWorld38ProcessVerticalLine_FillGlobeColPointsERK7CVectorfRP7CEntitybbbbbbP15CStoredCollPoly -> CWorld::ProcessVerticalLine_FillGlobeColPoints(CVector const&, float, CEntity*&, bool, bool, bool, bool, bool, bool, CStoredCollPoly*) _ZN12XMLConfigure25AttributeIsAnimationStartERKPN3xml9AttributeE -> XMLConfigure::AttributeIsAnimationStart(xml::Attribute* const&) _Z28RwIm3DRenderIndexedPrimitive15RwPrimitiveTypePti -> RwIm3DRenderIndexedPrimitive(RwPrimitiveType, unsigned short*, int) _ZN8CCarCtrl26WeaveThroughCarsSectorListER8CPtrListP8CVehicleP9CPhysicalffffPfS6_ -> CCarCtrl::WeaveThroughCarsSectorList(CPtrList&, CVehicle*, CPhysical*, float, float, float, float, float*, float*) _ZN6CGangs18ChooseGangPedModelEs -> CGangs::ChooseGangPedModel(short) _ZNK9RQTexture10GetMipSizeEj -> RQTexture::GetMipSize(unsigned int) const _ZN6CStats13MissionsGivenE -> CStats::MissionsGiven _Z15CanVehicleShootv -> CanVehicleShoot() _Z20RpClumpStreamGetSizeP7RpClump -> RpClumpStreamGetSize(RpClump*) _ZN11CPopulation24PlaceGangMembersInCircleE8ePedTypeiRK7CVector -> CPopulation::PlaceGangMembersInCircle(ePedType, int, CVector const&) _ZN10CStreaming19UpdateForAnimViewerEv -> CStreaming::UpdateForAnimViewer() _ZN5CBoatD2Ev -> CBoat::~CBoat() _ZN8CGarages16aCarsInSafeHouseE -> CGarages::aCarsInSafeHouse _ZN7CPickup15GetRidOfObjectsEv -> CPickup::GetRidOfObjects() _ZN10CEventList8ShutdownEv -> CEventList::Shutdown() _Z32RwTexDictionaryGetTextureByIndexP15RwTexDictionaryi -> RwTexDictionaryGetTextureByIndex(RwTexDictionary*, int) _ZN11CQuaternion3GetEP5RwV3dPf -> CQuaternion::Get(RwV3d*, float*) _ZN10CPlaceableC2Ev -> CPlaceable::CPlaceable() _ZN4CPed28WarpPedToNearLeaderOffScreenEv -> CPed::WarpPedToNearLeaderOffScreen() _ZN6CClock20ms_nGameClockMinutesE -> CClock::ms_nGameClockMinutes _ZN6CStats24FindCriminalRatingStringEv -> CStats::FindCriminalRatingString() _ZN9CPhysical20RemoveFromMovingListEv -> CPhysical::RemoveFromMovingList() _ZN6CRadar10InitialiseEv -> CRadar::Initialise() _ZN11CQuaternion3SetEfff -> CQuaternion::Set(float, float, float) _Z14RwFrameDestroyP7RwFrame -> RwFrameDestroy(RwFrame*) _ZN14cSampleManager12StartChannelEj -> cSampleManager::StartChannel(unsigned int) _ZNSt15__exception_ptr13exception_ptr9_M_addrefEv -> std::__exception_ptr::exception_ptr::_M_addref() _Z32RtAnimInterpolatorSetCurrentTimeP18RtAnimInterpolatorf -> RtAnimInterpolatorSetCurrentTime(RtAnimInterpolator*, float) _ZN4CPed15FinishHitHeadCBEP21CAnimBlendAssociationPv -> CPed::FinishHitHeadCB(CAnimBlendAssociation*, void*) _ZN14CWaterCreatureC2Ev -> CWaterCreature::CWaterCreature() _Z12OS_MoviePlayPKcbbf -> OS_MoviePlay(char const*, bool, bool, float) _Z24_rwImageSetFromRaster565P7RwImagePhi -> _rwImageSetFromRaster565(RwImage*, unsigned char*, int) _ZN11CTheScripts26ClearSpaceForMissionEntityERK7CVectorP7CEntity -> CTheScripts::ClearSpaceForMissionEntity(CVector const&, CEntity*) _ZN13CSurfaceTable22ms_aAdhesiveLimitTableE -> CSurfaceTable::ms_aAdhesiveLimitTable _Z26RpMTEffectDictRemoveEffectP10RpMTEffect -> RpMTEffectDictRemoveEffect(RpMTEffect*) _Z22FindPedFrameFromNameCBP7RwFramePv -> FindPedFrameFromNameCB(RwFrame*, void*) _ZN14CPacManPickups9bPMActiveE -> CPacManPickups::bPMActive _ZN9CPathFind16StoreNodeInfoCarEssaasssfaabbhbbh -> CPathFind::StoreNodeInfoCar(short, short, signed char, signed char, short, short, short, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char) _ZN13cAudioManager12ProcessPlaneER14cVehicleParams -> cAudioManager::ProcessPlane(cVehicleParams&) _Z12_rwES2fflushPv -> _rwES2fflush(void*) _Z16SetMaterialDirtyb -> SetMaterialDirty(bool) _ZN10CStreaming39DeleteRwObjectsBehindCameraInSectorListER8CPtrListi -> CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList&, int) _ZN10CTimeCycle19m_nCurrentSkyTopRedE -> CTimeCycle::m_nCurrentSkyTopRed _ZN7CMatrix10SetRotateXEf -> CMatrix::SetRotateX(float) _ZN8cDMAudio7ServiceEv -> cDMAudio::Service() _Z24emu_DebugLightingEnabledh -> emu_DebugLightingEnabled(unsigned char) _ZN6CStats13BestPositionsE -> CStats::BestPositions _ZN5CBike17ReduceHornCounterEv -> CBike::ReduceHornCounter() _ZN10CSceneEdit16m_bDrawGotoArrowE -> CSceneEdit::m_bDrawGotoArrow _ZN9CParticle25HandleShootableBirdsStuffEP7CEntityRK7CVector -> CParticle::HandleShootableBirdsStuff(CEntity*, CVector const&) _ZN9CTheZones24InitialiseAudioZoneArrayEv -> CTheZones::InitialiseAudioZoneArray() _ZN7CReplay25StoreDetailedPedAnimationEP4CPedP29CStoredDetailedAnimationState -> CReplay::StoreDetailedPedAnimation(CPed*, CStoredDetailedAnimationState*) _ZN10CCollision21ProcessSphereTriangleERK10CColSpherePK16CompressedVectorRK12CColTriangleRK17CColTrianglePlaneR9CColPointRf -> CCollision::ProcessSphereTriangle(CColSphere const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&) _Z27RpWorldRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpWorldRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN14MenuItemCoordsC1Eff -> MenuItemCoords::MenuItemCoords(float, float) _ZN6CPedIK18ms_headRestoreInfoE -> CPedIK::ms_headRestoreInfo _ZN14CRunningScript17LocateCharCommandEiPj -> CRunningScript::LocateCharCommand(int, unsigned int*) _ZN10CCollision27ProcessVerticalLineTriangleERK8CColLinePK16CompressedVectorRK12CColTriangleRK17CColTrianglePlaneR9CColPointRfP15CStoredCollPoly -> CCollision::ProcessVerticalLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&, CColPoint&, float&, CStoredCollPoly*) _ZN11CFileLoader21SetRelatedModelInfoCBEP8RpAtomicPv -> CFileLoader::SetRelatedModelInfoCB(RpAtomic*, void*) _ZN17CPedSeatAttractorD1Ev -> CPedSeatAttractor::~CPedSeatAttractor() _ZN9CTheZones30FindInformationZoneForPositionEPK7CVector -> CTheZones::FindInformationZoneForPosition(CVector const*) _ZN12XMLConfigure21XML_ATTRIBUTE_SCALE_XE -> XMLConfigure::XML_ATTRIBUTE_SCALE_X _ZN10CCollision19ProcessSphereSphereERK10CColSphereS2_R9CColPointRf -> CCollision::ProcessSphereSphere(CColSphere const&, CColSphere const&, CColPoint&, float&) _ZN6CStoreI15CClumpModelInfoLi5EED2Ev -> CStore::~CStore() _ZN6CWorld48ProcessVerticalLineSectorList_FillGlobeColPointsER8CPtrListRK8CColLineRP7CEntitybP15CStoredCollPoly -> CWorld::ProcessVerticalLineSectorList_FillGlobeColPoints(CPtrList&, CColLine const&, CEntity*&, bool, CStoredCollPoly*) _ZN11CTheScripts17ScriptSphereArrayE -> CTheScripts::ScriptSphereArray _ZN10CCollision6UpdateEv -> CCollision::Update() _ZN17CVehicleModelInfo17SetEnvironmentMapEv -> CVehicleModelInfo::SetEnvironmentMap() _ZN6CPedIKC1Ev -> CPedIK::CPedIK() _ZN8CFileMgr4SeekEjii -> CFileMgr::Seek(unsigned int, int, int) _ZN9CColStore11FindColSlotEPKc -> CColStore::FindColSlot(char const*) _ZTV17TouchscreenButton -> vtable for TouchscreenButton _ZN22TextureDatabaseRuntime11SortEntriesEb -> TextureDatabaseRuntime::SortEntries(bool) _Z16NVDefaultLogInfoPKcS0_z -> NVDefaultLogInfo(char const*, char const*, ...) _ZN5CBoat9PreRenderEv -> CBoat::PreRender() _ZNKSt9exception4whatEv -> std::exception::what() const _ZN9CSprite2d16SetRecipNearClipEv -> CSprite2d::SetRecipNearClip() _ZN9C3dMarker6RenderEv -> C3dMarker::Render() _ZN7CCranes15AddThisOneCraneEP7CEntity -> CCranes::AddThisOneCrane(CEntity*) _ZN3xml5ValueC2Ev -> xml::Value::Value() _Z20LIB_PointerGetButtonii -> LIB_PointerGetButton(int, int) _ZN24CControllerConfigManager18AffectPadFromMouseEv -> CControllerConfigManager::AffectPadFromMouse() _ZN11CAutomobile20SetupSuspensionLinesEv -> CAutomobile::SetupSuspensionLines() _ZN13CPedModelInfo9m_pPedIdsE -> CPedModelInfo::m_pPedIds _ZN9CTheZones14SetZonePedInfoEihsssssssssss -> CTheZones::SetZonePedInfo(int, unsigned char, short, short, short, short, short, short, short, short, short, short, short) _ZN14RQVertexBufferD1Ev -> RQVertexBuffer::~RQVertexBuffer() _ZN4CCam19KeepTrackOfTheSpeedERK7CVectorS2_S2_RKfS4_S4_ -> CCam::KeepTrackOfTheSpeed(CVector const&, CVector const&, CVector const&, float const&, float const&, float const&) _ZN7CEntity19CleanUpOldReferenceEPPS_ -> CEntity::CleanUpOldReference(CEntity**) _ZN8CCarCtrl14MiamiViceCycleE -> CCarCtrl::MiamiViceCycle _Z20_rpMeshHeaderDestroyP12RpMeshHeader -> _rpMeshHeaderDestroy(RpMeshHeader*) _Z25RQ_Command_rqDeleteShaderRPc -> RQ_Command_rqDeleteShader(char*&) _Z15ValidateVersionv -> ValidateVersion() _ZN12CutsceneHand8SetModelEiNS_10HandednessER9HandState -> CutsceneHand::SetModel(int, CutsceneHand::Handedness, HandState&) _Z16GetMaterialDirtyv -> GetMaterialDirty() _ZN11CPopulation6IsMaleEi -> CPopulation::IsMale(int) _ZN24CControllerConfigManager18GetJoyButtonJustUpEv -> CControllerConfigManager::GetJoyButtonJustUp() _ZN14cSampleManager22GetSampleBaseFrequencyEj -> cSampleManager::GetSampleBaseFrequency(unsigned int) _ZN14cSampleManager19PreloadStreamedFileEjh -> cSampleManager::PreloadStreamedFile(unsigned int, unsigned char) _Z19RsInputDeviceAttach17RsInputDeviceTypePF13RsEventStatus7RsEventPvE -> RsInputDeviceAttach(RsInputDeviceType, RsEventStatus (*)(RsEvent, void*)) _ZN11CAutomobile12SetTaxiLightEb -> CAutomobile::SetTaxiLight(bool) _ZN6CRadar7DrawMapEv -> CRadar::DrawMap() _ZN4CPed14SetEvasiveStepEP9CPhysicalh -> CPed::SetEvasiveStep(CPhysical*, unsigned char) _ZN14CPacManPickups19GenerateOnePMPickUpE7CVector -> CPacManPickups::GenerateOnePMPickUp(CVector) _ZN8CCarCtrl22CountDownToCarsAtStartE -> CCarCtrl::CountDownToCarsAtStart _ZN8CShadows14PrintDebugPolyEP7CVectorS1_S1_ -> CShadows::PrintDebugPoly(CVector*, CVector*, CVector*) _Z37RpBuildMeshGeneratePreprocessTriStripP11RpBuildMeshPv -> RpBuildMeshGeneratePreprocessTriStrip(RpBuildMesh*, void*) _ZN7CWeapon11AddGunshellEP7CEntityRK7CVectorRK9CVector2Df -> CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) _Z19RwCameraStreamWritePK8RwCameraP8RwStream -> RwCameraStreamWrite(RwCamera const*, RwStream*) _ZN11CAutomobile18GetHeightAboveRoadEv -> CAutomobile::GetHeightAboveRoad() _ZN9CTxdStore12GameShutdownEv -> CTxdStore::GameShutdown() _ZN6CStats14HelisDestroyedE -> CStats::HelisDestroyed _ZN6CStats11MovieStuntsE -> CStats::MovieStunts _Z29_rwPluginRegistryDeInitObjectPK16RwPluginRegistryPv -> _rwPluginRegistryDeInitObject(RwPluginRegistry const*, void*) _Z23_rx_rxRadixExchangeSortPvjjjjj -> _rx_rxRadixExchangeSort(void*, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) _Z19AND_OnStateConflictPhiS_iPS_Pi -> AND_OnStateConflict(unsigned char*, int, unsigned char*, int, unsigned char**, int*) _ZN18CVisibilityPlugins21AtomicCopyConstructorEPvPKvii -> CVisibilityPlugins::AtomicCopyConstructor(void*, void const*, int, int) _ZN18cAudioScriptObjectnwEj -> cAudioScriptObject::operator new(unsigned int) _ZN3xml13ElementSimple3AddEPNS_7ElementE -> xml::ElementSimple::Add(xml::Element*) _Z18_rwMatrixSetMultFnPFvP11RwMatrixTagPKS_S2_E -> _rwMatrixSetMultFn(void (*)(RwMatrixTag*, RwMatrixTag const*, RwMatrixTag const*)) _ZN6CStats19TotalNumberMissionsE -> CStats::TotalNumberMissions _Z17RtQuatQueryRotatePK6RtQuatP5RwV3dPf -> RtQuatQueryRotate(RtQuat const*, RwV3d*, float*) _ZN4CPed22CanUseTorsoWhenLookingEv -> CPed::CanUseTorsoWhenLooking() _ZN6CWorld17IsWanderPathClearERK7CVectorS2_fi -> CWorld::IsWanderPathClear(CVector const&, CVector const&, float, int) _ZN22TextureDatabaseRuntime10GetTextureEPKc -> TextureDatabaseRuntime::GetTexture(char const*) _ZN13CPedModelInfo14SetFaceTextureEP9RwTexture -> CPedModelInfo::SetFaceTexture(RwTexture*) _ZN11CPopulation25ms_nTotalCarPassengerPedsE -> CPopulation::ms_nTotalCarPassengerPeds _ZN6CStats24KillsSinceLastCheckpointE -> CStats::KillsSinceLastCheckpoint _ZN19CRecordDataForChase18RemoveCarFromChaseEi -> CRecordDataForChase::RemoveCarFromChase(int) _ZN9CPathFind39MarkRoadsBetweenLevelsNodeAndNeighboursEi -> CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours(int) _ZN10CCollision19TestVerticalLineBoxERK8CColLineRK4CBox -> CCollision::TestVerticalLineBox(CColLine const&, CBox const&) _ZN10CPlayerPed17ClearWeaponTargetEv -> CPlayerPed::ClearWeaponTarget() _Z10GunCanZoomv -> GunCanZoom() _ZN13CSurfaceTable13IsSoftLandingEh -> CSurfaceTable::IsSoftLanding(unsigned char) _ZN19CRecordDataForChase17CleanUpChaseSceneEv -> CRecordDataForChase::CleanUpChaseScene() _Z25AND_OnSnapshotCountLoadedi -> AND_OnSnapshotCountLoaded(int) _ZN11CFileLoader12Load2dEffectEPKc -> CFileLoader::Load2dEffect(char const*) _ZN12CCutsceneMgr20RestoreMainCharacterEv -> CCutsceneMgr::RestoreMainCharacter() _ZN10COcclusion17NumOccludersOnMapE -> COcclusion::NumOccludersOnMap _ZN9CTheZones13FindAudioZoneEP7CVector -> CTheZones::FindAudioZone(CVector*) _ZN9cBuoyancy17CalcBuoyancyForceEP9CPhysicalP7CVectorS3_ -> cBuoyancy::CalcBuoyancyForce(CPhysical*, CVector*, CVector*) _ZN18CVisibilityPlugins18RenderAlphaAtomicsEv -> CVisibilityPlugins::RenderAlphaAtomics() _Z29DoGameSpecificStuffBeforeSavev -> DoGameSpecificStuffBeforeSave() _ZNSt15__exception_ptr13exception_ptrC1EMS0_FvvE -> std::__exception_ptr::exception_ptr::exception_ptr(void (std::__exception_ptr::exception_ptr::*)()) _Z15RwFreeListPurgeP10RwFreeList -> RwFreeListPurge(RwFreeList*) _ZN17TouchscreenNipple6UpdateEfff -> TouchscreenNipple::Update(float, float, float) _ZN15CParticleObject9AddObjectEtRK7CVectorfh -> CParticleObject::AddObject(unsigned short, CVector const&, float, unsigned char) _ZNSt13bad_exceptionD1Ev -> std::bad_exception::~bad_exception() _ZN20CPedAttractorManager15IsAtHeadOfQueueEP4CPedP13CPedAttractorRKSt6vectorIS3_SaIS3_EE -> CPedAttractorManager::IsAtHeadOfQueue(CPed*, CPedAttractor*, std::vector > const&) _ZN12XMLConfigureC2ERN3xml7ElementEi -> XMLConfigure::XMLConfigure(xml::Element&, int) _ZN6CStoreI13CPedModelInfoLi130EED2Ev -> CStore::~CStore() _ZN11CWaterLevel14RenderSeaBirdsEv -> CWaterLevel::RenderSeaBirds() _ZN11CPopulation18DealWithZoneChangeE10eLevelNameS0_b -> CPopulation::DealWithZoneChange(eLevelName, eLevelName, bool) _ZN12XMLConfigure21XML_ATTRIBUTE_SCALE_YE -> XMLConfigure::XML_ATTRIBUTE_SCALE_Y _ZN7CReplay5Time2E -> CReplay::Time2 _ZN4CHud15m_ZoneFadeTimerE -> CHud::m_ZoneFadeTimer _ZN8CCarCtrl17FindMaxSteerAngleEP8CVehicle -> CCarCtrl::FindMaxSteerAngle(CVehicle*) _ZN14CBaseModelInfo11SetAnimFileEPKc -> CBaseModelInfo::SetAnimFile(char const*) _ZN14CTimeModelInfoD2Ev -> CTimeModelInfo::~CTimeModelInfo() _ZN17CVehicleModelInfo28SetAtomicRendererCB_RealHeliEP8RpAtomicPv -> CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic*, void*) _ZN10CGameLogic17InitAtStartOfGameEv -> CGameLogic::InitAtStartOfGame() _ZN10CStreaming19CheckLoadedVehiclesEv -> CStreaming::CheckLoadedVehicles() _ZN17CTheCarGenerators34GenerateEvenIfPlayerIsCloseCounterE -> CTheCarGenerators::GenerateEvenIfPlayerIsCloseCounter _ZN16CAccidentManager17WorkToDoForMedicsEv -> CAccidentManager::WorkToDoForMedics() _ZN13cAudioManager23SetMissionAudioLocationEhfff -> cAudioManager::SetMissionAudioLocation(unsigned char, float, float, float) _ZN4CPed16RunToReportCrimeE10eCrimeType -> CPed::RunToReportCrime(eCrimeType) _ZN24CControllerConfigManager42AffectControllerStateOn_ButtonDown_DrivingEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int, eControllerType, CControllerState&) _ZN6CStats11TyresPoppedE -> CStats::TyresPopped _Z14_rwOpenGLClosev -> _rwOpenGLClose() _Z22RwFrameGetPluginOffsetj -> RwFrameGetPluginOffset(unsigned int) _ZN15CParticleObject12RemoveObjectEv -> CParticleObject::RemoveObject() _ZN4CPad8DoCheatsEv -> CPad::DoCheats() _ZN6CPedIK8MoveLimbER15LimbOrientationffR16LimbMovementInfo -> CPedIK::MoveLimb(LimbOrientation&, float, float, LimbMovementInfo&) _ZN4CPed13SetupLightingEv -> CPed::SetupLighting() _Z20OS_ServiceAppCommandPKcS0_ -> OS_ServiceAppCommand(char const*, char const*) _ZN4CPad7GetHornEv -> CPad::GetHorn() _Z13GetObjectNamei -> GetObjectName(int) _ZN13cAudioManager10ProcessPedEP9CPhysical -> cAudioManager::ProcessPed(CPhysical*) _ZN8CVehicleD0Ev -> CVehicle::~CVehicle() _ZN11CTheScripts17CardStackPositionE -> CTheScripts::CardStackPosition _ZN13CCarGenerator11CalcNextGenEv -> CCarGenerator::CalcNextGen() _ZN5CBoat12FillBoatListEv -> CBoat::FillBoatList() _ZN5CFont18AddJapaneseTextureEv -> CFont::AddJapaneseTexture() _ZN13cMusicManager9TerminateEv -> cMusicManager::Terminate() _ZN10CCollision25SortOutCollisionAfterLoadEv -> CCollision::SortOutCollisionAfterLoad() _ZN16CSimpleModelInfo21GetLargestLodDistanceEv -> CSimpleModelInfo::GetLargestLodDistance() _ZN6CRadar20DrawYouAreHereSpriteEff -> CRadar::DrawYouAreHereSprite(float, float) _ZN11CRoadBlocks27GenerateRoadBlockCopsForCarEP8CVehiclei -> CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle*, int) _Z12GetNumLevelsjj -> GetNumLevels(unsigned int, unsigned int) _ZN14CStuckCarCheck18RemoveCarFromCheckEi -> CStuckCarCheck::RemoveCarFromCheck(int) _ZN10CStreaming16GetCdImageOffsetEi -> CStreaming::GetCdImageOffset(int) _ZN10ES2Texture16curActiveTextureE -> ES2Texture::curActiveTexture _ZN12CutsceneHand15UpdateAnimationEP7RpClumpiNS_10HandednessE -> CutsceneHand::UpdateAnimation(RpClump*, int, CutsceneHand::Handedness) _ZN12CCivilianPedD1Ev -> CCivilianPed::~CCivilianPed() _ZN7CEntity12ProcessShiftEv -> CEntity::ProcessShift() _ZN13CEmergencyPedD1Ev -> CEmergencyPed::~CEmergencyPed() _ZN9CSprite2dC1Ev -> CSprite2d::CSprite2d() _ZN7CClouds14ms_HorizonTiltE -> CClouds::ms_HorizonTilt _Z26WarBilling_RequestPurchasePKc -> WarBilling_RequestPurchase(char const*) _ZN14CAnimBlendNode6UpdateER7CVectorR11CQuaternionf -> CAnimBlendNode::Update(CVector&, CQuaternion&, float) _ZN18CPedPizzaAttractor20ms_fAchieveQueueTimeE -> CPedPizzaAttractor::ms_fAchieveQueueTime _ZN8CFileMgr6ReadCdEjPcj -> CFileMgr::ReadCd(unsigned int, char*, unsigned int) _Z23RwIm3DSetRenderPipelineP10RxPipeline15RwPrimitiveType -> RwIm3DSetRenderPipeline(RxPipeline*, RwPrimitiveType) _Z20RwEngineSetSubSystemi -> RwEngineSetSubSystem(int) _Z18psCameraShowRasterP8RwCamera -> psCameraShowRaster(RwCamera*) _ZN24CControllerConfigManager29GetControllerSettingTextMouseE18e_ControllerAction -> CControllerConfigManager::GetControllerSettingTextMouse(e_ControllerAction) _ZN6CRadar12CubansSpriteE -> CRadar::CubansSprite _ZN13cAudioManager15GetBMYPITalkSfxEP4CPedt -> cAudioManager::GetBMYPITalkSfx(CPed*, unsigned short) _ZN11CPopulation11AddDummyPedE8ePedTypejRK7CVector -> CPopulation::AddDummyPed(ePedType, unsigned int, CVector const&) _ZN13cAudioManager15GetHMYSTTalkSfxEP4CPedt -> cAudioManager::GetHMYSTTalkSfx(CPed*, unsigned short) _ZN9CRenderer13RenderOneRoadEP7CEntity -> CRenderer::RenderOneRoad(CEntity*) _Z23_rpMatFXPipelinesCreatev -> _rpMatFXPipelinesCreate() _ZN10CTreadableC2Ev -> CTreadable::CTreadable() _ZN15CMissionCleanup4InitEv -> CMissionCleanup::Init() _ZN24CControllerConfigManager30DeleteMatchingActionInitiatorsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction, int, eControllerType) _ZN12XMLConfigure9CharacterEv -> XMLConfigure::Character() _ZN11CAutomobile15SetupModelNodesEv -> CAutomobile::SetupModelNodes() _ZN9COccluder10NearCameraEv -> COccluder::NearCamera() _ZN7CCamera10FindCamFOVEv -> CCamera::FindCamFOV() _ZN9RQTexture7SetWrapE10RQWrapModeS0_ -> RQTexture::SetWrap(RQWrapMode, RQWrapMode) _ZN7CDarkel11StartFrenzyE11eWeaponTypeitiPtiiibb -> CDarkel::StartFrenzy(eWeaponType, int, unsigned short, int, unsigned short*, int, int, int, bool, bool) _ZN7CEntity3AddEv -> CEntity::Add() _Z18WantedLevelUpCheatv -> WantedLevelUpCheat() _Z14RwV3dNormalizeP5RwV3dPKS_ -> RwV3dNormalize(RwV3d*, RwV3d const*) _ZN13cAudioManager22ProcessVehicleSkiddingER14cVehicleParams -> cAudioManager::ProcessVehicleSkidding(cVehicleParams&) _Z18_rxPipelineDestroyP10RxPipeline -> _rxPipelineDestroy(RxPipeline*) _ZN10CPlayerPed18PlayIdleAnimationsEP4CPad -> CPlayerPed::PlayIdleAnimations(CPad*) _ZN4CPed31ReplaceWeaponWhenExitingVehicleEv -> CPed::ReplaceWeaponWhenExitingVehicle() _ZN9CColStore7LoadColEiPKc -> CColStore::LoadCol(int, char const*) _ZN11CPopulation15IsSecurityGuardE8ePedType -> CPopulation::IsSecurityGuard(ePedType) _ZN4CPed23DeadPedMakesTyresBloodyEv -> CPed::DeadPedMakesTyresBloody() _ZN10CGameLogic13ActivePlayersE -> CGameLogic::ActivePlayers _ZN10CStreaming14GetDiscInDriveEv -> CStreaming::GetDiscInDrive() _Z10AND_GetJNIv -> AND_GetJNI() _ZN12XMLConfigure18XML_ATTRIBUTE_LEFTE -> XMLConfigure::XML_ATTRIBUTE_LEFT _ZN6CCarAI17GetCarToGoToCoorsEP8CVehicleP7CVector -> CCarAI::GetCarToGoToCoors(CVehicle*, CVector*) _ZN11CTheScripts15LastRandomPedIdE -> CTheScripts::LastRandomPedId _ZN7CObject13SetupLightingEv -> CObject::SetupLighting() _ZmlRK7CMatrixRK7CVector -> operator*(CMatrix const&, CVector const&) _ZN6CRadar9DrawBlipsEv -> CRadar::DrawBlips() _ZN14CRunningScript22CharInAreaCheckCommandEiPj -> CRunningScript::CharInAreaCheckCommand(int, unsigned int*) _Z18RpClumpCreateSpacePK5RwV3df -> RpClumpCreateSpace(RwV3d const*, float) _ZN7CMatrix14CopyOnlyMatrixERKS_ -> CMatrix::CopyOnlyMatrix(CMatrix const&) _ZN12CAnimManager8ShutdownEv -> CAnimManager::Shutdown() _ZN7CWanted18MaximumWantedLevelE -> CWanted::MaximumWantedLevel _ZN9CTheZones14SetZoneCarInfoEihssPKs -> CTheZones::SetZoneCarInfo(int, unsigned char, short, short, short const*) _ZN7CWanted15AreArmyRequiredEv -> CWanted::AreArmyRequired() _ZN13cAudioManager16SetupCrimeReportEv -> cAudioManager::SetupCrimeReport() _Z14OS_FileGetDate14OSFileDataAreaPKc -> OS_FileGetDate(OSFileDataArea, char const*) _ZN15ES2VertexBuffer12curCPUBufferE -> ES2VertexBuffer::curCPUBuffer _ZN9CTheZones6UpdateEv -> CTheZones::Update() _ZN14cSampleManager23SetStreamedVolumeAndPanEhhhh -> cSampleManager::SetStreamedVolumeAndPan(unsigned char, unsigned char, unsigned char, unsigned char) _ZN8CFileMgr12InitCdSystemEv -> CFileMgr::InitCdSystem() _Z21OS_ApplicationStartupiiiPPKc -> OS_ApplicationStartup(int, int, int, char const**) _ZN4CPed17GiveDelayedWeaponE11eWeaponTypej -> CPed::GiveDelayedWeapon(eWeaponType, unsigned int) _ZN6CStats17FiresExtinguishedE -> CStats::FiresExtinguished _ZN4CPed22ProcessEntityCollisionEP7CEntityP9CColPoint -> CPed::ProcessEntityCollision(CEntity*, CColPoint*) _ZN13cAudioManager12HasAirBrakesEj -> cAudioManager::HasAirBrakes(unsigned int) _ZN11CPlayerInfoaSERKS_ -> CPlayerInfo::operator=(CPlayerInfo const&) _ZN8cDMAudio11PlayOneShotEitf -> cDMAudio::PlayOneShot(int, unsigned short, float) _Z15AppEventHandler7RsEventPv -> AppEventHandler(RsEvent, void*) _ZN3xml6Parser12ParseCommentEv -> xml::Parser::ParseComment() _Z22RtAnimAnimationDestroyP15RtAnimAnimation -> RtAnimAnimationDestroy(RtAnimAnimation*) _ZN10CPlayerPed19DeactivatePlayerPedEi -> CPlayerPed::DeactivatePlayerPed(int) _ZN9__gnu_cxx20recursive_init_errorD1Ev -> __gnu_cxx::recursive_init_error::~recursive_init_error() _Z27emu_TextureSetDetailTexturePvj -> emu_TextureSetDetailTexture(void*, unsigned int) _Z16RpGeometryUnlockP10RpGeometry -> RpGeometryUnlock(RpGeometry*) _ZN13CPedModelInfo8SetClumpEP7RpClump -> CPedModelInfo::SetClump(RpClump*) _Z13RQGetRendererv -> RQGetRenderer() _ZSt15set_new_handlerPFvvE -> std::set_new_handler(void (*)()) _Z12readDataFilePKcPcj -> readDataFile(char const*, char*, unsigned int) _Z25emu_DebugAlphaTestEnabledh -> emu_DebugAlphaTestEnabled(unsigned char) _ZN13CBrightLights15NumBrightLightsE -> CBrightLights::NumBrightLights _ZN9CMessages22ClearSmallMessagesOnlyEv -> CMessages::ClearSmallMessagesOnly() _ZN11CAutomobile20AddWheelDirtAndWaterER9CColPointj -> CAutomobile::AddWheelDirtAndWater(CColPoint&, unsigned int) _ZN12CDummyObjectD1Ev -> CDummyObject::~CDummyObject() _ZN13cAudioManager13ProcessReverbEv -> cAudioManager::ProcessReverb() _ZN5CBoat22IsVertexAffectedByWakeE7CVectorPS_sb -> CBoat::IsVertexAffectedByWake(CVector, CBoat*, short, bool) _ZN7CCranes35DoesMilitaryCraneHaveThisOneAlreadyEj -> CCranes::DoesMilitaryCraneHaveThisOneAlready(unsigned int) _Z17RwFreeListDestroyP10RwFreeList -> RwFreeListDestroy(RwFreeList*) _ZN6CStats24NumberKillFrenziesPassedE -> CStats::NumberKillFrenziesPassed _ZN14CWaterCreature4FreeEv -> CWaterCreature::Free() _Z18RsPathGetSeparatorv -> RsPathGetSeparator() _ZN11CPlayerInfo19EvaluateCarPositionEP7CEntityP4CPedfPfPP8CVehicle -> CPlayerInfo::EvaluateCarPosition(CEntity*, CPed*, float, float*, CVehicle**) _ZN9CSprite2d11DrawRectXLUERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::DrawRectXLU(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN13cAudioManager26SetupSuspectLastSeenReportEv -> cAudioManager::SetupSuspectLastSeenReport() _ZN13cAudioManager40GetMissionScriptPoliceAudioPlayingStatusEv -> cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() _ZN6CWaves14GetErrorStringE10WAVERESULT -> CWaves::GetErrorString(WAVERESULT) _Z22RwFrameValidatePluginsPK7RwFrame -> RwFrameValidatePlugins(RwFrame const*) _ZN11CPopulation19ConvertToRealObjectEP12CDummyObject -> CPopulation::ConvertToRealObject(CDummyObject*) _ZN4CPad14GetCarGunFiredEv -> CPad::GetCarGunFired() _ZN15ButtonContainerILi100EED2Ev -> ButtonContainer<100>::~ButtonContainer() _Z32_rxOpenGLDefaultAllInOneRenderCBP10RwResEntryPvhj -> _rxOpenGLDefaultAllInOneRenderCB(RwResEntry*, void*, unsigned char, unsigned int) _Z35RpWorldSectorForAllCollisionAtomicsP13RpWorldSectorPFP8RpAtomicS2_PvES3_ -> RpWorldSectorForAllCollisionAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) _ZN13RQVertexState5ApplyEPS_ -> RQVertexState::Apply(RQVertexState*) _ZN8CGarages14ActivateGarageEs -> CGarages::ActivateGarage(short) _Z18RwFrameRemoveChildP7RwFrame -> RwFrameRemoveChild(RwFrame*) _Z25_rwOpenGLMatrixToRwMatrixPv -> _rwOpenGLMatrixToRwMatrix(void*) _ZN11CWaterLevel15m_bRenderSeaBedE -> CWaterLevel::m_bRenderSeaBed _ZN4CPed19OurPedCanSeeThisOneEP7CEntityb -> CPed::OurPedCanSeeThisOne(CEntity*, bool) _Z18_rwCameraValRenderP8RwCamera -> _rwCameraValRender(RwCamera*) _ZN8CShadows19RenderStoredShadowsEv -> CShadows::RenderStoredShadows() _ZN4CHud19m_Wants_To_Draw_HudE -> CHud::m_Wants_To_Draw_Hud _ZN4CPed17AttachPedToEntityEP7CEntity7CVectortf11eWeaponType -> CPed::AttachPedToEntity(CEntity*, CVector, unsigned short, float, eWeaponType) _Z12RwStreamReadP8RwStreamPvj -> RwStreamRead(RwStream*, void*, unsigned int) _ZN10CRouteNode19GetNextPointOnRouteEv -> CRouteNode::GetNextPointOnRoute() _ZN9CParticle13RemovePSystemE13tParticleType -> CParticle::RemovePSystem(tParticleType) _Z24RpMTEffectDictStreamReadP8RwStream -> RpMTEffectDictStreamRead(RwStream*) _Z16PrintMemoryUsagev -> PrintMemoryUsage() _Z32WarGameService_notifyStateLoadedP7_JNIEnvP8_jobjectiiP11_jbyteArray -> WarGameService_notifyStateLoaded(_JNIEnv*, _jobject*, int, int, _jbyteArray*) _Z27RpGeometryRemoveMorphTargetP10RpGeometryi -> RpGeometryRemoveMorphTarget(RpGeometry*, int) _ZN24CControllerConfigManager35InitialiseControllerActionNameArrayEv -> CControllerConfigManager::InitialiseControllerActionNameArray() _Z12CameraCreateiii -> CameraCreate(int, int, int) _ZN7CClouds13ms_cameraRollE -> CClouds::ms_cameraRoll _ZN4CPed5AvoidEv -> CPed::Avoid() _Z33RpMaterialSetFreeListCreateParamsii -> RpMaterialSetFreeListCreateParams(int, int) _ZN13HandModelInfoD2Ev -> HandModelInfo::~HandModelInfo() _ZN6CGangs19SetGangVehicleModelEsi -> CGangs::SetGangVehicleModel(short, int) _ZN13cAudioManager10InitialiseEv -> cAudioManager::Initialise() _Z13_rwCPUHaveMMXv -> _rwCPUHaveMMX() _ZN4CPed16SetCurrentWeaponEi -> CPed::SetCurrentWeapon(int) _Z17UpdateVehicleIconv -> UpdateVehicleIcon() _ZN11CAutomobile23DoHoverSuspensionRatiosEv -> CAutomobile::DoHoverSuspensionRatios() _ZN9CRenderer20ms_vecCameraPositionE -> CRenderer::ms_vecCameraPosition _ZN10CStreaming46RemoveModelsNotVisibleFromCullzoneInSectorListER8CPtrList -> CStreaming::RemoveModelsNotVisibleFromCullzoneInSectorList(CPtrList&) _ZN20CAnimBlendAssocGroup18CreateAssociationsEPKc -> CAnimBlendAssocGroup::CreateAssociations(char const*) _ZN5CBike19PlaceOnRoadProperlyEv -> CBike::PlaceOnRoadProperly() _ZN11CAutomobile23RcbanditCheck1CarWheelsER8CPtrList -> CAutomobile::RcbanditCheck1CarWheels(CPtrList&) _Z27RwStreamReadChunkHeaderInfoP8RwStreamP17RwChunkHeaderInfo -> RwStreamReadChunkHeaderInfo(RwStream*, RwChunkHeaderInfo*) _ZN13CWaterCannons4InitEv -> CWaterCannons::Init() _ZN19CAnimBlendHierarchy10UncompressEv -> CAnimBlendHierarchy::Uncompress() _ZN7CGarage27IsAnyOtherPedTouchingGarageEP4CPed -> CGarage::IsAnyOtherPedTouchingGarage(CPed*) _ZN11Touchscreen15ResetButtStatesEv -> Touchscreen::ResetButtStates() _ZN6CWorld23CheckBlockListIntegrityEv -> CWorld::CheckBlockListIntegrity() _Z17_rwpathisabsolutePKc -> _rwpathisabsolute(char const*) _ZN14cSampleManager22GetSampleLoopEndOffsetEj -> cSampleManager::GetSampleLoopEndOffset(unsigned int) _ZN12RenderBuffer11StopStoringEv -> RenderBuffer::StopStoring() _ZN10CTimeCycle17m_nLowCloudsGreenE -> CTimeCycle::m_nLowCloudsGreen _ZN8CVehicle18SetUpWheelColModelEP9CColModel -> CVehicle::SetUpWheelColModel(CColModel*) _ZN9CAntennas11RegisterOneEj7CVectorS0_f -> CAntennas::RegisterOne(unsigned int, CVector, CVector, float) _ZN12XMLConfigure11NO_CUTSCENEE -> XMLConfigure::NO_CUTSCENE _Z10NvMultMatfPA4_fPA4_KfS3_ -> NvMultMatf(float (*) [4], float const (*) [4], float const (*) [4]) _ZN10CStreaming19RequestBigBuildingsEi -> CStreaming::RequestBigBuildings(int) _Z17NVDefaultLogTracePKcS0_z -> NVDefaultLogTrace(char const*, char const*, ...) _Z29_rwOpenGLDetermineMaxMipLevelii -> _rwOpenGLDetermineMaxMipLevel(int, int) _ZN14CPacManPickups26QueryPowerPillsEatenInRaceEv -> CPacManPickups::QueryPowerPillsEatenInRace() _ZN13cAudioManager19ServiceSoundEffectsEv -> cAudioManager::ServiceSoundEffects() _Z17DisplaySaveResultiPc -> DisplaySaveResult(int, char*) _ZN15CClumpModelInfoD0Ev -> CClumpModelInfo::~CClumpModelInfo() _Z15GetShadedMeshesv -> GetShadedMeshes() _Z23emu_CustomShaderUniformPvjiPf -> emu_CustomShaderUniform(void*, unsigned int, int, float*) _ZN12CAnimManager16ms_numAnimBlocksE -> CAnimManager::ms_numAnimBlocks _ZN10CTimeCycle19m_nDirectionalGreenE -> CTimeCycle::m_nDirectionalGreen _ZN16CVehicleToEffectD2Ev -> CVehicleToEffect::~CVehicleToEffect() _ZN13cAudioManager15GetBMYCRTalkSfxEP4CPedt -> cAudioManager::GetBMYCRTalkSfx(CPed*, unsigned short) _ZN13cAudioManager15GetBFOSTTalkSfxEP4CPedt -> cAudioManager::GetBFOSTTalkSfx(CPed*, unsigned short) _ZN8CPickups21TryToMerge_WeaponTypeE7CVector11eWeaponTypehjb -> CPickups::TryToMerge_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool) _ZN10CTimeCycle31m_nCurrentFluffyCloudsBottomRedE -> CTimeCycle::m_nCurrentFluffyCloudsBottomRed _ZN13cAudioManager15GetJFOTOTalkSfxEP4CPedt -> cAudioManager::GetJFOTOTalkSfx(CPed*, unsigned short) _ZN7CCranes27RegisterCarForMilitaryCraneEj -> CCranes::RegisterCarForMilitaryCrane(unsigned int) _Z23AND_GetSpecialBuildTypev -> AND_GetSpecialBuildType() _ZN4CHud18m_VehicleNameTimerE -> CHud::m_VehicleNameTimer _ZN14CTrafficLights12LightForPedsEv -> CTrafficLights::LightForPeds() _ZN4CPad12GetHandBrakeEv -> CPad::GetHandBrake() _Z23GetFirstTextureCallbackP9RwTexturePv -> GetFirstTextureCallback(RwTexture*, void*) _Z14_rwVectorClosePvii -> _rwVectorClose(void*, int, int) _ZN4CPed26GetNearestTrainPedPositionEP8CVehicleR7CVector -> CPed::GetNearestTrainPedPosition(CVehicle*, CVector&) _ZN7CReplay5pBuf0E -> CReplay::pBuf0 _ZN12CSmokeTrails6aArrayE -> CSmokeTrails::aArray _Z25RQ_Command_rqSelectShaderRPc -> RQ_Command_rqSelectShader(char*&) _Z22_rwRenderPipelineClosePvii -> _rwRenderPipelineClose(void*, int, int) _ZN6CRadar14PropertySpriteE -> CRadar::PropertySprite _ZN9CPhysical36ProcessCollisionSectorList_SimpleCarEP7CSector -> CPhysical::ProcessCollisionSectorList_SimpleCar(CSector*) _ZN11CPlayerInfo14LoadPlayerSkinEv -> CPlayerInfo::LoadPlayerSkin() _Z17RQ_Command_rqCopyRPc -> RQ_Command_rqCopy(char*&) _ZN4CCam15LookOffsetAngleEf -> CCam::LookOffsetAngle(float) _Z16CdStreamShutdownv -> CdStreamShutdown() _ZN10CStreaming20RemoveLeastUsedModelEj -> CStreaming::RemoveLeastUsedModel(unsigned int) _Z13AndroidPausedv -> AndroidPaused() _ZN10CSceneEdit9LoadMovieEv -> CSceneEdit::LoadMovie() _Z32RpMatFXMaterialGetDualBlendModesPK10RpMaterialP15RwBlendFunctionS3_ -> RpMatFXMaterialGetDualBlendModes(RpMaterial const*, RwBlendFunction*, RwBlendFunction*) _ZN13cAudioManager29DestroyAllGameCreatedEntitiesEv -> cAudioManager::DestroyAllGameCreatedEntities() _ZN9CPhysical14ApplyTurnSpeedEv -> CPhysical::ApplyTurnSpeed() _ZN5CFont12SetFontStyleEs -> CFont::SetFontStyle(short) _Z38RwTexDictionarySetFreeListCreateParamsii -> RwTexDictionarySetFreeListCreateParams(int, int) _ZN11CRoadBlocks18GenerateRoadBlocksEv -> CRoadBlocks::GenerateRoadBlocks() _ZN7CBridge5StateE -> CBridge::State _ZN7CReplay16pEmptyReferencesE -> CReplay::pEmptyReferences _Z14RwCameraCreatev -> RwCameraCreate() _ZN6CPools16ms_pColModelPoolE -> CPools::ms_pColModelPool _ZN11CAutomobile20SetComponentRotationEi7CVector -> CAutomobile::SetComponentRotation(int, CVector) _ZN7CEntity21SetModelIndexNoCreateEj -> CEntity::SetModelIndexNoCreate(unsigned int) _ZN10CStreaming20HasSpecialCharLoadedEi -> CStreaming::HasSpecialCharLoaded(int) _ZN6CStats21TopShootingRangeScoreE -> CStats::TopShootingRangeScore _Z11HealthCheath -> HealthCheat(unsigned char) _ZN15CProjectileInfo12RemoveNotAddEP7CEntity11eWeaponType7CVector -> CProjectileInfo::RemoveNotAdd(CEntity*, eWeaponType, CVector) _ZN16CWeaponModelInfo16GetAnimFileIndexEv -> CWeaponModelInfo::GetAnimFileIndex() _ZN7CCamera27SetZoomValueFollowPedScriptEs -> CCamera::SetZoomValueFollowPedScript(short) _ZN11CAutomobile16SetAllTaxiLightsEb -> CAutomobile::SetAllTaxiLights(bool) _ZN4CPad6GetPadEi -> CPad::GetPad(int) _ZN13cAudioManager13DestroyEntityEi -> cAudioManager::DestroyEntity(int) _ZN5CBoatC1Eih -> CBoat::CBoat(int, unsigned char) _ZN8CCoronas14RegisterCoronaEjhhhhRK7CVectorffP9RwTexturehhhhfbf -> CCoronas::RegisterCorona(unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, CVector const&, float, float, RwTexture*, unsigned char, unsigned char, unsigned char, unsigned char, float, bool, float) _ZN5CHeli9InitHelisEv -> CHeli::InitHelis() _ZN11CWaterLevel31RenderOneFlatExtraHugeWaterPolyEfffRK6RwRGBA -> CWaterLevel::RenderOneFlatExtraHugeWaterPoly(float, float, float, RwRGBA const&) _Z35RpMatFXMaterialSetEnvMapCoefficientP10RpMaterialf -> RpMatFXMaterialSetEnvMapCoefficient(RpMaterial*, float) _ZN12CMenuManager33InitialiseChangedLanguageSettingsEv -> CMenuManager::InitialiseChangedLanguageSettings() _ZN14ES2IndexBuffer12curCPUBufferE -> ES2IndexBuffer::curCPUBuffer _ZN9CTheZones37FindSmallestNavigationZoneForPositionEPK7CVectorbb -> CTheZones::FindSmallestNavigationZoneForPosition(CVector const*, bool, bool) _ZN15CProjectileInfo17GetProjectileInfoEi -> CProjectileInfo::GetProjectileInfo(int) _ZN6CWorld16RemoveFallenPedsEv -> CWorld::RemoveFallenPeds() _ZN8CVehicle7bCheat9E -> CVehicle::bCheat9 _ZN13cAudioManager15GetWFOBETalkSfxEP4CPedt -> cAudioManager::GetWFOBETalkSfx(CPed*, unsigned short) _ZN7CObject6RenderEv -> CObject::Render() _ZN4CPed11ClearLeaderEv -> CPed::ClearLeader() _ZN12CutsceneHand7DestroyEiNS_10HandednessE -> CutsceneHand::Destroy(int, CutsceneHand::Handedness) _ZNK20CPedShelterAttractor17ComputeAttractPosEiR7CVector -> CPedShelterAttractor::ComputeAttractPos(int, CVector&) const _ZN14CPacManPickups6RenderEv -> CPacManPickups::Render() _ZNK16CPedAtmAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedAtmAttractor::UpdatePedStateOnDeparture(CPed*) const _Z21RpWorldSectorGetWorldPK13RpWorldSector -> RpWorldSectorGetWorld(RpWorldSector const*) _Z16IsPlayerPunchingv -> IsPlayerPunching() _ZN7CMatrix6RotateEfff -> CMatrix::Rotate(float, float, float) _ZN7APKFile4FindEPKc -> APKFile::Find(char const*) _ZN6CStats12CheatedCountE -> CStats::CheatedCount _Z20RwTextureStreamWritePK9RwTextureP8RwStream -> RwTextureStreamWrite(RwTexture const*, RwStream*) _ZN13cAudioManager15GetHFORITalkSfxEP4CPedt -> cAudioManager::GetHFORITalkSfx(CPed*, unsigned short) _Z31_rwImageFindNearestPaletteColorP6RwRGBAS0_i -> _rwImageFindNearestPaletteColor(RwRGBA*, RwRGBA*, int) _ZN4CPad17bHasPlayerCheatedE -> CPad::bHasPlayerCheated _ZN6CPools9GetObjectEi -> CPools::GetObject(int) _ZN12CMenuManager18CentreMousePointerEv -> CMenuManager::CentreMousePointer() _ZN8CCarCtrl20CarDensityMultiplierE -> CCarCtrl::CarDensityMultiplier _Z26RwIm3DSetTransformPipelineP10RxPipeline -> RwIm3DSetTransformPipeline(RxPipeline*) _ZN11CPopulation22CanSolicitPlayerOnFootEi -> CPopulation::CanSolicitPlayerOnFoot(int) _ZN4CPed28PositionAnyPedOutOfCollisionEv -> CPed::PositionAnyPedOutOfCollision() _ZN4CPed16ProcessAnimationEv -> CPed::ProcessAnimation() _ZNK13CPedAttractor15IsAtHeadOfQueueEP4CPed -> CPedAttractor::IsAtHeadOfQueue(CPed*) const _ZN11CTheScripts14pActiveScriptsE -> CTheScripts::pActiveScripts _ZN8RadarMapC1Ev -> RadarMap::RadarMap() _ZSt18uncaught_exceptionv -> std::uncaught_exception() _ZN14CWaterCreature8AllocateEP7CObjectfffj14eFishSlotState -> CWaterCreature::Allocate(CObject*, float, float, float, unsigned int, eFishSlotState) _Z11_rpMeshReadP8RwStreamPKvPK14RpMaterialList -> _rpMeshRead(RwStream*, void const*, RpMaterialList const*) _ZN14CRunningScript23ProcessCommands600To699Ei -> CRunningScript::ProcessCommands600To699(int) _ZN7CWeaponC1E11eWeaponTypei -> CWeapon::CWeapon(eWeaponType, int) _Z23_rpWorldUnregisterWorldP7RpWorld -> _rpWorldUnregisterWorld(RpWorld*) _ZN13CMovingThings14StartCloseListE -> CMovingThings::StartCloseList _ZN8CFileMgr5WriteEjPci -> CFileMgr::Write(unsigned int, char*, int) _Z35RxOpenGLAllInOneSetLightingCallBackP14RxPipelineNodePFvPvE -> RxOpenGLAllInOneSetLightingCallBack(RxPipelineNode*, void (*)(void*)) _ZN24CPedIceCreamVanAttractorD2Ev -> CPedIceCreamVanAttractor::~CPedIceCreamVanAttractor() _ZNK3xml13ElementSimple9GetChildsEv -> xml::ElementSimple::GetChilds() const _ZN11CPlayerInfoD1Ev -> CPlayerInfo::~CPlayerInfo() _ZN4CPad11StopShakingEs -> CPad::StopShaking(short) _ZN13cAudioManager14GetArmyTalkSfxEP4CPedt -> cAudioManager::GetArmyTalkSfx(CPed*, unsigned short) _ZN10ES2Texture6SelectEj -> ES2Texture::Select(unsigned int) _ZN13cAudioManager17ClearMissionAudioEh -> cAudioManager::ClearMissionAudio(unsigned char) _ZN10CTimeCycle13m_VectorToSunE -> CTimeCycle::m_VectorToSun _ZNK3xml10ElementTag9GetChildsEv -> xml::ElementTag::GetChilds() const _Z12emu_SetWaterh -> emu_SetWater(unsigned char) _Z15RwTextureCreateP8RwRaster -> RwTextureCreate(RwRaster*) _Z23RtQuatConvertFromMatrixP6RtQuatPK11RwMatrixTag -> RtQuatConvertFromMatrix(RtQuat*, RwMatrixTag const*) _ZN8C_PcSave18PcClassSaveRoutineEjPhj -> C_PcSave::PcClassSaveRoutine(unsigned int, unsigned char*, unsigned int) _Z14DrawScreenBlipifff -> DrawScreenBlip(int, float, float, float) _ZN4CPed13ApplyHeadShotE11eWeaponType7CVectorh -> CPed::ApplyHeadShot(eWeaponType, CVector, unsigned char) _ZN13HandModelInfo14DeleteRwObjectEv -> HandModelInfo::DeleteRwObject() _ZN10CStreaming21ms_numModelsRequestedE -> CStreaming::ms_numModelsRequested _ZN18CPedPizzaAttractor12ms_iMaxSlotsE -> CPedPizzaAttractor::ms_iMaxSlots _Z15RpWorldAddClumpP7RpWorldP7RpClump -> RpWorldAddClump(RpWorld*, RpClump*) _ZN10CSceneEdit11GetLocationEv -> CSceneEdit::GetLocation() _ZN13cAudioManager31PostInitialiseGameSpecificSetupEv -> cAudioManager::PostInitialiseGameSpecificSetup() _ZN7CEntity16IsEntityOccludedEv -> CEntity::IsEntityOccluded() _ZN11CFileLoader17ReloadObjectTypesEPKc -> CFileLoader::ReloadObjectTypes(char const*) _ZN4CHud12m_ClockStateE -> CHud::m_ClockState _ZN13cAudioManager15GetWMYSTTalkSfxEP4CPedt -> cAudioManager::GetWMYSTTalkSfx(CPed*, unsigned short) _ZN16cHandlingDataMgr10InitialiseEv -> cHandlingDataMgr::Initialise() _Z25WarBilling_LocalizedPricePKc -> WarBilling_LocalizedPrice(char const*) _ZN8CCarCtrl29WeaveThroughObjectsSectorListER8CPtrListP8CVehicleffffPfS4_ -> CCarCtrl::WeaveThroughObjectsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float*) _ZN5CBike9BlowUpCarEP7CEntity -> CBike::BlowUpCar(CEntity*) _ZN7CReplay10pStoredCamE -> CReplay::pStoredCam _ZN12CMenuManager23m_PrefsUseAccelerometerE -> CMenuManager::m_PrefsUseAccelerometer _ZN10CPlayerPedC1Ev -> CPlayerPed::CPlayerPed() _Z15RpClumpAddLightP7RpClumpP7RpLight -> RpClumpAddLight(RpClump*, RpLight*) _Z26LIB_GameServiceRefreshDatab -> LIB_GameServiceRefreshData(bool) _ZN13cAudioManager25AddSampleToRequestedQueueEv -> cAudioManager::AddSampleToRequestedQueue() _ZN19CRecordDataForChase15StartChaseSceneEf -> CRecordDataForChase::StartChaseScene(float) _Z23_rpSkinPipelinesDestroyv -> _rpSkinPipelinesDestroy() _Z14_rwMemoryClosev -> _rwMemoryClose() _ZN3xml10ElementTagD0Ev -> xml::ElementTag::~ElementTag() _Z23RpAnimBlendAllocateDataP7RpClump -> RpAnimBlendAllocateData(RpClump*) _ZN7CReplay10LoadSceneYE -> CReplay::LoadSceneY _ZN5CBoat14PruneWakeTrailEv -> CBoat::PruneWakeTrail() _ZN8CGeneral21GetAngleBetweenPointsEffff -> CGeneral::GetAngleBetweenPoints(float, float, float, float) _Z46RxRenderStateVectorGetDefaultRenderStateVectorv -> RxRenderStateVectorGetDefaultRenderStateVector() _ZN11CFileLoader15LoadClumpObjectEPKc -> CFileLoader::LoadClumpObject(char const*) _ZN9CPhysical13ApplyFrictionEPS_fR9CColPoint -> CPhysical::ApplyFriction(CPhysical*, float, CColPoint&) _ZN6CGlass20RenderShatteredPolysEv -> CGlass::RenderShatteredPolys() _ZN9CDummyPedC2Ev -> CDummyPed::CDummyPed() _ZN12CScriptPaths6UpdateEv -> CScriptPaths::Update() _ZN8CVehicle10DoSunGlareEv -> CVehicle::DoSunGlare() _ZTV18CAnimBlendSequence -> vtable for CAnimBlendSequence _ZN10CSetPieces4SaveEPhPj -> CSetPieces::Save(unsigned char*, unsigned int*) _Z20_rxChaseDependenciesP10RxPipeline -> _rxChaseDependencies(RxPipeline*) _ZN12CPowerPoints14GenerateNewOneEffffffh -> CPowerPoints::GenerateNewOne(float, float, float, float, float, float, unsigned char) _Z15OS_MutexReleasePv -> OS_MutexRelease(void*) _ZNSt10bad_typeidD1Ev -> std::bad_typeid::~bad_typeid() _ZN10CRouteNode13AddRoutePointEs7CVector -> CRouteNode::AddRoutePoint(short, CVector) _Z30RpWorldSetSectorRenderCallBackP7RpWorldPFP13RpWorldSectorS2_E -> RpWorldSetSectorRenderCallBack(RpWorld*, RpWorldSector* (*)(RpWorldSector*)) _ZN11CWaterLevel14GetGroundLevelERK7CVectorPfP7ColDataf -> CWaterLevel::GetGroundLevel(CVector const&, float*, ColData*, float) _Z14_rpSectorClosePvii -> _rpSectorClose(void*, int, int) _ZN14CWeaponEffects4InitEv -> CWeaponEffects::Init() _ZN7CEntity16SetRwObjectAlphaEi -> CEntity::SetRwObjectAlpha(int) _ZN11Touchscreen16HandleTapWheelieEbf -> Touchscreen::HandleTapWheelie(bool, float) _ZN4CPad27CycleCameraModeDownJustDownEv -> CPad::CycleCameraModeDownJustDown() _ZN13CPlaneBanners4InitEv -> CPlaneBanners::Init() _ZN4CPed10PedEvadeCBEP21CAnimBlendAssociationPv -> CPed::PedEvadeCB(CAnimBlendAssociation*, void*) _ZN11CWaterLevel26RenderOneFlatHugeWaterPolyEfffRK6RwRGBA -> CWaterLevel::RenderOneFlatHugeWaterPoly(float, float, float, RwRGBA const&) _ZN12CCutsceneMgr19HasCutsceneFinishedEv -> CCutsceneMgr::HasCutsceneFinished() _ZN9C3dMarker18DeleteMarkerObjectEv -> C3dMarker::DeleteMarkerObject() _ZN14cSampleManager10InitialiseEv -> cSampleManager::Initialise() _Z27LIB_GameServiceLoadSnapshotv -> LIB_GameServiceLoadSnapshot() _ZN12CUserDisplay4InitEv -> CUserDisplay::Init() _ZN8CShadows19StoreCarLightShadowEP8CVehicleiP9RwTextureP7CVectorffffhhhf -> CShadows::StoreCarLightShadow(CVehicle*, int, RwTexture*, CVector*, float, float, float, float, unsigned char, unsigned char, unsigned char, float) _ZN7CPickup6UpdateEP10CPlayerPedP8CVehiclei -> CPickup::Update(CPlayerPed*, CVehicle*, int) _ZN11CWeaponInfo14FindWeaponTypeEPc -> CWeaponInfo::FindWeaponType(char*) _ZN6CDummyC2Ev -> CDummy::CDummy() _Z16PrintRwUsageInfov -> PrintRwUsageInfo() _Z20CdStreamGetNumImagesv -> CdStreamGetNumImages() _ZN4CPeddlEPvi -> CPed::operator delete(void*, int) _ZN6CWorld22TestSphereAgainstWorldE7CVectorfP7CEntitybbbbbb -> CWorld::TestSphereAgainstWorld(CVector, float, CEntity*, bool, bool, bool, bool, bool, bool) _ZN9CPathFind24GeneratePedCreationCoorsEffffffP7CVectorPiS2_PfP7CMatrix -> CPathFind::GeneratePedCreationCoors(float, float, float, float, float, float, CVector*, int*, int*, float*, CMatrix*) _ZN5CBike15ResetSuspensionEv -> CBike::ResetSuspension() _Z19RsCameraBeginUpdateP8RwCamera -> RsCameraBeginUpdate(RwCamera*) _Z21OS_FileGetArchiveName13OSFileArchive -> OS_FileGetArchiveName(OSFileArchive) _ZN16CAccidentManagerC2Ev -> CAccidentManager::CAccidentManager() _ZN4CPed19SetInvestigateEventE10eEventType9CVector2Dftf -> CPed::SetInvestigateEvent(eEventType, CVector2D, float, unsigned short, float) _ZN12CMenuManager20ProcessButtonPressesEv -> CMenuManager::ProcessButtonPresses() _Z13emu_SetEnvMapPvf -> emu_SetEnvMap(void*, float) _Z13RwFrameGetLTMP7RwFrame -> RwFrameGetLTM(RwFrame*) _ZN6CCarAI11UpdateCarAIEP8CVehicle -> CCarAI::UpdateCarAI(CVehicle*) _Z24RpMultiTextureSetTextureP14RpMultiTexturejP9RwTexture -> RpMultiTextureSetTexture(RpMultiTexture*, unsigned int, RwTexture*) _ZN11CTheScripts22NumberOfMissionScriptsE -> CTheScripts::NumberOfMissionScripts _ZN8CShadows12aPolyBunchesE -> CShadows::aPolyBunches _ZN10CTimeCycle20m_fCurrentWaterAlphaE -> CTimeCycle::m_fCurrentWaterAlpha _Z18AttachInputDevicesv -> AttachInputDevices() _ZN7CReplay10LoadSceneZE -> CReplay::LoadSceneZ _Z12LightsCreateP7RpWorld -> LightsCreate(RpWorld*) _ZN10TouchSense20stopContinuousEffectEv -> TouchSense::stopContinuousEffect() _ZN5CFont12GetNextSpaceEPtbb -> CFont::GetNextSpace(unsigned short*, bool, bool) _ZN13CSurfaceTable16GetWetMultiplierEh -> CSurfaceTable::GetWetMultiplier(unsigned char) _ZN6CStats16TopShootingRangeEi -> CStats::TopShootingRange(int) _ZN21CAnimBlendAssociationD0Ev -> CAnimBlendAssociation::~CAnimBlendAssociation() _ZN5CText26GetNameOfLoadedMissionTextEPc -> CText::GetNameOfLoadedMissionText(char*) _ZN5CHeli19TestRocketCollisionEP7CVector -> CHeli::TestRocketCollision(CVector*) _ZN18CVisibilityPlugins17SetClumpModelInfoEP7RpClumpP15CClumpModelInfo -> CVisibilityPlugins::SetClumpModelInfo(RpClump*, CClumpModelInfo*) _ZN8CVehicle23ActivateBombWhenEnteredEv -> CVehicle::ActivateBombWhenEntered() _Z17NvMultRotXRadMatfPA4_fPA4_Kff -> NvMultRotXRadMatf(float (*) [4], float const (*) [4], float) _Z36RpMatFXMaterialGetBumpMapCoefficientPK10RpMaterial -> RpMatFXMaterialGetBumpMapCoefficient(RpMaterial const*) _ZN12XMLConfigure19XML_ATTRIBUTE_RIGHTE -> XMLConfigure::XML_ATTRIBUTE_RIGHT _ZN8CPickups23GetNewUniquePickupIndexEi -> CPickups::GetNewUniquePickupIndex(int) _ZN13cAudioManager19DebugPlayPedCommentEi -> cAudioManager::DebugPlayPedComment(int) _ZN5CBike18IsComponentPresentEi -> CBike::IsComponentPresent(int) _Z20_rwSListDestroyEntryP7RwSListi -> _rwSListDestroyEntry(RwSList*, int) _ZN9CRenderer19ScanBigBuildingListER8CPtrList -> CRenderer::ScanBigBuildingList(CPtrList&) _ZN9CTheZones11GetZoneInfoEPK7CVectorh -> CTheZones::GetZoneInfo(CVector const*, unsigned char) _ZN14COnscreenTimer17ProcessForDisplayEv -> COnscreenTimer::ProcessForDisplay() _Z13RsRwTerminatev -> RsRwTerminate() _ZN18CVisibilityPlugins15ClumpDestructorEPvii -> CVisibilityPlugins::ClumpDestructor(void*, int, int) _ZN18cParticleSystemMgrC1Ev -> cParticleSystemMgr::cParticleSystemMgr() _ZN8CVehicle18bAllTaxisHaveNitroE -> CVehicle::bAllTaxisHaveNitro _ZN7CWeapon18AddGunFlashBigGunsE7CVectorS0_ -> CWeapon::AddGunFlashBigGuns(CVector, CVector) _ZN14CTempColModels20ms_colModelBodyPart1E -> CTempColModels::ms_colModelBodyPart1 _ZN10TouchSense8instanceEv -> TouchSense::instance() _Z25_rwRasterSetFromImage4444PhiP7RwImage -> _rwRasterSetFromImage4444(unsigned char*, int, RwImage*) _Z31RQ_Command_rqVertexBufferDeleteRPc -> RQ_Command_rqVertexBufferDelete(char*&) _ZN13CEmergencyPed7InRangeEP4CPed -> CEmergencyPed::InRange(CPed*) _ZN11CAutomobile20ClearHeliOrientationEv -> CAutomobile::ClearHeliOrientation() _ZN6CStats13BuildStatLineEPcPviS1_i -> CStats::BuildStatLine(char*, void*, int, void*, int) _ZN11CTheScripts18FailCurrentMissionE -> CTheScripts::FailCurrentMission _ZN6CTrain8ShutdownEv -> CTrain::Shutdown() _ZN6CWaves11GetWaveSizeEiPm -> CWaves::GetWaveSize(int, unsigned long*) _ZNK16CVehicleToEffect12ChooseEffectERK7CVector -> CVehicleToEffect::ChooseEffect(CVector const&) const _Z16PlayReplayFromHDv -> PlayReplayFromHD() _ZN8CGarages14TriggerMessageEPcsts -> CGarages::TriggerMessage(char*, short, unsigned short, short) _ZN9CPathFind23AllocatePathFindInfoMemEs -> CPathFind::AllocatePathFindInfoMem(short) _ZN6CCarAI23FindSwitchDistanceCloseEP8CVehicle -> CCarAI::FindSwitchDistanceClose(CVehicle*) _ZN5CFont8ShutdownEv -> CFont::Shutdown() _ZN6CClock20ms_nGameClockSecondsE -> CClock::ms_nGameClockSeconds _ZN10CModelInfo15ReInit2dEffectsEv -> CModelInfo::ReInit2dEffects() _ZN6CWorld37CallOffChaseForAreaSectorListVehiclesER8CPtrListffffffff -> CWorld::CallOffChaseForAreaSectorListVehicles(CPtrList&, float, float, float, float, float, float, float, float) _ZN4CPed11SetLookFlagEP7CEntitybb -> CPed::SetLookFlag(CEntity*, bool, bool) _Z10strreplacePcPKcS1_ -> strreplace(char*, char const*, char const*) _ZN12CutsceneHand7InitXMLEv -> CutsceneHand::InitXML() _ZN7CGarage29Does60SecondsNeedThisCarAtAllEi -> CGarage::Does60SecondsNeedThisCarAtAll(int) _ZN7CEntity19AddSteamsFromGroundEP7CVector -> CEntity::AddSteamsFromGround(CVector*) _ZN9CKeyArray4LoadEjjPj -> CKeyArray::Load(unsigned int, unsigned int, unsigned int*) _ZN4CPad26PCTempMouseControllerStateE -> CPad::PCTempMouseControllerState _ZN13RQIndexBufferD1Ev -> RQIndexBuffer::~RQIndexBuffer() _ZN4CPad20EditCodesForControlsEPii -> CPad::EditCodesForControls(int*, int) _ZN10CStreaming29AreAnimsUsedByRequestedModelsEi -> CStreaming::AreAnimsUsedByRequestedModels(int) _Z20UnicodeMakeUpperCasePtPKt -> UnicodeMakeUpperCase(unsigned short*, unsigned short const*) _Z23RQ_Command_rqReadPixelsRPc -> RQ_Command_rqReadPixels(char*&) _ZN8CGarages18QueryCarsCollectedEs -> CGarages::QueryCarsCollected(short) _ZN18CAnimBlendSequence7SetNameEPKc -> CAnimBlendSequence::SetName(char const*) _ZN12CFireManager15StartScriptFireERK7CVectorP7CEntityfh -> CFireManager::StartScriptFire(CVector const&, CEntity*, float, unsigned char) _ZN6CTimer7SuspendEv -> CTimer::Suspend() _ZN8CPickups4InitEv -> CPickups::Init() _Z35RxOpenGLAllInOneGetInstanceCallBackP14RxPipelineNode -> RxOpenGLAllInOneGetInstanceCallBack(RxPipelineNode*) _ZZN8CShadows19CastShadowEntityXYZEP7CEntityP7CVectorffffshhhffPP10CPolyBunchP15CCutsceneShadowE6scaleZ -> CShadows::CastShadowEntityXYZ(CEntity*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**, CCutsceneShadow*)::scaleZ _ZN4CHud15SetPagerMessageEPt -> CHud::SetPagerMessage(unsigned short*) _ZN14CBaseModelInfo20DeleteCollisionModelEv -> CBaseModelInfo::DeleteCollisionModel() _ZN4CHud13DrawAfterFadeEv -> CHud::DrawAfterFade() _ZN7CReplay20ms_nTotalPeds_StoredE -> CReplay::ms_nTotalPeds_Stored _ZN8cDMAudio15SetEntityStatusEih -> cDMAudio::SetEntityStatus(int, unsigned char) _ZN4CPad14CarGunJustDownEv -> CPad::CarGunJustDown() _ZN19EmulatedMatrixStackC1Ev -> EmulatedMatrixStack::EmulatedMatrixStack() _ZN6CStats28FindMostFavoriteRadioStationEv -> CStats::FindMostFavoriteRadioStation() _ZN8C_PcSave10DeleteSlotEi -> C_PcSave::DeleteSlot(int) _Z22RwCameraRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwCameraRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z14RwRasterRenderP8RwRasterii -> RwRasterRender(RwRaster*, int, int) _ZN15CCutsceneShadow15GetShadowCameraEi -> CCutsceneShadow::GetShadowCamera(int) _ZN10CExplosion22TestForExplosionInAreaE14eExplosionTypeffffff -> CExplosion::TestForExplosionInArea(eExplosionType, float, float, float, float, float, float) _Z35RpAnimBlendClumpGetFirstAssociationP7RpClump -> RpAnimBlendClumpGetFirstAssociation(RpClump*) _ZN15CWaterCreatures17CreateSeaLifeFormERK7CVectorti -> CWaterCreatures::CreateSeaLifeForm(CVector const&, unsigned short, int) _ZN22TextureDatabaseRuntime21RenderingTextureEntryEP20TextureDatabaseEntry -> TextureDatabaseRuntime::RenderingTextureEntry(TextureDatabaseEntry*) _ZN9cBuoyancy18SimpleCalcBuoyancyEv -> cBuoyancy::SimpleCalcBuoyancy() _ZN7CReplay19ms_nNumGang7_StoredE -> CReplay::ms_nNumGang7_Stored _ZN6CStats14AssassinationsE -> CStats::Assassinations _ZN4CPed7SetAmmoE11eWeaponTypej -> CPed::SetAmmo(eWeaponType, unsigned int) _ZN9CBuildingC1Ev -> CBuilding::CBuilding() _ZN8cDMAudio20PreloadCutSceneMusicEj -> cDMAudio::PreloadCutSceneMusic(unsigned int) _ZN5CGame19ProcessTidyUpMemoryEv -> CGame::ProcessTidyUpMemory() _ZN7CPickup21ExtractAmmoFromPickupEP10CPlayerPed -> CPickup::ExtractAmmoFromPickup(CPlayerPed*) _Z15RxPipelineCloneP10RxPipeline -> RxPipelineClone(RxPipeline*) _ZN11CFileLoader26LoadCollisionFileFirstTimeEPhjh -> CFileLoader::LoadCollisionFileFirstTime(unsigned char*, unsigned int, unsigned char) _ZN16CWeaponModelInfoD0Ev -> CWeaponModelInfo::~CWeaponModelInfo() _ZN9CTheZones23GetZoneInfoForTimeOfDayEPK7CVectorP9CZoneInfo -> CTheZones::GetZoneInfoForTimeOfDay(CVector const*, CZoneInfo*) _ZN8CShadows8ShutdownEv -> CShadows::Shutdown() _ZN6CGangs27GetWillAttackPlayerWithCopsE8ePedType -> CGangs::GetWillAttackPlayerWithCops(ePedType) _Z14FunctionCalledPKcS0_ -> FunctionCalled(char const*, char const*) _ZN13cAudioManager7ServiceEv -> cAudioManager::Service() _ZNSt10bad_typeidD0Ev -> std::bad_typeid::~bad_typeid() _ZN4CCam24ClipIfPedInFrontOfPlayerEv -> CCam::ClipIfPedInFrontOfPlayer() _ZN15CParticleObject9AddObjectEtRK7CVectorS2_fjRK6RwRGBAh -> CParticleObject::AddObject(unsigned short, CVector const&, CVector const&, float, unsigned int, RwRGBA const&, unsigned char) _ZN4CPad24CycleWeaponRightJustDownEv -> CPad::CycleWeaponRightJustDown() _ZN5CGame10germanGameE -> CGame::germanGame _ZN6CTimer12ms_fTimeStepE -> CTimer::ms_fTimeStep _ZN7CSprite18RenderOneXLUSpriteEfffffhhhsfh -> CSprite::RenderOneXLUSprite(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, unsigned char) _ZN12CMenuManager18m_InGameCheatSwipeE -> CMenuManager::m_InGameCheatSwipe _ZN10CSceneEdit11SelectActorEv -> CSceneEdit::SelectActor() _ZN8CWeather9FoggynessE -> CWeather::Foggyness _Z16FindPlayerHeightv -> FindPlayerHeight() _ZN15CParticleObject10MoveToListEPPS_S1_S0_ -> CParticleObject::MoveToList(CParticleObject**, CParticleObject**, CParticleObject*) _ZN4CPed19SetPedPositionInCarEv -> CPed::SetPedPositionInCar() _ZN8CWeather13CloudCoverageE -> CWeather::CloudCoverage _ZN6CCarAI21AddFiretruckOccupantsEP8CVehicle -> CCarAI::AddFiretruckOccupants(CVehicle*) _ZN6CRadar16DrawRadarSectionEii -> CRadar::DrawRadarSection(int, int) _Z26_rxWorldDevicePluginAttachv -> _rxWorldDevicePluginAttach() _ZN6CWorld45FindMissionEntitiesIntersectingCubeSectorListER8CPtrListRK7CVectorS4_PssPP7CEntitybbb -> CWorld::FindMissionEntitiesIntersectingCubeSectorList(CPtrList&, CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) _ZN4CCam23Process_Cam_On_A_StringERK7CVectorfff -> CCam::Process_Cam_On_A_String(CVector const&, float, float, float) _ZN20CPedAttractorManager13DeRegisterPedEP4CPedP13CPedAttractorRSt6vectorIS3_SaIS3_EE -> CPedAttractorManager::DeRegisterPed(CPed*, CPedAttractor*, std::vector >&) _ZN4CHud21m_EnergyLostFadeTimerE -> CHud::m_EnergyLostFadeTimer _ZN7CGarage32StoreAndRemoveCarsForThisHideOutEP10CStoredCari -> CGarage::StoreAndRemoveCarsForThisHideOut(CStoredCar*, int) _ZN12CutsceneHand18IsSpecialCharacterEi -> CutsceneHand::IsSpecialCharacter(int) _Z24_rwOpenGLGetRasterFormatPvS_i -> _rwOpenGLGetRasterFormat(void*, void*, int) _ZN11CTheScripts17StoreVehicleIndexE -> CTheScripts::StoreVehicleIndex _ZN9CAccidentC1Ev -> CAccident::CAccident() _Z16_rwCPUGetCPUNamePc -> _rwCPUGetCPUName(char*) _ZN10CTimeCycle15m_nSunCoronaRedE -> CTimeCycle::m_nSunCoronaRed _ZN6CGlass31AskForObjectToBeRenderedInGlassEP7CEntity -> CGlass::AskForObjectToBeRenderedInGlass(CEntity*) _ZN17CPedSeatAttractor11ms_fSpacingE -> CPedSeatAttractor::ms_fSpacing _Z17NvTransformPointfPfPA4_KfPS0_ -> NvTransformPointf(float*, float const (*) [4], float const*) _ZN9C3dMarker9AddMarkerEjtfhhhhtfs -> C3dMarker::AddMarker(unsigned int, unsigned short, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) _ZN10__cxxabiv115__forced_unwindD2Ev -> __cxxabiv1::__forced_unwind::~__forced_unwind() _ZN14CRunningScript23LocateCharObjectCommandEiPj -> CRunningScript::LocateCharObjectCommand(int, unsigned int*) _Z21RwResourcesEmptyArenav -> RwResourcesEmptyArena() _ZN4CPed8InTheAirEv -> CPed::InTheAir() _ZN6CWorld18ProcessLineOfSightERK7CVectorS2_R9CColPointRP7CEntitybbbbbbbb -> CWorld::ProcessLineOfSight(CVector const&, CVector const&, CColPoint&, CEntity*&, bool, bool, bool, bool, bool, bool, bool, bool) _ZN21CAnimBlendAssociation26AllocateAnimBlendNodeArrayEi -> CAnimBlendAssociation::AllocateAnimBlendNodeArray(int) _Z22NvUtilSetLocalAppValuePKcS0_ -> NvUtilSetLocalAppValue(char const*, char const*) _ZN8CShadows18StoreShadowForTreeEP7CEntity -> CShadows::StoreShadowForTree(CEntity*) _ZN13cAudioManager23ProcessModelHeliVehicleER14cVehicleParams -> cAudioManager::ProcessModelHeliVehicle(cVehicleParams&) _ZN11CTheScripts24InvisibilitySettingArrayE -> CTheScripts::InvisibilitySettingArray _ZN10CTimeCycle10m_fFarClipE -> CTimeCycle::m_fFarClip _ZN14cSampleManager20SetMusicMasterVolumeEh -> cSampleManager::SetMusicMasterVolume(unsigned char) _ZN9CTxdStore8ShutdownEv -> CTxdStore::Shutdown() _Z30RpHAnimHierarchyUpdateMatricesP16RpHAnimHierarchy -> RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy*) _ZN6CCrane24RotateCarriedCarProperlyEv -> CCrane::RotateCarriedCarProperly() _Z15LIB_InputUpdatei -> LIB_InputUpdate(int) _Z25RpWorldForAllWorldSectorsP7RpWorldPFP13RpWorldSectorS2_PvES3_ -> RpWorldForAllWorldSectors(RpWorld*, RpWorldSector* (*)(RpWorldSector*, void*), void*) _ZN10C3dMarkers6RenderEv -> C3dMarkers::Render() _ZN4CPed10PointGunAtEv -> CPed::PointGunAt() _Z14StockCar3Cheatv -> StockCar3Cheat() _ZN9CRenderer18pFullBlockedRangesE -> CRenderer::pFullBlockedRanges _ZN4CPad25GetAnaloguePadRightJustUpEv -> CPad::GetAnaloguePadRightJustUp() _ZN8CGeneral16LimitRadianAngleEf -> CGeneral::LimitRadianAngle(float) _ZN4CPed14ChooseAttackAIEhb -> CPed::ChooseAttackAI(unsigned char, bool) _Z13OS_DebugBreakv -> OS_DebugBreak() _ZN14CFormationInfoD2Ev -> CFormationInfo::~CFormationInfo() _ZN8CCarCtrl13NumRandomCarsE -> CCarCtrl::NumRandomCars _ZN22TextureDatabaseRuntime13SetAsRenderedEj -> TextureDatabaseRuntime::SetAsRendered(unsigned int) _ZN14CAnimBlendNode16UpdateCompressedER7CVectorR11CQuaternionf -> CAnimBlendNode::UpdateCompressed(CVector&, CQuaternion&, float) _ZN4CPad13SniperZoomOutEv -> CPad::SniperZoomOut() _ZN12CMenuManager15m_ShowCellPhoneE -> CMenuManager::m_ShowCellPhone _Z24RpGeometryRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpGeometryRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN10CPlaceName7ProcessEv -> CPlaceName::Process() _ZN6CStats19MoneySpentOnFashionEi -> CStats::MoneySpentOnFashion(int) _ZN9CColStore16RequestCollisionERK9CVector2D -> CColStore::RequestCollision(CVector2D const&) _ZN12XMLConfigure10HandScaleYEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandScaleY(std::vector > const*) _Z23GetSavedGameDateAndTimei -> GetSavedGameDateAndTime(int) _ZN20CPedAttractorManager23GetIceCreamVanForEffectEP9C2dEffect -> CPedAttractorManager::GetIceCreamVanForEffect(C2dEffect*) _ZN10CStreaming18LoadSceneCollisionERK7CVector -> CStreaming::LoadSceneCollision(CVector const&) _ZN12CMenuManager20m_PrefsEnemyAccuracyE -> CMenuManager::m_PrefsEnemyAccuracy _Z17OS_PointerGetTypei -> OS_PointerGetType(int) _Z16FlushObrsPrintfsv -> FlushObrsPrintfs() _ZN9CPathFind20CountFloodFillGroupsEh -> CPathFind::CountFloodFillGroups(unsigned char) _ZN10CPlayerPed17HandleTapToTargetEffb -> CPlayerPed::HandleTapToTarget(float, float, bool) _ZN4CHud17m_EnergyLostStateE -> CHud::m_EnergyLostState _ZN8CGarages12CrushedCarIdE -> CGarages::CrushedCarId _Z25CopySizeAndPreparePointerRPhS0_S0_RjS1_ -> CopySizeAndPreparePointer(unsigned char*&, unsigned char*&, unsigned char*&, unsigned int&, unsigned int&) _Z32WarGameService_EnsureInitializedv -> WarGameService_EnsureInitialized() _ZN9CTheZones13InfoZoneArrayE -> CTheZones::InfoZoneArray _Z29_rwOpenGLGetActiveTextureUnitv -> _rwOpenGLGetActiveTextureUnit() _Z13RwStreamCloseP8RwStreamPv -> RwStreamClose(RwStream*, void*) _ZN9MP3Stream5StartEi -> MP3Stream::Start(int) _ZTV9RQTexture -> vtable for RQTexture _Z21_rpGeometryNativeSizePK10RpGeometry -> _rpGeometryNativeSize(RpGeometry const*) _ZN20CPedAttractorManager24RegisterPedWithAttractorEP4CPedP9C2dEffectRK7CMatrix -> CPedAttractorManager::RegisterPedWithAttractor(CPed*, C2dEffect*, CMatrix const&) _ZN6CWorld32StopAllLawEnforcersInTheirTracksEv -> CWorld::StopAllLawEnforcersInTheirTracks() _ZN9CRenderer16SortBIGBuildingsEv -> CRenderer::SortBIGBuildings() _ZN10CStreaming18RemoveBigBuildingsEi -> CStreaming::RemoveBigBuildings(int) _ZTV7CEntity -> vtable for CEntity _ZN12CMenuManager18m_SelectedGameTypeE -> CMenuManager::m_SelectedGameType _ZN8cDMAudio15SetRadioChannelEji -> cDMAudio::SetRadioChannel(unsigned int, int) _ZN4CPed14ClearObjectiveEv -> CPed::ClearObjective() _ZN19CMissionTextOffsets4LoadEjjPji -> CMissionTextOffsets::Load(unsigned int, unsigned int, unsigned int*, int) _ZN17TouchscreenNippleC1EffffPKcS1_ -> TouchscreenNipple::TouchscreenNipple(float, float, float, float, char const*, char const*) _ZN8CPickups4LoadEPhj -> CPickups::Load(unsigned char*, unsigned int) _Z38RxPipelineClusterSetCreationAttributesP17RxPipelineClusterj -> RxPipelineClusterSetCreationAttributes(RxPipelineCluster*, unsigned int) _ZN4CPed15GoToNearestDoorEP8CVehicle -> CPed::GoToNearestDoor(CVehicle*) _ZN7CMatrix14SetRotateYOnlyEf -> CMatrix::SetRotateYOnly(float) _ZN16CWeaponModelInfo11SetAnimFileEPKc -> CWeaponModelInfo::SetAnimFile(char const*) _ZN9CPhysical26ProcessCollisionSectorListEP8CPtrList -> CPhysical::ProcessCollisionSectorList(CPtrList*) _ZN5CDraw7ms_fFOVE -> CDraw::ms_fFOV _ZN12CutsceneHand14DeleteRwObjectEiNS_10HandednessE -> CutsceneHand::DeleteRwObject(int, CutsceneHand::Handedness) _ZN8CVehicle16CanPedJumpOutCarEv -> CVehicle::CanPedJumpOutCar() _ZN4CPad16LookAroundUpDownEv -> CPad::LookAroundUpDown() _ZN6CStats16MaximumJumpSpinsE -> CStats::MaximumJumpSpins _ZN8CVehicle20SetComponentRotationEi7CVector -> CVehicle::SetComponentRotation(int, CVector) _Z31DoesInfiniteLineCrossFiniteLineffffffff -> DoesInfiniteLineCrossFiniteLine(float, float, float, float, float, float, float, float) _ZN16CWeaponModelInfo13GetWeaponInfoEv -> CWeaponModelInfo::GetWeaponInfo() _ZN7CEntity12GetBoundRectEv -> CEntity::GetBoundRect() _Z14RsEventHandler7RsEventPv -> RsEventHandler(RsEvent, void*) _Z16SetAndroidPausedi -> SetAndroidPaused(int) _ZN10CGameLogic38AbandonShortCutIfTaxiHasBeenMessedWithEv -> CGameLogic::AbandonShortCutIfTaxiHasBeenMessedWith() _ZN9EmuShaderD2Ev -> EmuShader::~EmuShader() _ZN12CCutsceneMgr16LoadCutsceneDataEPKc -> CCutsceneMgr::LoadCutsceneData(char const*) _ZN14CTempColModels17ms_colModelCutObjE -> CTempColModels::ms_colModelCutObj _ZN12CAnimManager16GetAnimGroupNameE12AssocGroupId -> CAnimManager::GetAnimGroupName(AssocGroupId) _Z11ChangeWhiteP10RpMaterialPv -> ChangeWhite(RpMaterial*, void*) _ZN4CPed23CalculateNewOrientationEv -> CPed::CalculateNewOrientation() _ZN13CPedModelInfo15m_pColNodeInfosE -> CPedModelInfo::m_pColNodeInfos _Z24nv_flush_tracked_attribsv -> nv_flush_tracked_attribs() _ZN6CWorld21GetIsLineOfSightClearERK7CVectorS2_bbbbbbb -> CWorld::GetIsLineOfSightClear(CVector const&, CVector const&, bool, bool, bool, bool, bool, bool, bool) _Z27RQ_Command_rqTextureMipModeRPc -> RQ_Command_rqTextureMipMode(char*&) _ZN7CMatrixaSERKS_ -> CMatrix::operator=(CMatrix const&) _ZN7CReplay7pWorld1E -> CReplay::pWorld1 _Z15KeyboardHandler7RsEventPv -> KeyboardHandler(RsEvent, void*) _ZN7CWeapon6ReloadEv -> CWeapon::Reload() _ZN11CWaterLevel34RenderOneFlatSmallWaterPolyBlendedEfffffRK6RwRGBAS2_f -> CWaterLevel::RenderOneFlatSmallWaterPolyBlended(float, float, float, float, float, RwRGBA const&, RwRGBA const&, float) _ZTV9CBuilding -> vtable for CBuilding _ZN9CPhysical22ProcessEntityCollisionEP7CEntityP9CColPoint -> CPhysical::ProcessEntityCollision(CEntity*, CColPoint*) _ZN6CDummynwEj -> CDummy::operator new(unsigned int) _Z16_rwResHeapCallocPvjj -> _rwResHeapCalloc(void*, unsigned int, unsigned int) _Z11_rpMeshSizePK12RpMeshHeaderPKv -> _rpMeshSize(RpMeshHeader const*, void const*) _Z6IsHeliv -> IsHeli() _ZN7CWanted14ReportCrimeNowE10eCrimeTypeRK7CVectorb -> CWanted::ReportCrimeNow(eCrimeType, CVector const&, bool) _ZN11CQuaternion3GetEPfS0_S0_ -> CQuaternion::Get(float*, float*, float*) _Z37RxOpenGLAllInOneGetReinstanceCallBackP14RxPipelineNode -> RxOpenGLAllInOneGetReinstanceCallBack(RxPipelineNode*) _Z17NvBuildRotRadMatfPA4_fPKff -> NvBuildRotRadMatf(float (*) [4], float const*, float) _ZN9CSprite2d8DrawRectERK5CRectRK5CRGBA -> CSprite2d::DrawRect(CRect const&, CRGBA const&) _ZN18CVisibilityPlugins26RenderTrainHiDetailAlphaCBEP8RpAtomic -> CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic*) _ZN10CExplosion20GetExplosionPositionEh -> CExplosion::GetExplosionPosition(unsigned char) _ZN4CPed30SetDirectionToWalkAroundObjectEP7CEntity -> CPed::SetDirectionToWalkAroundObject(CEntity*) _ZN7CEntity22ProcessLightsForEntityEv -> CEntity::ProcessLightsForEntity() _ZN19CAnimBlendHierarchy8ShutdownEv -> CAnimBlendHierarchy::Shutdown() _ZN7CObject12RefModelInfoEi -> CObject::RefModelInfo(int) _Z18OS_ScreenGetInchesv -> OS_ScreenGetInches() _Z13PhonePickUpCBP21CAnimBlendAssociationPv -> PhonePickUpCB(CAnimBlendAssociation*, void*) _Z12AssertFailedPKcS0_i -> AssertFailed(char const*, char const*, int) _ZN8CWeather11WindClippedE -> CWeather::WindClipped _ZN12CMenuManager23RequestFrontEndShutDownEv -> CMenuManager::RequestFrontEndShutDown() _ZN18CVisibilityPlugins29RenderVehicleTailRotorAlphaCBEP8RpAtomic -> CVisibilityPlugins::RenderVehicleTailRotorAlphaCB(RpAtomic*) _ZN7CWeapon21FireInstantHitFromCarEP8CVehiclebb -> CWeapon::FireInstantHitFromCar(CVehicle*, bool, bool) _ZN9CColModeldlEPv -> CColModel::operator delete(void*) _ZN5CHeli19TestSniperCollisionEP7CVectorS1_ -> CHeli::TestSniperCollision(CVector*, CVector*) _Z28InitRadioStationPositionListv -> InitRadioStationPositionList() _Z14RtSlerpSetLerpP7RtSlerpi -> RtSlerpSetLerp(RtSlerp*, int) _ZN11CQuaternion3SetERK11RwMatrixTag -> CQuaternion::Set(RwMatrixTag const&) _ZN10CTimeCycle27m_fLightsOnGroundBrightnessE -> CTimeCycle::m_fLightsOnGroundBrightness _ZmlRK7CMatrixS1_ -> operator*(CMatrix const&, CMatrix const&) _ZN6CPools15CheckPoolsEmptyEv -> CPools::CheckPoolsEmpty() _Z22_rwStringStreamGetSizePKc -> _rwStringStreamGetSize(char const*) _ZN8CVehicle14RemoveLightingEb -> CVehicle::RemoveLighting(bool) _ZN8CWeather4RainE -> CWeather::Rain _ZN8CVehicle33bDisableRemoteDetonationOnContactE -> CVehicle::bDisableRemoteDetonationOnContact _ZN11CWaterLevel16CreateWavyAtomicEv -> CWaterLevel::CreateWavyAtomic() _ZN20CPedAttractorManagerD1Ev -> CPedAttractorManager::~CPedAttractorManager() _ZN6CPools11ms_pPedPoolE -> CPools::ms_pPedPool _Z27_rwPluginRegistryCopyObjectPK16RwPluginRegistryPvPKv -> _rwPluginRegistryCopyObject(RwPluginRegistry const*, void*, void const*) _Z29RQ_Command_rqEnableDepthWriteRPc -> RQ_Command_rqEnableDepthWrite(char*&) _ZN24CControllerConfigManager21AffectPadFromKeyBoardEv -> CControllerConfigManager::AffectPadFromKeyBoard() _ZN6CStats23AnotherKillFrenzyPassedEv -> CStats::AnotherKillFrenzyPassed() _ZN9EmuShader23ReevaluateLightingFlagsEv -> EmuShader::ReevaluateLightingFlags() _ZN13cMusicManager26PlayPreloadedCutSceneMusicEv -> cMusicManager::PlayPreloadedCutSceneMusic() _Z13RwEngineStartv -> RwEngineStart() _Z26RpWorldSectorForAllAtomicsP13RpWorldSectorPFP8RpAtomicS2_PvES3_ -> RpWorldSectorForAllAtomics(RpWorldSector*, RpAtomic* (*)(RpAtomic*, void*), void*) _ZN19CUpsideDownCarCheck12UpdateTimersEv -> CUpsideDownCarCheck::UpdateTimers() _ZN4CPed13SetShootTimerEj -> CPed::SetShootTimer(unsigned int) _Z15_rwPalQuantTermP10rwPalQuant -> _rwPalQuantTerm(rwPalQuant*) _Z13RQ_CheckErrorPKcS0_i -> RQ_CheckError(char const*, char const*, int) _ZN17CVehicleModelInfoD1Ev -> CVehicleModelInfo::~CVehicleModelInfo() _ZN6CPlane19TestRocketCollisionEP7CVector -> CPlane::TestRocketCollision(CVector*) _ZN8CWeather11SoundHandleE -> CWeather::SoundHandle _ZN6CPedIK19PointGunInDirectionEff -> CPedIK::PointGunInDirection(float, float) _Z16_rwSListGetArrayP7RwSList -> _rwSListGetArray(RwSList*) _ZN10CExplosion27ResetExplosionActiveCounterEh -> CExplosion::ResetExplosionActiveCounter(unsigned char) _ZN10C3dMarkers14m_aMarkerArrayE -> C3dMarkers::m_aMarkerArray _ZN13CPedAttractor18BroadcastDepartureEP4CPed -> CPedAttractor::BroadcastDeparture(CPed*) _ZN7CSprite12Draw3DSpriteEfffffffff -> CSprite::Draw3DSprite(float, float, float, float, float, float, float, float, float) _Z33OS_ServiceLocalNotificationCancelv -> OS_ServiceLocalNotificationCancel() _ZN12CPowerPoints4LoadEPhj -> CPowerPoints::Load(unsigned char*, unsigned int) _ZN10CModelInfo12AddTimeModelEi -> CModelInfo::AddTimeModel(int) _ZN14CTimeModelInfoD1Ev -> CTimeModelInfo::~CTimeModelInfo() _ZN8CPedPath21AddBlockadeSectorListER8CPtrListPA40_12CPedPathNodeP7CVector -> CPedPath::AddBlockadeSectorList(CPtrList&, CPedPathNode (*) [40], CVector*) _ZN4CPed7SetFallEi11AnimationIdh -> CPed::SetFall(int, AnimationId, unsigned char) _ZN10CCollision20ms_collisionInMemoryE -> CCollision::ms_collisionInMemory _ZN7CReplay27ms_nTotalMissionPeds_StoredE -> CReplay::ms_nTotalMissionPeds_Stored _ZN8CCarCtrl16ScanForPedDangerEP8CVehicle -> CCarCtrl::ScanForPedDanger(CVehicle*) _ZN8CRestart31FindClosestHospitalRestartPointERK7CVectorPS0_Pf -> CRestart::FindClosestHospitalRestartPoint(CVector const&, CVector*, float*) _ZN12CMenuManager14UnloadTexturesEv -> CMenuManager::UnloadTextures() _ZN18CVisibilityPlugins16ms_cullCompsDistE -> CVisibilityPlugins::ms_cullCompsDist _ZN8CRestart22bFadeInAfterNextArrestE -> CRestart::bFadeInAfterNextArrest _ZN5CFireD2Ev -> CFire::~CFire() _ZN13cAudioManager22PlayLoadedMissionAudioEh -> cAudioManager::PlayLoadedMissionAudio(unsigned char) _ZN4CHud13m_ItemToFlashE -> CHud::m_ItemToFlash _ZN18CVisibilityPlugins12PluginAttachEv -> CVisibilityPlugins::PluginAttach() _ZN6CWorld16bIncludeCarTyresE -> CWorld::bIncludeCarTyres _ZN9CSprite2d11SetVerticesEiPfP5CRGBA -> CSprite2d::SetVertices(int, float*, CRGBA*) _ZTVN3xml13ElementSimpleE -> vtable for xml::ElementSimple _Z20AND_StartInvitedGameb -> AND_StartInvitedGame(bool) _ZN4CPed10SetLandingEv -> CPed::SetLanding() _ZN10CStreaming20ms_currentPedLoadingE -> CStreaming::ms_currentPedLoading _ZN19CAnimBlendHierarchy17CompressKeyframesEv -> CAnimBlendHierarchy::CompressKeyframes() _Z22ReleaseAutoreleasePoolPv -> ReleaseAutoreleasePool(void*) _ZN8CStinger18CheckForBurstTyresEv -> CStinger::CheckForBurstTyres() _ZN9CPhysical6RemoveEv -> CPhysical::Remove() _ZN4CPed12ClearWeaponsEv -> CPed::ClearWeapons() _ZN21CAnimBlendAssociation22FreeAnimBlendNodeArrayEv -> CAnimBlendAssociation::FreeAnimBlendNodeArray() _ZN7ZIPFile10InitializeEPKc -> ZIPFile::Initialize(char const*) _ZN12CutsceneHand15SetSkinnedModelEiNS_10HandednessENS_6GenderENS_4RaceENS_7StatureENS_4PropE -> CutsceneHand::SetSkinnedModel(int, CutsceneHand::Handedness, CutsceneHand::Gender, CutsceneHand::Race, CutsceneHand::Stature, CutsceneHand::Prop) _ZN11Touchscreen6RenderEv -> Touchscreen::Render() _ZN8CRestart20SaveAllRestartPointsEPhPj -> CRestart::SaveAllRestartPoints(unsigned char*, unsigned int*) _ZN18CVisibilityPlugins13ms_pedLodDistE -> CVisibilityPlugins::ms_pedLodDist _ZN6CRadar16PrintworksSpriteE -> CRadar::PrintworksSprite _Z9NvAPKReadPvjjS_ -> NvAPKRead(void*, unsigned int, unsigned int, void*) _ZN6CStats17MaximumJumpHeightE -> CStats::MaximumJumpHeight _ZN5CHeli9PreRenderEv -> CHeli::PreRender() _ZN6CCarAI22MakeWayForCarWithSirenEP8CVehicle -> CCarAI::MakeWayForCarWithSiren(CVehicle*) _ZN17CPedSeatAttractor15ms_fArriveRangeE -> CPedSeatAttractor::ms_fArriveRange _ZN8CCarCtrl16bMadDriversCheatE -> CCarCtrl::bMadDriversCheat _ZN8CWeather14NewWeatherTypeE -> CWeather::NewWeatherType _Z34RxRenderStateVectorLoadDriverStateP19RxRenderStateVector -> RxRenderStateVectorLoadDriverState(RxRenderStateVector*) _ZN9CPathFind17RegisterMapObjectEP10CTreadable -> CPathFind::RegisterMapObject(CTreadable*) _Z10EnumStringj -> EnumString(unsigned int) _ZN6CStats15PizzasDeliveredE -> CStats::PizzasDelivered _ZN10CStreaming22AddModelsToRequestListERK7CVectorj -> CStreaming::AddModelsToRequestList(CVector const&, unsigned int) _Z33RpOpenGLLightSetAttenuationParamsPvPK25RpOpenGLLightAttentuation -> RpOpenGLLightSetAttenuationParams(void*, RpOpenGLLightAttentuation const*) _Z27_rpPlaneSectorChunkInfoReadP8RwStreamP22RpPlaneSectorChunkInfoPi -> _rpPlaneSectorChunkInfoRead(RwStream*, RpPlaneSectorChunkInfo*, int*) _Z5IsSMGv -> IsSMG() _ZN7CGarage14OpenThisGarageEv -> CGarage::OpenThisGarage() _ZN11CReferences8ListSizeEP10CReference -> CReferences::ListSize(CReference*) _Z33_rwOpenGLSelectStencilBufferDepthh -> _rwOpenGLSelectStencilBufferDepth(unsigned char) _ZN4CPed12DuckAndCoverEv -> CPed::DuckAndCover() _Z10RxHeapFreeP6RxHeapPv -> RxHeapFree(RxHeap*, void*) _Z14findDataStringPKcS0_i -> findDataString(char const*, char const*, int) _Z21RwCameraStreamGetSizePK8RwCamera -> RwCameraStreamGetSize(RwCamera const*) _ZN14CBaseModelInfoC2E13ModelInfoType -> CBaseModelInfo::CBaseModelInfo(ModelInfoType) _Z22RwTextureStreamGetSizePK9RwTexture -> RwTextureStreamGetSize(RwTexture const*) _Z21DealWithTxdWriteErrorjjPKc -> DealWithTxdWriteError(unsigned int, unsigned int, char const*) _ZN11CRoadBlocks23RegisterScriptRoadBlockE7CVectorS0_ -> CRoadBlocks::RegisterScriptRoadBlock(CVector, CVector) _ZN19CRecordDataForChase17RestoreInfoForCarEP11CAutomobileP18CCarStateEachFrameb -> CRecordDataForChase::RestoreInfoForCar(CAutomobile*, CCarStateEachFrame*, bool) _Z19RpWorldForAllClumpsP7RpWorldPFP7RpClumpS2_PvES3_ -> RpWorldForAllClumps(RpWorld*, RpClump* (*)(RpClump*, void*), void*) _ZN13CMoneyMessage6RenderEv -> CMoneyMessage::Render() _Z28LIB_LeaderboardQueryFinishediRP18LeaderboardQuerySt -> LIB_LeaderboardQueryFinished(int, LeaderboardQuerySt*&) _ZN6CPedIK23ExtractYawAndPitchWorldEP11RwMatrixTagRfS2_ -> CPedIK::ExtractYawAndPitchWorld(RwMatrixTag*, float&, float&) _ZN7ZIPFileD1Ev -> ZIPFile::~ZIPFile() _ZN7CGarage20PlayerArrestedOrDiedEv -> CGarage::PlayerArrestedOrDied() _ZN16CSimpleModelInfo13GetLastAtomicEf -> CSimpleModelInfo::GetLastAtomic(float) _ZN5CFont8SetScaleEff -> CFont::SetScale(float, float) _ZN14CRunningScript16LocateCarCommandEiPj -> CRunningScript::LocateCarCommand(int, unsigned int*) _ZN6CMBlur9DrunknessE -> CMBlur::Drunkness _Z7ObrInt5iiiii -> ObrInt5(int, int, int, int, int) _Z6NvFEOFPv -> NvFEOF(void*) _ZN11CPopulation27RemovePedsIfThePoolGetsFullEv -> CPopulation::RemovePedsIfThePoolGetsFull() _ZN10CPlayerPed14AnnoyPlayerPedEb -> CPlayerPed::AnnoyPlayerPed(bool) _ZN13cAudioManager15GetMedicTalkSfxEP4CPedt -> cAudioManager::GetMedicTalkSfx(CPed*, unsigned short) _ZN24CControllerConfigManager18GetIsMouseButtonUpE13eMouseButtons -> CControllerConfigManager::GetIsMouseButtonUp(eMouseButtons) _ZN15CCutsceneShadow6CreateEP8RpAtomicibib -> CCutsceneShadow::Create(RpAtomic*, int, bool, int, bool) _ZN10CSceneEdit16m_bActorSelectedE -> CSceneEdit::m_bActorSelected _ZN8CCarCtrl19NumAmbulancesOnDutyE -> CCarCtrl::NumAmbulancesOnDuty _ZN18CVisibilityPlugins13SetAtomicFlagEP8RpAtomici -> CVisibilityPlugins::SetAtomicFlag(RpAtomic*, int) _ZN11CPopulation22AddDeadPedInFrontOfCarERK7CVectorP8CVehicle -> CPopulation::AddDeadPedInFrontOfCar(CVector const&, CVehicle*) _ZN18cAudioScriptObject25LoadAllAudioScriptObjectsEPhj -> cAudioScriptObject::LoadAllAudioScriptObjects(unsigned char*, unsigned int) _ZN6CRopes18FindCoorsAlongRopeEjfP7CVector -> CRopes::FindCoorsAlongRope(unsigned int, float, CVector*) _Z20RwRasterGetNumLevelsP8RwRaster -> RwRasterGetNumLevels(RwRaster*) _Z27_rpMatFXSetupBumpMapTexturePK9RwTextureS1_ -> _rpMatFXSetupBumpMapTexture(RwTexture const*, RwTexture const*) _ZN17CVehicleModelInfo24SetAtomicRenderCallbacksEv -> CVehicleModelInfo::SetAtomicRenderCallbacks() _ZN12XMLConfigure18XML_ATTRIBUTE_SIDEE -> XMLConfigure::XML_ATTRIBUTE_SIDE _ZN6CTrainC1Eih -> CTrain::CTrain(int, unsigned char) _ZN7CMatrix6AttachEP11RwMatrixTagb -> CMatrix::Attach(RwMatrixTag*, bool) _ZN11CQuaternion3SetEP5RwV3df -> CQuaternion::Set(RwV3d*, float) _ZN4CPed10GiveWeaponE11eWeaponTypejb -> CPed::GiveWeapon(eWeaponType, unsigned int, bool) _ZN13CShadowCameraC2Ev -> CShadowCamera::CShadowCamera() _ZN18CVisibilityPlugins16RenderAtomicListER9CLinkListINS_15AlphaObjectInfoEE -> CVisibilityPlugins::RenderAtomicList(CLinkList&) _ZN4CPed6AttackEv -> CPed::Attack() _ZN14CDamageManager15SetEngineStatusEj -> CDamageManager::SetEngineStatus(unsigned int) _ZN7CMatrixC1EP11RwMatrixTagb -> CMatrix::CMatrix(RwMatrixTag*, bool) _ZN4CPed14ClearWaitStateEv -> CPed::ClearWaitState() _ZN5CBoat13SetModelIndexEj -> CBoat::SetModelIndex(unsigned int) _ZN6CDummy3AddEv -> CDummy::Add() _ZN10CPhoneInfo19PhoneAtThisPositionE7CVector -> CPhoneInfo::PhoneAtThisPosition(CVector) _ZN10CCollision8ShutdownEv -> CCollision::Shutdown() _ZTVN10__cxxabiv115__forced_unwindE -> vtable for __cxxabiv1::__forced_unwind _ZN8CVehicle22ChangeLawEnforcerStateEh -> CVehicle::ChangeLawEnforcerState(unsigned char) _ZN15CCutsceneShadowC2Ev -> CCutsceneShadow::CCutsceneShadow() _ZN11CPlayerSkin9m_txdSlotE -> CPlayerSkin::m_txdSlot _ZN14RQVertexBuffer6UpdateEPKvj -> RQVertexBuffer::Update(void const*, unsigned int) _ZN6CDebug12DebugAddTextEPKc -> CDebug::DebugAddText(char const*) _ZN8CFileMgr16GetCdErrorStringEi -> CFileMgr::GetCdErrorString(int) _ZN18CVisibilityPlugins14IsClumpVisibleEP7RpClump -> CVisibilityPlugins::IsClumpVisible(RpClump*) _ZN8CVehicle22IsRoomForPedToLeaveCarEjP7CVector -> CVehicle::IsRoomForPedToLeaveCar(unsigned int, CVector*) _ZN8CPickups8aPickUpsE -> CPickups::aPickUps _ZN14CWaterCreature10InitialiseEP7CObjectfffj14eFishSlotState -> CWaterCreature::Initialise(CObject*, float, float, float, unsigned int, eFishSlotState) _ZN18CVisibilityPlugins18ms_defaultRendererE -> CVisibilityPlugins::ms_defaultRenderer _ZN10CStreaming21RemoveAllUnusedModelsEv -> CStreaming::RemoveAllUnusedModels() _Z20NvTransformHomPointfPfPA4_KfPS0_ -> NvTransformHomPointf(float*, float const (*) [4], float const*) _ZN11CReferences10pEmptyListE -> CReferences::pEmptyList _ZN5CBike18DoDriveByShootingsEv -> CBike::DoDriveByShootings() _Z10HandleExitv -> HandleExit() _ZN11CPopulation25GeneratePedsAtStartOfGameEv -> CPopulation::GeneratePedsAtStartOfGame() _ZN9CTheZones33FindNextZoneByLabelAndReturnIndexEPc9eZoneType -> CTheZones::FindNextZoneByLabelAndReturnIndex(char*, eZoneType) _ZN12CAnimManager12AddAnimationEP7RpClump12AssocGroupId11AnimationId -> CAnimManager::AddAnimation(RpClump*, AssocGroupId, AnimationId) _ZN8CShadows28CastCutsceneShadowSectorListER8CPtrListffffP7CVectorffffshhhffPP10CPolyBunchP15CCutsceneShadow -> CShadows::CastCutsceneShadowSectorList(CPtrList&, float, float, float, float, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**, CCutsceneShadow*) _ZN17CVehicleModelInfo13MoveObjectsCBEP8RwObjectPv -> CVehicleModelInfo::MoveObjectsCB(RwObject*, void*) _Z17RwCameraEndUpdateP8RwCamera -> RwCameraEndUpdate(RwCamera*) _Z20_rwSetES2TextureType12RwPlatformID -> _rwSetES2TextureType(RwPlatformID) _ZN11CPopulation11AddPedInCarEP8CVehicleb -> CPopulation::AddPedInCar(CVehicle*, bool) _ZN6CWorld13SetCarsOnFireEffffP7CEntity -> CWorld::SetCarsOnFire(float, float, float, float, CEntity*) _ZN9CMessages20AddMessageWithNumberEPtjtiiiiii -> CMessages::AddMessageWithNumber(unsigned short*, unsigned int, unsigned short, int, int, int, int, int, int) _Z20RpMaterialStreamReadP8RwStream -> RpMaterialStreamRead(RwStream*) _Z19RwIm2DGetFarScreenZv -> RwIm2DGetFarScreenZ() _Z12OS_SystemSet12OSDeviceChip12OSDeviceForm15OSDefinedDevice -> OS_SystemSet(OSDeviceChip, OSDeviceForm, OSDefinedDevice) _Z18CloudyWeatherCheatv -> CloudyWeatherCheat() _Z11IsCarTurretv -> IsCarTurret() _ZN10__cxxabiv120__unexpected_handlerE -> __cxxabiv1::__unexpected_handler _Z22CreateCarColourTexturehhh -> CreateCarColourTexture(unsigned char, unsigned char, unsigned char) _ZN15CMissionCleanupC2Ev -> CMissionCleanup::CMissionCleanup() _ZN12CPowerPoints6UpdateEv -> CPowerPoints::Update() _ZN13CSurfaceTable10InitialiseEPc -> CSurfaceTable::Initialise(char*) _ZN7CWeapon23bPhotographHasBeenTakenE -> CWeapon::bPhotographHasBeenTaken _ZN11CPlayerInfo27PlayerFailedCriticalMissionEv -> CPlayerInfo::PlayerFailedCriticalMission() _Z35WarGameService_IncrementAchievementPKci -> WarGameService_IncrementAchievement(char const*, int) _ZN7CWanted20AreMiamiViceRequiredEv -> CWanted::AreMiamiViceRequired() _ZN10COcclusion6AddOneEfffffff -> COcclusion::AddOne(float, float, float, float, float, float, float) _ZN7CBridge8OldStateE -> CBridge::OldState _ZNK13CPedAttractor15ComputeFreeSlotEv -> CPedAttractor::ComputeFreeSlot() const _Z17WasButtonReleasedv -> WasButtonReleased() _ZN20CPedAttractorManager16ComputeEffectPosEPK9C2dEffectRK7CMatrixR7CVector -> CPedAttractorManager::ComputeEffectPos(C2dEffect const*, CMatrix const&, CVector&) _Z12LightsEnablei -> LightsEnable(int) _ZN4CPednwEj -> CPed::operator new(unsigned int) _Z27_rwOpenGLRasterRenderScaledPvS_i -> _rwOpenGLRasterRenderScaled(void*, void*, int) _ZN14CPacManPickups14ClearPMPickUpsEv -> CPacManPickups::ClearPMPickUps() _Z15OS_SystemDevicev -> OS_SystemDevice() _ZN8cDMAudio15ChangeMusicModeEh -> cDMAudio::ChangeMusicMode(unsigned char) _Z33PlayRandomAnimationsFromAnimBlockP4CPed12AssocGroupIdji -> PlayRandomAnimationsFromAnimBlock(CPed*, AssocGroupId, unsigned int, int) _ZN8CCarCtrl37SlowCarOnRailsDownForTrafficAndLightsEP8CVehicle -> CCarCtrl::SlowCarOnRailsDownForTrafficAndLights(CVehicle*) _ZN11Touchscreen17ResetHeliControlsEv -> Touchscreen::ResetHeliControls() _ZN12cPedComments7ProcessEv -> cPedComments::Process() _ZN5CBike19RemoveRefsToVehicleEP7CEntity -> CBike::RemoveRefsToVehicle(CEntity*) _ZN12CMenuManager8PrintMapEv -> CMenuManager::PrintMap() _Z13psAlwaysOnTopi -> psAlwaysOnTop(int) _ZN11CEscalators8ShutdownEv -> CEscalators::Shutdown() _ZN17CPedStopAttractor16ms_fDeltaHeadingE -> CPedStopAttractor::ms_fDeltaHeading _Z15OS_ThreadLaunchPFjPvES_jPKci16OSThreadPriority -> OS_ThreadLaunch(unsigned int (*)(void*), void*, unsigned int, char const*, int, OSThreadPriority) _ZN7CCamera21TakeControlWithSplineEs -> CCamera::TakeControlWithSpline(short) _ZN4CPad23SniperModeLookLeftRightEv -> CPad::SniperModeLookLeftRight() _ZN4CPed16SetNewAttractionEP13CPedAttractorRK7CVectorffi -> CPed::SetNewAttraction(CPedAttractor*, CVector const&, float, float, int) _Z20GetLevelSplashScreeni -> GetLevelSplashScreen(int) _ZN15CCutsceneShadow13IsInitializedEv -> CCutsceneShadow::IsInitialized() _ZN13CCarGenerator30CheckIfWithinRangeOfAnyPlayersEv -> CCarGenerator::CheckIfWithinRangeOfAnyPlayers() _ZN4CPed13PlayFootStepsEv -> CPed::PlayFootSteps() _ZN6CStats18LongestWheelieDistE -> CStats::LongestWheelieDist _ZN13cAudioManager15GetEntityStatusEi -> cAudioManager::GetEntityStatus(int) _ZN13cAudioManager22ShouldDuckMissionAudioEh -> cAudioManager::ShouldDuckMissionAudio(unsigned char) _ZN10CTimeCycle17m_nAmbientBlue_BlE -> CTimeCycle::m_nAmbientBlue_Bl _Z21HandleMarketingCamerav -> HandleMarketingCamera() _ZN4CPed20RequestDelayedWeaponEv -> CPed::RequestDelayedWeapon() _ZN7CEntity13GetIsTouchingEPS_ -> CEntity::GetIsTouching(CEntity*) _ZN16CSimpleModelInfo4InitEv -> CSimpleModelInfo::Init() _Z15AND_FileCleanupv -> AND_FileCleanup() _ZN10CStreaming16ms_endLoadedListE -> CStreaming::ms_endLoadedList _Z21NVEventEGLSwapBuffersv -> NVEventEGLSwapBuffers() _Z29RwCameraForAllClumpsInFrustumP8RwCameraPv -> RwCameraForAllClumpsInFrustum(RwCamera*, void*) _ZN7CDarkel10WeaponTypeE -> CDarkel::WeaponType _ZN7CWeapon18MakePedsJumpAtShotEP9CPhysicalP7CVectorS3_ -> CWeapon::MakePedsJumpAtShot(CPhysical*, CVector*, CVector*) _ZN12CMenuManager17m_PrefsStereoMonoE -> CMenuManager::m_PrefsStereoMono _ZN12XMLConfigure22AnimationCutsceneStartEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationCutsceneStart(std::vector > const*) _Z17RwRasterSubRasterP8RwRasterS0_P6RwRect -> RwRasterSubRaster(RwRaster*, RwRaster*, RwRect*) _Z38RtAnimInterpolatorSetKeyFrameCallBacksP18RtAnimInterpolatori -> RtAnimInterpolatorSetKeyFrameCallBacks(RtAnimInterpolator*, int) _Z31RpMatFXMaterialSetupDualTextureP10RpMaterialP9RwTexture15RwBlendFunctionS3_ -> RpMatFXMaterialSetupDualTexture(RpMaterial*, RwTexture*, RwBlendFunction, RwBlendFunction) _ZN7CReplay19MarkEverythingAsNewEv -> CReplay::MarkEverythingAsNew() _ZN8cDMAudio23SetMissionAudioLocationEhfff -> cDMAudio::SetMissionAudioLocation(unsigned char, float, float, float) _ZN14CPacManPickups26ResetPowerPillsEatenInRaceEv -> CPacManPickups::ResetPowerPillsEatenInRace() _ZN8CVehicle14bAllDodosCheatE -> CVehicle::bAllDodosCheat _ZN9CTxdStore9RemoveTxdEi -> CTxdStore::RemoveTxd(int) _ZN8cDMAudio17ClearMissionAudioEh -> cDMAudio::ClearMissionAudio(unsigned char) _ZN5CBoatC2Eih -> CBoat::CBoat(int, unsigned char) _ZNSt8bad_castD0Ev -> std::bad_cast::~bad_cast() _ZN10CGameLogic36ShortCutDropOffOrientationForMissionE -> CGameLogic::ShortCutDropOffOrientationForMission _ZN14CDamageManager17ResetDamageStatusEv -> CDamageManager::ResetDamageStatus() _Z23RxPipelineNodeFindInputP14RxPipelineNode -> RxPipelineNodeFindInput(RxPipelineNode*) _ZN15CParticleObjectD2Ev -> CParticleObject::~CParticleObject() _Z34_rpMatFXOpenGLAtomicPipelineCreatev -> _rpMatFXOpenGLAtomicPipelineCreate() _Z17RwStreamFindChunkP8RwStreamjPjS1_ -> RwStreamFindChunk(RwStream*, unsigned int, unsigned int*, unsigned int*) _ZN14CDamageManager19ProgressPanelDamageEh -> CDamageManager::ProgressPanelDamage(unsigned char) _ZN4CPed26CreateDeadPedWeaponPickupsEv -> CPed::CreateDeadPedWeaponPickups() _Z26_rwPluginRegistryAddPluginP16RwPluginRegistryijPFPvS1_iiES3_PFS1_S1_PKviiE -> _rwPluginRegistryAddPlugin(RwPluginRegistry*, int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z21_rwOpenGLLightsEnablei -> _rwOpenGLLightsEnable(int) _ZN10CTrainDoor11IsFullyOpenEv -> CTrainDoor::IsFullyOpen() _ZN4CPed19PedAnimStepOutCarCBEP21CAnimBlendAssociationPv -> CPed::PedAnimStepOutCarCB(CAnimBlendAssociation*, void*) _ZN14CStreamingInfo9GetCdPosnEv -> CStreamingInfo::GetCdPosn() _ZN10CTimeCycle10m_fBlurRedE -> CTimeCycle::m_fBlurRed _ZN12XMLConfigure17XML_TAG_ANIMATIONE -> XMLConfigure::XML_TAG_ANIMATION _ZN7CReplay8PlaybackE -> CReplay::Playback _ZN10CTimeCycle21m_nCurrentSunCoreBlueE -> CTimeCycle::m_nCurrentSunCoreBlue _ZN11CPopulation13LoadPedGroupsEv -> CPopulation::LoadPedGroups() _ZN20CPedAttractorManager19ComputeEffectUseDirEPK9C2dEffectRK7CMatrixR7CVector -> CPedAttractorManager::ComputeEffectUseDir(C2dEffect const*, CMatrix const&, CVector&) _Z37dxtSwizzler_CreateUncompressedTexturejjjPKvRj -> dxtSwizzler_CreateUncompressedTexture(unsigned int, unsigned int, unsigned int, void const*, unsigned int&) _ZN7CClouds6UpdateEv -> CClouds::Update() _ZN9CPathFind34FindNodeOrientationForCarPlacementEj -> CPathFind::FindNodeOrientationForCarPlacement(unsigned int) _ZN13CMovingThings4InitEv -> CMovingThings::Init() _ZN7CObject26DeleteAllTempObjectsInAreaE7CVectorf -> CObject::DeleteAllTempObjectsInArea(CVector, float) _ZN13cMusicManager17StopFrontEndTrackEv -> cMusicManager::StopFrontEndTrack() _ZN8cDMAudio28IsMissionAudioSampleFinishedEh -> cDMAudio::IsMissionAudioSampleFinished(unsigned char) _ZN10CTimeCycle22m_fShadowDisplacementXE -> CTimeCycle::m_fShadowDisplacementX _ZN6CStats12WeaponBudgetE -> CStats::WeaponBudget _ZN7CReplay14StorePedUpdateEP4CPedi -> CReplay::StorePedUpdate(CPed*, int) _ZN24CControllerConfigManager31UpdateJoyInConfigMenus_ButtonUpEii -> CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp(int, int) _ZN9CPathFind4SaveEPhPj -> CPathFind::Save(unsigned char*, unsigned int*) _ZN4CPedC2Ej -> CPed::CPed(unsigned int) _Z22RwTextureSetMipmappingi -> RwTextureSetMipmapping(int) _ZN6CTrain12AddPassengerEP4CPed -> CTrain::AddPassenger(CPed*) _ZN9CSprite2d18RenderVertexBufferEv -> CSprite2d::RenderVertexBuffer() _ZN8CVehiclenwEji -> CVehicle::operator new(unsigned int, int) _ZN12CMenuManager21DrawPlayerSetupScreenEv -> CMenuManager::DrawPlayerSetupScreen() _Z31LIB_GameServiceConnectionStatusv -> LIB_GameServiceConnectionStatus() _Z23emu_SwapAltRenderTargetv -> emu_SwapAltRenderTarget() _ZN12CMenuManager13WaitForUserCDEv -> CMenuManager::WaitForUserCD() _Z26_rpMeshGetNextSerialNumberv -> _rpMeshGetNextSerialNumber() _ZN15CClumpModelInfo14CreateInstanceEv -> CClumpModelInfo::CreateInstance() _ZN11CWaterLevel17RenderWakeSegmentER9CVector2DS1_S1_S1_RfS2_S2_S2_S2_ -> CWaterLevel::RenderWakeSegment(CVector2D&, CVector2D&, CVector2D&, CVector2D&, float&, float&, float&, float&, float&) _ZN18CPedPizzaAttractor11ms_fSpacingE -> CPedPizzaAttractor::ms_fSpacing _Z38RwTexDictionarySetStreamAlwaysCallBackjPFiPviiE -> RwTexDictionarySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN12CFireManager24IsScriptFireExtinguishedEs -> CFireManager::IsScriptFireExtinguished(short) _ZN10CPlaceable12IsWithinAreaEffffff -> CPlaceable::IsWithinArea(float, float, float, float, float, float) _ZN10CPhoneInfoD1Ev -> CPhoneInfo::~CPhoneInfo() _ZN24RxOpenGLMeshInstanceData10DrawStoredEv -> RxOpenGLMeshInstanceData::DrawStored() _ZN6CLines20RenderLineNoClippingEffffffjj -> CLines::RenderLineNoClipping(float, float, float, float, float, float, unsigned int, unsigned int) _ZN7CDarkel10ReadStatusEv -> CDarkel::ReadStatus() _ZN8CGarages13PrintMessagesEv -> CGarages::PrintMessages() _ZN10COcclusion17ListWalkThroughFAE -> COcclusion::ListWalkThroughFA _ZN7CCamera26SetCamPositionForFixedModeERK7CVectorS2_ -> CCamera::SetCamPositionForFixedMode(CVector const&, CVector const&) _ZN4CPed16LineUpPedWithCarEj -> CPed::LineUpPedWithCar(unsigned int) _Z14NvQuatIdentityPf -> NvQuatIdentity(float*) _Z31RwRasterSetFreeListCreateParamsii -> RwRasterSetFreeListCreateParams(int, int) _ZN10CTimeCycle29m_nCurrentLightShadowStrengthE -> CTimeCycle::m_nCurrentLightShadowStrength _ZN6CRadar20RadioEspantosoSpriteE -> CRadar::RadioEspantosoSprite _Z13IsRidingTrainv -> IsRidingTrain() _ZN6CStats14LongestStoppieE -> CStats::LongestStoppie _ZN11CFileLoader11ReLoadSceneEPKc -> CFileLoader::ReLoadScene(char const*) _ZN9CColStore10AddColSlotEPKc -> CColStore::AddColSlot(char const*) _ZN7CSphere3SetEfRK7CVector -> CSphere::Set(float, CVector const&) _Z13findDataMatchPKcS0_ -> findDataMatch(char const*, char const*) _ZN10CStreaming6UpdateEv -> CStreaming::Update() _ZN13RQVertexStateD1Ev -> RQVertexState::~RQVertexState() _ZN4CPed4ChatEv -> CPed::Chat() _Z11NVLogEnable11ENVLogLevelh -> NVLogEnable(ENVLogLevel, unsigned char) _ZN21CSpecialParticleStuff23UpdateBoatFoamAnimationEP7CMatrix -> CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix*) _Z14_rwResHeapInitPvj -> _rwResHeapInit(void*, unsigned int) _ZN12CUserDisplay5PagerE -> CUserDisplay::Pager _Z14AND_DeviceIsTVv -> AND_DeviceIsTV() _ZN12CMenuManager18m_PrefsPlayerGreenE -> CMenuManager::m_PrefsPlayerGreen _ZN11CWaterLevel13GetWaterLevelEfffPfb -> CWaterLevel::GetWaterLevel(float, float, float, float*, bool) _Z14LIB_InputEvent11OSEventTypePv -> LIB_InputEvent(OSEventType, void*) _Z19RpClumpRemoveCameraP7RpClumpP8RwCamera -> RpClumpRemoveCamera(RpClump*, RwCamera*) _ZN9ES2Shader12CheckCompileEjjPKc -> ES2Shader::CheckCompile(unsigned int, unsigned int, char const*) _ZN4CPed14ServiceTalkingEv -> CPed::ServiceTalking() _ZN4CHud27m_HelpMessageDisplayForeverE -> CHud::m_HelpMessageDisplayForever _ZN10CPlayerPed14SetWantedLevelEi -> CPlayerPed::SetWantedLevel(int) _Z15RpAtomicDestroyP8RpAtomic -> RpAtomicDestroy(RpAtomic*) _ZN8CRubbish12EndEmptyListE -> CRubbish::EndEmptyList _ZN3xml5ValueC1Ev -> xml::Value::Value() _Z14RtSlerpDestroyP7RtSlerp -> RtSlerpDestroy(RtSlerp*) _Z19emu_SkinSetMatricesPfi -> emu_SkinSetMatrices(float*, int) _ZN4CHud12m_LastWantedE -> CHud::m_LastWanted _ZN20CPedAttractorManager16BroadcastArrivalEP4CPedP13CPedAttractorRSt6vectorIS3_SaIS3_EE -> CPedAttractorManager::BroadcastArrival(CPed*, CPedAttractor*, std::vector >&) _Z30RpAnimBlendClumpSetBlendDeltasP7RpClumpjf -> RpAnimBlendClumpSetBlendDeltas(RpClump*, unsigned int, float) _ZN13cAudioManager19SetPedTalkingStatusEP4CPedh -> cAudioManager::SetPedTalkingStatus(CPed*, unsigned char) _ZN12CutsceneHand6RenderEiNS_10HandednessE -> CutsceneHand::Render(int, CutsceneHand::Handedness) _ZN6CStats18LongestStoppieDistE -> CStats::LongestStoppieDist _Z35WarGamepad_ProcessTouchpadAsPointerP7_JNIEnvP8_jobjectS2_h -> WarGamepad_ProcessTouchpadAsPointer(_JNIEnv*, _jobject*, _jobject*, unsigned char) _ZN10CPlayerPed14ProcessControlEv -> CPlayerPed::ProcessControl() _ZN18CVisibilityPlugins15FrameDestructorEPvii -> CVisibilityPlugins::FrameDestructor(void*, int, int) _ZN4CPed18CheckForExplosionsER9CVector2D -> CPed::CheckForExplosions(CVector2D&) _Z26GetCurrentProjectionMatrixv -> GetCurrentProjectionMatrix() _ZN12CCivilianPed10CivilianAIEv -> CCivilianPed::CivilianAI() _ZN13RQVertexState8curStateE -> RQVertexState::curState _ZN4CPad30bOldDisplayNoControllerMessageE -> CPad::bOldDisplayNoControllerMessage _Z17NVDefaultLogFatalPKcS0_z -> NVDefaultLogFatal(char const*, char const*, ...) _Z19RwMemLittleEndian32Pvj -> RwMemLittleEndian32(void*, unsigned int) _ZN10CStreaming15LoadCdDirectoryEPKci -> CStreaming::LoadCdDirectory(char const*, int) _ZNK18CPedPizzaAttractor7GetTypeEv -> CPedPizzaAttractor::GetType() const _Z20GetMaterialParameterj -> GetMaterialParameter(unsigned int) _ZN11CPopulation25ComputeRandomisedGangSizeEv -> CPopulation::ComputeRandomisedGangSize() _ZN10CSkidmarks8ShutdownEv -> CSkidmarks::Shutdown() _Z33ReSetAmbientAndDirectionalColoursv -> ReSetAmbientAndDirectionalColours() _ZN9CColModel23CalculateTrianglePlanesEv -> CColModel::CalculateTrianglePlanes() _ZN10CGameLogic13ShortCutStartE -> CGameLogic::ShortCutStart _ZN6CRadar12DrawRadarMapEv -> CRadar::DrawRadarMap() _ZNK9RQTexture16GetNumComponentsEv -> RQTexture::GetNumComponents() const _ZN8CPickups22TestForPickupsInBubbleE7CVectorf -> CPickups::TestForPickupsInBubble(CVector, float) _Z32RwCameraForAllClumpsNotInFrustumP8RwCameraiPv -> RwCameraForAllClumpsNotInFrustum(RwCamera*, int, void*) _Z10IsOnScreenRK7CVectorfb -> IsOnScreen(CVector const&, float, bool) _ZN4CPed21ClearInvestigateEventEv -> CPed::ClearInvestigateEvent() _ZN7CEntity14DeleteRwObjectEv -> CEntity::DeleteRwObject() _ZN10CTimeCycle19m_nAmbientGreen_ObjE -> CTimeCycle::m_nAmbientGreen_Obj _ZN13CPedPlacement15FindZCoorForPedEP7CVector -> CPedPlacement::FindZCoorForPed(CVector*) _ZN17CVehicleModelInfo19ChooseVehicleColourERhS0_ -> CVehicleModelInfo::ChooseVehicleColour(unsigned char&, unsigned char&) _ZN18cParticleSystemMgr10RangeCheckEP19tParticleSystemData -> cParticleSystemMgr::RangeCheck(tParticleSystemData*) _Z17CdStreamGetStatusi -> CdStreamGetStatus(int) _ZN17CTheCarGenerators18CreateCarGeneratorEffffisshhhtt -> CTheCarGenerators::CreateCarGenerator(float, float, float, float, int, short, short, unsigned char, unsigned char, unsigned char, unsigned short, unsigned short) _ZN4CPed14PedSetOutCarCBEP21CAnimBlendAssociationPv -> CPed::PedSetOutCarCB(CAnimBlendAssociation*, void*) _ZN9CSprite2dD1Ev -> CSprite2d::~CSprite2d() _Z17RpMTEffectDestroyP10RpMTEffect -> RpMTEffectDestroy(RpMTEffect*) _ZN13RQIndexBufferD2Ev -> RQIndexBuffer::~RQIndexBuffer() _ZN4CPed17ClearAnswerMobileEv -> CPed::ClearAnswerMobile() _ZN6CTrain15RemovePassengerEP4CPed -> CTrain::RemovePassenger(CPed*) _ZN10TouchSense10threadFuncEPv -> TouchSense::threadFunc(void*) _ZN12CScriptPaths4InitEv -> CScriptPaths::Init() _Z29_rwOpenGLNativeTextureGetSizePvS_i -> _rwOpenGLNativeTextureGetSize(void*, void*, int) _ZN16CSimpleModelInfo21GetAtomicFromDistanceEf -> CSimpleModelInfo::GetAtomicFromDistance(float) _ZN17CRegisteredCorona6UpdateEv -> CRegisteredCorona::Update() _ZN5CDraw20CalculateAspectRatioEv -> CDraw::CalculateAspectRatio() _ZN12CPointLights4InitEv -> CPointLights::Init() _Z23RwResourcesFreeResEntryP10RwResEntry -> RwResourcesFreeResEntry(RwResEntry*) _Z7QuitAppv -> QuitApp() _ZN4CPed16FinishedReloadCBEP21CAnimBlendAssociationPv -> CPed::FinishedReloadCB(CAnimBlendAssociation*, void*) _ZN13cAudioManager18ProcessFireHydrantEv -> cAudioManager::ProcessFireHydrant() _ZN8MeshListC2EPKc -> MeshList::MeshList(char const*) _ZN10CModelInfo11AddPedModelEi -> CModelInfo::AddPedModel(int) _ZN6CStats29RegisterLevelVigilanteMissionEi -> CStats::RegisterLevelVigilanteMission(int) _ZN14CStreamingInfo16GetCdPosnAndSizeERjS0_ -> CStreamingInfo::GetCdPosnAndSize(unsigned int&, unsigned int&) _ZN9CPhysical13ApplyFrictionEfR9CColPoint -> CPhysical::ApplyFriction(float, CColPoint&) _ZTVN3xml6ParserE -> vtable for xml::Parser _ZN8CCredits6RenderEv -> CCredits::Render() _ZN12CutsceneHand9SetColourEiNS_10HandednessER9HandState -> CutsceneHand::SetColour(int, CutsceneHand::Handedness, HandState&) _ZN7CDarkel17bProperKillFrenzyE -> CDarkel::bProperKillFrenzy _ZN5CFont14character_codeEh -> CFont::character_code(unsigned char) _ZN11Touchscreen15RestoreDefaultsEv -> Touchscreen::RestoreDefaults() _ZN15CCutsceneObjectC1Ev -> CCutsceneObject::CCutsceneObject() _ZN9CSprite2d34OffsetTexCoordForBilinearFilteringEff -> CSprite2d::OffsetTexCoordForBilinearFiltering(float, float) _ZN4CPad8DoCheatsEs -> CPad::DoCheats(short) _ZN13cAudioManager15GetHMORITalkSfxEP4CPedt -> cAudioManager::GetHMORITalkSfx(CPed*, unsigned short) _ZN9CColStore10InitialiseEv -> CColStore::Initialise() _Z17NvClockDiffInSecsxx -> NvClockDiffInSecs(long long, long long) _ZN8CCarCtrl13CarFreqArraysE -> CCarCtrl::CarFreqArrays _ZN8CCarCtrl20ChooseCarModelToLoadEi -> CCarCtrl::ChooseCarModelToLoad(int) _ZN9CPhysical20ApplySpringDampeningEfR7CVectorS1_S1_ -> CPhysical::ApplySpringDampening(float, CVector&, CVector&, CVector&) _ZN9ES2Shader17SetMatrixConstantE24RQShaderMatrixConstantIDPKf -> ES2Shader::SetMatrixConstant(RQShaderMatrixConstantID, float const*) _Z28RpMaterialSetDefaultPipelineP10RxPipeline -> RpMaterialSetDefaultPipeline(RxPipeline*) _ZN14cSampleManager16StopStreamedFileEh -> cSampleManager::StopStreamedFile(unsigned char) _Z19RpAtomicStreamWriteP8RpAtomicP8RwStream -> RpAtomicStreamWrite(RpAtomic*, RwStream*) _Z22RwTextureGtaStreamReadP8RwStream -> RwTextureGtaStreamRead(RwStream*) _Z11ConductTest12DiagTestTypePKc -> ConductTest(DiagTestType, char const*) _Z16PlayAnnouncementhh -> PlayAnnouncement(unsigned char, unsigned char) _Z22GetImmediateColorArrayv -> GetImmediateColorArray() _ZN6CWorld19DoZoneTestForChaserEP9CPhysical -> CWorld::DoZoneTestForChaser(CPhysical*) _Z23RpHAnimHierarchyDestroyP16RpHAnimHierarchy -> RpHAnimHierarchyDestroy(RpHAnimHierarchy*) _ZN6CRadar13DrawScreenMapEffff -> CRadar::DrawScreenMap(float, float, float, float) _ZNK17CPedStopAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedStopAttractor::UpdatePedStateOnDeparture(CPed*) const _ZN10COcclusion10aOccludersE -> COcclusion::aOccluders _ZN7CCamera21ClearPlayerWeaponModeEv -> CCamera::ClearPlayerWeaponMode() _ZN6CPools11SavePedPoolEPhPj -> CPools::SavePedPool(unsigned char*, unsigned int*) _ZN8CGarages15RespraysAreFreeE -> CGarages::RespraysAreFree _ZN6CWorld6RemoveEP7CEntity -> CWorld::Remove(CEntity*) _ZTVSt13bad_exception -> vtable for std::bad_exception _ZN7CCamera4InitEv -> CCamera::Init() _Z13StockCarCheatv -> StockCarCheat() _ZN11CTheScripts9CardStackE -> CTheScripts::CardStack _ZN13cAudioManager24GetCollisionLoopingRatioEjjf -> cAudioManager::GetCollisionLoopingRatio(unsigned int, unsigned int, float) _Z19LIB_KeyboardPressed13OSKeyboardKey -> LIB_KeyboardPressed(OSKeyboardKey) _ZN11Touchscreen13DrawWatermarkEv -> Touchscreen::DrawWatermark() _Z14AND_FileRenamePKcS0_i -> AND_FileRename(char const*, char const*, int) _ZN7CBridge16DefaultZLiftPartE -> CBridge::DefaultZLiftPart _Z12emu_Shutdownv -> emu_Shutdown() _ZN8CGarages21CameraShouldBeOutsideEv -> CGarages::CameraShouldBeOutside() _ZN24CControllerConfigManager24GetIsKeyboardKeyJustDownE10RsKeyCodes -> CControllerConfigManager::GetIsKeyboardKeyJustDown(RsKeyCodes) _ZN6CStats17MoneyMadeWithTaxiE -> CStats::MoneyMadeWithTaxi _ZN7CWeapon8ShutdownEv -> CWeapon::Shutdown() _ZN10CAutoPilot11ModifySpeedEf -> CAutoPilot::ModifySpeed(float) _Z23RwRasterValidatePluginsPK8RwRaster -> RwRasterValidatePlugins(RwRaster const*) _Z20RpHAnimKeyFrameApplyPvS_ -> RpHAnimKeyFrameApply(void*, void*) _ZN8CWeather12ForceWeatherEs -> CWeather::ForceWeather(short) _Z12RpClumpCloneP7RpClump -> RpClumpClone(RpClump*) _ZN8CCarCtrl20GenerateOneRandomCarEv -> CCarCtrl::GenerateOneRandomCar() _ZN8CCoronas10SunScreenYE -> CCoronas::SunScreenY _ZN6CWorld3AddEP7CEntity -> CWorld::Add(CEntity*) _Z16FindCBFunctionIDPFvP21CAnimBlendAssociationPvE -> FindCBFunctionID(void (*)(CAnimBlendAssociation*, void*)) _ZN3xml11ElementNullC1Ev -> xml::ElementNull::ElementNull() _Z17FoggyWeatherCheatv -> FoggyWeatherCheat() _ZN11CBulletInfo19TestForSniperBulletEffffff -> CBulletInfo::TestForSniperBullet(float, float, float, float, float, float) _ZN4CPed19RestoreHeadPositionEv -> CPed::RestoreHeadPosition() _Z17RQ_Command_rqInitRPc -> RQ_Command_rqInit(char*&) _ZN13cAudioManagerC2Ev -> cAudioManager::cAudioManager() _Z16RwFreeListCreateiii -> RwFreeListCreate(int, int, int) _ZN7CEntity9IsVisibleEv -> CEntity::IsVisible() _Z14RxPipelineLockP10RxPipeline -> RxPipelineLock(RxPipeline*) _Z29NvCreateTextureFromHHDDSImageRK12NVHHDDSImagehPiS2_PhS3_ -> NvCreateTextureFromHHDDSImage(NVHHDDSImage const&, unsigned char, int*, int*, unsigned char*, unsigned char*) _ZN7CCopPed13AttemptArrestEv -> CCopPed::AttemptArrest() _ZN8cDMAudio16SetSpeakerConfigEi -> cDMAudio::SetSpeakerConfig(int) _ZN10CTimeCycle24m_fCurrentAmbientRed_ObjE -> CTimeCycle::m_fCurrentAmbientRed_Obj _ZN11CTheScripts26AddToInvisibilitySwapArrayEP7CEntityb -> CTheScripts::AddToInvisibilitySwapArray(CEntity*, bool) _ZN14CWeaponEffects6RenderEv -> CWeaponEffects::Render() _ZN7CWeapon14TakePhotographEP7CEntity -> CWeapon::TakePhotograph(CEntity*) _ZN7CWanted21SetMaximumWantedLevelEi -> CWanted::SetMaximumWantedLevel(int) _Z22AND_KeyboardSoftClosedv -> AND_KeyboardSoftClosed() _ZN10CPlayerPed21MakeObjectTargettableEib -> CPlayerPed::MakeObjectTargettable(int, bool) _ZN24CControllerConfigManager35DeleteMatching1rst3rdPersonControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerAction, int, eControllerType) _ZN12XMLConfigure7GetHandEN12CutsceneHand10HandednessE -> XMLConfigure::GetHand(CutsceneHand::Handedness) _ZN12CMenuManager27m_bStartUpFrontEndRequestedE -> CMenuManager::m_bStartUpFrontEndRequested _ZN14CDamageManager14GetPanelStatusEi -> CDamageManager::GetPanelStatus(int) _Z17RwImageFreePixelsP7RwImage -> RwImageFreePixels(RwImage*) _ZN10CPlayerPed21GetClosestPedToCenterEffRfS0_ -> CPlayerPed::GetClosestPedToCenter(float, float, float&, float&) _ZN4CPad15m_bDebugCamPCOnE -> CPad::m_bDebugCamPCOn _ZNK24CPedIceCreamVanAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedIceCreamVanAttractor::UpdatePedStateOnDeparture(CPed*) const _ZN6CStats14SuburbanPassedE -> CStats::SuburbanPassed _ZN10C3dMarkers6UpdateEv -> C3dMarkers::Update() _Z28RwTexDictionaryGtaStreamReadP8RwStream -> RwTexDictionaryGtaStreamRead(RwStream*) _ZN20CPedShelterAttractor16ms_displacementsE -> CPedShelterAttractor::ms_displacements _ZN6CWaves11GetWaveDataEiPPv -> CWaves::GetWaveData(int, void**) _ZN4CPad19GetLookBehindForPedEv -> CPad::GetLookBehindForPed() _Z24RQ_Command_rqTextureWrapRPc -> RQ_Command_rqTextureWrap(char*&) _Z20RpMaterialSetTextureP10RpMaterialP9RwTexture -> RpMaterialSetTexture(RpMaterial*, RwTexture*) _ZN9CPathFind19RecordNodesInCircleERK7CVectorfhiPP9CPathNodebbbb -> CPathFind::RecordNodesInCircle(CVector const&, float, unsigned char, int, CPathNode**, bool, bool, bool, bool) _Z11DrawMapIconiffff -> DrawMapIcon(int, float, float, float, float) _ZN4CHud8ShutdownEv -> CHud::Shutdown() _Z32RpMatFXMaterialSetBumpMapTextureP10RpMaterialP9RwTexture -> RpMatFXMaterialSetBumpMapTexture(RpMaterial*, RwTexture*) _Z15RwMatrixDestroyP11RwMatrixTag -> RwMatrixDestroy(RwMatrixTag*) _ZN14CTimeModelInfo18FindOtherTimeModelEv -> CTimeModelInfo::FindOtherTimeModel() _ZN10CTimeCycle20m_CurrentStoredValueE -> CTimeCycle::m_CurrentStoredValue _ZN10CStreaming12RequestModelEii -> CStreaming::RequestModel(int, int) _ZN8CIniFile19PedNumberMultiplierE -> CIniFile::PedNumberMultiplier _Z11Multiply3x3RK7CVectorRK7CMatrix -> Multiply3x3(CVector const&, CMatrix const&) _ZN10CSceneEdit9m_bEditOnE -> CSceneEdit::m_bEditOn _ZN8CGarages19LastTimeHelpMessageE -> CGarages::LastTimeHelpMessage _ZN13cTransmissionC2Ev -> cTransmission::cTransmission() _Z6IsDodov -> IsDodo() _ZN12CPlaneBanner13RegisterPointE7CVector -> CPlaneBanner::RegisterPoint(CVector) _ZN5CGame10frenchGameE -> CGame::frenchGame _ZN8CCoronas10SunScreenXE -> CCoronas::SunScreenX _ZN9CMessages24AddMessageSoonWithStringEPtjtS0_ -> CMessages::AddMessageSoonWithString(unsigned short*, unsigned int, unsigned short, unsigned short*) _ZN5CHeli14ProcessControlEv -> CHeli::ProcessControl() _ZN14cSampleManager18SetMusicFadeVolumeEh -> cSampleManager::SetMusicFadeVolume(unsigned char) _ZN7CCopPedD0Ev -> CCopPed::~CCopPed() _Z29RwTexDictionaryGetNumTexturesP15RwTexDictionary -> RwTexDictionaryGetNumTextures(RwTexDictionary*) _ZN7_JNIEnv22CallStaticObjectMethodEP7_jclassP10_jmethodIDz -> _JNIEnv::CallStaticObjectMethod(_jclass*, _jmethodID*, ...) _ZN5CBikeD2Ev -> CBike::~CBike() _ZN9RQTexture8SetAnisoE11RQAnisoMode -> RQTexture::SetAniso(RQAnisoMode) _ZN10CTimeCycle13m_nSkyTopBlueE -> CTimeCycle::m_nSkyTopBlue _Z28RemoveExtraDirectionalLightsP7RpWorld -> RemoveExtraDirectionalLights(RpWorld*) _ZN14RQVertexBufferD0Ev -> RQVertexBuffer::~RQVertexBuffer() _ZN8CGarages13CarsCollectedE -> CGarages::CarsCollected _ZN14CDamageManager14SetPanelStatusEij -> CDamageManager::SetPanelStatus(int, unsigned int) _ZN8CVehicle24bDisableRemoteDetonationE -> CVehicle::bDisableRemoteDetonation _ZN14cSampleManager23SetStreamedFileLoopFlagEhh -> cSampleManager::SetStreamedFileLoopFlag(unsigned char, unsigned char) _Z16DrawShadowedTextffPt -> DrawShadowedText(float, float, unsigned short*) _ZN4CHud19m_DisplayScoreTimerE -> CHud::m_DisplayScoreTimer _Z15BackToTheFuturev -> BackToTheFuture() _ZN18CVisibilityPlugins33RenderVehicleHiDetailAlphaCB_BoatEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_Boat(RpAtomic*) _Z27EverybodyAttacksPlayerCheatv -> EverybodyAttacksPlayerCheat() _ZN11CPopulation25PedCreationDistMultiplierEv -> CPopulation::PedCreationDistMultiplier() _ZN9CPathFind24StoreDetachedNodeInfoCarEiaiffffaabbhbbhb -> CPathFind::StoreDetachedNodeInfoCar(int, signed char, int, float, float, float, float, signed char, signed char, bool, bool, unsigned char, bool, bool, unsigned char, bool) _Z21_rpGeometryNativeReadP8RwStreamP10RpGeometry -> _rpGeometryNativeRead(RwStream*, RpGeometry*) _Z28RxPipelineNodeReplaceClusterP10RxPipelineP14RxPipelineNodeP19RxClusterDefinitionS4_ -> RxPipelineNodeReplaceCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*, RxClusterDefinition*) _Z10NvAPKClosePv -> NvAPKClose(void*) _Z15AsyncFileUnlockv -> AsyncFileUnlock() _ZN4CPed15QuitEnteringCarEv -> CPed::QuitEnteringCar() _ZN6CStats13Longest2WheelE -> CStats::Longest2Wheel _ZN13RQIndexBuffer6CreateE19RQIndexBufferFormatPKvj -> RQIndexBuffer::Create(RQIndexBufferFormat, void const*, unsigned int) _ZN11CAutomobile13SetModelIndexEj -> CAutomobile::SetModelIndex(unsigned int) _ZN4CPed20RestorePreviousStateEv -> CPed::RestorePreviousState() _Z31WarGameService_ShowLeaderboardsv -> WarGameService_ShowLeaderboards() _ZN10ArrayState13DrawWithIndexEPS_jjj -> ArrayState::DrawWithIndex(ArrayState*, unsigned int, unsigned int, unsigned int) _Z15RwFrameAddChildP7RwFrameS0_ -> RwFrameAddChild(RwFrame*, RwFrame*) _ZN10CSetPieces10aSetPiecesE -> CSetPieces::aSetPieces _Z20CdStreamGetImageNamei -> CdStreamGetImageName(int) _Z32WarGameService_UnlockAchievementPKc -> WarGameService_UnlockAchievement(char const*) _Z14psSelectDevicev -> psSelectDevice() _ZN6CStats20PeopleKilledByPlayerE -> CStats::PeopleKilledByPlayer _ZN9ES2Shader17SetVectorConstantE24RQShaderVectorConstantIDPKfi -> ES2Shader::SetVectorConstant(RQShaderVectorConstantID, float const*, int) _ZN8CVehicleD1Ev -> CVehicle::~CVehicle() _ZN9CColStore9RemoveColEi -> CColStore::RemoveCol(int) _ZN13cAudioManager15GetHMYRITalkSfxEP4CPedt -> cAudioManager::GetHMYRITalkSfx(CPed*, unsigned short) _ZN13cAudioManager18ServicePoliceRadioEv -> cAudioManager::ServicePoliceRadio() _ZN6CRadar19GetRadarTraceColourEjh -> CRadar::GetRadarTraceColour(unsigned int, unsigned char) _ZNSt9bad_allocD1Ev -> std::bad_alloc::~bad_alloc() _ZN24CMousePointerStateHelper13GetMouseSetUpEv -> CMousePointerStateHelper::GetMouseSetUp() _ZN6CWorld24FindObjectsOfTypeInRangeEjRK7CVectorfbPssPP7CEntitybbbbb -> CWorld::FindObjectsOfTypeInRange(unsigned int, CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) _ZN5CBike15SetupModelNodesEv -> CBike::SetupModelNodes() _ZN8CGarages17HasCarBeenCrushedEi -> CGarages::HasCarBeenCrushed(int) _ZN11CPopulation24ChooseCivilianOccupationEi -> CPopulation::ChooseCivilianOccupation(int) _ZN8MeshList8AddEntryEPKc -> MeshList::AddEntry(char const*) _ZN4CPed29PedSetDraggedOutCarPositionCBEP21CAnimBlendAssociationPv -> CPed::PedSetDraggedOutCarPositionCB(CAnimBlendAssociation*, void*) _ZN4CPed14CanPedDriveOffEv -> CPed::CanPedDriveOff() _ZN7CWanted21WorkOutPolicePresenceE7CVectorf -> CWanted::WorkOutPolicePresence(CVector, float) _ZN8CWeather6UpdateEv -> CWeather::Update() _Z22RpClumpValidatePluginsPK7RpClump -> RpClumpValidatePlugins(RpClump const*) _ZN7CEntity6RemoveEv -> CEntity::Remove() _ZN12XMLConfigure16AttributeIsGreenERKPN3xml9AttributeE -> XMLConfigure::AttributeIsGreen(xml::Attribute* const&) _ZN11CAutomobile17ReduceHornCounterEv -> CAutomobile::ReduceHornCounter() _ZN9CPathFind18RemoveBadStartNodeE7CVectorPP9CPathNodePs -> CPathFind::RemoveBadStartNode(CVector, CPathNode**, short*) _ZN4CPed16SetCurrentWeaponE11eWeaponType -> CPed::SetCurrentWeapon(eWeaponType) _ZN18CVisibilityPlugins34RenderVehicleHiDetailCB_BigVehicleEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle(RpAtomic*) _Z25WarHttp_EnsureInitializedv -> WarHttp_EnsureInitialized() _ZN11CTheScripts13ScriptSpritesE -> CTheScripts::ScriptSprites _Z19DecodeDXTColorBlockPKhPjjb -> DecodeDXTColorBlock(unsigned char const*, unsigned int*, unsigned int, bool) _ZN12CMenuManager16m_PrefsVsyncDispE -> CMenuManager::m_PrefsVsyncDisp _Z34_rpCreatePlatformMaterialPipelinesv -> _rpCreatePlatformMaterialPipelines() _ZN13CPedAttractor22GetHeadOfQueueWaitTimeEv -> CPedAttractor::GetHeadOfQueueWaitTime() _ZN22TextureDatabaseRuntime13ReloadEntriesEv -> TextureDatabaseRuntime::ReloadEntries() _ZN3xml6Parser11ParseStringEPKc -> xml::Parser::ParseString(char const*) _ZN21COnscreenCounterEntry24ProcessForDisplayCounterEv -> COnscreenCounterEntry::ProcessForDisplayCounter() _ZN13CPedModelInfoD1Ev -> CPedModelInfo::~CPedModelInfo() _Z34RpGeometryTriangleSetVertexIndicesPK10RpGeometryP10RpTrianglettt -> RpGeometryTriangleSetVertexIndices(RpGeometry const*, RpTriangle*, unsigned short, unsigned short, unsigned short) _ZN13RQIndexBuffer3SetEPKvj -> RQIndexBuffer::Set(void const*, unsigned int) _ZN6CStats9SaveStatsEPhPj -> CStats::SaveStats(unsigned char*, unsigned int*) _ZN5CBoat9BlowUpCarEP7CEntity -> CBoat::BlowUpCar(CEntity*) _ZN3xml6Parser14ParseAttributeEPNS_10ElementTagE -> xml::Parser::ParseAttribute(xml::ElementTag*) _ZN11CPopulation13ms_pPedGroupsE -> CPopulation::ms_pPedGroups _ZN10CPlayerPed16ReApplyMoveAnimsEv -> CPlayerPed::ReApplyMoveAnims() _Z37WarGameService_SubmitLeaderboardQueryPKciiibb -> WarGameService_SubmitLeaderboardQuery(char const*, int, int, int, bool, bool) _Z12RwRasterReadPKc -> RwRasterRead(char const*) _ZN13cAudioManager18ClearActiveSamplesEv -> cAudioManager::ClearActiveSamples() _Z20RpWorldStreamGetSizePK7RpWorld -> RpWorldStreamGetSize(RpWorld const*) _ZN11CAutomobile19ProcessAutoBusDoorsEv -> CAutomobile::ProcessAutoBusDoors() _ZN9CSetPiece19TryToGenerateCopCarE9CVector2DS0_ -> CSetPiece::TryToGenerateCopCar(CVector2D, CVector2D) _Z24LIB_PointerDoubleClickedii -> LIB_PointerDoubleClicked(int, int) _ZN12CutsceneHand19PrintCharacterNamesEii -> CutsceneHand::PrintCharacterNames(int, int) _ZN9CMessages25AddMessageJumpQWithStringEPtjtS0_ -> CMessages::AddMessageJumpQWithString(unsigned short*, unsigned int, unsigned short, unsigned short*) _ZN11CTheScripts18CleanUpThisVehicleEP8CVehicle -> CTheScripts::CleanUpThisVehicle(CVehicle*) _ZN13cAudioManager17GetFiremanTalkSfxEP4CPedt -> cAudioManager::GetFiremanTalkSfx(CPed*, unsigned short) _ZN10CColSphere3SetEfRK7CVectorhh -> CColSphere::Set(float, CVector const&, unsigned char, unsigned char) _ZN20CAnimBlendAssocGroup12GetAnimationEPKc -> CAnimBlendAssocGroup::GetAnimation(char const*) _ZN16CVehicleToEffect4FromERKS_ -> CVehicleToEffect::From(CVehicleToEffect const&) _ZN13cAudioManager30PreInitialiseGameSpecificSetupEv -> cAudioManager::PreInitialiseGameSpecificSetup() _ZN17CVehicleModelInfoC1Ev -> CVehicleModelInfo::CVehicleModelInfo() _Z14DeleteRadarMapv -> DeleteRadarMap() _Z18AND_MovieTextScalei -> AND_MovieTextScale(int) _ZN6CStats29RegisterLevelAmbulanceMissionEi -> CStats::RegisterLevelAmbulanceMission(int) _ZN6CStats24FavoriteRadioStationListE -> CStats::FavoriteRadioStationList _ZN9CMessages20InsertStringInStringEPtS0_ -> CMessages::InsertStringInString(unsigned short*, unsigned short*) _ZN6CMBlur12SetDrunkBlurEf -> CMBlur::SetDrunkBlur(float) _Z17CreateTextureData12RwPlatformIDP8RwRaster -> CreateTextureData(RwPlatformID, RwRaster*) _Z31_rwImageGammaCorrectArrayOfRGBAP6RwRGBAS0_i -> _rwImageGammaCorrectArrayOfRGBA(RwRGBA*, RwRGBA*, int) _ZN14CRunningScript23ProcessCommands900To999Ei -> CRunningScript::ProcessCommands900To999(int) _ZN7OSArrayIP7ZIPFileED1Ev -> OSArray::~OSArray() _ZN7CReplay14bReplayEnabledE -> CReplay::bReplayEnabled _ZN13cMusicManager13UsesTaxiRadioEP8CVehicle -> cMusicManager::UsesTaxiRadio(CVehicle*) _ZN5CDraw8NotDrawnE -> CDraw::NotDrawn _Z31WarGameService_ShowSnapshotListv -> WarGameService_ShowSnapshotList() _ZN12CMenuManagerD2Ev -> CMenuManager::~CMenuManager() _ZN12CMenuManager9PrintHelpEv -> CMenuManager::PrintHelp() _ZN6CGangs23SetGangPedModelOverrideEsa -> CGangs::SetGangPedModelOverride(short, signed char) _ZN13CCarGenerator16CheckForBlockageEi -> CCarGenerator::CheckForBlockage(int) _Z34_rwPluginRegistryAddPlgnStrmlwysCBP16RwPluginRegistryjPFiPviiE -> _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int)) _ZN6CPlane13SetModelIndexEj -> CPlane::SetModelIndex(unsigned int) _Z23_rwOpenGLSetRenderState13RwRenderStatePv -> _rwOpenGLSetRenderState(RwRenderState, void*) _ZN7CReplay17ms_nNumCop_StoredE -> CReplay::ms_nNumCop_Stored _ZN11CFileLoader15LoadObjectTypesEPKc -> CFileLoader::LoadObjectTypes(char const*) _Z10tbEndTimerPc -> tbEndTimer(char*) _Z22RQVertexAttrFormatToGL23RQVertexAttributeFormat -> RQVertexAttrFormatToGL(RQVertexAttributeFormat) _Z31_rwMipmapRasterSetFromImage1555PhiP7RwImagei -> _rwMipmapRasterSetFromImage1555(unsigned char*, int, RwImage*, int) _ZNK20CPedShelterAttractor15IsAtHeadOfQueueEP4CPed -> CPedShelterAttractor::IsAtHeadOfQueue(CPed*) const _ZN4CPed15LookForSexyPedsEv -> CPed::LookForSexyPeds() _ZN19CUpsideDownCarCheck18RemoveCarFromCheckEi -> CUpsideDownCarCheck::RemoveCarFromCheck(int) _ZN12XMLConfigure22XML_ATTRIBUTE_ROTATE_YE -> XMLConfigure::XML_ATTRIBUTE_ROTATE_Y _Z22OS_ScreenSetResolutionjj -> OS_ScreenSetResolution(unsigned int, unsigned int) _ZN10CTimeCycle24m_nFluffyCloudsBottomRedE -> CTimeCycle::m_nFluffyCloudsBottomRed _ZN14CTempColModels16ms_colModelBoot1E -> CTempColModels::ms_colModelBoot1 _Z9NvInvMatfPA4_fPA4_Kf -> NvInvMatf(float (*) [4], float const (*) [4]) _ZN10CCollision16ProcessSphereBoxERK10CColSphereRK7CColBoxR9CColPointRf -> CCollision::ProcessSphereBox(CColSphere const&, CColBox const&, CColPoint&, float&) _ZN9CMessages14WideStringCopyEPtS0_t -> CMessages::WideStringCopy(unsigned short*, unsigned short*, unsigned short) _Z20_rwOpenGLRasterClearPvS_i -> _rwOpenGLRasterClear(void*, void*, int) _Z35RxOpenGLAllInOneGetLightingCallBackP14RxPipelineNode -> RxOpenGLAllInOneGetLightingCallBack(RxPipelineNode*) _ZN10CPlayerPedD0Ev -> CPlayerPed::~CPlayerPed() _ZN16CSimpleModelInfo14DeleteRwObjectEv -> CSimpleModelInfo::DeleteRwObject() _Z26WarGameService_RefreshDatab -> WarGameService_RefreshData(bool) _Z25_rpSkinGeometryNativeSizePK10RpGeometry -> _rpSkinGeometryNativeSize(RpGeometry const*) _ZN8CCarCtrl28GenerateEmergencyServicesCarEv -> CCarCtrl::GenerateEmergencyServicesCar() _ZN15CCurrentVehicleC1Ev -> CCurrentVehicle::CCurrentVehicle() _ZN9CSprite2d13RecipNearClipE -> CSprite2d::RecipNearClip _ZN7CCamera27DontProcessObbeCinemaCameraEv -> CCamera::DontProcessObbeCinemaCamera() _ZN7CCamera27SetZoomValueCamStringScriptEs -> CCamera::SetZoomValueCamStringScript(short) _ZN7CReplay5pBuf9E -> CReplay::pBuf9 _Z32RpMTEffectDictForAllDictionariesPFP14RpMTEffectDictS0_PvES1_ -> RpMTEffectDictForAllDictionaries(RpMTEffectDict* (*)(RpMTEffectDict*, void*), void*) _ZN10CSceneEdit5MovieE -> CSceneEdit::Movie _Z24RxClusterSetExternalDataP9RxClusterPvii -> RxClusterSetExternalData(RxCluster*, void*, int, int) _ZN5CGame13FinalShutdownEv -> CGame::FinalShutdown() _Z9CloseFilej -> CloseFile(unsigned int) _Z14RwImageSetPathPKc -> RwImageSetPath(char const*) _Z13_rwMatrixOpenPvii -> _rwMatrixOpen(void*, int, int) _ZN10CTimeCycle22m_nFluffyCloudsTopBlueE -> CTimeCycle::m_nFluffyCloudsTopBlue _ZN12XMLConfigure16HAND_MODEL_GLOVEE -> XMLConfigure::HAND_MODEL_GLOVE _ZN6CWaves29GetWaveFormatExtensibleHeaderEiP20WAVEFORMATEXTENSIBLE -> CWaves::GetWaveFormatExtensibleHeader(int, WAVEFORMATEXTENSIBLE*) _ZN13cAudioManager16ResetPoliceRadioEv -> cAudioManager::ResetPoliceRadio() _Z26RtAnimAnimationGetNumNodesP15RtAnimAnimation -> RtAnimAnimationGetNumNodes(RtAnimAnimation*) _ZN7CPickup14ProcessGunShotEP7CVectorS1_ -> CPickup::ProcessGunShot(CVector*, CVector*) _Z30RpLightSetStreamAlwaysCallBackjPFiPviiE -> RpLightSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN8cDMAudio15GetEntityStatusEi -> cDMAudio::GetEntityStatus(int) _ZN8CRestart21AddPoliceRestartPointERK7CVectorf -> CRestart::AddPoliceRestartPoint(CVector const&, float) _ZN6CWaves12LoadWaveFileEPKcPi -> CWaves::LoadWaveFile(char const*, int*) _ZN5CFont16GetCharacterSizeEt -> CFont::GetCharacterSize(unsigned short) _ZTV13HandModelInfo -> vtable for HandModelInfo _ZN4CPed24DeleteSunbatheIdleAnimCBEP21CAnimBlendAssociationPv -> CPed::DeleteSunbatheIdleAnimCB(CAnimBlendAssociation*, void*) _ZN13CShadowCamera18MakeGradientRasterEv -> CShadowCamera::MakeGradientRaster() _ZN13cAudioManager15GetHFYPRTalkSfxEP4CPedt -> cAudioManager::GetHFYPRTalkSfx(CPed*, unsigned short) _Z30_rwOpenGLSetInitialRenderStatev -> _rwOpenGLSetInitialRenderState() _ZN10CTimeCycle11m_fBlurBlueE -> CTimeCycle::m_fBlurBlue _ZN12XMLConfigure8HandRaceEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandRace(std::vector > const*) _Z12IsCarDrivebyv -> IsCarDriveby() _Z32RwTextureSetStreamAlwaysCallBackjPFiPviiE -> RwTextureSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN22TextureDatabaseRuntime13curParentNameE -> TextureDatabaseRuntime::curParentName _ZN9CKeyArray6UpdateEPt -> CKeyArray::Update(unsigned short*) _ZN10CModelInfo15AddVehicleModelEi -> CModelInfo::AddVehicleModel(int) _ZN6CStats4InitEv -> CStats::Init() _ZN14CAnimBlendNode10UpdateTimeEv -> CAnimBlendNode::UpdateTime() _ZN6CPlane27FindDropOffCesnaCoordinatesEv -> CPlane::FindDropOffCesnaCoordinates() _Z18CheckSlotDataValidib -> CheckSlotDataValid(int, bool) _ZN13cAudioManager14ProcessWeatherEi -> cAudioManager::ProcessWeather(int) _ZN8CCarCtrl11ChooseModelEP9CZoneInfoPi -> CCarCtrl::ChooseModel(CZoneInfo*, int*) _Z22ExtraSunnyWeatherCheatv -> ExtraSunnyWeatherCheat() _ZN3xml6Parser11SyntaxErrorERSs -> xml::Parser::SyntaxError(std::basic_string, std::allocator >&) _ZN8CRubbish14StartEmptyListE -> CRubbish::StartEmptyList _ZN8CVehicledlEPvi -> CVehicle::operator delete(void*, int) _Z19RxLockedPipeAddPathP10RxPipelinePjP14RxPipelineNode -> RxLockedPipeAddPath(RxPipeline*, unsigned int*, RxPipelineNode*) _Z20psGetMemoryFunctionsv -> psGetMemoryFunctions() _ZN11CPopulation15AddToPopulationEffff -> CPopulation::AddToPopulation(float, float, float, float) _ZN4CPed20InformMyGangOfAttackEP7CEntity -> CPed::InformMyGangOfAttack(CEntity*) _ZN11CFileLoader14LoadTimeObjectEPKc -> CFileLoader::LoadTimeObject(char const*) _Z21RpClumpGtaStreamRead2P8RwStream -> RpClumpGtaStreamRead2(RwStream*) _ZN8CVehicle17ExtinguishCarFireEv -> CVehicle::ExtinguishCarFire() _Z11RxHeapAllocP6RxHeapj -> RxHeapAlloc(RxHeap*, unsigned int) _ZN11CAutomobile16HydraulicControlEv -> CAutomobile::HydraulicControl() _ZN13cAudioManager15GetBMYBETalkSfxEP4CPedt -> cAudioManager::GetBMYBETalkSfx(CPed*, unsigned short) _ZN7CGarage28ThrowCarsNearDoorOutOfGarageEP8CVehicle -> CGarage::ThrowCarsNearDoorOutOfGarage(CVehicle*) _ZN11CTheScripts14LoadAllScriptsEPhj -> CTheScripts::LoadAllScripts(unsigned char*, unsigned int) _ZN4CPed8EndFightEh -> CPed::EndFight(unsigned char) _ZN7CReplay12ClockMinutesE -> CReplay::ClockMinutes _Z23_rwOpenGLRasterSetImagePvS_i -> _rwOpenGLRasterSetImage(void*, void*, int) _ZN7CDarkel25ResetModelsKilledByPlayerEv -> CDarkel::ResetModelsKilledByPlayer() _ZN14CRunningScript30PlayerInAngledAreaCheckCommandEiPj -> CRunningScript::PlayerInAngledAreaCheckCommand(int, unsigned int*) _ZN10CStreaming21StreamVehiclesAndPedsEv -> CStreaming::StreamVehiclesAndPeds() _ZN6CPager10AddMessageEPtttt -> CPager::AddMessage(unsigned short*, unsigned short, unsigned short, unsigned short) _ZN13cAudioManager15GetWFYPRTalkSfxEP4CPedt -> cAudioManager::GetWFYPRTalkSfx(CPed*, unsigned short) _ZN24CControllerConfigManager20GetJoyButtonJustDownEv -> CControllerConfigManager::GetJoyButtonJustDown() _Z13RwMallocAlignjj -> RwMallocAlign(unsigned int, unsigned int) _Z8IntToStriPc -> IntToStr(int, char*) _ZN4CHud17m_WantedFadeTimerE -> CHud::m_WantedFadeTimer _Z16OS_SendStatEventPKcb -> OS_SendStatEvent(char const*, bool) _ZN6CPager20AddMessageWithNumberEPtiiiiiittt -> CPager::AddMessageWithNumber(unsigned short*, int, int, int, int, int, int, unsigned short, unsigned short, unsigned short) _ZN5CBike9DebugCodeEv -> CBike::DebugCode() _ZN9CPathFind37FindNodeClosestToCoorsFavourDirectionE7CVectorhff -> CPathFind::FindNodeClosestToCoorsFavourDirection(CVector, unsigned char, float, float) _ZN20CAnimBlendAssocGroup13CopyAnimationEPKc -> CAnimBlendAssocGroup::CopyAnimation(char const*) _Z12SuicideCheatv -> SuicideCheat() _ZN5CBoat8TeleportE7CVector -> CBoat::Teleport(CVector) _ZN7CCamera18SetMotionBlurAlphaEi -> CCamera::SetMotionBlurAlpha(int) _ZN4CPad16GetAverageWeaponEv -> CPad::GetAverageWeapon() _ZN11CPlayerInfo12ArrestPlayerEv -> CPlayerInfo::ArrestPlayer() _ZN7CGarage21IsPlayerOutsideGarageEv -> CGarage::IsPlayerOutsideGarage() _ZN9CTxdStore13PopCurrentTxdEv -> CTxdStore::PopCurrentTxd() _ZN10CGameLogic6UpdateEv -> CGameLogic::Update() _Z21_rpWorldRegisterWorldP7RpWorldj -> _rpWorldRegisterWorld(RpWorld*, unsigned int) _ZN10CSceneEdit4DrawEv -> CSceneEdit::Draw() _ZN5CFont12SetCentreOffEv -> CFont::SetCentreOff() _ZN4CPad18AddToPCCheatStringEc -> CPad::AddToPCCheatString(char) _ZN7CObject14ProcessControlEv -> CObject::ProcessControl() _ZN10CTimeCycle15m_fShadowFrontXE -> CTimeCycle::m_fShadowFrontX _ZN6CWorld18FindObjectsInRangeERK7CVectorfbPssPP7CEntitybbbbb -> CWorld::FindObjectsInRange(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) _ZN4CPed5DressEv -> CPed::Dress() _ZN12CMenuManager12SaveSettingsEv -> CMenuManager::SaveSettings() _Z13LightsDestroyP7RpWorld -> LightsDestroy(RpWorld*) _ZN3xml6Parser17ParseStringNoCaseEPKc -> xml::Parser::ParseStringNoCase(char const*) _Z30RQ_Command_rqIndexBufferDeleteRPc -> RQ_Command_rqIndexBufferDelete(char*&) _ZN4CPed28WarpPedToNearEntityOffScreenEP7CEntity -> CPed::WarpPedToNearEntityOffScreen(CEntity*) _ZN4CPed11FightStrikeER7CVectorb -> CPed::FightStrike(CVector&, bool) _ZN8CVehicle12ActivateBombEv -> CVehicle::ActivateBomb() _ZN18CPedPizzaAttractor16ms_fHeadingRangeE -> CPedPizzaAttractor::ms_fHeadingRange _ZN9CTheZones13SetCarDensityEtht -> CTheZones::SetCarDensity(unsigned short, unsigned char, unsigned short) _ZN10CSceneEdit13m_nWeaponTypeE -> CSceneEdit::m_nWeaponType _ZN14CBaseModelInfo11Add2dEffectEP9C2dEffect -> CBaseModelInfo::Add2dEffect(C2dEffect*) _ZN5CDoor7ProcessEP8CVehicle -> CDoor::Process(CVehicle*) _ZN10COcclusion18NumActiveOccludersE -> COcclusion::NumActiveOccluders _ZN22TextureDatabaseRuntime11ListOverrunEv -> TextureDatabaseRuntime::ListOverrun() _ZN3xml10ElementTagC1ERKSs -> xml::ElementTag::ElementTag(std::basic_string, std::allocator > const&) _ZN7CWeapon10InitialiseE11eWeaponTypei -> CWeapon::Initialise(eWeaponType, int) _ZN13HandModelInfo14CreateInstanceEP11RwMatrixTag -> HandModelInfo::CreateInstance(RwMatrixTag*) _ZN7CCamera27ProcessObbeCinemaCameraHeliEv -> CCamera::ProcessObbeCinemaCameraHeli() _ZN10CStreaming15GetNextFileOnCdEib -> CStreaming::GetNextFileOnCd(int, bool) _ZN18CPedPizzaAttractor15ms_fArriveRangeE -> CPedPizzaAttractor::ms_fArriveRange _ZN6CWorld33CallOffChaseForAreaSectorListPedsER8CPtrListffffffff -> CWorld::CallOffChaseForAreaSectorListPeds(CPtrList&, float, float, float, float, float, float, float, float) _ZN14ES2VertexStateD2Ev -> ES2VertexState::~ES2VertexState() _ZN7CEntity13SetupLightingEv -> CEntity::SetupLighting() _Z11RwFreeAlignPv -> RwFreeAlign(void*) _ZN10CTimeCycle21m_nCurrentSkyTopGreenE -> CTimeCycle::m_nCurrentSkyTopGreen _ZSt9terminatev -> std::terminate() _Z22InitializeShaderClosetv -> InitializeShaderCloset() _ZN6CClock24GetGameClockMinutesUntilEhh -> CClock::GetGameClockMinutesUntil(unsigned char, unsigned char) _ZN9CParticleD1Ev -> CParticle::~CParticle() _ZN13CBulletTraces6RenderEv -> CBulletTraces::Render() _ZN13CBrightLights6RenderEv -> CBrightLights::Render() _Z14GetGTA3ImgSizev -> GetGTA3ImgSize() _ZN3xml6Parser11ParseMarkupERNS_7ElementE -> xml::Parser::ParseMarkup(xml::Element&) _Z31RpWorldSetDefaultSectorPipelineP10RxPipeline -> RpWorldSetDefaultSectorPipeline(RxPipeline*) _ZN4CPed25PedAnimDoorCloseRollingCBEP21CAnimBlendAssociationPv -> CPed::PedAnimDoorCloseRollingCB(CAnimBlendAssociation*, void*) _ZN10CTimeCycle22m_fCurrentAmbientGreenE -> CTimeCycle::m_fCurrentAmbientGreen _ZN6CCarAI23TellOccupantsToLeaveCarEP8CVehicle -> CCarAI::TellOccupantsToLeaveCar(CVehicle*) _ZN8RadarMapC2Ev -> RadarMap::RadarMap() _Z10_rwInvSqrtf -> _rwInvSqrt(float) _ZN7CWanted16CheatWantedLevelEi -> CWanted::CheatWantedLevel(int) _ZN6CRadar16RadioFlashSpriteE -> CRadar::RadioFlashSprite _ZN9CColStore17IncludeModelIndexEii -> CColStore::IncludeModelIndex(int, int) _ZN10CDirectoryD1Ev -> CDirectory::~CDirectory() _ZN13cAudioManager18SetupJumboFlySoundEh -> cAudioManager::SetupJumboFlySound(unsigned char) _ZN9CSprite2d11SetVerticesEffffffffRK5CRGBAS2_S2_S2_ -> CSprite2d::SetVertices(float, float, float, float, float, float, float, float, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _Z22emu_ArraysProcessQueueh -> emu_ArraysProcessQueue(unsigned char) _ZN14CBaseModelInfo20ConvertAnimFileIndexEv -> CBaseModelInfo::ConvertAnimFileIndex() _ZN10CStreaming14ms_loadedGangsE -> CStreaming::ms_loadedGangs _ZN14CFormationInfo5LeaveEP4CPed -> CFormationInfo::Leave(CPed*) _Z20RtAnimAnimationWriteP15RtAnimAnimationPKc -> RtAnimAnimationWrite(RtAnimAnimation*, char const*) _ZN8CShadows20CastShadowSectorListER8CPtrListffffP7CVectorffffshhhffPP10CPolyBunch -> CShadows::CastShadowSectorList(CPtrList&, float, float, float, float, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**) _Z17RpHAnimFrameSetIDP7RwFramei -> RpHAnimFrameSetID(RwFrame*, int) _ZN8CFileMgr6InitCdEv -> CFileMgr::InitCd() _Z22_rpSkinPipelinesCreatej -> _rpSkinPipelinesCreate(unsigned int) _ZN6CCarAI32FindPoliceCarSpeedForWantedLevelEP8CVehicle -> CCarAI::FindPoliceCarSpeedForWantedLevel(CVehicle*) _Z24RpMultiTextureGetTexturePK14RpMultiTexturej -> RpMultiTextureGetTexture(RpMultiTexture const*, unsigned int) _Z14WarBillingInitP7_JNIEnv -> WarBillingInit(_JNIEnv*) _ZN10CPlayerPed19ReactivatePlayerPedEi -> CPlayerPed::ReactivatePlayerPed(int) _Z22AND_OnLeaderboardQueryiiPfPPKc -> AND_OnLeaderboardQuery(int, int, float*, char const**) _ZN13cAudioManager19ProcessJumboLandingEP6CPlane -> cAudioManager::ProcessJumboLanding(CPlane*) _ZN14CDamageManager13GetDoorStatusEi -> CDamageManager::GetDoorStatus(int) _ZN4CPed23GetHeadAndFootPositionsER7CVectorS1_b -> CPed::GetHeadAndFootPositions(CVector&, CVector&, bool) _ZN9CMessages14AddBigMessageQEPtjt -> CMessages::AddBigMessageQ(unsigned short*, unsigned int, unsigned short) _ZN10CSkidmarks6UpdateEv -> CSkidmarks::Update() _ZN13CEmergencyPed9FiremanAIEv -> CEmergencyPed::FiremanAI() _ZN4CPed14ProcessControlEv -> CPed::ProcessControl() _ZN7CWeapon10HitsGroundEP7CEntityP7CVectorS1_ -> CWeapon::HitsGround(CEntity*, CVector*, CEntity*) _ZN10CStreaming14RequestIslandsEi -> CStreaming::RequestIslands(int) _ZN12CMenuManager17DisplayHelperTextEPc -> CMenuManager::DisplayHelperText(char*) _ZN10CGameLogic30ShortCutDestinationOrientationE -> CGameLogic::ShortCutDestinationOrientation _ZN14ES2IndexBufferD2Ev -> ES2IndexBuffer::~ES2IndexBuffer() _Z34LIB_GameServiceShowAchievementListv -> LIB_GameServiceShowAchievementList() _Z16OS_GamepadButtonjj -> OS_GamepadButton(unsigned int, unsigned int) _ZN10CSpecialFX6RenderEv -> CSpecialFX::Render() _ZN11CWeaponInfo14LoadWeaponDataEv -> CWeaponInfo::LoadWeaponData() _ZN12CMenuManager31GetNumOptionsCntrlConfigScreensEv -> CMenuManager::GetNumOptionsCntrlConfigScreens() _ZN6CStats14GarbagePickupsE -> CStats::GarbagePickups _ZN16cHandlingDataMgr23ConvertDataToWorldUnitsEP13tHandlingData -> cHandlingDataMgr::ConvertDataToWorldUnits(tHandlingData*) _Z14StockCar2Cheatv -> StockCar2Cheat() _Z31dxtSwizzler_DecodeDXTColorBlockPKhPtjbj -> dxtSwizzler_DecodeDXTColorBlock(unsigned char const*, unsigned short*, unsigned int, bool, unsigned int) _ZN10CRouteNode13GetRouteStartEs -> CRouteNode::GetRouteStart(short) _ZN12CutsceneHand11m_AnimationE -> CutsceneHand::m_Animation _ZN9CSprite2d15DrawAntiAliasedEffffffffRK5CRGBAS2_S2_S2_ -> CSprite2d::DrawAntiAliased(float, float, float, float, float, float, float, float, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN8CRestart19OverrideNextRestartERK7CVectorf -> CRestart::OverrideNextRestart(CVector const&, float) _Z16CountCompsInRulei -> CountCompsInRule(int) _ZN6CWorld23ms_listMovingEntityPtrsE -> CWorld::ms_listMovingEntityPtrs _ZN6CStats23DistanceTravelledByBikeE -> CStats::DistanceTravelledByBike _ZN10CTimeCycle17m_nAmbientRed_ObjE -> CTimeCycle::m_nAmbientRed_Obj _ZN13cMusicManager25SetUpCorrectAmbienceTrackEv -> cMusicManager::SetUpCorrectAmbienceTrack() _ZN13cAudioManager21GetGenericMaleTalkSfxEP4CPedt -> cAudioManager::GetGenericMaleTalkSfx(CPed*, unsigned short) _Z22RpGeometryForAllMeshesPK10RpGeometryPFP6RpMeshS3_P12RpMeshHeaderPvES6_ -> RpGeometryForAllMeshes(RpGeometry const*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) _Z15UseMetricSystemv -> UseMetricSystem() _ZN8CVehicle18GetHeightAboveRoadEv -> CVehicle::GetHeightAboveRoad() _ZN10CPlaceable7PointAtEfff -> CPlaceable::PointAt(float, float, float) _ZN18CRecordDataForGame11pDataBufferE -> CRecordDataForGame::pDataBuffer _ZN11CRoadBlocks7InOrOutE -> CRoadBlocks::InOrOut _ZN24CControllerConfigManager20GetIsMouseButtonDownE13eMouseButtons -> CControllerConfigManager::GetIsMouseButtonDown(eMouseButtons) _ZN12CCutsceneMgr15GetCutsceneNameEv -> CCutsceneMgr::GetCutsceneName() _ZN8CShadows14aStaticShadowsE -> CShadows::aStaticShadows _ZN6CWaves17SetWaveDataOffsetEim -> CWaves::SetWaveDataOffset(int, unsigned long) _Z13RwCameraCloneP8RwCamera -> RwCameraClone(RwCamera*) _ZN10CTimeCycle22m_nCurrentFogColourRedE -> CTimeCycle::m_nCurrentFogColourRed _ZN4CPad18GetAnaloguePadDownEv -> CPad::GetAnaloguePadDown() _ZN4CPad12SniperZoomInEv -> CPad::SniperZoomIn() _ZN3xml6Parser12ParseElementEv -> xml::Parser::ParseElement() _ZN11CTheScripts16CommandsExecutedE -> CTheScripts::CommandsExecuted _Z31RpAtomicSetStreamAlwaysCallBackjPFiPviiE -> RpAtomicSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN17MeshListContainerD2Ev -> MeshListContainer::~MeshListContainer() _ZNK24CPedIceCreamVanAttractor7GetTypeEv -> CPedIceCreamVanAttractor::GetType() const _ZN14CPacManPickups19StartPacManScrambleE7CVectorfs -> CPacManPickups::StartPacManScramble(CVector, float, short) _ZN14CFormationInfo4JoinEP4CPed -> CFormationInfo::Join(CPed*) _ZN15TextureDatabase10LoadThumbsE21TextureDatabaseFormatb -> TextureDatabase::LoadThumbs(TextureDatabaseFormat, bool) _Z12_rwFrameOpenPvii -> _rwFrameOpen(void*, int, int) _Z19LoadingIslandScreenPKc -> LoadingIslandScreen(char const*) _ZN10CPlayerPed11SetMoveAnimEv -> CPlayerPed::SetMoveAnim() _ZN11CAutomobile9CloseBootEv -> CAutomobile::CloseBoot() _Z15HandleForceZOffh -> HandleForceZOff(unsigned char) _ZN6CStats14PropertyBudgetE -> CStats::PropertyBudget _ZN7CGarage24HasCraigCollectedThisCarEi -> CGarage::HasCraigCollectedThisCar(int) _Z14IsClumpSkinnedP7RpClump -> IsClumpSkinned(RpClump*) _ZN4CPed19GetNearestTrainDoorEP8CVehicleR7CVector -> CPed::GetNearestTrainDoor(CVehicle*, CVector&) _ZN11CTheScripts36ReadMultiScriptFileOffsetsFromScriptEv -> CTheScripts::ReadMultiScriptFileOffsetsFromScript() _Z23FindPlayerCentreOfWorldi -> FindPlayerCentreOfWorld(int) _ZN12CMenuManager22m_PrefsDriveWithAnalogE -> CMenuManager::m_PrefsDriveWithAnalog _Z23OS_ServiceAppCommandIntPKci -> OS_ServiceAppCommandInt(char const*, int) _Z9NvAPKInitP8_jobject -> NvAPKInit(_jobject*) _Z25RQ_Command_rqTargetSelectRPc -> RQ_Command_rqTargetSelect(char*&) _Z9OS_TimeMSv -> OS_TimeMS() _ZN12CutsceneHand21GetModelIndexFromNameERKSs -> CutsceneHand::GetModelIndexFromName(std::basic_string, std::allocator > const&) _ZN6CDebug19ms_nCurrentTextLineE -> CDebug::ms_nCurrentTextLine _Z21GetBikeAtomicObjectCBP8RwObjectPv -> GetBikeAtomicObjectCB(RwObject*, void*) _Z28_rpMatFXSetupDualRenderStateP13MatFXDualData13RwRenderState -> _rpMatFXSetupDualRenderState(MatFXDualData*, RwRenderState) _Z33GetListOfComponentsNotUsedByRulesjiPi -> GetListOfComponentsNotUsedByRules(unsigned int, int, int*) _ZN12CAnimManager18GetAnimAssociationE12AssocGroupId11AnimationId -> CAnimManager::GetAnimAssociation(AssocGroupId, AnimationId) _ZN6CWorld7ProcessEv -> CWorld::Process() _Z16RwEngineSetFocusi -> RwEngineSetFocus(int) _ZN13cMusicManager16GetRadioPositionEj -> cMusicManager::GetRadioPosition(unsigned int) _ZN7CWeapon6UpdateEiP4CPed -> CWeapon::Update(int, CPed*) _ZN5CRope6UpdateEv -> CRope::Update() _Z7CanJumpv -> CanJump() _ZN11CPlayerInfo24CancelPlayerEnteringCarsEP8CVehicle -> CPlayerInfo::CancelPlayerEnteringCars(CVehicle*) _Z33RpOpenGLLightGetAttenuationParamsPKv -> RpOpenGLLightGetAttenuationParams(void const*) _ZN8CCoronas8ShutdownEv -> CCoronas::Shutdown() _Z30RQ_Command_rqVertexStateCreateRPc -> RQ_Command_rqVertexStateCreate(char*&) _Z23GetCurrentTextureMatrixv -> GetCurrentTextureMatrix() _Z16AND_CreateBitmapPci -> AND_CreateBitmap(char*, int) _ZN6CWaves21GetWaveALBufferFormatEiPm -> CWaves::GetWaveALBufferFormat(int, unsigned long*) _ZN7CDarkel13FrenzyOnGoingEv -> CDarkel::FrenzyOnGoing() _ZN5CBoat19DisplayHandlingDataEv -> CBoat::DisplayHandlingData() _ZN7CReplay4ModeE -> CReplay::Mode _Z13_rwStringOpenv -> _rwStringOpen() _ZN6CWorld27TestSphereAgainstSectorListER8CPtrList7CVectorfP7CEntityb -> CWorld::TestSphereAgainstSectorList(CPtrList&, CVector, float, CEntity*, bool) _ZN13cAudioManager12ProcessJumboER14cVehicleParams -> cAudioManager::ProcessJumbo(cVehicleParams&) _ZN4CPad15StopPadsShakingEv -> CPad::StopPadsShaking() _Z21RsRegisterImageLoaderv -> RsRegisterImageLoader() _ZN9CPhysicalD1Ev -> CPhysical::~CPhysical() _ZN10CTimeCycle15StopExtraColourEb -> CTimeCycle::StopExtraColour(bool) _Z26_rwFrameCloneAndLinkClonesP7RwFrame -> _rwFrameCloneAndLinkClones(RwFrame*) _ZN6CRadar15RadioVCPRSpriteE -> CRadar::RadioVCPRSprite _ZN11CPopulation20ChooseGangOccupationEi -> CPopulation::ChooseGangOccupation(int) _ZN17MeshListContainerD1Ev -> MeshListContainer::~MeshListContainer() _ZN10CGameLogic8PassTimeEj -> CGameLogic::PassTime(unsigned int) _Z15_rwSListDestroyP7RwSList -> _rwSListDestroy(RwSList*) _ZN21CAnimBlendAssociation4InitEP7RpClumpP19CAnimBlendHierarchy -> CAnimBlendAssociation::Init(RpClump*, CAnimBlendHierarchy*) _Z28RpTieSetFreeListCreateParamsii -> RpTieSetFreeListCreateParams(int, int) _Z30RQ_Command_rqIndexBufferUpdateRPc -> RQ_Command_rqIndexBufferUpdate(char*&) _ZTV15CCutsceneObject -> vtable for CCutsceneObject _Z9NvAPKSizePv -> NvAPKSize(void*) _ZN4CHud14m_VehicleStateE -> CHud::m_VehicleState _Z25_rwPalQuantResolvePaletteP6RwRGBAiP10rwPalQuant -> _rwPalQuantResolvePalette(RwRGBA*, int, rwPalQuant*) _ZN13cAudioManager15GetBFOBETalkSfxEP4CPedt -> cAudioManager::GetBFOBETalkSfx(CPed*, unsigned short) _ZN9CPathFind32TakeWidthIntoAccountForWanderingEP9CPathNodet -> CPathFind::TakeWidthIntoAccountForWandering(CPathNode*, unsigned short) _ZN17CVehicleModelInfo16SetVehicleColourEhh -> CVehicleModelInfo::SetVehicleColour(unsigned char, unsigned char) _ZN10CTimeCycle17m_fCurrentBlurRedE -> CTimeCycle::m_fCurrentBlurRed _ZN18CPathInfoForObject32SwapConnectionsToBeRightWayRoundEv -> CPathInfoForObject::SwapConnectionsToBeRightWayRound() _Z12RwStreamSkipP8RwStreamj -> RwStreamSkip(RwStream*, unsigned int) _ZN6CRadar16RadioKChatSpriteE -> CRadar::RadioKChatSprite _ZN8CVehicle13SetModelIndexEj -> CVehicle::SetModelIndex(unsigned int) _Z12CdStreamReadiPvjj -> CdStreamRead(int, void*, unsigned int, unsigned int) _ZN13cAudioManager13ProcessEntityEi -> cAudioManager::ProcessEntity(int) _Z16RsPathnameCreatePKc -> RsPathnameCreate(char const*) _Z11Diag_GetFPSv -> Diag_GetFPS() _ZN6CRadar24ShowRadarTraceWithHeightEffjhhhhh -> CRadar::ShowRadarTraceWithHeight(float, float, unsigned int, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char) _Z21OS_SystemGetBuildinfoi -> OS_SystemGetBuildinfo(int) _Z17RpMaterialDestroyP10RpMaterial -> RpMaterialDestroy(RpMaterial*) _ZN11CPlayerInfoD2Ev -> CPlayerInfo::~CPlayerInfo() _Z15RtBMPImageWriteP7RwImagePKc -> RtBMPImageWrite(RwImage*, char const*) _ZN8CVehicle25GetComponentWorldPositionEiR7CVector -> CVehicle::GetComponentWorldPosition(int, CVector&) _ZN12CFireManager9StartFireE7CVectorfh -> CFireManager::StartFire(CVector, float, unsigned char) _ZN4CPed12SetObjectiveE10eObjectivei -> CPed::SetObjective(eObjective, int) _ZNK17CPedSeatAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedSeatAttractor::UpdatePedStateOnDeparture(CPed*) const _Z24RQ_Command_rqBuildShaderRPc -> RQ_Command_rqBuildShader(char*&) _ZN12XMLConfigure30XML_ATTRIBUTE_ANIMATION_STATICE -> XMLConfigure::XML_ATTRIBUTE_ANIMATION_STATIC _ZN7CCamera18FindCamFrontVectorEv -> CCamera::FindCamFrontVector() _ZN11TouchAnalogD1Ev -> TouchAnalog::~TouchAnalog() _Z23NVEventEGLUnmakeCurrentv -> NVEventEGLUnmakeCurrent() _Z16SetFrameNodeNameP7RwFramePKc -> SetFrameNodeName(RwFrame*, char const*) _ZN5CGame21InitialiseOnceAfterRWEv -> CGame::InitialiseOnceAfterRW() _ZN4CPed13PedSetInCarCBEP21CAnimBlendAssociationPv -> CPed::PedSetInCarCB(CAnimBlendAssociation*, void*) _ZN4CHud27IsHelpMessageBeingDisplayedEv -> CHud::IsHelpMessageBeingDisplayed() _ZTV9ES2Shader -> vtable for ES2Shader _ZN4CPed25CanBeDeletedEvenInVehicleEv -> CPed::CanBeDeletedEvenInVehicle() _Z17GetFingerDistancev -> GetFingerDistance() _ZN10CTimeCycle26m_fCurrentAmbientGreen_ObjE -> CTimeCycle::m_fCurrentAmbientGreen_Obj _ZN11CReferences4InitEv -> CReferences::Init() _Z16LowMemoryCleapUpv -> LowMemoryCleapUp() _ZN4CPad23CycleWeaponLeftJustDownEv -> CPad::CycleWeaponLeftJustDown() _ZN8C_PcSave8SaveSlotEi -> C_PcSave::SaveSlot(int) _ZN22TextureDatabaseRuntime11GetDatabaseEPKc -> TextureDatabaseRuntime::GetDatabase(char const*) _Z19RpWorldForAllLightsP7RpWorldPFP7RpLightS2_PvES3_ -> RpWorldForAllLights(RpWorld*, RpLight* (*)(RpLight*, void*), void*) _Z38_rpSkinOpenGLSkinPlatformGetMaxWeightsPK6RpSkin -> _rpSkinOpenGLSkinPlatformGetMaxWeights(RpSkin const*) _ZN9CMessages17ClearThisBigPrintEPt -> CMessages::ClearThisBigPrint(unsigned short*) _Z16ReadDataFromFilejPhj -> ReadDataFromFile(unsigned int, unsigned char*, unsigned int) _ZN7CSprite16m_f2DNearScreenZE -> CSprite::m_f2DNearScreenZ _ZN9CMessages14AddMessageSoonEPtjt -> CMessages::AddMessageSoon(unsigned short*, unsigned int, unsigned short) _Z20strcmpIgnoringDigitsPKcS0_ -> strcmpIgnoringDigits(char const*, char const*) _Z25emu_SetCameraBasedNormalsh -> emu_SetCameraBasedNormals(unsigned char) _ZN6CStats15CriminalsCaughtE -> CStats::CriminalsCaught _ZN7CReplay6pBuf11E -> CReplay::pBuf11 _ZN15CMissionCleanup7ProcessEv -> CMissionCleanup::Process() _ZN11CFileLoader13LoadPedObjectEPKc -> CFileLoader::LoadPedObject(char const*) _Z30RpAnimBlendClumpAddAssociationP7RpClumpP21CAnimBlendAssociationjff -> RpAnimBlendClumpAddAssociation(RpClump*, CAnimBlendAssociation*, unsigned int, float, float) _ZN11CWaterLevel19CalcDistanceToWaterEff -> CWaterLevel::CalcDistanceToWater(float, float) _ZN9CTxdStore13RemoveTxdSlotEi -> CTxdStore::RemoveTxdSlot(int) _ZN7CGarage29FindMaxNumStoredCarsForGarageEv -> CGarage::FindMaxNumStoredCarsForGarage() _ZN10CStreaming12ms_imageSizeE -> CStreaming::ms_imageSize _ZN9EmuShaderD1Ev -> EmuShader::~EmuShader() _ZN7CWeapon14FireProjectileEP7CEntityP7CVectorf -> CWeapon::FireProjectile(CEntity*, CVector*, float) _Z28RpAtomicRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpAtomicRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN9CPhysical22ProcessShiftSectorListEP8CPtrList -> CPhysical::ProcessShiftSectorList(CPtrList*) _ZN4CPad20m_bMapPadOneToPadTwoE -> CPad::m_bMapPadOneToPadTwo _ZN6CPlaneD2Ev -> CPlane::~CPlane() _ZN11CWaterLevel17GetWaterWavesOnlyEss -> CWaterLevel::GetWaterWavesOnly(short, short) _ZN5CFont19UsingKoreanLanguageE -> CFont::UsingKoreanLanguage _ZN7CReplay18TimeStepNonClippedE -> CReplay::TimeStepNonClipped _ZN8CRestart23HospitalRestartHeadingsE -> CRestart::HospitalRestartHeadings _Z16AND_DeviceLocalev -> AND_DeviceLocale() _ZN21CAnimBlendAssociation14SetCurrentTimeEf -> CAnimBlendAssociation::SetCurrentTime(float) _ZN14CPacManPickups15StartPacManRaceEi -> CPacManPickups::StartPacManRace(int) _Z21NVEventEGLMakeCurrentv -> NVEventEGLMakeCurrent() _ZN18CVisibilityPlugins28RenderVehicleHiDetailCB_BoatEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailCB_Boat(RpAtomic*) _Z26RtAnimAnimationStreamWriteP15RtAnimAnimationP8RwStream -> RtAnimAnimationStreamWrite(RtAnimAnimation*, RwStream*) _ZN9EmuShader16RecompileShadersEv -> EmuShader::RecompileShaders() _ZN12CMenuManager12m_PrefsVsyncE -> CMenuManager::m_PrefsVsync _ZN7CCamera24Get_Just_Switched_StatusEv -> CCamera::Get_Just_Switched_Status() _ZN10CTimeCycle23m_nCurrentFogColourBlueE -> CTimeCycle::m_nCurrentFogColourBlue _ZN5CBike12IsDoorClosedE6eDoors -> CBike::IsDoorClosed(eDoors) _ZN6CRadar15RadioWaveSpriteE -> CRadar::RadioWaveSprite _ZN7_JNIEnv17CallBooleanMethodEP8_jobjectP10_jmethodIDz -> _JNIEnv::CallBooleanMethod(_jobject*, _jmethodID*, ...) _Z34DoGameSpecificStuffAfterSucessLoadv -> DoGameSpecificStuffAfterSucessLoad() _ZN6CWorld51FindObjectsIntersectingAngledCollisionBoxSectorListER8CPtrListRK4CBoxRK7CMatrixRK7CVectorPssPP7CEntity -> CWorld::FindObjectsIntersectingAngledCollisionBoxSectorList(CPtrList&, CBox const&, CMatrix const&, CVector const&, short*, short, CEntity**) _Z16RsSavePresetViewP8RwCamera -> RsSavePresetView(RwCamera*) _Z19ClipRadarTileCoordsRiS_ -> ClipRadarTileCoords(int&, int&) _ZN4CPed4FleeEv -> CPed::Flee() _ZN6CPlaneC2Eih -> CPlane::CPlane(int, unsigned char) _Z7psTimerv -> psTimer() _ZN14cSampleManagerC1Ev -> cSampleManager::cSampleManager() _ZN5CRGBAC2Ehhhh -> CRGBA::CRGBA(unsigned char, unsigned char, unsigned char, unsigned char) _Z12_rwIm3DClosePvii -> _rwIm3DClose(void*, int, int) _Z25OS_SystemSetEmulatorTitlePKc -> OS_SystemSetEmulatorTitle(char const*) _ZTV8RQShader -> vtable for RQShader _ZN12XMLConfigure10HandScaleXEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandScaleX(std::vector > const*) _ZN9CSprite2d11AddToBufferERK5CRectRK5CRGBAffffffff -> CSprite2d::AddToBuffer(CRect const&, CRGBA const&, float, float, float, float, float, float, float, float) _ZN6CCarAI21AddPoliceCarOccupantsEP8CVehicle -> CCarAI::AddPoliceCarOccupants(CVehicle*) _Z16SpecialCarCheatsv -> SpecialCarCheats() _ZN4CPad23OldMouseControllerStateE -> CPad::OldMouseControllerState _ZN8cDMAudio19PreloadMissionAudioEhPc -> cDMAudio::PreloadMissionAudio(unsigned char, char*) _ZN7ZIPFile12ReadExistingEPviS0_j -> ZIPFile::ReadExisting(void*, int, void*, unsigned int) _Z24_rwFrameSyncHierarchyLTMP7RwFrame -> _rwFrameSyncHierarchyLTM(RwFrame*) _ZN7CObjectnwEj -> CObject::operator new(unsigned int) _ZN10CTimeCycle24m_fCurrentAmbientBlue_BlE -> CTimeCycle::m_fCurrentAmbientBlue_Bl _ZN11CWaterLevel15PreCalcWavyMaskEfffffffffRK6RwRGBA -> CWaterLevel::PreCalcWavyMask(float, float, float, float, float, float, float, float, float, RwRGBA const&) _ZN11Touchscreen16HandleTapStoppieEbf -> Touchscreen::HandleTapStoppie(bool, float) _ZN7CDarkel4InitEv -> CDarkel::Init() _ZN8CShadows18AddPermanentShadowEhP9RwTextureP7CVectorffffshhhfjf -> CShadows::AddPermanentShadow(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, unsigned int, float) _ZN10CGameLogic24NumAfterDeathStartPointsE -> CGameLogic::NumAfterDeathStartPoints _ZN13CShadowCamera10SetFrustumEf -> CShadowCamera::SetFrustum(float) _ZN9CSprite2d15SetAddressingUVE20RwTextureAddressModeS0_ -> CSprite2d::SetAddressingUV(RwTextureAddressMode, RwTextureAddressMode) _ZN5CFireC1Ev -> CFire::CFire() _ZN6CWorld16TriggerExplosionERK7CVectorffP7CEntityb -> CWorld::TriggerExplosion(CVector const&, float, float, CEntity*, bool) _Z30_rpSectorDefaultRenderCallBackP13RpWorldSector -> _rpSectorDefaultRenderCallBack(RpWorldSector*) _ZN11CTheScripts22HighlightImportantAreaEjfffff -> CTheScripts::HighlightImportantArea(unsigned int, float, float, float, float, float) _ZN9CSprite2d18IsVertexBufferFullEv -> CSprite2d::IsVertexBufferFull() _ZN19CAnimBlendClumpDataD2Ev -> CAnimBlendClumpData::~CAnimBlendClumpData() _ZN6CCarAI19GetCarToParkAtCoorsEP8CVehicleP7CVector -> CCarAI::GetCarToParkAtCoors(CVehicle*, CVector*) _ZN10CStreaming16ms_aInfoForModelE -> CStreaming::ms_aInfoForModel _ZN15CCurrentVehicle4InitEv -> CCurrentVehicle::Init() _Z31_rwOpenGLLightsLocalLightEnablePK7RpLight -> _rwOpenGLLightsLocalLightEnable(RpLight const*) _ZN7CCamera49SetCameraDirectlyInFrontForFollowPed_CamOnAStringEv -> CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString() _ZN7CCamera31Enable1rstPersonCamCntrlsScriptEv -> CCamera::Enable1rstPersonCamCntrlsScript() _ZN9CPathFind4LoadEPhj -> CPathFind::Load(unsigned char*, unsigned int) _ZN11CFileLoader9LoadSceneEPKc -> CFileLoader::LoadScene(char const*) _Z18AND_IsMoviePlayingv -> AND_IsMoviePlaying() _ZNSt15__exception_ptr13exception_ptraSERKS0_ -> std::__exception_ptr::exception_ptr::operator=(std::__exception_ptr::exception_ptr const&) _ZN10CTimeCycle15m_fShadowFrontYE -> CTimeCycle::m_fShadowFrontY _Z16DoJumboVolOffsetv -> DoJumboVolOffset() _Z14InitialiseGamev -> InitialiseGame() _ZN4CPed22ServiceTalkingWhenDeadEv -> CPed::ServiceTalkingWhenDead() _ZN10CTimeCycle28m_nCurrentFluffyCloudsTopRedE -> CTimeCycle::m_nCurrentFluffyCloudsTopRed _Z22_rwMatrixIdentityErrorPK11RwMatrixTag -> _rwMatrixIdentityError(RwMatrixTag const*) _ZN3xml5Value3AddERKSs -> xml::Value::Add(std::basic_string, std::allocator > const&) _Z17AND_InvitePLayersv -> AND_InvitePLayers() _ZN12CMenuManager34SaveLoadFileError_SetUpErrorScreenEv -> CMenuManager::SaveLoadFileError_SetUpErrorScreen() _ZN7CReplay5pBuf8E -> CReplay::pBuf8 _Z21RwCameraSetProjectionP8RwCamera18RwCameraProjection -> RwCameraSetProjection(RwCamera*, RwCameraProjection) _ZN4CCam25Process_1rstPersonPedOnPCERK7CVectorfff -> CCam::Process_1rstPersonPedOnPC(CVector const&, float, float, float) _Z19NvBuildIdentityMatfPA4_f -> NvBuildIdentityMatf(float (*) [4]) _ZN12XMLConfigure13HandPositionYEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandPositionY(std::vector > const*) _ZN11CAutomobile19TellHeliToGoToCoorsEfffh -> CAutomobile::TellHeliToGoToCoors(float, float, float, unsigned char) _ZN8CFileMgr6SetDirEPKc -> CFileMgr::SetDir(char const*) _ZN7CReplay5FrameE -> CReplay::Frame _Z21_rpMTEffectSystemInitv -> _rpMTEffectSystemInit() _Z23emu_BindAltRenderTargetv -> emu_BindAltRenderTarget() _Z26RsGetPresetViewDescriptionv -> RsGetPresetViewDescription() _Z28RtAnimAnimationStreamGetSizeP15RtAnimAnimation -> RtAnimAnimationStreamGetSize(RtAnimAnimation*) _ZN4CPed7SetIdleEv -> CPed::SetIdle() _ZN7CSprite34RenderOneXLUSprite_Rotate_2ColoursEfffffhhhhhhffffh -> CSprite::RenderOneXLUSprite_Rotate_2Colours(float, float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, float, float, float, float, unsigned char) _Z30RxPipelineNodeFindOutputByNameP14RxPipelineNodePKc -> RxPipelineNodeFindOutputByName(RxPipelineNode*, char const*) _ZN18CVisibilityPlugins40RenderVehicleLowDetailAlphaCB_BigVehicleEP8RpAtomic -> CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle(RpAtomic*) _Z29AND_GameServiceGetAchievementPKc -> AND_GameServiceGetAchievement(char const*) _ZN12XMLConfigure12NO_CHARACTERE -> XMLConfigure::NO_CHARACTER _ZN8TDBArrayI24_rpGeometryStreamBuilderED2Ev -> TDBArray<_rpGeometryStreamBuilder>::~TDBArray() _ZN7CCranes12UpdateCranesEv -> CCranes::UpdateCranes() _ZN15CClumpModelInfo16FillFrameArrayCBEP7RwFramePv -> CClumpModelInfo::FillFrameArrayCB(RwFrame*, void*) _ZN8TDBArrayIP9RwTextureED2Ev -> TDBArray::~TDBArray() _ZN12CCivilianPedC1E8ePedTypej -> CCivilianPed::CCivilianPed(ePedType, unsigned int) _ZN4CPed12SetLookTimerEj -> CPed::SetLookTimer(unsigned int) _ZN10CStreaming19LoadRequestedModelsEv -> CStreaming::LoadRequestedModels() _ZN6CRadar8ShutdownEv -> CRadar::Shutdown() _ZN3xml6ParserD0Ev -> xml::Parser::~Parser() _ZN9CSprite2d4DrawERK5CRectRK5CRGBA -> CSprite2d::Draw(CRect const&, CRGBA const&) _ZN7CObjectD0Ev -> CObject::~CObject() _Z13UnicodeStrlenPKt -> UnicodeStrlen(unsigned short const*) _ZN10CScrollBar6RenderEv -> CScrollBar::Render() _ZN4CPad25CycleCameraModeUpJustDownEv -> CPad::CycleCameraModeUpJustDown() _ZN9CRenderer14ScanSectorPolyEP5RwV2diPFvP8CPtrListE -> CRenderer::ScanSectorPoly(RwV2d*, int, void (*)(CPtrList*)) _Z14OS_ThreadClosePv -> OS_ThreadClose(void*) _ZN11CPlayerInfo15IsVehicleNearbyEv -> CPlayerInfo::IsVehicleNearby() _ZN8CCoronas4InitEv -> CCoronas::Init() _ZN10CStreaming14MemoryCardSaveEPhPj -> CStreaming::MemoryCardSave(unsigned char*, unsigned int*) _ZN13cAudioManager20SetMusicMasterVolumeEh -> cAudioManager::SetMusicMasterVolume(unsigned char) _ZN3xml6ParserC1Ev -> xml::Parser::Parser() _Z21_rwOpenGLRasterUnlockPvS_i -> _rwOpenGLRasterUnlock(void*, void*, int) _ZN7CMatrix14CheckIntegrityEv -> CMatrix::CheckIntegrity() _Z19AND_GameServiceInitv -> AND_GameServiceInit() _ZN8CGarages17CarTypesCollectedE -> CGarages::CarTypesCollected _ZN12XMLConfigure13AttributeIsIdERKPN3xml9AttributeE -> XMLConfigure::AttributeIsId(xml::Attribute* const&) _ZN5CFont12GetNextSpaceEPt -> CFont::GetNextSpace(unsigned short*) _ZN15CClumpModelInfo8SetClumpEP7RpClump -> CClumpModelInfo::SetClump(RpClump*) _ZSt14set_unexpectedPFvvE -> std::set_unexpected(void (*)()) _ZN11Touchscreen9HandleTapEi -> Touchscreen::HandleTap(int) _Z12NvFIsApkFilePv -> NvFIsApkFile(void*) _ZN5CFont12SetAlphaFadeEf -> CFont::SetAlphaFade(float) _ZN6CTrainC2Eih -> CTrain::CTrain(int, unsigned char) _ZN9CParticle18AddYardieDoorSmokeERK7CVectorRK7CMatrix -> CParticle::AddYardieDoorSmoke(CVector const&, CMatrix const&) _ZN8CFileMgr10ms_dirNameE -> CFileMgr::ms_dirName _Z19RestoreForStartLoadv -> RestoreForStartLoad() _Z12NVHHDDSAllocv -> NVHHDDSAlloc() _ZN4CPed16FinishedAttackCBEP21CAnimBlendAssociationPv -> CPed::FinishedAttackCB(CAnimBlendAssociation*, void*) _ZN21CAnimBlendAssociationD2Ev -> CAnimBlendAssociation::~CAnimBlendAssociation() _ZN16CSimpleModelInfo9SetAtomicEiP8RpAtomic -> CSimpleModelInfo::SetAtomic(int, RpAtomic*) _ZN9CMessages11PrintStringEPcsss -> CMessages::PrintString(char*, short, short, short) _ZN6CPlane14HasCesnaLandedEv -> CPlane::HasCesnaLanded() _ZN9CShotInfo6UpdateEv -> CShotInfo::Update() _ZN14CAnimBlendNode4InitEv -> CAnimBlendNode::Init() _ZN10CStreaming25ImGonnaUseStreamingMemoryEv -> CStreaming::ImGonnaUseStreamingMemory() _ZN6CStats9LoadStatsEPhj -> CStats::LoadStats(unsigned char*, unsigned int) _ZN10CCollision15TestLineOfSightERK8CColLineRK7CMatrixR9CColModelbb -> CCollision::TestLineOfSight(CColLine const&, CMatrix const&, CColModel&, bool, bool) _ZN8CPickups11NumMessagesE -> CPickups::NumMessages _ZN6CWorld31RepositionCertainDynamicObjectsEv -> CWorld::RepositionCertainDynamicObjects() _Z21RwMatrixChunkInfoReadP8RwStreamP14rwStreamMatrixPi -> RwMatrixChunkInfoRead(RwStream*, rwStreamMatrix*, int*) _ZN10CSpecialFX8bLiftCamE -> CSpecialFX::bLiftCam _ZN18CMotionBlurStreaks8aStreaksE -> CMotionBlurStreaks::aStreaks _ZN12CAnimManager21CreateAnimAssociationE12AssocGroupId11AnimationId -> CAnimManager::CreateAnimAssociation(AssocGroupId, AnimationId) _Z20RwImageSetFromRasterP7RwImageP8RwRaster -> RwImageSetFromRaster(RwImage*, RwRaster*) _ZN8CRubbish17RubbishVisibilityE -> CRubbish::RubbishVisibility _ZN6CStoreI14CTimeModelInfoLi385EED2Ev -> CStore::~CStore() _ZN11CTheScripts24bPlayerHasMetDebbieHarryE -> CTheScripts::bPlayerHasMetDebbieHarry _Z22_rwPluginRegistryClosev -> _rwPluginRegistryClose() _ZN10CTimeCycle11InterpolateEPsS0_ -> CTimeCycle::Interpolate(short*, short*) _ZN14cSampleManagerC2Ev -> cSampleManager::cSampleManager() _ZN24CControllerConfigManager30InitDefaultControlConfigJoyPadEj -> CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned int) _ZN6CTrain25ReadAndInterpretTrackFileEPcPP10CTrainNodePsiPfS5_S5_P23CTrainInterpolationLineb -> CTrain::ReadAndInterpretTrackFile(char*, CTrainNode**, short*, int, float*, float*, float*, CTrainInterpolationLine*, bool) _ZN14cSampleManager22SetEffectsMasterVolumeEh -> cSampleManager::SetEffectsMasterVolume(unsigned char) _ZN10CStreaming27ms_bIsPedFromPedGroupLoadedE -> CStreaming::ms_bIsPedFromPedGroupLoaded _ZN10CCullZones19CurrentFlags_PlayerE -> CCullZones::CurrentFlags_Player _ZN11CWaterLevel15RenderBoatWakesEv -> CWaterLevel::RenderBoatWakes() _ZN12XMLConfigure12NO_HAND_SIDEE -> XMLConfigure::NO_HAND_SIDE _ZN4CHud13m_WantedStateE -> CHud::m_WantedState _ZN7CCamera9GetFadingEv -> CCamera::GetFading() _ZN9EmuShader12ShaderClosetE -> EmuShader::ShaderCloset _ZN7CReplay17FastForwardToTimeEj -> CReplay::FastForwardToTime(unsigned int) _ZN14cSampleManager18IsPedCommentLoadedEj -> cSampleManager::IsPedCommentLoaded(unsigned int) _Z12_rwImageOpenPvii -> _rwImageOpen(void*, int, int) _ZN8CVehicle18IsClearToDriveAwayEv -> CVehicle::IsClearToDriveAway() _Z25RpAnimBlendClumpFindFrameP7RpClumpPKc -> RpAnimBlendClumpFindFrame(RpClump*, char const*) _ZN11CAutomobile27HasCarStoppedBecauseOfLightEv -> CAutomobile::HasCarStoppedBecauseOfLight() _ZN11CScriptPath5ClearEv -> CScriptPath::Clear() _ZN8CPickups47RemoveAllPickupsOfACertainWeaponGroupWithNoAmmoE11eWeaponType -> CPickups::RemoveAllPickupsOfACertainWeaponGroupWithNoAmmo(eWeaponType) _ZN11CAutomobile9PreRenderEv -> CAutomobile::PreRender() _ZN8CVehiclenwEj -> CVehicle::operator new(unsigned int) _ZN6CStats17HasSonyCDBeenReadEj -> CStats::HasSonyCDBeenRead(unsigned int) _Z15NVEventLoadFilePKc -> NVEventLoadFile(char const*) _ZN5CBoat26apFrameWakeGeneratingBoatsE -> CBoat::apFrameWakeGeneratingBoats _Z17RpWorldStreamReadP8RwStream -> RpWorldStreamRead(RwStream*) _ZN18CVisibilityPlugins13SetClumpAlphaEP7RpClumpi -> CVisibilityPlugins::SetClumpAlpha(RpClump*, int) _Z17SetAmbientColoursv -> SetAmbientColours() _ZN8CFileMgr8LoadFileEPKcPhiS1_ -> CFileMgr::LoadFile(char const*, unsigned char*, int, char const*) _Z31RwMatrixSetFreeListCreateParamsii -> RwMatrixSetFreeListCreateParams(int, int) _Z22RxLockedPipeDeletePathP10RxPipelinePjP14RxPipelineNode -> RxLockedPipeDeletePath(RxPipeline*, unsigned int*, RxPipelineNode*) _ZN13cAudioManager16GetJumboTaxiFreqEv -> cAudioManager::GetJumboTaxiFreq() _ZN18CVisibilityPlugins30RenderVehicleReallyLowDetailCBEP8RpAtomic -> CVisibilityPlugins::RenderVehicleReallyLowDetailCB(RpAtomic*) _ZN5CFont9PushStateEv -> CFont::PushState() _ZN12CMenuManager16ShutDownJustMenuEv -> CMenuManager::ShutDownJustMenu() _ZN8CCarCtrl30JoinCarWithRoadSystemGotoCoorsEP8CVehicle7CVectorb -> CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool) _ZN10CTimeCycle12m_fBlurGreenE -> CTimeCycle::m_fBlurGreen _Z20ReleaseTargetingLockv -> ReleaseTargetingLock() _ZN10__cxxabiv117__class_type_infoD2Ev -> __cxxabiv1::__class_type_info::~__class_type_info() _ZN6CWorld25HandleCollisionZoneChangeE10eLevelNameS0_ -> CWorld::HandleCollisionZoneChange(eLevelName, eLevelName) _Z20RpMTEffectStreamReadP8RwStream -> RpMTEffectStreamRead(RwStream*) _Z11RsTerminatev -> RsTerminate() _Z22RwOsGetMemoryInterfacev -> RwOsGetMemoryInterface() _Z24OS_ApplicationInitializeiPPKc -> OS_ApplicationInitialize(int, char const**) _ZN15CClumpModelInfo20ConvertAnimFileIndexEv -> CClumpModelInfo::ConvertAnimFileIndex() _ZN10TouchSense17playBuiltinEffectEiiii -> TouchSense::playBuiltinEffect(int, int, int, int) _Z18RwRasterRenderFastP8RwRasterii -> RwRasterRenderFast(RwRaster*, int, int) _Z15NvTransformVecfPfPA4_KfPS0_ -> NvTransformVecf(float*, float const (*) [4], float const*) _ZSt10unexpectedv -> std::unexpected() _ZN18ES2RQShaderBinding5SetupEjPKc -> ES2RQShaderBinding::Setup(unsigned int, char const*) _ZN12XMLConfigure19XML_ATTRIBUTE_GREENE -> XMLConfigure::XML_ATTRIBUTE_GREEN _ZN10CStreaming16RequestAllModelsEv -> CStreaming::RequestAllModels() _ZNSt15__exception_ptr13exception_ptrC1ERKS0_ -> std::__exception_ptr::exception_ptr::exception_ptr(std::__exception_ptr::exception_ptr const&) _Z34WarGameService_notifyStateConflictP7_JNIEnvP8_jobjectiP8_jstringP11_jbyteArrayS6_ -> WarGameService_notifyStateConflict(_JNIEnv*, _jobject*, int, _jstring*, _jbyteArray*, _jbyteArray*) _ZN13cAudioManager15GetWFYSHTalkSfxEP4CPedt -> cAudioManager::GetWFYSHTalkSfx(CPed*, unsigned short) _ZN13cAudioManager14ProcessVehicleEP9CPhysical -> cAudioManager::ProcessVehicle(CPhysical*) _ZN10CStreaming21RemoveLoadedZoneModelEv -> CStreaming::RemoveLoadedZoneModel() _Z35RwFreeListCreateAndPreallocateSpaceiiiiP10RwFreeList -> RwFreeListCreateAndPreallocateSpace(int, int, int, int, RwFreeList*) _ZN18CVisibilityPlugins16FrameConstructorEPvii -> CVisibilityPlugins::FrameConstructor(void*, int, int) _ZN13CPlaneBanners6RenderEv -> CPlaneBanners::Render() _ZN6CRadar11KCabsSpriteE -> CRadar::KCabsSprite _ZN13cAudioManager12GetSGTalkSfxEP4CPedt -> cAudioManager::GetSGTalkSfx(CPed*, unsigned short) _ZN10CStreaming34RemoveModelsNotVisibleFromCullzoneEv -> CStreaming::RemoveModelsNotVisibleFromCullzone() _Z20OS_SystemMemoryStatsPiS_S_ -> OS_SystemMemoryStats(int*, int*, int*) _Z17GetFingerMidpointv -> GetFingerMidpoint() _ZN6CStats26SetTotalNumberKillFrenziesEi -> CStats::SetTotalNumberKillFrenzies(int) _ZN14ES2VertexStateD1Ev -> ES2VertexState::~ES2VertexState() _ZN10CSceneEdit7pActorsE -> CSceneEdit::pActors _ZN6CStats20MoneySpentOnPropertyEi -> CStats::MoneySpentOnProperty(int) _ZN4CPed19StopNonPartialAnimsEv -> CPed::StopNonPartialAnims() _ZN4CPed13GetWeaponSlotE11eWeaponType -> CPed::GetWeaponSlot(eWeaponType) _ZNKSt15__exception_ptr13exception_ptr20__cxa_exception_typeEv -> std::__exception_ptr::exception_ptr::__cxa_exception_type() const _ZN18CPedPizzaAttractorD2Ev -> CPedPizzaAttractor::~CPedPizzaAttractor() _Z23RsSetPreviousPresetViewP8RwCamera -> RsSetPreviousPresetView(RwCamera*) _ZN11TouchAnalog10InitializeEiff -> TouchAnalog::Initialize(int, float, float) _ZN9CShotInfo8ShutdownEv -> CShotInfo::Shutdown() _ZN8CCarCtrl22MapCouldMoveInThisAreaEff -> CCarCtrl::MapCouldMoveInThisArea(float, float) _ZN9CColModel10GetLinkPtrEv -> CColModel::GetLinkPtr() _ZN11CTheScripts28HighlightImportantAngledAreaEjfffffffff -> CTheScripts::HighlightImportantAngledArea(unsigned int, float, float, float, float, float, float, float, float, float) _ZTV10CTreadable -> vtable for CTreadable _Z29LIB_GameServiceDeleteSnapshotPKc -> LIB_GameServiceDeleteSnapshot(char const*) _Z23RpMeshSetTriStripMethodPFP12RpMeshHeaderP11RpBuildMeshPvES3_ -> RpMeshSetTriStripMethod(RpMeshHeader* (*)(RpBuildMesh*, void*), void*) _ZN6CRadar12CortezSpriteE -> CRadar::CortezSprite _ZN9ES2Shader16SetBonesConstantEiPKf -> ES2Shader::SetBonesConstant(int, float const*) _ZN27CCompressedMatrixNotAligned24DecompressIntoFullMatrixER7CMatrix -> CCompressedMatrixNotAligned::DecompressIntoFullMatrix(CMatrix&) _ZN6CStats19MoneySpentOnWeaponsEi -> CStats::MoneySpentOnWeapons(int) _ZN10CEventList8GetEventE10eEventTypePi -> CEventList::GetEvent(eEventType, int*) _ZN9CColModelC1Ev -> CColModel::CColModel() _ZN18CVisibilityPlugins20RenderFadingEntitiesEv -> CVisibilityPlugins::RenderFadingEntities() _Z15_rwV3dNormalizeP5RwV3dPKS_ -> _rwV3dNormalize(RwV3d*, RwV3d const*) _ZN4CPed17bFannyMagnetCheatE -> CPed::bFannyMagnetCheat _ZN17CPedSeatAttractor12ms_fDeltaPosE -> CPedSeatAttractor::ms_fDeltaPos _ZN4CPad23ShiftTargetLeftJustDownEv -> CPad::ShiftTargetLeftJustDown() _Z17RwImageStreamReadP8RwStream -> RwImageStreamRead(RwStream*) _ZN8CPickups14ModelForWeaponE11eWeaponType -> CPickups::ModelForWeapon(eWeaponType) _ZN15CCutsceneShadow18GetShadowRwTextureEv -> CCutsceneShadow::GetShadowRwTexture() _ZN11RenderQueue14ProcessCommandEPc -> RenderQueue::ProcessCommand(char*) _ZN13cMusicManager13GetRadioInCarEv -> cMusicManager::GetRadioInCar() _ZN7CReplay11pRadarBlipsE -> CReplay::pRadarBlips _ZN7CDarkel29InterruptedWeaponTypeSelectedE -> CDarkel::InterruptedWeaponTypeSelected _ZN8CGarages18HasResprayHappenedEs -> CGarages::HasResprayHappened(short) _ZN8CGarages14PlayerInGarageE -> CGarages::PlayerInGarage _ZN19CAnimBlendHierarchy23CalcTotalTimeCompressedEv -> CAnimBlendHierarchy::CalcTotalTimeCompressed() _Z23CreateUncompressedImagePhhjjh -> CreateUncompressedImage(unsigned char*, unsigned char, unsigned int, unsigned int, unsigned char) _Z17RQ_Command_rqFreeRPc -> RQ_Command_rqFree(char*&) _ZN7CReplay20ProcessLookAroundCamEv -> CReplay::ProcessLookAroundCam() _ZN7CCopPed12ClearPursuitEv -> CCopPed::ClearPursuit() _ZN11CPlayerInfo13SetPlayerSkinEPKc -> CPlayerInfo::SetPlayerSkin(char const*) _ZN13cMusicManager10InitialiseEv -> cMusicManager::Initialise() _ZN8CPickups25GenerateNewOne_WeaponTypeE7CVector11eWeaponTypehjbPc -> CPickups::GenerateNewOne_WeaponType(CVector, eWeaponType, unsigned char, unsigned int, bool, char*) _Z22_rwDataBlockMgrDestroyP14RwDataBlockMgr -> _rwDataBlockMgrDestroy(RwDataBlockMgr*) _ZN13CPedModelInfo24CreateHitColModelSkinnedEP7RpClump -> CPedModelInfo::CreateHitColModelSkinned(RpClump*) _ZN6CStats9SprayingsE -> CStats::Sprayings _Z20_rwMatrixNormalErrorPK11RwMatrixTag -> _rwMatrixNormalError(RwMatrixTag const*) _Z37WarGameService_notifySnapshotSelectedP7_JNIEnvP8_jobjectP11_jbyteArray -> WarGameService_notifySnapshotSelected(_JNIEnv*, _jobject*, _jbyteArray*) _ZN4CPad20GetSteeringLeftRightEv -> CPad::GetSteeringLeftRight() _ZN7CReplay34TriggerPlaybackLastCoupleOfSecondsEjhfffj -> CReplay::TriggerPlaybackLastCoupleOfSeconds(unsigned int, unsigned char, float, float, float, unsigned int) _ZN10CCullZones17PoliceAbandonCarsEv -> CCullZones::PoliceAbandonCars() _ZN11TouchscreenD2Ev -> Touchscreen::~Touchscreen() _Z6strlwrPc -> strlwr(char*) _Z13PlayAnimationP7RpClump12AssocGroupId11AnimationId -> PlayAnimation(RpClump*, AssocGroupId, AnimationId) _ZN11CWaterLevel18HandleSeaLifeFormsEv -> CWaterLevel::HandleSeaLifeForms() _Z11NextModelIdii -> NextModelId(int, int) _Z22GetFirstAtomicCallbackP8RpAtomicPv -> GetFirstAtomicCallback(RpAtomic*, void*) _ZN12CCutsceneMgr14FinishCutsceneEv -> CCutsceneMgr::FinishCutscene() _ZN4CPed12SetObjectiveE10eObjectivess -> CPed::SetObjective(eObjective, short, short) _ZN4CHud13m_HelpMessageE -> CHud::m_HelpMessage _ZN7CBridge9pLiftPartE -> CBridge::pLiftPart _ZN14cSampleManagerD2Ev -> cSampleManager::~cSampleManager() _ZN14CRunningScript25ProcessCommands1200To1299Ei -> CRunningScript::ProcessCommands1200To1299(int) _Z22MemoryCardVersionCheckv -> MemoryCardVersionCheck() _Z29emu_InternalSkinMatricesDirtyv -> emu_InternalSkinMatricesDirty() _ZN5CGame10InitialiseEPKc -> CGame::Initialise(char const*) _ZN9CParticle8ShutdownEv -> CParticle::Shutdown() _ZN12CWaterCannon19Update_OncePerFrameEs -> CWaterCannon::Update_OncePerFrame(short) _ZN4CPad19LookAroundLeftRightEv -> CPad::LookAroundLeftRight() _ZN9CSprite2d20DrawCircleAtNearClipERK9CVector2DfRK5CRGBAi -> CSprite2d::DrawCircleAtNearClip(CVector2D const&, float, CRGBA const&, int) _ZN7CWeapon21HasWeaponAmmoToBeUsedEv -> CWeapon::HasWeaponAmmoToBeUsed() _ZN7CReplay19ms_nNumGang6_StoredE -> CReplay::ms_nNumGang6_Stored _ZN12XMLConfigure12AnimationEndEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationEnd(std::vector > const*) _ZN4CPed19CanPedReturnToStateEv -> CPed::CanPedReturnToState() _ZN15CParticleObjectD1Ev -> CParticleObject::~CParticleObject() _ZN10CTimeCycle20m_nAmbientRed_Obj_BlE -> CTimeCycle::m_nAmbientRed_Obj_Bl _Z36RwTextureGetMipmapGenerationCallBackv -> RwTextureGetMipmapGenerationCallBack() _ZN9CTheZones16PostZoneCreationEv -> CTheZones::PostZoneCreation() _ZN10CSceneEdit15m_vecCamHeadingE -> CSceneEdit::m_vecCamHeading _Z24_rwImageSetFromRaster888P7RwImagePhi -> _rwImageSetFromRaster888(RwImage*, unsigned char*, int) _Z20AreVideoSettingsHighv -> AreVideoSettingsHigh() _ZN11CPlayerInfo24FindClosestCarSectorListER8CPtrListP4CPedffffPfPP8CVehicle -> CPlayerInfo::FindClosestCarSectorList(CPtrList&, CPed*, float, float, float, float, float*, CVehicle**) _Z15NvCrossProductfPfPKfS1_ -> NvCrossProductf(float*, float const*, float const*) _ZN10CStreaming19RequestSpecialModelEiPKci -> CStreaming::RequestSpecialModel(int, char const*, int) _ZN11CAutomobile9BlowUpCarEP7CEntity -> CAutomobile::BlowUpCar(CEntity*) _ZN6CWorld35FindMissionEntitiesIntersectingCubeERK7CVectorS2_PssPP7CEntitybbb -> CWorld::FindMissionEntitiesIntersectingCube(CVector const&, CVector const&, short*, short, CEntity**, bool, bool, bool) _ZN4CPed8TeleportE7CVector -> CPed::Teleport(CVector) _ZN8CPickups12RemovePickUpEi -> CPickups::RemovePickUp(int) _Z29RpAnimBlendGetNextAssociationP21CAnimBlendAssociation -> RpAnimBlendGetNextAssociation(CAnimBlendAssociation*) _ZN9CColStore18RemoveAllCollisionEv -> CColStore::RemoveAllCollision() _Z20GetMaterialShininessv -> GetMaterialShininess() _ZN10CCullZones21MarkSubwayAsInvisibleEb -> CCullZones::MarkSubwayAsInvisible(bool) _ZN12CutsceneHand15SetAtomicColourEP8RpAtomicPv -> CutsceneHand::SetAtomicColour(RpAtomic*, void*) _ZN9CPhysical18GetHasCollidedWithEP7CEntity -> CPhysical::GetHasCollidedWith(CEntity*) _Z32_rwPluginRegistryWriteDataChunksPK16RwPluginRegistryP8RwStreamPKv -> _rwPluginRegistryWriteDataChunks(RwPluginRegistry const*, RwStream*, void const*) _ZN17CPedSeatAttractor16ms_fHeadingRangeE -> CPedSeatAttractor::ms_fHeadingRange _ZN4CPed24RestorePreviousObjectiveEv -> CPed::RestorePreviousObjective() _ZN6CGangs16SetGangPedModelsEsii -> CGangs::SetGangPedModels(short, int, int) _ZN18CPedPizzaAttractor27ms_fAchieveQueueShuffleTimeE -> CPedPizzaAttractor::ms_fAchieveQueueShuffleTime _ZN4CPad18ResetAverageWeaponEv -> CPad::ResetAverageWeapon() _ZN12XMLConfigure24XML_ATTRIBUTE_POSITION_YE -> XMLConfigure::XML_ATTRIBUTE_POSITION_Y _ZN8CVehicle16bWheelsOnlyCheatE -> CVehicle::bWheelsOnlyCheat _ZN14CDamageManager19ProgressWheelDamageEh -> CDamageManager::ProgressWheelDamage(unsigned char) _Z7NvFGetcPv -> NvFGetc(void*) _Z17RwStreamReadInt16P8RwStreamPsj -> RwStreamReadInt16(RwStream*, short*, unsigned int) _ZN13cMusicManager18SetTrackInfoLengthEii -> cMusicManager::SetTrackInfoLength(int, int) _ZN6CStats20NumOfPizzasDeliveredEi -> CStats::NumOfPizzasDelivered(int) _ZN7CReplay13paProjectilesE -> CReplay::paProjectiles _ZN7CWeapon14FireInstantHitEP7CEntityP7CVector -> CWeapon::FireInstantHit(CEntity*, CVector*) _ZN8CVehicle23m_bDisableMouseSteeringE -> CVehicle::m_bDisableMouseSteering _ZN13cAudioManager16GetPlayerTalkSfxEP4CPedt -> cAudioManager::GetPlayerTalkSfx(CPed*, unsigned short) _ZN6CClock18NormaliseGameClockEv -> CClock::NormaliseGameClock() _ZN10CCollision16TestLineTriangleERK8CColLinePK16CompressedVectorRK12CColTriangleRK17CColTrianglePlane -> CCollision::TestLineTriangle(CColLine const&, CompressedVector const*, CColTriangle const&, CColTrianglePlane const&) _ZN10CTimeCycle14m_nSkyTopGreenE -> CTimeCycle::m_nSkyTopGreen _ZN7CWeapon15ShutdownWeaponsEv -> CWeapon::ShutdownWeapons() _Z12RxHeapCreatej -> RxHeapCreate(unsigned int) _Z20RpMTEffectDictCreatev -> RpMTEffectDictCreate() _ZN12CMenuManager17m_PrefsPlayerBlueE -> CMenuManager::m_PrefsPlayerBlue _ZN6CRadar9IceSpriteE -> CRadar::IceSprite _Z24RwTextureValidatePluginsPK9RwTexture -> RwTextureValidatePlugins(RwTexture const*) _ZN6CWorld7PlayersE -> CWorld::Players _ZN7CDarkel18ResetOnPlayerDeathEv -> CDarkel::ResetOnPlayerDeath() _Z27RpMTEffectDictForAllEffectsPK14RpMTEffectDictPFP10RpMTEffectS3_PvES4_ -> RpMTEffectDictForAllEffects(RpMTEffectDict const*, RpMTEffect* (*)(RpMTEffect*, void*), void*) _ZN13cAudioManager12CreateEntityE10eAudioTypePv -> cAudioManager::CreateEntity(eAudioType, void*) _Z9NvAPKTellPv -> NvAPKTell(void*) _ZN13cAudioManager15GetHFYBUTalkSfxEP4CPedt -> cAudioManager::GetHFYBUTalkSfx(CPed*, unsigned short) _ZN10CStreaming13ms_oldSectorXE -> CStreaming::ms_oldSectorX _ZN12CAnimManager18RemoveLastAnimFileEv -> CAnimManager::RemoveLastAnimFile() _ZN12CDummyObjectC2EP7CObject -> CDummyObject::CDummyObject(CObject*) _ZN6CStats32PopulateFavoriteRadioStationListEv -> CStats::PopulateFavoriteRadioStationList() _Z13AND_PlayMoviePKcbbf -> AND_PlayMovie(char const*, bool, bool, float) _ZN7CSprite37RenderOneXLUSprite2D_Rotate_DimensionEffffRK6RwRGBAsfh -> CSprite::RenderOneXLUSprite2D_Rotate_Dimension(float, float, float, float, RwRGBA const&, short, float, unsigned char) _ZN10CSpecialFX6UpdateEv -> CSpecialFX::Update() _ZN11CTheScripts19DrawDebugAngledCubeEffffffffff -> CTheScripts::DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float) _ZN12CutsceneHand12HandInstance10InitialiseEv -> CutsceneHand::HandInstance::Initialise() _ZN4CPed10FollowPathEv -> CPed::FollowPath() _ZN10CPlayerPed25RotatePlayerToTrackTargetEv -> CPlayerPed::RotatePlayerToTrackTarget() _ZN12CMenuManager20m_PrefsMobileEffectsE -> CMenuManager::m_PrefsMobileEffects _ZN5CFont10SetPropOffEv -> CFont::SetPropOff() _ZN13cAudioManager15GetWMOBETalkSfxEP4CPedt -> cAudioManager::GetWMOBETalkSfx(CPed*, unsigned short) _ZN7CBridge7pWeightE -> CBridge::pWeight _Z21UnimplementedFunctionPKcS0_i -> UnimplementedFunction(char const*, char const*, int) _ZN5CFont25FilterOutTokensFromStringEPt -> CFont::FilterOutTokensFromString(unsigned short*) _ZN18CVisibilityPlugins30InsertAtomicIntoBoatSortedListEP8RpAtomicf -> CVisibilityPlugins::InsertAtomicIntoBoatSortedList(RpAtomic*, float) _ZN12CMenuManagerC2Ev -> CMenuManager::CMenuManager() _ZN12CMenuManager25m_DisplayControllerOnFootE -> CMenuManager::m_DisplayControllerOnFoot _Z26WarGameService_SubmitScorePKcx -> WarGameService_SubmitScore(char const*, long long) _ZN15CProjectileInfo25RemoveIfThisIsAProjectileEP7CObject -> CProjectileInfo::RemoveIfThisIsAProjectile(CObject*) _ZN7CEntity18DetachFromRwObjectEv -> CEntity::DetachFromRwObject() _ZN12CAnimManager10InitialiseEv -> CAnimManager::Initialise() _ZN10CStreaming22SetModelTxdIsDeletableEi -> CStreaming::SetModelTxdIsDeletable(int) _Z15StrongGripCheatv -> StrongGripCheat() _ZN6CTimer31m_snTimeInMillisecondsPauseModeE -> CTimer::m_snTimeInMillisecondsPauseMode _ZN11RenderQueueC1Ev -> RenderQueue::RenderQueue() _Z32RecurseFrameChildrenVisibilityCBP7RwFramePv -> RecurseFrameChildrenVisibilityCB(RwFrame*, void*) _ZN10CTimeCycle26m_fCurrentDirectionalGreenE -> CTimeCycle::m_fCurrentDirectionalGreen _Z20RwRGBAGetRasterPixelP6RwRGBAP8RwRasterii -> RwRGBAGetRasterPixel(RwRGBA*, RwRaster*, int, int) _ZN24CControllerConfigManager33UpdateJoyInConfigMenus_ButtonDownEii -> CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int, int) _ZN4CPed12PlayHitSoundE11eFightState -> CPed::PlayHitSound(eFightState) _Z19AND_BillingShutdownv -> AND_BillingShutdown() _Z16_rwImageSwapPathPPcPi -> _rwImageSwapPath(char**, int*) _Z24emu_FlushAltRenderTargetv -> emu_FlushAltRenderTarget() _ZN15CActiveOccluder26IsPointWithinOcclusionAreaEfff -> CActiveOccluder::IsPointWithinOcclusionArea(float, float, float) _ZN11CAutomobile14ProcessControlEv -> CAutomobile::ProcessControl() _Z21RwFrameForAllChildrenP7RwFramePFS0_S0_PvES1_ -> RwFrameForAllChildren(RwFrame*, RwFrame* (*)(RwFrame*, void*), void*) _ZN4CCam28GetBoatLook_L_R_HeightOffsetERf -> CCam::GetBoatLook_L_R_HeightOffset(float&) _ZN13cTransmissionC1Ev -> cTransmission::cTransmission() _Z20RwEngineSetVideoModei -> RwEngineSetVideoMode(int) _ZN6CDummyD0Ev -> CDummy::~CDummy() _Z16GetIconForOptionPKc -> GetIconForOption(char const*) _ZN6CTimer14m_FrameCounterE -> CTimer::m_FrameCounter _ZN9CRenderer22RemoveVehiclePedLightsEP7CEntityb -> CRenderer::RemoveVehiclePedLights(CEntity*, bool) _ZN6CTimer32m_snTimeInMillisecondsNonClippedE -> CTimer::m_snTimeInMillisecondsNonClipped _ZN10CDirectory12WriteDirFileEPKc -> CDirectory::WriteDirFile(char const*) _ZN8CFileMgr20OpenFileForAppendingEPKc -> CFileMgr::OpenFileForAppending(char const*) _ZN6CStats15SafeHouseVisitsE -> CStats::SafeHouseVisits _Z17_rwResourcesPurgev -> _rwResourcesPurge() _ZN8CWeather17RenderRainStreaksEv -> CWeather::RenderRainStreaks() _ZN12XMLConfigure18XML_ATTRIBUTE_BLUEE -> XMLConfigure::XML_ATTRIBUTE_BLUE _Z21RpLightRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpLightRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _ZN24CControllerConfigManager39DeleteMatchingVehicle_3rdPersonControlsE18e_ControllerActioni15eControllerType -> CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_ControllerAction, int, eControllerType) _ZN9EmuShader19EvaluateRenderFlagsEv -> EmuShader::EvaluateRenderFlags() _ZN4CPed13ClearLookFlagEv -> CPed::ClearLookFlag() _Z13RwImageCreateiii -> RwImageCreate(int, int, int) _ZNK3xml10ElementTag13GetAttributesEv -> xml::ElementTag::GetAttributes() const _ZN10CStreaming20InstanceBigBuildingsEiRK7CVector -> CStreaming::InstanceBigBuildings(int, CVector const&) _ZTV14CTimeModelInfo -> vtable for CTimeModelInfo _ZN10CDirectoryC1Ei -> CDirectory::CDirectory(int) _Z12tbStartTimeriPc -> tbStartTimer(int, char*) _ZN4CPad12GetLookRightEv -> CPad::GetLookRight() _ZN3xml14ElementCommentD0Ev -> xml::ElementComment::~ElementComment() _ZN9CSetPiece19TryToGenerateCopPedE9CVector2D -> CSetPiece::TryToGenerateCopPed(CVector2D) _ZN10CPhoneInfo23HasMessageBeenDisplayedEi -> CPhoneInfo::HasMessageBeenDisplayed(int) _ZN6CPools14ms_pObjectPoolE -> CPools::ms_pObjectPool _ZN4CPed12FinishJumpCBEP21CAnimBlendAssociationPv -> CPed::FinishJumpCB(CAnimBlendAssociation*, void*) _ZN10CTimeCycle24m_nCurrentFogColourGreenE -> CTimeCycle::m_nCurrentFogColourGreen _Z20OS_ServiceGetAdStatei -> OS_ServiceGetAdState(int) _ZN12RenderBuffer12StartStoringEiiPPtPP18RxObjSpace3DVertex -> RenderBuffer::StartStoring(int, int, unsigned short**, RxObjSpace3DVertex**) _ZN10CTimeCycle21m_nAmbientBlue_Obj_BlE -> CTimeCycle::m_nAmbientBlue_Obj_Bl _ZN12CDummyObjectD0Ev -> CDummyObject::~CDummyObject() _ZN17CColTrianglePlane3SetEPK16CompressedVectorR12CColTriangle -> CColTrianglePlane::Set(CompressedVector const*, CColTriangle&) _ZN8CCarCtrl14WeaveForObjectEP7CEntityP8CVehiclePfS4_ -> CCarCtrl::WeaveForObject(CEntity*, CVehicle*, float*, float*) _Z36_rwPluginRegistryAddPlgnStrmRightsCBP16RwPluginRegistryjPFiPviijE -> _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry*, unsigned int, int (*)(void*, int, int, unsigned int)) _ZN4CPed16PedAnimShuffleCBEP21CAnimBlendAssociationPv -> CPed::PedAnimShuffleCB(CAnimBlendAssociation*, void*) _ZN10CSceneEdit17m_vecGotoPositionE -> CSceneEdit::m_vecGotoPosition _Z27RpWorldSectorGetNumVerticesPK13RpWorldSector -> RpWorldSectorGetNumVertices(RpWorldSector const*) _Z22RwEngineRegisterPluginijPFPvS_iiES1_ -> RwEngineRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int)) _ZN7CEntity27ModifyMatrixForBannerInWindEv -> CEntity::ModifyMatrixForBannerInWind() _ZN4CHud18m_pLastVehicleNameE -> CHud::m_pLastVehicleName _ZN5CBoat20ProcessControlInputsEh -> CBoat::ProcessControlInputs(unsigned char) _ZN4CPad16FixPadsAfterSaveEv -> CPad::FixPadsAfterSave() _Z28WarGamepad_GetGamepadButtonsi -> WarGamepad_GetGamepadButtons(int) _Z27dxtSwizzler_GetNativeFormatv -> dxtSwizzler_GetNativeFormat() _Z29GetAnimHierarchyFromSkinClumpP7RpClump -> GetAnimHierarchyFromSkinClump(RpClump*) _Z19psCameraBeginUpdateP8RwCamera -> psCameraBeginUpdate(RwCamera*) _ZN4CPed7SetLookEP7CEntity -> CPed::SetLook(CEntity*) _ZN8CColLineC2ERK7CVectorS2_ -> CColLine::CColLine(CVector const&, CVector const&) _ZNK14TextureListing11GetRQFormatEv -> TextureListing::GetRQFormat() const _ZN13cAudioManager19SetupJumboTaxiSoundEh -> cAudioManager::SetupJumboTaxiSound(unsigned char) _ZNK13CPedAttractor9IsInQueueEP4CPed -> CPedAttractor::IsInQueue(CPed*) const _ZN10CSceneEdit13SelectVehicleEv -> CSceneEdit::SelectVehicle() _ZN7CGarage24Does60SecondsNeedThisCarEi -> CGarage::Does60SecondsNeedThisCar(int) _ZN4CPed24PedSetGetInCarPositionCBEP21CAnimBlendAssociationPv -> CPed::PedSetGetInCarPositionCB(CAnimBlendAssociation*, void*) _ZN13cAudioManager18ProcessCarBombTickER14cVehicleParams -> cAudioManager::ProcessCarBombTick(cVehicleParams&) _Z23RxClusterInitializeDataP9RxClusterjt -> RxClusterInitializeData(RxCluster*, unsigned int, unsigned short) _ZN6CRadar13DrawCoordBlipEi -> CRadar::DrawCoordBlip(int) _ZN11CWaterLevel22RenderTransparentWaterEv -> CWaterLevel::RenderTransparentWater() _ZN11CTheScripts18IsPlayerOnAMissionEv -> CTheScripts::IsPlayerOnAMission() _ZN10CPlayerPed22bDontAllowWeaponChangeE -> CPlayerPed::bDontAllowWeaponChange _ZN9CPhysical20ApplySpringCollisionEfR7CVectorS1_ff -> CPhysical::ApplySpringCollision(float, CVector&, CVector&, float, float) _Z23RwFrameDestroyHierarchyP7RwFrame -> RwFrameDestroyHierarchy(RwFrame*) _ZN4CPed26RegisterThreatWithGangPedsEP7CEntity -> CPed::RegisterThreatWithGangPeds(CEntity*) _ZN8CPedPath12CalcPedRouteEh7CVectorS0_PS0_Pss -> CPedPath::CalcPedRoute(unsigned char, CVector, CVector, CVector*, short*, short) _ZN9CPhysicalC2Ev -> CPhysical::CPhysical() _ZN6CStats17ShootingRangeRankEi -> CStats::ShootingRangeRank(int) _ZN7CCranes31IsThisCarBeingCarriedByAnyCraneEP8CVehicle -> CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) _ZN11RenderQueueC2Ev -> RenderQueue::RenderQueue() _Z13RQDrawIndexedP8RQShader10RQDrawModejPv -> RQDrawIndexed(RQShader*, RQDrawMode, unsigned int, void*) _ZN11CWaterLevel19RenderOneWavySectorEfffRK6RwRGBAb -> CWaterLevel::RenderOneWavySector(float, float, float, RwRGBA const&, bool) _ZN6CWorld32TestForBuildingsOnTopOfEachOtherEv -> CWorld::TestForBuildingsOnTopOfEachOther() _ZN22TextureDatabaseRuntime12GetRWTextureEi -> TextureDatabaseRuntime::GetRWTexture(int) _ZN12CFireManager20RemoveAllScriptFiresEv -> CFireManager::RemoveAllScriptFires() _Z23_rwFrameListStreamWritePK11rwFrameListP8RwStream -> _rwFrameListStreamWrite(rwFrameList const*, RwStream*) _ZN11RenderQueue10InitializeEv -> RenderQueue::Initialize() _ZN6CRadar12LoadTexturesEv -> CRadar::LoadTextures() _Z13_rwSListEmptyP7RwSList -> _rwSListEmpty(RwSList*) _ZN4CPed9PreRenderEv -> CPed::PreRender() _Z24RQ_Command_rqDrawIndexedRPc -> RQ_Command_rqDrawIndexed(char*&) _ZN15ButtonContainerILi100EED1Ev -> ButtonContainer<100>::~ButtonContainer() _ZN20CPedAttractorManager14IsApproachableEP9C2dEffectRK7CMatrixiP4CPed -> CPedAttractorManager::IsApproachable(C2dEffect*, CMatrix const&, int, CPed*) _ZN11CPopulation6AddPedE8ePedTypejRK7CVectori -> CPopulation::AddPed(ePedType, unsigned int, CVector const&, int) _ZN8CGarages31SetAllDoorsBackToOriginalHeightEv -> CGarages::SetAllDoorsBackToOriginalHeight() _ZN20CPedAttractorManager18BroadcastDepartureEP4CPedP13CPedAttractorRSt6vectorIS3_SaIS3_EE -> CPedAttractorManager::BroadcastDeparture(CPed*, CPedAttractor*, std::vector >&) _Z12NVDefaultLog11ENVLogLevelPKcS1_S1_z -> NVDefaultLog(ENVLogLevel, char const*, char const*, char const*, ...) _ZN4CPed29ScanForDelayedResponseThreatsEv -> CPed::ScanForDelayedResponseThreats() _ZN14cSampleManager20SetChannelLoopPointsEjji -> cSampleManager::SetChannelLoopPoints(unsigned int, unsigned int, int) _ZN6CStats19RegisterFastestTimeEii -> CStats::RegisterFastestTime(int, int) _ZN8CGarages26IsPointInAGarageCameraZoneE7CVector -> CGarages::IsPointInAGarageCameraZone(CVector) _ZN10CSceneEdit11m_nVehicle2E -> CSceneEdit::m_nVehicle2 _Z22RpWorldForAllMaterialsP7RpWorldPFP10RpMaterialS2_PvES3_ -> RpWorldForAllMaterials(RpWorld*, RpMaterial* (*)(RpMaterial*, void*), void*) _ZN6CWorld12bSecondShiftE -> CWorld::bSecondShift _ZN18CVisibilityPlugins11SetAtomicIdEP8RpAtomici -> CVisibilityPlugins::SetAtomicId(RpAtomic*, int) _ZN3xml9AttributeC1ERKSsS2_ -> xml::Attribute::Attribute(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) _ZN12CMenuManager31FilterOutColorMarkersFromStringEPtR5CRGBA -> CMenuManager::FilterOutColorMarkersFromString(unsigned short*, CRGBA&) _ZN11Touchscreen8DumpInfoEv -> Touchscreen::DumpInfo() _ZN13cAudioManager15GetBMYBBTalkSfxEP4CPedt -> cAudioManager::GetBMYBBTalkSfx(CPed*, unsigned short) _ZN6CGangs18GangAttackWithCopsE -> CGangs::GangAttackWithCops _ZNK20CPedAttractorManager15IsAtHeadOfQueueEP4CPedP13CPedAttractor -> CPedAttractorManager::IsAtHeadOfQueue(CPed*, CPedAttractor*) const _ZN13cMusicManager21SetMalibuClubTrackPosEh -> cMusicManager::SetMalibuClubTrackPos(unsigned char) _ZN10CGameLogic32AfterDeathStartPointOrientationsE -> CGameLogic::AfterDeathStartPointOrientations _Z26RwTextureGetAutoMipmappingv -> RwTextureGetAutoMipmapping() _ZN12XMLConfigure18XML_ATTRIBUTE_NAMEE -> XMLConfigure::XML_ATTRIBUTE_NAME _ZN7CReplay15RecordThisFrameEv -> CReplay::RecordThisFrame() _ZN18CVisibilityPlugins21RenderTrainHiDetailCBEP8RpAtomic -> CVisibilityPlugins::RenderTrainHiDetailCB(RpAtomic*) _Z18IsSaveGameForPausev -> IsSaveGameForPause() _Z11GetFilenamePKc -> GetFilename(char const*) _ZN12CMenuManager19m_PrefsUseVibrationE -> CMenuManager::m_PrefsUseVibration _ZN9EmuShader17BuildVertexSourceEPcj -> EmuShader::BuildVertexSource(char*, unsigned int) _ZN8CGarages20PlayerArrestedOrDiedEv -> CGarages::PlayerArrestedOrDied() _ZN20CAnimBlendAssocGroupD1Ev -> CAnimBlendAssocGroup::~CAnimBlendAssocGroup() _ZN16CPedAtmAttractorD1Ev -> CPedAtmAttractor::~CPedAtmAttractor() _Z13OS_DeviceIsTVv -> OS_DeviceIsTV() _ZN7CWeapon29GenerateFlameThrowerParticlesE7CVectorS0_ -> CWeapon::GenerateFlameThrowerParticles(CVector, CVector) _Z21RpWorldRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RpWorldRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z17UnlockCheatsCheckv -> UnlockCheatsCheck() _ZN11CFileLoader17LoadCollisionFileEPKch -> CFileLoader::LoadCollisionFile(char const*, unsigned char) _ZN3xml13ElementSimpleD0Ev -> xml::ElementSimple::~ElementSimple() _ZN12XMLConfigure16AttributeIsModelERKPN3xml9AttributeE -> XMLConfigure::AttributeIsModel(xml::Attribute* const&) _ZN4CPed20IsTemporaryObjectiveE10eObjective -> CPed::IsTemporaryObjective(eObjective) _Z12RwGrabScreenP8RwCameraPc -> RwGrabScreen(RwCamera*, char*) _ZN7CClouds16RenderBackgroundEsssssss -> CClouds::RenderBackground(short, short, short, short, short, short, short) _ZN4CPed10SetExitCarEP8CVehiclej -> CPed::SetExitCar(CVehicle*, unsigned int) _ZN3xml7ElementD2Ev -> xml::Element::~Element() _ZN13cAudioManager15GetWMOSTTalkSfxEP4CPedt -> cAudioManager::GetWMOSTTalkSfx(CPed*, unsigned short) _ZN12CMenuManager4DrawEv -> CMenuManager::Draw() _ZN11CTheScripts14CleanUpThisPedEP4CPed -> CTheScripts::CleanUpThisPed(CPed*) _ZN4CPed10InitialiseEv -> CPed::Initialise() _ZN18CVisibilityPlugins19SetRenderWareCameraEP8RwCamera -> CVisibilityPlugins::SetRenderWareCamera(RwCamera*) _ZN9HandState4InitEv -> HandState::Init() _Z30RpMatFXWorldSectorQueryEffectsP13RpWorldSector -> RpMatFXWorldSectorQueryEffects(RpWorldSector*) _ZN4CPed16StartFightAttackEh -> CPed::StartFightAttack(unsigned char) _ZN3xml13ElementSimpleC2ERKSs -> xml::ElementSimple::ElementSimple(std::basic_string, std::allocator > const&) _ZN24CControllerConfigManager13GetActionTypeE18e_ControllerAction -> CControllerConfigManager::GetActionType(e_ControllerAction) _ZN7CWeapon11FireFromCarEP8CVehiclebb -> CWeapon::FireFromCar(CVehicle*, bool, bool) _ZN8CCarCtrl40SteerAICarWithPhysicsTryingToBlockTargetEP8CVehicleffffPfS2_S2_Pb -> CCarCtrl::SteerAICarWithPhysicsTryingToBlockTarget(CVehicle*, float, float, float, float, float*, float*, float*, bool*) _ZN11CShinyTexts23RenderOutGeometryBufferEv -> CShinyTexts::RenderOutGeometryBuffer() _Z30RwTexDictionaryValidatePluginsPK15RwTexDictionary -> RwTexDictionaryValidatePlugins(RwTexDictionary const*) _ZN4CHud24m_HelpMessageDisplayTimeE -> CHud::m_HelpMessageDisplayTime _ZN13cAudioManager15GetWMOTRTalkSfxEP4CPedt -> cAudioManager::GetWMOTRTalkSfx(CPed*, unsigned short) _ZN8CCarCtrl19NumFireTrucksOnDutyE -> CCarCtrl::NumFireTrucksOnDuty _ZN5CFont11PrintStringEffjPtS0_f -> CFont::PrintString(float, float, unsigned int, unsigned short*, unsigned short*, float) _Z16emu_IsAltDrawingv -> emu_IsAltDrawing() _ZN5CBikeC1Eih -> CBike::CBike(int, unsigned char) _ZN12CMenuManager15PrintControllerEv -> CMenuManager::PrintController() _Z14OS_MutexDeletePv -> OS_MutexDelete(void*) _ZN6CStats20AddNumBloodRingKillsEi -> CStats::AddNumBloodRingKills(int) _Z17RsPadEventHandler7RsEventPv -> RsPadEventHandler(RsEvent, void*) _ZN5CBike13VehicleDamageEv -> CBike::VehicleDamage() _ZN8CRubbish15StartMoversListE -> CRubbish::StartMoversList _ZN10CGameLogic13ClearShortCutEv -> CGameLogic::ClearShortCut() _Z19_rxOpenGLReinstancePvPK12RpMeshHeaderP24RxOpenGLMeshInstanceDataiPFiS_S4_iiE -> _rxOpenGLReinstance(void*, RpMeshHeader const*, RxOpenGLMeshInstanceData*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) _ZN12XMLConfigure19XML_ATTRIBUTE_BLACKE -> XMLConfigure::XML_ATTRIBUTE_BLACK _ZN13cAudioManager15GetBMYBUTalkSfxEP4CPedt -> cAudioManager::GetBMYBUTalkSfx(CPed*, unsigned short) _Z33RtAnimRegisterInterpolationSchemeP22RtAnimInterpolatorInfo -> RtAnimRegisterInterpolationScheme(RtAnimInterpolatorInfo*) _ZNK13CPedAttractor17ComputeAttractPosEiR7CVector -> CPedAttractor::ComputeAttractPos(int, CVector&) const _ZN3xml7Element4nullE -> xml::Element::null _ZN14CRunningScript25ProcessCommands1300To1399Ei -> CRunningScript::ProcessCommands1300To1399(int) _ZN6CStats12TimesDrownedE -> CStats::TimesDrowned _Z35RpHAnimHierarchyCreateFromHierarchyP16RpHAnimHierarchy20RpHAnimHierarchyFlagi -> RpHAnimHierarchyCreateFromHierarchy(RpHAnimHierarchy*, RpHAnimHierarchyFlag, int) _ZN10CTimeCycle14m_FogReductionE -> CTimeCycle::m_FogReduction _ZN11TouchAnalog5ResetEv -> TouchAnalog::Reset() _ZN11CPlayerInfo14SavePlayerInfoEPhPj -> CPlayerInfo::SavePlayerInfo(unsigned char*, unsigned int*) _Z24GetCollisionInSectorListR8CPtrList -> GetCollisionInSectorList(CPtrList&) _ZN10CTimeCycle13m_nAmbientRedE -> CTimeCycle::m_nAmbientRed _Z29RwTexDictionaryGtaStreamRead1P8RwStream -> RwTexDictionaryGtaStreamRead1(RwStream*) _ZN11Touchscreen10MoveButtonEiff -> Touchscreen::MoveButton(int, float, float) _ZN8cDMAudio26GetMissionAudioLoadedLabelEh -> cDMAudio::GetMissionAudioLoadedLabel(unsigned char) _ZN7CReplay23fBetaAngleLookAroundCamE -> CReplay::fBetaAngleLookAroundCam _ZN12CutsceneHand11SetPositionEiNS_10HandednessER9HandState -> CutsceneHand::SetPosition(int, CutsceneHand::Handedness, HandState&) _ZN4CCam19ProcessArrestCamOneEv -> CCam::ProcessArrestCamOne() _Z17SetModelInfoFlagsP16CSimpleModelInfoj -> SetModelInfoFlags(CSimpleModelInfo*, unsigned int) _Z25_rwOpenGLSetRasterContextPvS_i -> _rwOpenGLSetRasterContext(void*, void*, int) _ZN7CCamera16ProcessMusicFadeEv -> CCamera::ProcessMusicFade() _ZN10CEventList6UpdateEv -> CEventList::Update() _ZN12CMenuManager19m_PrefsDrawDistanceE -> CMenuManager::m_PrefsDrawDistance _ZN15CClumpModelInfoD1Ev -> CClumpModelInfo::~CClumpModelInfo() _ZN14CWaterCreatureD1Ev -> CWaterCreature::~CWaterCreature() _ZN12CutsceneHand35ReplaceHandsOnCharacterWithThisAnimEPc -> CutsceneHand::ReplaceHandsOnCharacterWithThisAnim(char*) _Z12CalcNewDeltaP5RwV2dS0_ -> CalcNewDelta(RwV2d*, RwV2d*) _ZN10CModelInfo13AddClumpModelEi -> CModelInfo::AddClumpModel(int) _ZN11CAutomobile11IsDoorReadyE6eDoors -> CAutomobile::IsDoorReady(eDoors) _ZN20CPedShelterAttractor12ms_fDeltaPosE -> CPedShelterAttractor::ms_fDeltaPos _ZN22TextureDatabaseRuntime14CancelDeletionEj -> TextureDatabaseRuntime::CancelDeletion(unsigned int) _ZN8CFileMgr18OpenFileForWritingEPKc -> CFileMgr::OpenFileForWriting(char const*) _ZN9CColStore18HasCollisionLoadedERK9CVector2D -> CColStore::HasCollisionLoaded(CVector2D const&) _ZN4CPad18GetCarGunLeftRightEv -> CPad::GetCarGunLeftRight() _ZN11CFileLoader8LoadLineEj -> CFileLoader::LoadLine(unsigned int) _ZN6CCarAI21FindSwitchDistanceFarEP8CVehicle -> CCarAI::FindSwitchDistanceFar(CVehicle*) _ZN4CPed16SelectGunIfArmedEv -> CPed::SelectGunIfArmed() _ZN6CPedIK14LookAtPositionERK7CVector -> CPedIK::LookAtPosition(CVector const&) _ZN12XMLConfigure17XML_TAG_CHARACTERE -> XMLConfigure::XML_TAG_CHARACTER _ZN14ES2IndexBufferD1Ev -> ES2IndexBuffer::~ES2IndexBuffer() _ZN14cSampleManager15GetSampleLengthEj -> cSampleManager::GetSampleLength(unsigned int) _ZN10CPlayerPed15SetInitialStateEv -> CPlayerPed::SetInitialState() _ZN13cMusicManager12ServiceTrackEP8CVehicleP4CPed -> cMusicManager::ServiceTrack(CVehicle*, CPed*) _Z20_rwMatrixDeterminantPK11RwMatrixTag -> _rwMatrixDeterminant(RwMatrixTag const*) _ZN6CDebug19DebugInitTextBufferEv -> CDebug::DebugInitTextBuffer() _ZN14CStreamingInfo14RemoveFromListEv -> CStreamingInfo::RemoveFromList() _ZN4CPad14TargetJustDownEv -> CPad::TargetJustDown() _ZN4CPad22ProcessPCSpecificStuffEv -> CPad::ProcessPCSpecificStuff() _ZN7CGarage17CenterCarInGarageEP8CVehicle -> CGarage::CenterCarInGarage(CVehicle*) _ZN8CGarages6AddOneEffffffffhj -> CGarages::AddOne(float, float, float, float, float, float, float, float, unsigned char, unsigned int) _Z29_rxOpenGLAllInOnePipelineInitP14RxPipelineNode -> _rxOpenGLAllInOnePipelineInit(RxPipelineNode*) _ZN13cAudioManager26SetUpLoopingCollisionSoundERK15cAudioCollisionh -> cAudioManager::SetUpLoopingCollisionSound(cAudioCollision const&, unsigned char) _Z32_rpMatFXPipelineWorldSectorSetupP13RpWorldSector -> _rpMatFXPipelineWorldSectorSetup(RpWorldSector*) _ZN13CPedModelInfoD0Ev -> CPedModelInfo::~CPedModelInfo() _ZN6CGlass6UpdateEv -> CGlass::Update() _ZN18CVisibilityPlugins21SetupVehicleVariablesEP7RpClump -> CVisibilityPlugins::SetupVehicleVariables(RpClump*) _Z38_rpDestroyPlatformWorldSectorPipelinesv -> _rpDestroyPlatformWorldSectorPipelines() _ZN7OSArrayIPcED1Ev -> OSArray::~OSArray() _ZN11CFileLoader9LoadHandsEPKc -> CFileLoader::LoadHands(char const*) _ZN12CutsceneHand16m_PropAtomicNameE -> CutsceneHand::m_PropAtomicName _ZN6CPools13ms_pDummyPoolE -> CPools::ms_pDummyPool _ZN7CWanted16RemovePursuitCopEP7CCopPed -> CWanted::RemovePursuitCop(CCopPed*) _Z9NvQuatDotPKfS0_ -> NvQuatDot(float const*, float const*) _ZN16CSimpleModelInfoD1Ev -> CSimpleModelInfo::~CSimpleModelInfo() _ZN24CPedIceCreamVanAttractor11ms_fSpacingE -> CPedIceCreamVanAttractor::ms_fSpacing _ZN7CReplay8TimeStepE -> CReplay::TimeStep _ZN13RQIndexBuffer9curBufferE -> RQIndexBuffer::curBuffer _ZN11CAutomobile15ResetSuspensionEv -> CAutomobile::ResetSuspension() _ZN8CGarages4InitEv -> CGarages::Init() _ZN3xml6ParserC2Ev -> xml::Parser::Parser() _ZN6CPedIK15LookInDirectionEff -> CPedIK::LookInDirection(float, float) _ZN13cMusicManager17PlayFrontEndTrackEjh -> cMusicManager::PlayFrontEndTrack(unsigned int, unsigned char) _ZN4CPad18GetAnaloguePadLeftEv -> CPad::GetAnaloguePadLeft() _ZN11CAutomobile13IsDoorMissingE6eDoors -> CAutomobile::IsDoorMissing(eDoors) _ZN12CCutsceneMgr19AttachObjectToFrameEP7CObjectP7CEntityPKc -> CCutsceneMgr::AttachObjectToFrame(CObject*, CEntity*, char const*) _ZN12CCutsceneMgr17ms_cutsceneOffsetE -> CCutsceneMgr::ms_cutsceneOffset _ZN6CTimer22GetCurrentTimeInCyclesEv -> CTimer::GetCurrentTimeInCycles() _ZN11CRoadBlocks13NumRoadBlocksE -> CRoadBlocks::NumRoadBlocks _ZN24CPedIceCreamVanAttractor12ms_fDeltaPosE -> CPedIceCreamVanAttractor::ms_fDeltaPos _ZN10CModelInfo10IsCarModelEi -> CModelInfo::IsCarModel(int) _Z36RwTextureSetMipmapGenerationCallBackPFP8RwRasterS0_P7RwImageE -> RwTextureSetMipmapGenerationCallBack(RwRaster* (*)(RwRaster*, RwImage*)) _ZN15CWaterCreatures15aWaterCreaturesE -> CWaterCreatures::aWaterCreatures _ZN13cAudioManager15GetHFYMDTalkSfxEP4CPedt -> cAudioManager::GetHFYMDTalkSfx(CPed*, unsigned short) _ZN12CCutsceneMgr16ms_cutsceneTimerE -> CCutsceneMgr::ms_cutsceneTimer _Z25_rwOpenGLTextureSetRasterPvS_i -> _rwOpenGLTextureSetRaster(void*, void*, int) _ZN8CCarCtrl15CountCarsOfTypeEi -> CCarCtrl::CountCarsOfType(int) _ZN17CVehicleModelInfo14CreateInstanceEv -> CVehicleModelInfo::CreateInstance() _Z23emu_DistanceFogSetDirtyh -> emu_DistanceFogSetDirty(unsigned char) _ZN9RQTexture8selectedE -> RQTexture::selected _ZN7CObjectC1Eib -> CObject::CObject(int, bool) _ZN16CPedAtmAttractor27ms_fAchieveQueueShuffleTimeE -> CPedAtmAttractor::ms_fAchieveQueueShuffleTime _ZN13cAudioManager14ProcessSpecialEv -> cAudioManager::ProcessSpecial() _ZN14COnscreenTimer8AddClockEjPcb -> COnscreenTimer::AddClock(unsigned int, char*, bool) _ZN24CPedIceCreamVanAttractor27ms_fAchieveQueueShuffleTimeE -> CPedIceCreamVanAttractor::ms_fAchieveQueueShuffleTime _Z25_rpMeshHeaderForAllMeshesP12RpMeshHeaderPFP6RpMeshS2_S0_PvES3_ -> _rpMeshHeaderForAllMeshes(RpMeshHeader*, RpMesh* (*)(RpMesh*, RpMeshHeader*, void*), void*) _ZN8CCarCtrl30FindAngleToWeaveThroughTrafficEP8CVehicleP9CPhysicalff -> CCarCtrl::FindAngleToWeaveThroughTraffic(CVehicle*, CPhysical*, float, float) _ZN10CSkidmarks10aSkidmarksE -> CSkidmarks::aSkidmarks _ZN10ES2TextureD0Ev -> ES2Texture::~ES2Texture() _ZN8CPickups16IsPickUpPickedUpEi -> CPickups::IsPickUpPickedUp(int) _ZN12CMenuManager16m_PrefsMarketingE -> CMenuManager::m_PrefsMarketing _Z7NvFSizePv -> NvFSize(void*) _ZN10CPlayerPed19ProcessPlayerWeaponEP4CPad -> CPlayerPed::ProcessPlayerWeapon(CPad*) _Z20OS_SetFilePathOffsetPKc -> OS_SetFilePathOffset(char const*) _ZN12CCutsceneMgr15ms_pCutsceneDirE -> CCutsceneMgr::ms_pCutsceneDir _Z21LoadAllGamesFromCloudv -> LoadAllGamesFromCloud() _ZN13CBrightLights13aBrightLightsE -> CBrightLights::aBrightLights _Z31RpMatFXMaterialSetEnvMapTextureP10RpMaterialP9RwTexture -> RpMatFXMaterialSetEnvMapTexture(RpMaterial*, RwTexture*) _ZN6CWorld19RepositionOneObjectEP7CEntity -> CWorld::RepositionOneObject(CEntity*) _Z13LoadMenuIconsv -> LoadMenuIcons() _ZN11CWaterLevel14ms_pWavyAtomicE -> CWaterLevel::ms_pWavyAtomic _ZN11CWaterLevel14RenderWavyMaskEfffffffffRK6RwRGBA -> CWaterLevel::RenderWavyMask(float, float, float, float, float, float, float, float, float, RwRGBA const&) _ZN10CSceneEdit8PlayBackEv -> CSceneEdit::PlayBack() _ZN6CPedIK13RestoreLookAtEv -> CPedIK::RestoreLookAt() _ZN10CModelInfo12GetModelInfoEPKcii -> CModelInfo::GetModelInfo(char const*, int, int) _ZN13CCarGenerator20DoInternalProcessingEv -> CCarGenerator::DoInternalProcessing() _ZN9CPathFind15TestCrossesRoadEP9CPathNodeS1_ -> CPathFind::TestCrossesRoad(CPathNode*, CPathNode*) _ZN9CColStore24AddCollisionNeededAtPosnERK9CVector2D -> CColStore::AddCollisionNeededAtPosn(CVector2D const&) _ZN4CHud14m_pVehicleNameE -> CHud::m_pVehicleName _ZN5CHeli30FindSwatPositionRelativeToHeliEi -> CHeli::FindSwatPositionRelativeToHeli(int) _Z37WarGameService_notifyLeaderboardQueryP7_JNIEnvP8_jobjectiP12_jfloatArrayP13_jobjectArray -> WarGameService_notifyLeaderboardQuery(_JNIEnv*, _jobject*, int, _jfloatArray*, _jobjectArray*) _ZN12CMenuManager15m_ControlMethodE -> CMenuManager::m_ControlMethod _ZN5CBoat17MIN_WAKE_INTERVALE -> CBoat::MIN_WAKE_INTERVAL _ZN9CSprite2d10DrawTxRectERK5CRectRK5CRGBA -> CSprite2d::DrawTxRect(CRect const&, CRGBA const&) _Z13GetFirstChildP7RwFrame -> GetFirstChild(RwFrame*) _ZN10CCollision24LoadCollisionWhenINeedItEb -> CCollision::LoadCollisionWhenINeedIt(bool) _Z16MakeSaveNameSavePc -> MakeSaveNameSave(char*) _Z15War_HttpGetDataPKcPPc -> War_HttpGetData(char const*, char**) _ZN7CGarage20IsAnyCarBlockingDoorEv -> CGarage::IsAnyCarBlockingDoor() _ZN12XMLConfigure9HandModelEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandModel(std::vector > const*) _ZN12CCutsceneMgr29GetCutsceneTimeInMillesecondsEv -> CCutsceneMgr::GetCutsceneTimeInMilleseconds() _ZN10CStreaming19ms_endRequestedListE -> CStreaming::ms_endRequestedList _ZN5CText3GetEPKc -> CText::Get(char const*) _ZN12CMenuManager16m_PrefsPlayerRedE -> CMenuManager::m_PrefsPlayerRed _ZNSt6vectorIP13CPedAttractorSaIS1_EE19_M_emplace_back_auxIJRKS1_EEEvDpOT_ -> void std::vector >::_M_emplace_back_aux(CPedAttractor* const&) _ZN12XMLConfigure26XML_ATTRIBUTE_CUTSCENE_ENDE -> XMLConfigure::XML_ATTRIBUTE_CUTSCENE_END _ZN19CRecordDataForChase10GiveUsACarEi7CVectorfPP11CAutomobilehh -> CRecordDataForChase::GiveUsACar(int, CVector, float, CAutomobile**, unsigned char, unsigned char) _ZN10CCollision16TestSphereSphereERK10CColSphereS2_ -> CCollision::TestSphereSphere(CColSphere const&, CColSphere const&) _Z30_rwOpenGLGetEngineZBufferDepthv -> _rwOpenGLGetEngineZBufferDepth() _ZN10CTimeCycle20m_fCurrentSpriteSizeE -> CTimeCycle::m_fCurrentSpriteSize _ZN4CHud13m_WantedTimerE -> CHud::m_WantedTimer _Z14RwImageDestroyP7RwImage -> RwImageDestroy(RwImage*) _ZN13CBulletTraces7aTracesE -> CBulletTraces::aTraces _ZN20CPedShelterAttractor15GetDisplacementEi -> CPedShelterAttractor::GetDisplacement(int) _Z18ATCConvertFromDXT5iiPv -> ATCConvertFromDXT5(int, int, void*) _ZTVN10__cxxabiv120__si_class_type_infoE -> vtable for __cxxabiv1::__si_class_type_info _ZN4CPad17GetAnalogueUpDownEv -> CPad::GetAnalogueUpDown() _ZNK10__cxxabiv117__class_type_info11__do_upcastEPKS0_PKvRNS0_15__upcast_resultE -> __cxxabiv1::__class_type_info::__do_upcast(__cxxabiv1::__class_type_info const*, void const*, __cxxabiv1::__class_type_info::__upcast_result&) const _Z11RpWorldLockP7RpWorld -> RpWorldLock(RpWorld*) _ZN22TextureDatabaseRuntimeD2Ev -> TextureDatabaseRuntime::~TextureDatabaseRuntime() _ZN11CFileLoader13LoadClumpFileEPKc -> CFileLoader::LoadClumpFile(char const*) _Z16RwCameraGetWorldPK8RwCamera -> RwCameraGetWorld(RwCamera const*) _ZN6CCarAI19MellowOutChaseSpeedEP8CVehicle -> CCarAI::MellowOutChaseSpeed(CVehicle*) _Z17RpMTEffectSetPathPKc -> RpMTEffectSetPath(char const*) _ZN12CMenuManager8StretchYEf -> CMenuManager::StretchY(float) _ZN12CMenuManager26m_PrefsAllCarInvincibilityE -> CMenuManager::m_PrefsAllCarInvincibility _Z20_rpMaterialListAllocj -> _rpMaterialListAlloc(unsigned int) _ZN10CExplosion16GetExplosionTypeEh -> CExplosion::GetExplosionType(unsigned char) _Z21DoRWStuffStartOfFramesssssss -> DoRWStuffStartOfFrame(short, short, short, short, short, short, short) _Z24OS_SendTimedStatEventEndPKc -> OS_SendTimedStatEventEnd(char const*) _ZN5CGame9currLevelE -> CGame::currLevel _Z13AND_SkuChangePKci -> AND_SkuChange(char const*, int) _ZN6CWaves21GetWaveFormatExHeaderEiP13tWAVEFORMATEX -> CWaves::GetWaveFormatExHeader(int, tWAVEFORMATEX*) _Z21_rwImageFindAlphaTypeP7RwImage -> _rwImageFindAlphaType(RwImage*) _ZN8CWeather14ReleaseWeatherEv -> CWeather::ReleaseWeather() _ZN20CPedShelterAttractor15ms_fArriveRangeE -> CPedShelterAttractor::ms_fArriveRange _ZN4CPed9ClearLookEv -> CPed::ClearLook() _ZN10ArrayState16SetupVertexStateEPS_b -> ArrayState::SetupVertexState(ArrayState*, bool) _ZNSt15__exception_ptr13exception_ptrC1EPv -> std::__exception_ptr::exception_ptr::exception_ptr(void*) _Z13OS_FileRename14OSFileDataAreaPKcS1_b -> OS_FileRename(OSFileDataArea, char const*, char const*, bool) _ZN6CGlass12FindFreePaneEv -> CGlass::FindFreePane() _ZN8CShadows23StoreShadowForPedObjectEP7CEntityffffff -> CShadows::StoreShadowForPedObject(CEntity*, float, float, float, float, float, float) _ZN8CVehicle23ProcessDelayedExplosionEv -> CVehicle::ProcessDelayedExplosion() _ZN4CPed14RemoveLightingEb -> CPed::RemoveLighting(bool) _Z13RwStreamWriteP8RwStreamPKvj -> RwStreamWrite(RwStream*, void const*, unsigned int) _ZN7CReplay24fAlphaAngleLookAroundCamE -> CReplay::fAlphaAngleLookAroundCam _Z44RpAnimBlendClumpGetNumNonPartialAssociationsP7RpClump -> RpAnimBlendClumpGetNumNonPartialAssociations(RpClump*) _ZN11CPopulation10ms_nNumCopE -> CPopulation::ms_nNumCop _ZN7CEntity15PruneReferencesEv -> CEntity::PruneReferences() _Z21OS_BillingIsPurchasedPKc -> OS_BillingIsPurchased(char const*) _Z11NVHHDDSLoadPKci -> NVHHDDSLoad(char const*, int) _ZN9CGangInfoC1Ev -> CGangInfo::CGangInfo() _Z17RpHAnimIDGetIndexP16RpHAnimHierarchyi -> RpHAnimIDGetIndex(RpHAnimHierarchy*, int) _Z15_rpMeshOptimiseP11RpBuildMeshj -> _rpMeshOptimise(RpBuildMesh*, unsigned int) _ZN7CWeapon19DoDriveByAutoAimingEP7CEntityP8CVehicleP7CVectorS5_ -> CWeapon::DoDriveByAutoAiming(CEntity*, CVehicle*, CVector*, CVector*) _ZN5CBoat12AddWakePointE7CVector -> CBoat::AddWakePoint(CVector) _ZN14RQRenderTarget6CreateEjj17RQTargetColorType17RQTargetDepthType -> RQRenderTarget::Create(unsigned int, unsigned int, RQTargetColorType, RQTargetDepthType) _ZN4CHud12m_BigMessageE -> CHud::m_BigMessage _Z25_rwImageSetFromRaster4444P7RwImagePhi -> _rwImageSetFromRaster4444(RwImage*, unsigned char*, int) _Z17LoadGameFromCloudjPi -> LoadGameFromCloud(unsigned int, int*) _ZN13cAudioManager18UsesSirenSwitchingERK14cVehicleParams -> cAudioManager::UsesSirenSwitching(cVehicleParams const&) _ZN11Touchscreen19RenderForAdjustmentEf16TouchscreenState -> Touchscreen::RenderForAdjustment(float, TouchscreenState) _ZN24CControllerConfigManager50AffectControllerStateOn_ButtonDown_FirstPersonOnlyEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly(int, eControllerType, CControllerState&) _Z17RpMTEffectGetPathv -> RpMTEffectGetPath() _ZN14cSampleManager14LoadPedCommentEj -> cSampleManager::LoadPedComment(unsigned int) _ZN6CMBlurD1Ev -> CMBlur::~CMBlur() _ZN5CBike18GetHeightAboveRoadEv -> CBike::GetHeightAboveRoad() _ZN10CCullZones9CamNoRainEv -> CCullZones::CamNoRain() _ZTVSt9bad_alloc -> vtable for std::bad_alloc _ZN17TouchscreenButton5ResetEv -> TouchscreenButton::Reset() _Z22_rwFrameListStreamReadP8RwStreamP11rwFrameList -> _rwFrameListStreamRead(RwStream*, rwFrameList*) _Z26_rpMaterialListGetMaterialPK14RpMaterialListi -> _rpMaterialListGetMaterial(RpMaterialList const*, int) _ZN17TouchscreenNippleD1Ev -> TouchscreenNipple::~TouchscreenNipple() _ZN8CPickups24RemoveUnnecessaryPickupsERK7CVectorf -> CPickups::RemoveUnnecessaryPickups(CVector const&, float) _ZN12CAnimManager19AddAnimationAndSyncEP7RpClumpP21CAnimBlendAssociation12AssocGroupId11AnimationId -> CAnimManager::AddAnimationAndSync(RpClump*, CAnimBlendAssociation*, AssocGroupId, AnimationId) _ZN12CMovingThing14RemoveFromListEv -> CMovingThing::RemoveFromList() _ZN5CFont18UsingEFIGSLanguageE -> CFont::UsingEFIGSLanguage _Z24NvCreateTextureFromDDSExPKchhPiS1_PhS2_ -> NvCreateTextureFromDDSEx(char const*, unsigned char, unsigned char, int*, int*, unsigned char*, unsigned char*) _ZN11CQuaternion5SlerpERKS_S1_fff -> CQuaternion::Slerp(CQuaternion const&, CQuaternion const&, float, float, float) _ZN8CPedPath11AddBlockadeEP7CEntityPA40_12CPedPathNodeP7CVector -> CPedPath::AddBlockade(CEntity*, CPedPathNode (*) [40], CVector*) _ZN12CAnimManager12LoadAnimFileEPKc -> CAnimManager::LoadAnimFile(char const*) _ZN5CBoat25GetComponentWorldPositionEiR7CVector -> CBoat::GetComponentWorldPosition(int, CVector&) _ZN4CPed17GetLocalDirectionERK9CVector2D -> CPed::GetLocalDirection(CVector2D const&) _ZN12CAnimManager22GetAnimationBlockIndexEPKc -> CAnimManager::GetAnimationBlockIndex(char const*) _Z26AddAnExtraDirectionalLightP7RpWorldffffff -> AddAnExtraDirectionalLight(RpWorld*, float, float, float, float, float, float) _ZN6CGlass29WindowRespondsToSoftCollisionEP7CEntityf -> CGlass::WindowRespondsToSoftCollision(CEntity*, float) _ZN4CCam19ProcessArrestCamTwoEv -> CCam::ProcessArrestCamTwo() _Z24ConvertingTexturesScreenjjPKc -> ConvertingTexturesScreen(unsigned int, unsigned int, char const*) _ZN6CRadar15SaveHouseSpriteE -> CRadar::SaveHouseSprite _ZN10CTimeCycle24m_fCurrentDirectionalRedE -> CTimeCycle::m_fCurrentDirectionalRed _ZN12CFireManagerC1Ev -> CFireManager::CFireManager() _ZN13cMusicManager20PreloadCutSceneMusicEj -> cMusicManager::PreloadCutSceneMusic(unsigned int) _ZN8CGarages8ShutdownEv -> CGarages::Shutdown() _ZN6CWorld19FindLowestZForCoordEff -> CWorld::FindLowestZForCoord(float, float) _Z30RpWorldSetStreamRightsCallBackjPFiPviijE -> RpWorldSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) _ZN10CTrainDoor22RetTranslationWhenOpenEv -> CTrainDoor::RetTranslationWhenOpen() _Z21AND_MoviePlayInWindowPKciiiibbiif -> AND_MoviePlayInWindow(char const*, int, int, int, int, bool, bool, int, int, float) _ZN20CPedShelterAttractor18BroadcastDepartureEP4CPed -> CPedShelterAttractor::BroadcastDeparture(CPed*) _ZN5CHeli18RemoveCatalinaHeliEv -> CHeli::RemoveCatalinaHeli() _Z13RxHeapDestroyP6RxHeap -> RxHeapDestroy(RxHeap*) _ZN4CHud13m_ZoneToPrintE -> CHud::m_ZoneToPrint _Z30_rwOpenGLGetStencilBufferDepthPh -> _rwOpenGLGetStencilBufferDepth(unsigned char*) _ZN17TouchscreenNipple5ResetEv -> TouchscreenNipple::Reset() _Z19RwTextureStreamReadP8RwStream -> RwTextureStreamRead(RwStream*) _ZN5CTextD1Ev -> CText::~CText() _ZN7CCamera16GetLookDirectionEv -> CCamera::GetLookDirection() _Z22emu_ArraysVertexAttribjijhi -> emu_ArraysVertexAttrib(unsigned int, int, unsigned int, unsigned char, int) _ZN12CDummyObjectC1Ev -> CDummyObject::CDummyObject() _ZN4CPad14GetExitVehicleEv -> CPad::GetExitVehicle() _ZN9EmuShader15curCustomShaderE -> EmuShader::curCustomShader _Z18OS_SemaphoreDeletePv -> OS_SemaphoreDelete(void*) _ZN16CSimpleModelInfo16FindRelatedModelEii -> CSimpleModelInfo::FindRelatedModel(int, int) _ZN13CMovingThings8ShutdownEv -> CMovingThings::Shutdown() _ZN6CMBlur15OverlayRenderFxEP8RwCameraP8RwRaster -> CMBlur::OverlayRenderFx(RwCamera*, RwRaster*) _ZN6CGangs27SetWillAttackPlayerWithCopsE8ePedTypeb -> CGangs::SetWillAttackPlayerWithCops(ePedType, bool) _Z17GetBackFaceMeshesv -> GetBackFaceMeshes() _ZN6CWorld17ClearPedsFromAreaEffffff -> CWorld::ClearPedsFromArea(float, float, float, float, float, float) _ZN6CStats23RegisterSonyCDBeingReadEj -> CStats::RegisterSonyCDBeingRead(unsigned int) _ZN8CPickups20GetActualPickupIndexEi -> CPickups::GetActualPickupIndex(int) _ZN9CAntennas9aAntennasE -> CAntennas::aAntennas _ZN10CTimeCycle18m_ExtraColourInterE -> CTimeCycle::m_ExtraColourInter _ZN14RQRenderTarget8ViewportEiijj -> RQRenderTarget::Viewport(int, int, unsigned int, unsigned int) _Z17emu_ArraysIndicesPvjj -> emu_ArraysIndices(void*, unsigned int, unsigned int) _ZN13CSurfaceTable8ShutDownEv -> CSurfaceTable::ShutDown() _ZN5CBike21GetAllWheelsOffGroundEv -> CBike::GetAllWheelsOffGround() _ZN10CPlayerPed25KeepAreaAroundPlayerClearEv -> CPlayerPed::KeepAreaAroundPlayerClear() _ZTV15ES2VertexBuffer -> vtable for ES2VertexBuffer _ZN10CStreaming34SetMissionDoesntRequireSpecialCharEi -> CStreaming::SetMissionDoesntRequireSpecialChar(int) _ZN8CCarCtrl27RemoveCarsIfThePoolGetsFullEv -> CCarCtrl::RemoveCarsIfThePoolGetsFull() _ZN4CCam4InitEv -> CCam::Init() _ZN16cHandlingDataMgr19ModifyHandlingValueEP8CVehicleRK12tVehicleTypeRK6tFieldRKb -> cHandlingDataMgr::ModifyHandlingValue(CVehicle*, tVehicleType const&, tField const&, bool const&) _ZN10CGameLogic25ShortCutDropOffForMissionE -> CGameLogic::ShortCutDropOffForMission _ZN12CSmokeTrails6UpdateEv -> CSmokeTrails::Update() _ZN13cAudioManager19ProcessMissionAudioEv -> cAudioManager::ProcessMissionAudio() _ZN10CTimeCycle22m_nCurrentSkyBottomRedE -> CTimeCycle::m_nCurrentSkyBottomRed _ZN5CDraw5DrawnE -> CDraw::Drawn _ZN10CTimeCycle24m_nCurrentShadowStrengthE -> CTimeCycle::m_nCurrentShadowStrength _ZN8cDMAudioD2Ev -> cDMAudio::~cDMAudio() _ZN9CParticle17m_pUnusedListHeadE -> CParticle::m_pUnusedListHead _ZN8CShadows25ShadowsStoredToBeRenderedE -> CShadows::ShadowsStoredToBeRendered _Z19FindMissionAudioSfxPKc -> FindMissionAudioSfx(char const*) _Z18DrawMenuBackgroundh -> DrawMenuBackground(unsigned char) _Z10NvQuatCopyPfPKf -> NvQuatCopy(float*, float const*) _Z7NvQuatZPff -> NvQuatZ(float*, float) _ZN12CAnimManager27RemoveFromUncompressedCacheEP19CAnimBlendHierarchy -> CAnimManager::RemoveFromUncompressedCache(CAnimBlendHierarchy*) _ZN14CAnimBlendNode31GetCurrentTranslationCompressedER7CVectorf -> CAnimBlendNode::GetCurrentTranslationCompressed(CVector&, float) _ZN7CBridge7OldLiftE -> CBridge::OldLift _ZN14CDamageManager13SetDoorStatusEij -> CDamageManager::SetDoorStatus(int, unsigned int) _Z19AND_TouchInitializev -> AND_TouchInitialize() _ZN10CGameLogic4LoadEPhj -> CGameLogic::Load(unsigned char*, unsigned int) _ZN4CPed5FightEv -> CPed::Fight() _ZN10CEventList13RegisterEventE10eEventType7CVectori -> CEventList::RegisterEvent(eEventType, CVector, int) _ZN4CHud19m_DisplayScoreStateE -> CHud::m_DisplayScoreState _ZN4CHud7SpritesE -> CHud::Sprites _ZN11CFileLoader18StartLoadClumpFileEP8RwStreamj -> CFileLoader::StartLoadClumpFile(RwStream*, unsigned int) _ZN4CHud10InitialiseEv -> CHud::Initialise() _Z24LIB_KeyboardComboPressed13OSKeyboardKeyS_ -> LIB_KeyboardComboPressed(OSKeyboardKey, OSKeyboardKey) _ZN6CStats12FastestTimesE -> CStats::FastestTimes _ZN8CVehicle8IsDriverEP4CPed -> CVehicle::IsDriver(CPed*) _Z27AtomicDefaultRenderCallBackP8RpAtomic -> AtomicDefaultRenderCallBack(RpAtomic*) _ZN9CColModelaSERKS_ -> CColModel::operator=(CColModel const&) _Z16_rxPacketDestroyP8RxPacket -> _rxPacketDestroy(RxPacket*) _ZN11CPlayerSkin19EndFrontendSkinEditEv -> CPlayerSkin::EndFrontendSkinEdit() _Z16RwRenderStateGet13RwRenderStatePv -> RwRenderStateGet(RwRenderState, void*) _Z15GetGTAImageNamev -> GetGTAImageName() _ZN10TouchSense10playEffectEiPKcii -> TouchSense::playEffect(int, char const*, int, int) _ZN7CCamera22m_f3rdPersonCHairMultYE -> CCamera::m_f3rdPersonCHairMultY _ZN6CClock10StoreClockEv -> CClock::StoreClock() _ZN14CTempColModels18ms_colModelBonnet1E -> CTempColModels::ms_colModelBonnet1 _ZN8CVehicle8bCheat10E -> CVehicle::bCheat10 _ZN7CReplay16ProcessCarUpdateEP8CVehiclefP22CAddressInReplayBuffer -> CReplay::ProcessCarUpdate(CVehicle*, float, CAddressInReplayBuffer*) _ZN6CStoreI17CVehicleModelInfoLi110EED2Ev -> CStore::~CStore() _Z23emu_EnableAlphaModulatef -> emu_EnableAlphaModulate(float) _Z25ChittyChittyBangBangCheatv -> ChittyChittyBangBangCheat() _ZN8CGarages17IsModelIndexADoorEj -> CGarages::IsModelIndexADoor(unsigned int) _ZN18CMotionBlurStreaks4InitEv -> CMotionBlurStreaks::Init() _Z36RpAnimBlendClumpGetMainAssociation_NP7RpClumpi -> RpAnimBlendClumpGetMainAssociation_N(RpClump*, int) _ZN7CEntity13UpdateRpHAnimEv -> CEntity::UpdateRpHAnim() _ZN4CPed7SetChatEP7CEntityj -> CPed::SetChat(CEntity*, unsigned int) _Z16_rwCameraValOpenv -> _rwCameraValOpen() _ZN13cAudioManager17GetDefaultTalkSfxEP4CPedt -> cAudioManager::GetDefaultTalkSfx(CPed*, unsigned short) _Z36RxPipelineNodeForAllConnectedOutputsP14RxPipelineNodeP10RxPipelinePFS0_S0_S0_PvES3_ -> RxPipelineNodeForAllConnectedOutputs(RxPipelineNode*, RxPipeline*, RxPipelineNode* (*)(RxPipelineNode*, RxPipelineNode*, void*), void*) _Z25_rwRasterSetFromImage8888PhiP7RwImage -> _rwRasterSetFromImage8888(unsigned char*, int, RwImage*) _ZN6CGlass20FindWindowSectorListER8CPtrListPfPP7CEntityfff -> CGlass::FindWindowSectorList(CPtrList&, float*, CEntity**, float, float, float) _ZN15TextureDatabaseD1Ev -> TextureDatabase::~TextureDatabase() _ZN16CAccidentManagerD2Ev -> CAccidentManager::~CAccidentManager() _ZN8RQMatrix8IdentityE -> RQMatrix::Identity _Z23RwCameraSetFarClipPlaneP8RwCameraf -> RwCameraSetFarClipPlane(RwCamera*, float) _ZN8cDMAudio22PlayLoadedMissionAudioEh -> cDMAudio::PlayLoadedMissionAudio(unsigned char) _ZN8CPickups14WeaponForModelEi -> CPickups::WeaponForModel(int) _ZN11CAutomobile19PopBootUsingPhysicsEv -> CAutomobile::PopBootUsingPhysics() _Z21ApplyPanelDamageToCarjP11CAutomobileb -> ApplyPanelDamageToCar(unsigned int, CAutomobile*, bool) _ZN13cAudioManager9UsesSirenERK14cVehicleParams -> cAudioManager::UsesSiren(cVehicleParams const&) _Z18CheckVideoCardCapsv -> CheckVideoCardCaps() _ZN12CDummyObjectC2Ev -> CDummyObject::CDummyObject() _ZN5CRGBAC1Ehhhh -> CRGBA::CRGBA(unsigned char, unsigned char, unsigned char, unsigned char) _Z20RwTextureSetMaskNameP9RwTexturePKc -> RwTextureSetMaskName(RwTexture*, char const*) _Z9NvAPKGetsPciPv -> NvAPKGets(char*, int, void*) _ZN9CParticle11AddParticleE13tParticleTypeRK7CVectorS3_P7CEntityfiiii -> CParticle::AddParticle(tParticleType, CVector const&, CVector const&, CEntity*, float, int, int, int, int) _ZN10CTimeCycle18m_nDirectionalBlueE -> CTimeCycle::m_nDirectionalBlue _ZN14CAnimBlendNode22NextKeyFrameCompressedEv -> CAnimBlendNode::NextKeyFrameCompressed() _ZN8RadarMap13MoveMapCenterEff -> RadarMap::MoveMapCenter(float, float) _ZN9CPhysicalD2Ev -> CPhysical::~CPhysical() _ZN8CPedType4SaveEPhPj -> CPedType::Save(unsigned char*, unsigned int*) _ZN11CTheScripts14SaveAllScriptsEPhPj -> CTheScripts::SaveAllScripts(unsigned char*, unsigned int*) _ZN6CWorld19bDoingCarCollisionsE -> CWorld::bDoingCarCollisions _ZN17CVehicleModelInfoD2Ev -> CVehicleModelInfo::~CVehicleModelInfo() _ZN12CMenuManager28m_bShutDownFrontEndRequestedE -> CMenuManager::m_bShutDownFrontEndRequested _Z20RpClumpGetNumAtomicsP7RpClump -> RpClumpGetNumAtomics(RpClump*) _Z42_rxOpenGLAllInOneAtomicInstanceVertexArrayP24RxOpenGLMeshInstanceDataPK8RpAtomicPK10RpGeometry14RpGeometryFlagiiPh -> _rxOpenGLAllInOneAtomicInstanceVertexArray(RxOpenGLMeshInstanceData*, RpAtomic const*, RpGeometry const*, RpGeometryFlag, int, int, unsigned char*) _ZN17TouchscreenButtonD0Ev -> TouchscreenButton::~TouchscreenButton() _Z33_rpDestroyPlatformAtomicPipelinesv -> _rpDestroyPlatformAtomicPipelines() _ZN7CMatrix8AttachRWEP11RwMatrixTagb -> CMatrix::AttachRW(RwMatrixTag*, bool) _Z26LIB_GameServiceSubmitScorePKcx -> LIB_GameServiceSubmitScore(char const*, long long) _ZN8CCarCtrl28SlowCarDownForCarsSectorListER8CPtrListP8CVehicleffffPff -> CCarCtrl::SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) _ZN12XMLConfigure12XML_TAG_ROOTE -> XMLConfigure::XML_TAG_ROOT _Z30RpAnimBlendClumpGetAssociationP7RpClumpPKc -> RpAnimBlendClumpGetAssociation(RpClump*, char const*) _ZN13cAudioManager17GetCollisionRatioEffff -> cAudioManager::GetCollisionRatio(float, float, float, float) _ZN6CPedIK12ms_torsoInfoE -> CPedIK::ms_torsoInfo _ZTVN3xml14ElementCommentE -> vtable for xml::ElementComment _ZN15CCutsceneObjectC2Ev -> CCutsceneObject::CCutsceneObject() _ZN9CTheZones28TotalNumberOfNavigationZonesE -> CTheZones::TotalNumberOfNavigationZones _ZN12CMovingThing9AddToListEPS_ -> CMovingThing::AddToList(CMovingThing*) _ZN18CVisibilityPlugins15MloVisibilityCBEP7RpClump -> CVisibilityPlugins::MloVisibilityCB(RpClump*) _ZTV17CPedSeatAttractor -> vtable for CPedSeatAttractor _ZN13cTransmission17DisplayGearRatiosEv -> cTransmission::DisplayGearRatios() _ZN6CStats24FindCriminalRatingNumberEv -> CStats::FindCriminalRatingNumber() _ZN4CPad28ReconcileTwoControllersInputERK16CControllerStateS2_ -> CPad::ReconcileTwoControllersInput(CControllerState const&, CControllerState const&) _ZN8CIniFile19CarNumberMultiplierE -> CIniFile::CarNumberMultiplier _Z14OS_GetDateTimeP8DateTime -> OS_GetDateTime(DateTime*) _Z12RsGrabScreenP8RwCamera -> RsGrabScreen(RwCamera*) _Z16NvBuildScaleMatfPA4_ffff -> NvBuildScaleMatf(float (*) [4], float, float, float) _ZN12CMenuManager10CheckHoverEiiii -> CMenuManager::CheckHover(int, int, int, int) _Z10CranesLoadPhj -> CranesLoad(unsigned char*, unsigned int) _ZN13cAudioManager26SetUpOneShotCollisionSoundERK15cAudioCollision -> cAudioManager::SetUpOneShotCollisionSound(cAudioCollision const&) _Z26_rwDataBlockMgrEmptyBlocksP14RwDataBlockMgr -> _rwDataBlockMgrEmptyBlocks(RwDataBlockMgr*) _ZN10CPlayerPed31PlayerControl1stPersonRunAroundEP4CPad -> CPlayerPed::PlayerControl1stPersonRunAround(CPad*) _ZN10CStreaming19LoadInitialVehiclesEv -> CStreaming::LoadInitialVehicles() _ZN10__cxxabiv120__si_class_type_infoD1Ev -> __cxxabiv1::__si_class_type_info::~__si_class_type_info() _ZN19CAnimBlendClumpDataC2Ev -> CAnimBlendClumpData::CAnimBlendClumpData() _ZN24CControllerConfigManager36GetControllerKeyAssociatedWithActionE18e_ControllerAction15eControllerType -> CControllerConfigManager::GetControllerKeyAssociatedWithAction(e_ControllerAction, eControllerType) _Z20OS_ScreenSwapBuffersv -> OS_ScreenSwapBuffers() _ZN7CCamera26ProcessObbeCinemaCameraPedEv -> CCamera::ProcessObbeCinemaCameraPed() _ZN6CStats21ShowChaseStatOnScreenE -> CStats::ShowChaseStatOnScreen _ZN8TDBArrayIP22TextureDatabaseRuntimeED1Ev -> TDBArray::~TDBArray() _Z25NVEventReleaseTextureDataPvPh -> NVEventReleaseTextureData(void*, unsigned char*) _ZN6CRadar23GetActualBlipArrayIndexEi -> CRadar::GetActualBlipArrayIndex(int) _ZTV13RQIndexBuffer -> vtable for RQIndexBuffer _ZN10CSetPieces4InitEv -> CSetPieces::Init() _ZN9CPathFind23SwitchPedRoadsOffInAreaEffffffb -> CPathFind::SwitchPedRoadsOffInArea(float, float, float, float, float, float, bool) _Z29WarGameService_DeleteSnapshotPKc -> WarGameService_DeleteSnapshot(char const*) _ZN7CReplay14SaveReplayToHDEv -> CReplay::SaveReplayToHD() _Z13_rpClumpClosePvii -> _rpClumpClose(void*, int, int) _Z15FindPlayerCoorsv -> FindPlayerCoors() _Z17ChangePlayerCheatv -> ChangePlayerCheat() _ZN9CRenderer19pEmptyBlockedRangesE -> CRenderer::pEmptyBlockedRanges _ZN21CAnimBlendAssociationC1Ev -> CAnimBlendAssociation::CAnimBlendAssociation() _ZN11CPopulation12ms_nNumGang8E -> CPopulation::ms_nNumGang8 _ZN13cAudioManager15GetBFYRITalkSfxEP4CPedt -> cAudioManager::GetBFYRITalkSfx(CPed*, unsigned short) _ZN6CStats22LongestTimeInBloodRingEi -> CStats::LongestTimeInBloodRing(int) _ZN13cAudioManager15GetWMYSKTalkSfxEP4CPedt -> cAudioManager::GetWMYSKTalkSfx(CPed*, unsigned short) _ZN7ZIPFile12storageFilesE -> ZIPFile::storageFiles _ZN10CPlayerPed11RunningLandEP4CPad -> CPlayerPed::RunningLand(CPad*) _ZN24CControllerConfigManager34GetMouseButtonAssociatedWithActionE18e_ControllerAction -> CControllerConfigManager::GetMouseButtonAssociatedWithAction(e_ControllerAction) _ZN10CPlayerPed22FindWeaponLockOnTargetEv -> CPlayerPed::FindWeaponLockOnTarget() _ZN24CControllerConfigManager20UpdateJoyButtonStateEi -> CControllerConfigManager::UpdateJoyButtonState(int) _ZN4CPed15ReactToPointGunEP7CEntity -> CPed::ReactToPointGun(CEntity*) _Z20_rwFreeListAllocRealP10RwFreeList -> _rwFreeListAllocReal(RwFreeList*) _ZN10CTimeCycle26m_fCurrentSpriteBrightnessE -> CTimeCycle::m_fCurrentSpriteBrightness _Z25LIB_PointerGetCoordinatesiPiS_Pf -> LIB_PointerGetCoordinates(int, int*, int*, float*) _ZN8CShadows19UpdateStaticShadowsEv -> CShadows::UpdateStaticShadows() _ZN4CPed9ClearSeekEv -> CPed::ClearSeek() _ZN4CPed12SetFormationE10eFormation -> CPed::SetFormation(eFormation) _ZN4CPed14FinishLaunchCBEP21CAnimBlendAssociationPv -> CPed::FinishLaunchCB(CAnimBlendAssociation*, void*) _ZN6CGangs15LoadAllGangDataEPhj -> CGangs::LoadAllGangData(unsigned char*, unsigned int) _ZN12CutsceneHand16SetHandAnimationEiNS_10HandednessE -> CutsceneHand::SetHandAnimation(int, CutsceneHand::Handedness) _Z7NvFOpenPKcS0_bb -> NvFOpen(char const*, char const*, bool, bool) _ZN12XMLConfigure12XML_TAG_HANDE -> XMLConfigure::XML_TAG_HAND _ZN6CStoreI16CSimpleModelInfoLi3885EED1Ev -> CStore::~CStore() _Z23RwRasterGetPluginOffsetj -> RwRasterGetPluginOffset(unsigned int) _ZN4CPad5ClearEb -> CPad::Clear(bool) _ZN6CRadar15LimitRadarPointER9CVector2D -> CRadar::LimitRadarPoint(CVector2D&) _ZN12CMenuManager20m_GameStartedCounterE -> CMenuManager::m_GameStartedCounter _ZN8cDMAudio21PlayRadioAnnouncementEj -> cDMAudio::PlayRadioAnnouncement(unsigned int) _Z29RwTexDictionaryForAllTexturesPK15RwTexDictionaryPFP9RwTextureS3_PvES4_ -> RwTexDictionaryForAllTextures(RwTexDictionary const*, RwTexture* (*)(RwTexture*, void*), void*) _ZN4CHud20m_LastTimeEnergyLostE -> CHud::m_LastTimeEnergyLost _Z15RwBBoxCalculateP6RwBBoxPK5RwV3di -> RwBBoxCalculate(RwBBox*, RwV3d const*, int) _Z36RtAnimInterpolatorAddSubInterpolatorP18RtAnimInterpolatorS0_S0_ -> RtAnimInterpolatorAddSubInterpolator(RtAnimInterpolator*, RtAnimInterpolator*, RtAnimInterpolator*) _ZN8CPickups26AddToCollectedPickupsArrayEi -> CPickups::AddToCollectedPickupsArray(int) _ZN9EmuShaderC2Ej -> EmuShader::EmuShader(unsigned int) _ZN7CWanted15AreSwatRequiredEv -> CWanted::AreSwatRequired() _ZN10CGameLogic13pShortCutTaxiE -> CGameLogic::pShortCutTaxi _ZN11CPlayerInfo7ProcessEv -> CPlayerInfo::Process() _ZN9ES2ShaderD2Ev -> ES2Shader::~ES2Shader() _ZN7CCamera15StartTransitionEs -> CCamera::StartTransition(short) _Z15CheckForAppRatev -> CheckForAppRate() _Z12WellBufferMefPfS_ffb -> WellBufferMe(float, float*, float*, float, float, bool) _Z14AND_FileUpdated -> AND_FileUpdate(double) _ZN5CBike29GetCorrectedWorldDoorPositionER7CVectorS0_S0_ -> CBike::GetCorrectedWorldDoorPosition(CVector&, CVector, CVector) _ZN8CVehicle13IsDoorMissingEj -> CVehicle::IsDoorMissing(unsigned int) _ZN5CFont12AddEFIGSFontEv -> CFont::AddEFIGSFont() _Z14RwRasterCreateiiii -> RwRasterCreate(int, int, int, int) _ZN9cBuoyancy21SimpleSumBuoyancyDataER7CVector11tWaterLevel -> cBuoyancy::SimpleSumBuoyancyData(CVector&, tWaterLevel) _ZN14CRunningScript20RemoveScriptFromListEPPS_ -> CRunningScript::RemoveScriptFromList(CRunningScript**) _ZN4CPad19StartShake_DistanceEshfff -> CPad::StartShake_Distance(short, unsigned char, float, float, float) _ZN7CCamera21m_fMouseAccelVerticalE -> CCamera::m_fMouseAccelVertical _Z23ConvertBoneTag2BoneNamei -> ConvertBoneTag2BoneName(int) _ZN9CAntennas4InitEv -> CAntennas::Init() _ZN6CStats27DistanceTravelledByGolfCartE -> CStats::DistanceTravelledByGolfCart _Z20LIB_ScreenshotIsDonev -> LIB_ScreenshotIsDone() _ZN10__cxxabiv120__si_class_type_infoD2Ev -> __cxxabiv1::__si_class_type_info::~__si_class_type_info() _ZN14cSampleManager20SetEffectsFadeVolumeEh -> cSampleManager::SetEffectsFadeVolume(unsigned char) _ZN13cMusicManager19ServiceAnnouncementEv -> cMusicManager::ServiceAnnouncement() _Z16HashStringNoCasePKc -> HashStringNoCase(char const*) _ZN11CPlayerInfo5ClearEv -> CPlayerInfo::Clear() _ZN8CVehicle11IsDoorReadyEj -> CVehicle::IsDoorReady(unsigned int) _ZN7OSArrayIPcED2Ev -> OSArray::~OSArray() _Z13RwRGBAToPixelP6RwRGBAi -> RwRGBAToPixel(RwRGBA*, int) _Z23RpHAnimKeyFrameMulRecipPvS_ -> RpHAnimKeyFrameMulRecip(void*, void*) _ZN17CTheCarGenerators4InitEv -> CTheCarGenerators::Init() _ZN6CGlass19RenderEntityInGlassEP7CEntity -> CGlass::RenderEntityInGlass(CEntity*) _ZN8CVehicle10CarHasRoofEv -> CVehicle::CarHasRoof() _Z22RpLightGetPluginOffsetj -> RpLightGetPluginOffset(unsigned int) _Z25emu_CameraPositionIsDirtyv -> emu_CameraPositionIsDirty() _ZN7CCamera25StoreValuesDuringInterPolER7CVectorS1_S1_Rf -> CCamera::StoreValuesDuringInterPol(CVector&, CVector&, CVector&, float&) _ZN8CCarCtrl24IsThisVehicleInterestingEP8CVehicle -> CCarCtrl::IsThisVehicleInteresting(CVehicle*) _ZN4CPed12CanSeeEntityEP7CEntityf -> CPed::CanSeeEntity(CEntity*, float) _ZN13CShadowCamera10RasterBlurEP8RwRasteri -> CShadowCamera::RasterBlur(RwRaster*, int) _ZN8cDMAudio22ReacquireDigitalHandleEv -> cDMAudio::ReacquireDigitalHandle() _Z13UnicodeStrcatPtS_ -> UnicodeStrcat(unsigned short*, unsigned short*) _ZN20CPedAttractorManager18ms_fSearchDistanceE -> CPedAttractorManager::ms_fSearchDistance _ZN6CWorld25FindObjectsKindaCollidingERK7CVectorfbPssPP7CEntitybbbbb -> CWorld::FindObjectsKindaColliding(CVector const&, float, bool, short*, short, CEntity**, bool, bool, bool, bool, bool) _Z18_rwResHeapGetStatsPvPjS0_S0_S0_S0_S0_ -> _rwResHeapGetStats(void*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*, unsigned int*) _Z15IsMouseInvertedv -> IsMouseInverted() _ZN19CAnimBlendHierarchy13CalcTotalTimeEv -> CAnimBlendHierarchy::CalcTotalTime() _ZN10CTimeCycle11m_fWaterRedE -> CTimeCycle::m_fWaterRed _Z17SetAmbientColoursP10RwRGBAReal -> SetAmbientColours(RwRGBAReal*) _ZN4CCam28ProcessSpecialHeightRoutinesEv -> CCam::ProcessSpecialHeightRoutines() _ZN9CPathFind23SwitchRoadsInAngledAreaEfffffffhh -> CPathFind::SwitchRoadsInAngledArea(float, float, float, float, float, float, float, unsigned char, unsigned char) _ZN17CVehicleModelInfo24FindEditableMaterialListEv -> CVehicleModelInfo::FindEditableMaterialList() _ZN13cMusicManager16GetTrackStartPosEj -> cMusicManager::GetTrackStartPos(unsigned int) _Z26RpMatFXAtomicEnableEffectsP8RpAtomic -> RpMatFXAtomicEnableEffects(RpAtomic*) _ZN15CClumpModelInfo19SetAtomicRendererCBEP8RpAtomicPv -> CClumpModelInfo::SetAtomicRendererCB(RpAtomic*, void*) _Z13RenderEffectsv -> RenderEffects() _Z14RwFrameGetRootPK7RwFrame -> RwFrameGetRoot(RwFrame const*) _Z31RpMorphTargetCalcBoundingSpherePK13RpMorphTargetP8RwSphere -> RpMorphTargetCalcBoundingSphere(RpMorphTarget const*, RwSphere*) _Z29RpMatFXMaterialGetDualTexturePK10RpMaterial -> RpMatFXMaterialGetDualTexture(RpMaterial const*) _ZN7CCameraD2Ev -> CCamera::~CCamera() _ZN22TextureDatabaseRuntime14DeleteTexturesEj -> TextureDatabaseRuntime::DeleteTextures(unsigned int) _ZN11CPopulation12ms_nNumDummyE -> CPopulation::ms_nNumDummy _ZN13cAudioManager18AddReleasingSoundsEv -> cAudioManager::AddReleasingSounds() _ZN13cAudioManager24GetCollisionOneShotRatioEjf -> cAudioManager::GetCollisionOneShotRatio(unsigned int, float) _ZN9CDummyPedD0Ev -> CDummyPed::~CDummyPed() _ZN18cAudioScriptObject5ResetEv -> cAudioScriptObject::Reset() _ZN7CClouds12ms_colourTopE -> CClouds::ms_colourTop _ZN8cDMAudio20ReleaseDigitalHandleEv -> cDMAudio::ReleaseDigitalHandle() _ZN11TouchAnalog13SetAnalogBikeEb -> TouchAnalog::SetAnalogBike(bool) _Z16NvDifferentMatsfPA4_fPA4_Kf -> NvDifferentMatsf(float (*) [4], float const (*) [4]) _ZN8cDMAudio25GetCurrent3DProviderIndexEv -> cDMAudio::GetCurrent3DProviderIndex() _ZN8cDMAudio17SetMP3BoostVolumeEh -> cDMAudio::SetMP3BoostVolume(unsigned char) _ZTV24CPedIceCreamVanAttractor -> vtable for CPedIceCreamVanAttractor _ZN10CSceneEdit10m_pCommandE -> CSceneEdit::m_pCommand _ZN13cTransmission14InitGearRatiosEv -> cTransmission::InitGearRatios() _Z14CountAtomicsCBP8RpAtomicPv -> CountAtomicsCB(RpAtomic*, void*) _ZN4CHud21m_pVehicleNameToPrintE -> CHud::m_pVehicleNameToPrint _ZTV7APKFile -> vtable for APKFile _ZN21CMouseControllerState5ClearEv -> CMouseControllerState::Clear() _Z18HasAnimGroupLoaded12AssocGroupId -> HasAnimGroupLoaded(AssocGroupId) _Z22RwImageValidatePluginsPK7RwImage -> RwImageValidatePlugins(RwImage const*) _ZN18CVisibilityPlugins18SetAtomicModelInfoEP8RpAtomicP16CSimpleModelInfo -> CVisibilityPlugins::SetAtomicModelInfo(RpAtomic*, CSimpleModelInfo*) _ZN9CRenderer23ms_aInVisibleEntityPtrsE -> CRenderer::ms_aInVisibleEntityPtrs _ZN8CRestart16OverridePositionE -> CRestart::OverridePosition _ZN10CDirectory8FindItemEPKcRjS2_ -> CDirectory::FindItem(char const*, unsigned int&, unsigned int&) _ZN9CTheZones38ZoneIsEntirelyContainedWithinOtherZoneEP5CZoneS1_ -> CTheZones::ZoneIsEntirelyContainedWithinOtherZone(CZone*, CZone*) _Z16_rpGeometryClosePvii -> _rpGeometryClose(void*, int, int) _ZN7CDarkel12PreviousTimeE -> CDarkel::PreviousTime _Z33RpGeometrySetStreamAlwaysCallBackjPFiPviiE -> RpGeometrySetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _ZN6CStats19TotalProgressInGameE -> CStats::TotalProgressInGame _ZN7CCamera22CalculateDerivedValuesEv -> CCamera::CalculateDerivedValues() _Z32RpHAnimHierarchyDetachFrameIndexP16RpHAnimHierarchyi -> RpHAnimHierarchyDetachFrameIndex(RpHAnimHierarchy*, int) _ZN8CGarages23HasCarBeenDroppedOffYetEs -> CGarages::HasCarBeenDroppedOffYet(short) _Z29RQ_Command_rqVertexStateApplyRPc -> RQ_Command_rqVertexStateApply(char*&) _ZN10CTimeCycle24m_nCurrentSkyBottomGreenE -> CTimeCycle::m_nCurrentSkyBottomGreen _ZN9CAccidentC2Ev -> CAccident::CAccident() _Z22RwImageGetPluginOffsetj -> RwImageGetPluginOffset(unsigned int) _Z25_rwSListDestroyEndEntriesP7RwSListi -> _rwSListDestroyEndEntries(RwSList*, int) _ZN15CCutsceneObject9PreRenderEv -> CCutsceneObject::PreRender() _Z30RwFrameSetFreeListCreateParamsii -> RwFrameSetFreeListCreateParams(int, int) _ZN15ES2RenderTarget10backBufferE -> ES2RenderTarget::backBuffer _ZN21CAnimBlendAssociation17SetFinishCallbackEPFvPS_PvES1_ -> CAnimBlendAssociation::SetFinishCallback(void (*)(CAnimBlendAssociation*, void*), void*) _ZN8CWeather11AddHeatHazeEv -> CWeather::AddHeatHaze() _ZN7CGarage13IsGarageEmptyEv -> CGarage::IsGarageEmpty() _Z20RwIm2DRenderTriangleP14RwOpenGLVertexiiii -> RwIm2DRenderTriangle(RwOpenGLVertex*, int, int, int, int) _ZN5CFont4SizeE -> CFont::Size _Z24RpHAnimFrameSetHierarchyP7RwFrameP16RpHAnimHierarchy -> RpHAnimFrameSetHierarchy(RwFrame*, RpHAnimHierarchy*) _ZN6CTimer22m_snTimeInMillisecondsE -> CTimer::m_snTimeInMilliseconds _ZN14CStreamingInfo16SetCdPosnAndSizeEjj -> CStreamingInfo::SetCdPosnAndSize(unsigned int, unsigned int) _ZN12XMLConfigure9AnimationEv -> XMLConfigure::Animation() _ZN8CVehicle12CanBeDeletedEv -> CVehicle::CanBeDeleted() _ZN20CPedAttractorManager23GetEffectForIceCreamVanEP8CVehicleRK7CVector -> CPedAttractorManager::GetEffectForIceCreamVan(CVehicle*, CVector const&) _ZN15CParticleObject11UpdateCloseEv -> CParticleObject::UpdateClose() _ZN12CPointLights27RemoveLightsAffectingObjectEv -> CPointLights::RemoveLightsAffectingObject() _ZN9CMessages23AddToPreviousBriefArrayEPtiiiiiiS0_ -> CMessages::AddToPreviousBriefArray(unsigned short*, int, int, int, int, int, int, unsigned short*) _ZN4CPed11FightHitPedEPS_R7CVectorS2_s -> CPed::FightHitPed(CPed*, CVector&, CVector&, short) _ZN5CBoat6RenderEv -> CBoat::Render() _Z30RpLightSetFreeListCreateParamsii -> RpLightSetFreeListCreateParams(int, int) _ZN11TouchAnalog6UpdateEfffb -> TouchAnalog::Update(float, float, float, bool) _ZN12XMLConfigure20AnimationCutsceneEndEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::AnimationCutsceneEnd(std::vector > const*) _ZN13cAudioManager14ProcessGaragesEv -> cAudioManager::ProcessGarages() _ZN13CShadowCamera7DestroyEv -> CShadowCamera::Destroy() _ZN15CClumpModelInfo14CreateInstanceEP11RwMatrixTag -> CClumpModelInfo::CreateInstance(RwMatrixTag*) _ZN5CTextC1Ev -> CText::CText() _ZNSt15__exception_ptr13exception_ptrD2Ev -> std::__exception_ptr::exception_ptr::~exception_ptr() _Z31RQ_Command_rqVertexBufferCreateRPc -> RQ_Command_rqVertexBufferCreate(char*&) _Z6InvertRK7CMatrix -> Invert(CMatrix const&) _ZN12CPlaneBanner6UpdateEv -> CPlaneBanner::Update() _ZN6CPools14SaveObjectPoolEPhPj -> CPools::SaveObjectPool(unsigned char*, unsigned int*) _ZN24CControllerConfigManager23GetIsActionAButtonComboE18e_ControllerAction -> CControllerConfigManager::GetIsActionAButtonCombo(e_ControllerAction) _Z20NvBuildTranslateMatfPA4_ffff -> NvBuildTranslateMatf(float (*) [4], float, float, float) _ZN6CWorld28FindObjectsInRangeSectorListER8CPtrListRK7CVectorfbPssPP7CEntity -> CWorld::FindObjectsInRangeSectorList(CPtrList&, CVector const&, float, bool, short*, short, CEntity**) _Z20SkinGetBonePositionsP7RpClump -> SkinGetBonePositions(RpClump*) _ZN8CCarCtrl14UpdateCarCountEP8CVehicleh -> CCarCtrl::UpdateCarCount(CVehicle*, unsigned char) _ZN13cMusicManager7ServiceEv -> cMusicManager::Service() _ZN18CRecordDataForGame18pDataBufferPointerE -> CRecordDataForGame::pDataBufferPointer _ZN4CPed7SetLookEf -> CPed::SetLook(float) _Z19CheckDataNotCorruptiPc -> CheckDataNotCorrupt(int, char*) _ZN13cAudioManager19ProcessEngineDamageER14cVehicleParams -> cAudioManager::ProcessEngineDamage(cVehicleParams&) _ZN6CStats19RoundsFiredByPlayerE -> CStats::RoundsFiredByPlayer _ZN6CPager21RestartCurrentMessageEv -> CPager::RestartCurrentMessage() _Z35RxOpenGLAllInOneSetInstanceCallBackP14RxPipelineNodePFiPvP24RxOpenGLMeshInstanceDataiiE -> RxOpenGLAllInOneSetInstanceCallBack(RxPipelineNode*, int (*)(void*, RxOpenGLMeshInstanceData*, int, int)) _ZN8CWeather23TrafficLightsBrightnessE -> CWeather::TrafficLightsBrightness _Z22RpClumpGtaCancelStreamv -> RpClumpGtaCancelStream() _Z24RQ_Command_rqTargetClearRPc -> RQ_Command_rqTargetClear(char*&) _ZN19CAnimBlendHierarchy7SetNameEPKc -> CAnimBlendHierarchy::SetName(char const*) _ZN22TextureDatabaseRuntime6UnloadEv -> TextureDatabaseRuntime::Unload() _ZN6CRadar12CentreSpriteE -> CRadar::CentreSprite _ZN14CRunningScript21CarInAreaCheckCommandEiPj -> CRunningScript::CarInAreaCheckCommand(int, unsigned int*) _Z25_rpMatFXStreamReadTextureP8RwStreamPP9RwTexture -> _rpMatFXStreamReadTexture(RwStream*, RwTexture**) _ZN14CTrafficLights17bGreenLightsCheatE -> CTrafficLights::bGreenLightsCheat _ZN18CMotionBlurStreaks6UpdateEv -> CMotionBlurStreaks::Update() _ZN8CRestart23AddHospitalRestartPointERK7CVectorf -> CRestart::AddHospitalRestartPoint(CVector const&, float) _ZN8CShadows17aPermanentShadowsE -> CShadows::aPermanentShadows _ZN13cAudioManager26ProcessBoatMovingOverWaterER14cVehicleParams -> cAudioManager::ProcessBoatMovingOverWater(cVehicleParams&) _ZN6CRadar10DrawLegendEiii -> CRadar::DrawLegend(int, int, int) _ZN9CPhysical12GetBoundRectEv -> CPhysical::GetBoundRect() _ZN4CPed23FindBestCoordsFromNodesE7CVectorPS0_ -> CPed::FindBestCoordsFromNodes(CVector, CVector*) _ZN4CHud13m_WeaponStateE -> CHud::m_WeaponState _ZN12CutsceneHand20InitialiseCharactersEv -> CutsceneHand::InitialiseCharacters() _Z9tbDisplayv -> tbDisplay() _ZN17TouchscreenButtonC2EffffPKc -> TouchscreenButton::TouchscreenButton(float, float, float, float, char const*) _ZN17TouchscreenNipple8GetValueEv -> TouchscreenNipple::GetValue() _ZN7CReplay5pBuf6E -> CReplay::pBuf6 _ZN7CSprite35RenderOneXLUSprite_Rotate_DimensionEfffffhhhsffh -> CSprite::RenderOneXLUSprite_Rotate_Dimension(float, float, float, float, float, unsigned char, unsigned char, unsigned char, short, float, float, unsigned char) _ZN8CPickups17aPickUpsCollectedE -> CPickups::aPickUpsCollected _ZN9CGangInfoD1Ev -> CGangInfo::~CGangInfo() _ZN7CReplay31ShouldStandardCameraBeProcessedEv -> CReplay::ShouldStandardCameraBeProcessed() _Z19RpHAnimPluginAttachv -> RpHAnimPluginAttach() _ZN4CCam13NeedsTrackingEP7CEntity -> CCam::NeedsTracking(CEntity*) _ZN10CTimeCycle25m_fCurrentAmbientGreen_BlE -> CTimeCycle::m_fCurrentAmbientGreen_Bl _ZN5CDoor16RetAngleWhenOpenEv -> CDoor::RetAngleWhenOpen() _ZN6CCarAI21AddAmbulanceOccupantsEP8CVehicle -> CCarAI::AddAmbulanceOccupants(CVehicle*) _Z10CapturePadi -> CapturePad(int) _ZN10CCullZones16bAtBeachForAudioE -> CCullZones::bAtBeachForAudio _ZN6CRadar17ChangeBlipDisplayEi12eBlipDisplay -> CRadar::ChangeBlipDisplay(int, eBlipDisplay) _ZN6CRadar16ChangeBlipColourEij -> CRadar::ChangeBlipColour(int, unsigned int) _Z19RenderOneRainStreak7CVectorS_ibf -> RenderOneRainStreak(CVector, CVector, int, bool, float) _Z16RpWorldAddAtomicP7RpWorldP8RpAtomic -> RpWorldAddAtomic(RpWorld*, RpAtomic*) _Z14RxPacketCreateP14RxPipelineNode -> RxPacketCreate(RxPipelineNode*) _ZN7CReplay17StorePedAnimationEP4CPedP21CStoredAnimationState -> CReplay::StorePedAnimation(CPed*, CStoredAnimationState*) _ZN13cAudioManager15GetWFYSKTalkSfxEP4CPedt -> cAudioManager::GetWFYSKTalkSfx(CPed*, unsigned short) _Z21isJapanesePunctuationt -> isJapanesePunctuation(unsigned short) _ZN7CEntity14GetBoundCentreER7CVector -> CEntity::GetBoundCentre(CVector&) _Z11MayhemCheatv -> MayhemCheat() _Z15RpLightGetClumpPK7RpLight -> RpLightGetClump(RpLight const*) _ZN7CBridge18DefaultZLiftWeightE -> CBridge::DefaultZLiftWeight _ZN8CGarages19PoliceCarsCollectedE -> CGarages::PoliceCarsCollected _Z27OS_ServiceLocalNotificationiPKcS0_ -> OS_ServiceLocalNotification(int, char const*, char const*) _ZN11CAutomobile15IsDoorFullyOpenE6eDoors -> CAutomobile::IsDoorFullyOpen(eDoors) _ZN12CFireManagerD2Ev -> CFireManager::~CFireManager() _ZN13cAudioManager32GenerateIntegerRandomNumberTableEv -> cAudioManager::GenerateIntegerRandomNumberTable() _ZN10CExplosion6UpdateEv -> CExplosion::Update() _ZN13cMusicManager23DisplayRadioStationNameEv -> cMusicManager::DisplayRadioStationName() _ZN6CMBlur23CreateImmediateModeDataEP8RwCameraP6RwRectP14RwOpenGLVertex6RwRGBAfffffi -> CMBlur::CreateImmediateModeData(RwCamera*, RwRect*, RwOpenGLVertex*, RwRGBA, float, float, float, float, float, int) _ZN18CVisibilityPlugins19SetFrameHierarchyIdEP7RwFramei -> CVisibilityPlugins::SetFrameHierarchyId(RwFrame*, int) _ZN7CCamera48SetCameraDirectlyBehindForFollowPed_CamOnAStringEv -> CCamera::SetCameraDirectlyBehindForFollowPed_CamOnAString() _ZN4CCam22GetLookOverShoulderPosEP7CEntityP4CPedR7CVectorS5_ -> CCam::GetLookOverShoulderPos(CEntity*, CPed*, CVector&, CVector&) _ZTV17CPedStopAttractor -> vtable for CPedStopAttractor _ZN4CPed10SetSeekCarEP8CVehiclej -> CPed::SetSeekCar(CVehicle*, unsigned int) _Z24_rwRasterSetFromImage565PhiP7RwImage -> _rwRasterSetFromImage565(unsigned char*, int, RwImage*) _ZN10CCullZones19CurrentFlags_CameraE -> CCullZones::CurrentFlags_Camera _ZN5CFont16AddKoreanTextureEv -> CFont::AddKoreanTexture() _Z18NvUtilGetParameterPciPKc -> NvUtilGetParameter(char*, int, char const*) _ZN20CPedAttractorManager15IsPedRegisteredEP4CPedRKSt6vectorIP13CPedAttractorSaIS4_EE -> CPedAttractorManager::IsPedRegistered(CPed*, std::vector > const&) _ZN10CSpecialFX4InitEv -> CSpecialFX::Init() _Z11UseSkinningPK10RpGeometry -> UseSkinning(RpGeometry const*) _ZN12CScriptPaths4SaveEPhPj -> CScriptPaths::Save(unsigned char*, unsigned int*) _ZN9cBuoyancyD1Ev -> cBuoyancy::~cBuoyancy() _ZN8CWeather10AddBeastieEv -> CWeather::AddBeastie() _ZN10CEventList22ms_nFirstFreeSlotIndexE -> CEventList::ms_nFirstFreeSlotIndex _Z19RwMemLittleEndian16Pvj -> RwMemLittleEndian16(void*, unsigned int) _ZN8CGarages25IsThisCarWithinGarageAreaEsP7CEntity -> CGarages::IsThisCarWithinGarageArea(short, CEntity*) _Z15UnloadMenuIconsv -> UnloadMenuIcons() _ZN15CCutsceneShadowD1Ev -> CCutsceneShadow::~CCutsceneShadow() _ZN6CMBlur16MotionBlurRenderEP8RwCamerajjjjij -> CMBlur::MotionBlurRender(RwCamera*, unsigned int, unsigned int, unsigned int, unsigned int, int, unsigned int) _Z23SetLocalizedLegalScreenR9CSprite2d -> SetLocalizedLegalScreen(CSprite2d&) _ZN13CPedAttractorC1EP9C2dEffectRK7CMatrixifffffff -> CPedAttractor::CPedAttractor(C2dEffect*, CMatrix const&, int, float, float, float, float, float, float, float) _ZN6CRadar15InitFrontEndMapEv -> CRadar::InitFrontEndMap() _ZN9CTheZones10GetMapZoneEt -> CTheZones::GetMapZone(unsigned short) _ZN6CWorld16RemoveFallenCarsEv -> CWorld::RemoveFallenCars() _ZN10CTimeCycle26m_nFluffyCloudsBottomGreenE -> CTimeCycle::m_nFluffyCloudsBottomGreen _Z27RpClumpRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RpClumpRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN10CStreaming25PrintStreamingBufferStateEv -> CStreaming::PrintStreamingBufferState() _ZN14CWaterCreatureC1EP7CObjectfffj -> CWaterCreature::CWaterCreature(CObject*, float, float, float, unsigned int) _ZN5CFont20UsingRussianLanguageE -> CFont::UsingRussianLanguage _Z19_rwOpenGLLightsOpenv -> _rwOpenGLLightsOpen() _ZN4CPed19GetNextPointOnRouteEv -> CPed::GetNextPointOnRoute() _Z16_rpMaterialClosePvii -> _rpMaterialClose(void*, int, int) _ZN4CPed14AddWeaponModelEi -> CPed::AddWeaponModel(int) _ZN12XMLConfigure24XML_ATTRIBUTE_POSITION_ZE -> XMLConfigure::XML_ATTRIBUTE_POSITION_Z _Z37WarGameService_CancelLeaderboardQueryi -> WarGameService_CancelLeaderboardQuery(int) _ZN18CVisibilityPlugins23SetAtomicRenderCallbackEP8RpAtomicPFS1_S1_E -> CVisibilityPlugins::SetAtomicRenderCallback(RpAtomic*, RpAtomic* (*)(RpAtomic*)) _Z22RxLockedPipeDeleteNodeP10RxPipelineP14RxPipelineNode -> RxLockedPipeDeleteNode(RxPipeline*, RxPipelineNode*) _ZTV16CSimpleModelInfo -> vtable for CSimpleModelInfo _ZN9CTheZones10CreateZoneEPc9eZoneTypeffffff10eLevelName -> CTheZones::CreateZone(char*, eZoneType, float, float, float, float, float, float, eLevelName) _ZN5CGame35GenerateTempPedAtStartOfNetworkGameEv -> CGame::GenerateTempPedAtStartOfNetworkGame() _ZN11CPopulation11IsSkateableEh -> CPopulation::IsSkateable(unsigned char) _ZN6CRadar35TransformRadarPointToRealWorldSpaceER9CVector2DRKS0_ -> CRadar::TransformRadarPointToRealWorldSpace(CVector2D&, CVector2D const&) _ZN12CWaterCannon15Update_NewInputEP7CVectorS1_ -> CWaterCannon::Update_NewInput(CVector*, CVector*) _Z23RpMultiTextureSetEffectP14RpMultiTextureP10RpMTEffect -> RpMultiTextureSetEffect(RpMultiTexture*, RpMTEffect*) _Z19DestroySplashScreenv -> DestroySplashScreen() _ZN13cAudioManager19GetViceBlackTalkSfxEP4CPedt -> cAudioManager::GetViceBlackTalkSfx(CPed*, unsigned short) _ZN6CWorld27ExtinguishAllCarFiresInAreaE7CVectorf -> CWorld::ExtinguishAllCarFiresInArea(CVector, float) _Z18OS_ServiceOpenLinkPKc -> OS_ServiceOpenLink(char const*) _ZN4CPed10SetSolicitEj -> CPed::SetSolicit(unsigned int) _ZN15CStingerSegmentC2Ev -> CStingerSegment::CStingerSegment() _Z16RpAtomicGetWorldPK8RpAtomic -> RpAtomicGetWorld(RpAtomic const*) _ZN5CHeli12ActivateHeliEb -> CHeli::ActivateHeli(bool) _ZN8CCarCtrl31SteerAICarWithPhysicsFollowPathEP8CVehiclePfS2_S2_Pb -> CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle*, float*, float*, float*, bool*) _ZN9CTheZones11SaveOneZoneEP5CZonePPhPj9eZoneType -> CTheZones::SaveOneZone(CZone*, unsigned char**, unsigned int*, eZoneType) _Z16RpClumpAddCameraP7RpClumpP8RwCamera -> RpClumpAddCamera(RpClump*, RwCamera*) _ZN7CCranes10InitCranesEv -> CCranes::InitCranes() _ZN14RQVertexBuffer7SetSafeEv -> RQVertexBuffer::SetSafe() _ZN10CExplosion8ShutdownEv -> CExplosion::Shutdown() _ZN5CHeliD0Ev -> CHeli::~CHeli() _ZN6CTimer4StopEv -> CTimer::Stop() _ZN7CEntity14RemoveLightingEb -> CEntity::RemoveLighting(bool) _Z22SetBrightMarkerColoursf -> SetBrightMarkerColours(float) _ZN4CPed14PedAnimAlignCBEP21CAnimBlendAssociationPv -> CPed::PedAnimAlignCB(CAnimBlendAssociation*, void*) _Z18RwRasterShowRasterP8RwRasterPvj -> RwRasterShowRaster(RwRaster*, void*, unsigned int) _ZN7CMatrix16ResetOrientationEv -> CMatrix::ResetOrientation() _Z28WarGameService_LoadFromCloudv -> WarGameService_LoadFromCloud() _Z13AND_PlayMoviePKcbbiif -> AND_PlayMovie(char const*, bool, bool, int, int, float) _Z26_rpSkinPrepareAtomicMatrixP8RpAtomicP6RpSkinP16RpHAnimHierarchy -> _rpSkinPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) _Z17RsPathnameDestroyPc -> RsPathnameDestroy(char*) _ZN8CVehicle18DoFixedMachineGunsEv -> CVehicle::DoFixedMachineGuns() _ZN15CClumpModelInfo11SetAnimFileEPKc -> CClumpModelInfo::SetAnimFile(char const*) _ZN4CHud18m_HelpMessageQuickE -> CHud::m_HelpMessageQuick _ZN14CRunningScript25ProcessCommands1100To1199Ei -> CRunningScript::ProcessCommands1100To1199(int) _Z15OS_TimeAccuratev -> OS_TimeAccurate() _ZN13CAudioHydrant3AddEP15CParticleObject -> CAudioHydrant::Add(CParticleObject*) _ZN10CTimeCycle24m_nCurrentLowCloudsGreenE -> CTimeCycle::m_nCurrentLowCloudsGreen _ZN10CStreaming22DeleteFarAwayRwObjectsERK7CVector -> CStreaming::DeleteFarAwayRwObjects(CVector const&) _ZN8CRubbish8ListSizeEP9COneSheet -> CRubbish::ListSize(COneSheet*) _ZN13HandModelInfoD1Ev -> HandModelInfo::~HandModelInfo() _Z8TextCopyPtPKt -> TextCopy(unsigned short*, unsigned short const*) _Z18WarGameServiceInitP7_JNIEnv -> WarGameServiceInit(_JNIEnv*) _ZN8CVehicle15RemovePassengerEP4CPed -> CVehicle::RemovePassenger(CPed*) _Z25emu_DistanceFogSetEnabledh -> emu_DistanceFogSetEnabled(unsigned char) _ZN6CTimer12SetTimeScaleEf -> CTimer::SetTimeScale(float) _Z17_rxNotAFunction17i -> _rxNotAFunction17(int) _ZN14COnscreenTimer12ClearCounterEj -> COnscreenTimer::ClearCounter(unsigned int) _Z21NewCloudSaveAvailablei -> NewCloudSaveAvailable(int) _Z13RxHeapReallocP6RxHeapPvji -> RxHeapRealloc(RxHeap*, void*, unsigned int, int) _ZN8CCarCtrl18ChooseGangCarModelEi -> CCarCtrl::ChooseGangCarModel(int) _Z22RxClusterGetAttributesP9RxCluster -> RxClusterGetAttributes(RxCluster*) _ZN15CParticleObject34RemoveAllExpireableParticleObjectsEv -> CParticleObject::RemoveAllExpireableParticleObjects() _ZN20CAnimBlendAssocGroupC1Ev -> CAnimBlendAssocGroup::CAnimBlendAssocGroup() _Z33RpLightTieSetFreeListCreateParamsii -> RpLightTieSetFreeListCreateParams(int, int) _ZN9CTheZones12MapZoneArrayE -> CTheZones::MapZoneArray _ZN12CAnimManager21CreateAnimAssocGroupsEv -> CAnimManager::CreateAnimAssocGroups() _Z9IsIPhoneXv -> IsIPhoneX() _ZTIN9__gnu_cxx20recursive_init_errorE -> typeinfo for __gnu_cxx::recursive_init_error _ZN13cMusicManager18GetListenTimeArrayEv -> cMusicManager::GetListenTimeArray() _Z23RwResourcesGetArenaSizev -> RwResourcesGetArenaSize() _ZN4CPed20SpawnFlyingComponentEia -> CPed::SpawnFlyingComponent(int, signed char) _ZN9CMessages14PreviousBriefsE -> CMessages::PreviousBriefs _ZN15ES2VertexBuffer10curCPUSizeE -> ES2VertexBuffer::curCPUSize _ZN8cDMAudio13DestroyEntityEi -> cDMAudio::DestroyEntity(int) _ZN5CFont15SetBackgroundOnEv -> CFont::SetBackgroundOn() _ZN6CRadar21CalculateCachedSinCosEv -> CRadar::CalculateCachedSinCos() _ZN8cDMAudio26DestroyLoopingScriptObjectEi -> cDMAudio::DestroyLoopingScriptObject(int) _ZN11CAnimViewer6RenderEv -> CAnimViewer::Render() _Z22AND_OnSnapshotSelectedPhi -> AND_OnSnapshotSelected(unsigned char*, int) _ZN7CWeapon13UpdateWeaponsEv -> CWeapon::UpdateWeapons() _ZN13CShadowCamera9SetCenterEP5RwV3d -> CShadowCamera::SetCenter(RwV3d*) _ZN7CMatrix8SetScaleEf -> CMatrix::SetScale(float) _Z14StockCar4Cheatv -> StockCar4Cheat() _ZN9CTxdStore7LoadTxdEiP8RwStream -> CTxdStore::LoadTxd(int, RwStream*) _ZN6CRadar15ChangeBlipScaleEii -> CRadar::ChangeBlipScale(int, int) _ZN12CMenuManager4BackEv -> CMenuManager::Back() _Z7RsTimerv -> RsTimer() _ZN11CAutomobile11PlayCarHornEv -> CAutomobile::PlayCarHorn() _ZN7CReplay18BigBuildingPtrListE -> CReplay::BigBuildingPtrList _Z14TheModelViewerv -> TheModelViewer() _Z22emu_SetAltRenderTargetii -> emu_SetAltRenderTarget(int, int) _Z15CanPlayerTargetv -> CanPlayerTarget() _Z28RQ_Command_rqVertexBufferCPURPc -> RQ_Command_rqVertexBufferCPU(char*&) _ZN7CSprite15CalcScreenCoorsERK5RwV3dPS0_PfS4_b -> CSprite::CalcScreenCoors(RwV3d const&, RwV3d*, float*, float*, bool) _Z16RwCameraGetClumpPK8RwCamera -> RwCameraGetClump(RwCamera const*) _ZN10CCullZones22FindAttributesForCoorsE7CVectorPi -> CCullZones::FindAttributesForCoors(CVector, int*) _Z22RtQuatTransformVectorsP5RwV3dPKS_iPK6RtQuat -> RtQuatTransformVectors(RwV3d*, RwV3d const*, int, RtQuat const*) _ZN8cDMAudio18IsAudioInitialisedEv -> cDMAudio::IsAudioInitialised() _ZN7CBridge6UpdateEv -> CBridge::Update() _ZN7CReplay22fDistanceLookAroundCamE -> CReplay::fDistanceLookAroundCam _Z18RpAtomicStreamReadP8RwStream -> RpAtomicStreamRead(RwStream*) _ZN14CAnimBlendNode21GetCurrentTranslationER7CVectorf -> CAnimBlendNode::GetCurrentTranslation(CVector&, float) _Z12_rwFrameInitP7RwFrame -> _rwFrameInit(RwFrame*) _ZN4CHud18m_HelpMessageTimerE -> CHud::m_HelpMessageTimer _Z20GetAmbientLightColorv -> GetAmbientLightColor() _Z30LIB_GameServiceTrySilentSignInv -> LIB_GameServiceTrySilentSignIn() _Z18WeaponsForAllCheatv -> WeaponsForAllCheat() _Z19Handle360Controlleri13OSGamepadType -> Handle360Controller(int, OSGamepadType) _ZN10CSceneEdit18m_bVehicleSelectedE -> CSceneEdit::m_bVehicleSelected _ZN5CText12GetUpperCaseEt -> CText::GetUpperCase(unsigned short) _ZN6CStats22SetTotalNumberMissionsEi -> CStats::SetTotalNumberMissions(int) _Z50RpBuildMeshGeneratePreprocessIgnoreWindingTriStripP11RpBuildMeshPv -> RpBuildMeshGeneratePreprocessIgnoreWindingTriStrip(RpBuildMesh*, void*) _ZN11CPopulation16PlaceGangMembersE8ePedTypeiRK7CVector -> CPopulation::PlaceGangMembers(ePedType, int, CVector const&) _Z26_rpMatFXStreamWriteTextureP8RwStreamPK9RwTexture -> _rpMatFXStreamWriteTexture(RwStream*, RwTexture const*) _ZN14CStuckCarCheck4InitEv -> CStuckCarCheck::Init() _ZN6CStats23AnotherFireExtinguishedEv -> CStats::AnotherFireExtinguished() _ZN6CStoreI14CTimeModelInfoLi385EED1Ev -> CStore::~CStore() _ZN4CPed8SetGetUpEv -> CPed::SetGetUp() _ZN3xml6Parser16ParseTagBeginingEv -> xml::Parser::ParseTagBegining() _Z25ProcessTrainAnnouncementsv -> ProcessTrainAnnouncements() _ZN10CModelInfo16ms_modelInfoPtrsE -> CModelInfo::ms_modelInfoPtrs _Z20SkinSetBonePositionsP7RpClump -> SkinSetBonePositions(RpClump*) _ZN4CPed23CanStrafeOrMouseControlEv -> CPed::CanStrafeOrMouseControl() _Z32LIB_GameServiceLoadSnapshotCountv -> LIB_GameServiceLoadSnapshotCount() _ZN13cAudioManager17SetMP3BoostVolumeEh -> cAudioManager::SetMP3BoostVolume(unsigned char) _ZN12XMLConfigure18XML_ATTRIBUTE_MALEE -> XMLConfigure::XML_ATTRIBUTE_MALE _ZN16CControllerState5ClearEv -> CControllerState::Clear() _ZN4CPed24CreateDeadPedPickupCoorsEPfS0_S0_ -> CPed::CreateDeadPedPickupCoors(float*, float*, float*) _ZN13CShadowCamera18GetRwRenderTextureEv -> CShadowCamera::GetRwRenderTexture() _ZN7CDarkel21AmmoInterruptedWeaponE -> CDarkel::AmmoInterruptedWeapon _Z17AND_CreateTextBoxiiiii -> AND_CreateTextBox(int, int, int, int, int) _ZSt17current_exceptionv -> std::current_exception() _Z27RwEngineSetMatrixTolerancesPK17RwMatrixTolerance -> RwEngineSetMatrixTolerances(RwMatrixTolerance const*) _ZN12CScriptPaths14Load_ForReplayEv -> CScriptPaths::Load_ForReplay() _ZN10CStreaming19ms_disableStreamingE -> CStreaming::ms_disableStreaming _ZN6CStoreI13CPedModelInfoLi130EED1Ev -> CStore::~CStore() _ZN5CBike13IsDoorMissingE6eDoors -> CBike::IsDoorMissing(eDoors) _ZN9CMessages7DisplayEv -> CMessages::Display() _ZN9CParticle10InitialiseEv -> CParticle::Initialise() _ZN5CFont21ClearSpecialLanguagesEv -> CFont::ClearSpecialLanguages() _ZN11CPopulation31ChooseCivilianCoupleOccupationsEiRiS0_ -> CPopulation::ChooseCivilianCoupleOccupations(int, int&, int&) _Z20RwIm3DRenderTriangleiii -> RwIm3DRenderTriangle(int, int, int) _ZN11CTheScripts21bPlayerIsInTheStadiumE -> CTheScripts::bPlayerIsInTheStadium _ZN12CMenuManager15m_PrefsSkinFileE -> CMenuManager::m_PrefsSkinFile _ZN13cAudioManager13GetCopTalkSfxEP4CPedt -> cAudioManager::GetCopTalkSfx(CPed*, unsigned short) _ZN4CCam13Process_FlyByERK7CVectorfff -> CCam::Process_FlyBy(CVector const&, float, float, float) _ZN10CCollision17ProcessLineSphereERK8CColLineRK10CColSphereR9CColPointRf -> CCollision::ProcessLineSphere(CColLine const&, CColSphere const&, CColPoint&, float&) _ZN10CTimeCycle14m_nSunCoreBlueE -> CTimeCycle::m_nSunCoreBlue _ZN6CRadar11StripSpriteE -> CRadar::StripSprite _ZN4CCam14Process_SniperERK7CVectorfff -> CCam::Process_Sniper(CVector const&, float, float, float) _ZN7CCamera24DrawBordersForWideScreenEv -> CCamera::DrawBordersForWideScreen() _Z22RsKeyboardEventHandler7RsEventPv -> RsKeyboardEventHandler(RsEvent, void*) _ZN5CText9UpperCaseEPt -> CText::UpperCase(unsigned short*) _Z18PerformDiagnosticsv -> PerformDiagnostics() _Z18RxLockedPipeUnlockP10RxPipeline -> RxLockedPipeUnlock(RxPipeline*) _ZN6CStats14BulletsThatHitE -> CStats::BulletsThatHit _ZN11Touchscreen12RenderSpriteEP9CSprite2d5CRectf -> Touchscreen::RenderSprite(CSprite2d*, CRect, float) _ZN13CShadowCameraD1Ev -> CShadowCamera::~CShadowCamera() _ZN13cAudioManager13SetOutputModeEh -> cAudioManager::SetOutputMode(unsigned char) _ZN8CVehicle23IsLawEnforcementVehicleEv -> CVehicle::IsLawEnforcementVehicle() _Z30RpMatFXMaterialGetBumpMapFramePK10RpMaterial -> RpMatFXMaterialGetBumpMapFrame(RpMaterial const*) _Z23PlayOneShotScriptObjecthRK7CVector -> PlayOneShotScriptObject(unsigned char, CVector const&) _ZN8CVehicle9BurstTyreEhb -> CVehicle::BurstTyre(unsigned char, bool) _ZN4CPed15ClearPointGunAtEv -> CPed::ClearPointGunAt() _ZN6CTrain12UpdateTrainsEv -> CTrain::UpdateTrains() _ZN6CDummydlEPv -> CDummy::operator delete(void*) _ZN4CPad19GetLookBehindForCarEv -> CPad::GetLookBehindForCar() _Z17RtSlerpInitializeP7RtSlerpP11RwMatrixTagS2_ -> RtSlerpInitialize(RtSlerp*, RwMatrixTag*, RwMatrixTag*) _ZN7ZIPFile15FindFromStorageEPKcPPS_ -> ZIPFile::FindFromStorage(char const*, ZIPFile**) _ZN9CPathFind16LoadPathFindDataEv -> CPathFind::LoadPathFindData() _Z14GraphicsThreadPv -> GraphicsThread(void*) _ZN14CBaseModelInfo13Init2dEffectsEv -> CBaseModelInfo::Init2dEffects() _ZN5CHeli13SetModelIndexEj -> CHeli::SetModelIndex(unsigned int) _ZN13cAudioManager12ProcessFiresEi -> cAudioManager::ProcessFires(int) _ZN15CProjectileInfo26RemoveDetonatorProjectilesEv -> CProjectileInfo::RemoveDetonatorProjectiles() _Z17OS_MovieIsPlayingPi -> OS_MovieIsPlaying(int*) _ZN8CCoronas10LightsMultE -> CCoronas::LightsMult _Z20AND_SystemInitializev -> AND_SystemInitialize() _ZN11CAutomobile14KnockPedOutCarE11eWeaponTypetP4CPed -> CAutomobile::KnockPedOutCar(eWeaponType, unsigned short, CPed*) _ZN15CCutsceneObject12CreateShadowEv -> CCutsceneObject::CreateShadow() _ZN10CStreaming27ProcessEntitiesInSectorListER8CPtrListffffffj -> CStreaming::ProcessEntitiesInSectorList(CPtrList&, float, float, float, float, float, float, unsigned int) _Z25OS_BillingPurchaseRequestPKc -> OS_BillingPurchaseRequest(char const*) _Z36SetAmbientColoursToIndicateRoadGroupi -> SetAmbientColoursToIndicateRoadGroup(int) _Z12RwEngineTermv -> RwEngineTerm() _ZN12CMenuManager13DisplaySliderEffffff -> CMenuManager::DisplaySlider(float, float, float, float, float, float) _ZN13cAudioManager26ProcessOneShotScriptObjectEh -> cAudioManager::ProcessOneShotScriptObject(unsigned char) _ZN4CPed12SetMoveStateE10eMoveState -> CPed::SetMoveState(eMoveState) _ZN6CStats19WantedStarsAttainedE -> CStats::WantedStarsAttained _Z32RwTextureSetFreeListCreateParamsii -> RwTextureSetFreeListCreateParams(int, int) _ZN7CClouds11ms_horizonZE -> CClouds::ms_horizonZ _ZN3xml11ElementNullD0Ev -> xml::ElementNull::~ElementNull() _ZN8CShadows19RenderStaticShadowsEv -> CShadows::RenderStaticShadows() _ZN15CCurrentVehicle7DisplayEv -> CCurrentVehicle::Display() _ZN5CFont11SetFlashOffEv -> CFont::SetFlashOff() _ZN8CVehicle13InflictDamageEP7CEntity11eWeaponTypef7CVector -> CVehicle::InflictDamage(CEntity*, eWeaponType, float, CVector) _ZN7CSprite42RenderBufferedOneXLUSprite_Rotate_2ColoursEfffffhhhhhhffffh -> CSprite::RenderBufferedOneXLUSprite_Rotate_2Colours(float, float, float, float, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, unsigned char, float, float, float, float, unsigned char) _ZN17CVehicleModelInfo22AvoidSameVehicleColourEPhS0_ -> CVehicleModelInfo::AvoidSameVehicleColour(unsigned char*, unsigned char*) _Z15CalcScreenCoorsRK7CVectorPS_ -> CalcScreenCoors(CVector const&, CVector*) _ZN11CFileLoader18LoadCollisionModelEPhR9CColModelPc -> CFileLoader::LoadCollisionModel(unsigned char*, CColModel&, char*) _ZN6CPools21ms_pEntryInfoNodePoolE -> CPools::ms_pEntryInfoNodePool _Z21RpClumpGtaStreamRead1P8RwStream -> RpClumpGtaStreamRead1(RwStream*) _ZN4CPed15FinishDieAnimCBEP21CAnimBlendAssociationPv -> CPed::FinishDieAnimCB(CAnimBlendAssociation*, void*) _ZN7OSArrayIP18LeaderboardQueryStED1Ev -> OSArray::~OSArray() _ZN19CAnimBlendHierarchy21RemoveQuaternionFlipsEv -> CAnimBlendHierarchy::RemoveQuaternionFlips() _ZN8CWeather7AddRainEv -> CWeather::AddRain() _ZN4CCam18Process_BehindBoatERK7CVectorfff -> CCam::Process_BehindBoat(CVector const&, float, float, float) _ZN6CStats29DistanceTravelledByHelicoptorE -> CStats::DistanceTravelledByHelicoptor _ZN7CGarage31RemoveCarsBlockingDoorNotInsideEv -> CGarage::RemoveCarsBlockingDoorNotInside() _ZN12CFontDetailsD2Ev -> CFontDetails::~CFontDetails() _ZN5CBike3FixEv -> CBike::Fix() _ZN9CRenderer14ScanSectorListEP8CPtrList -> CRenderer::ScanSectorList(CPtrList*) _ZN13cAudioManager12GetCLTalkSfxEP4CPedt -> cAudioManager::GetCLTalkSfx(CPed*, unsigned short) _ZN14RQVertexBuffer3SetEPKvjPFvvE -> RQVertexBuffer::Set(void const*, unsigned int, void (*)()) _ZN7CMatrix6UpdateEv -> CMatrix::Update() _Z10NvQuatMultPfPKfS1_ -> NvQuatMult(float*, float const*, float const*) _ZN7CWeapon11FireShotgunEP7CEntityP7CVector -> CWeapon::FireShotgun(CEntity*, CVector*) _ZN19CRecordDataForChase14TimeMultiplierE -> CRecordDataForChase::TimeMultiplier _ZN12CCivilianPed19UseNearbyAttractorsEv -> CCivilianPed::UseNearbyAttractors() _Z14RwV2dNormalizeP5RwV2dPKS_ -> RwV2dNormalize(RwV2d*, RwV2d const*) _ZN13cAudioManager26ProcessLoopingScriptObjectEh -> cAudioManager::ProcessLoopingScriptObject(unsigned char) _ZN4CPed24GetPositionToOpenCarDoorEP8CVehiclej -> CPed::GetPositionToOpenCarDoor(CVehicle*, unsigned int) _ZN4CPed20SetFollowPathDynamicEv -> CPed::SetFollowPathDynamic() _Z15OS_MovieSetTextPKcbb -> OS_MovieSetText(char const*, bool, bool) _ZN9CMessages13BriefMessagesE -> CMessages::BriefMessages _ZN10TouchSense14stopAllEffectsEv -> TouchSense::stopAllEffects() _ZN11CAutomobile12ShowAllCompsEv -> CAutomobile::ShowAllComps() _ZN6CTrainD0Ev -> CTrain::~CTrain() _ZN13cAudioManager16GetEntityPointerEi -> cAudioManager::GetEntityPointer(int) _ZN13cAudioManager15GetBFYBETalkSfxEP4CPedt -> cAudioManager::GetBFYBETalkSfx(CPed*, unsigned short) _ZN11CTheScripts12ScriptsArrayE -> CTheScripts::ScriptsArray _ZN6CPlane14DeleteRwObjectEv -> CPlane::DeleteRwObject() _Z31_rwMipmapRasterSetFromImage8888PhiP7RwImagei -> _rwMipmapRasterSetFromImage8888(unsigned char*, int, RwImage*, int) _ZN12XMLConfigure10HandGenderEPKSt6vectorIPN3xml9AttributeESaIS3_EE -> XMLConfigure::HandGender(std::vector > const*) _ZN5CGame8currAreaE -> CGame::currArea _ZN4CCam26Process_FollowPedWithMouseERK7CVectorfff -> CCam::Process_FollowPedWithMouse(CVector const&, float, float, float) _ZN7CEntity40GetDistanceFromCentreOfMassToBaseOfModelEv -> CEntity::GetDistanceFromCentreOfMassToBaseOfModel() _ZN11CTheScripts15AddScriptSphereEj7CVectorf -> CTheScripts::AddScriptSphere(unsigned int, CVector, float) _ZN7CWeapon14DoBulletImpactEP7CEntityS1_P7CVectorS3_P9CColPoint9CVector2D -> CWeapon::DoBulletImpact(CEntity*, CEntity*, CVector*, CVector*, CColPoint*, CVector2D) _Z14AND_TouchEventiiii -> AND_TouchEvent(int, int, int, int) _ZN5CHeli26TestForNewRandomHelisTimerE -> CHeli::TestForNewRandomHelisTimer _ZN10CPlaceableC1Ev -> CPlaceable::CPlaceable() _Z12CdStreamIniti -> CdStreamInit(int) _ZTSSt10bad_typeid -> typeinfo name for std::bad_typeid _ZN11CPlayerInfo22IsRestartingAfterDeathEv -> CPlayerInfo::IsRestartingAfterDeath() _Z22RpHAnimHierarchyCreateiPjPi20RpHAnimHierarchyFlagi -> RpHAnimHierarchyCreate(int, unsigned int*, int*, RpHAnimHierarchyFlag, int) _Z22NvUtilGetLocalAppValuePciPKc -> NvUtilGetLocalAppValue(char*, int, char const*) _Z31RpMatFXWorldSectorEnableEffectsP13RpWorldSector -> RpMatFXWorldSectorEnableEffects(RpWorldSector*) _ZN6CRadar12m_radarRangeE -> CRadar::m_radarRange _ZN14CRunningScript23ProcessCommands300To399Ei -> CRunningScript::ProcessCommands300To399(int) _ZN8CVehicleD2Ev -> CVehicle::~CVehicle() _ZN4CCam17Process_Fight_CamERK7CVectorfff -> CCam::Process_Fight_Cam(CVector const&, float, float, float) _ZN13cAudioManager23ProcessVehicleRoadNoiseER14cVehicleParams -> cAudioManager::ProcessVehicleRoadNoise(cVehicleParams&) _ZN3xml7ElementC2Ev -> xml::Element::Element() _ZN11CTheScripts18RemoveScriptSphereEi -> CTheScripts::RemoveScriptSphere(int) _Z18RpClumpGetCallBackPK7RpClump -> RpClumpGetCallBack(RpClump const*) _ZN11RenderQueue5FlushEv -> RenderQueue::Flush() _Z25RxRenderStateVectorCreatei -> RxRenderStateVectorCreate(int) _ZN12XMLConfigure13NO_HAND_MODELE -> XMLConfigure::NO_HAND_MODEL _ZN10CStreaming24RemoveBuildingsNotInAreaEi -> CStreaming::RemoveBuildingsNotInArea(int) _ZN16CWeaponModelInfoD2Ev -> CWeaponModelInfo::~CWeaponModelInfo() _ZN17CPedStopAttractorD0Ev -> CPedStopAttractor::~CPedStopAttractor() _ZN10TouchSense28startContinuousBuiltinEffectEiiii -> TouchSense::startContinuousBuiltinEffect(int, int, int, int) _ZN6CStats21NumOfStoresKnockedOffEi -> CStats::NumOfStoresKnockedOff(int) _ZN13cAudioManager19ClearRequestedQueueEv -> cAudioManager::ClearRequestedQueue() _ZN14cSampleManager11StopChannelEj -> cSampleManager::StopChannel(unsigned int) _ZN18CVisibilityPlugins21RenderObjNormalAtomicEP8RpAtomic -> CVisibilityPlugins::RenderObjNormalAtomic(RpAtomic*) _Z32RpMatFXMaterialSetDualBlendModesP10RpMaterial15RwBlendFunctionS1_ -> RpMatFXMaterialSetDualBlendModes(RpMaterial*, RwBlendFunction, RwBlendFunction) _ZN16cHandlingDataMgr19DisplayHandlingDataEP8CVehicleP13tHandlingDatahb -> cHandlingDataMgr::DisplayHandlingData(CVehicle*, tHandlingData*, unsigned char, bool) _ZN8CGarages29CloseHideOutGaragesBeforeSaveEv -> CGarages::CloseHideOutGaragesBeforeSave() _ZN14CDamageManager20ProgressEngineDamageEf -> CDamageManager::ProgressEngineDamage(float) _ZN6CStats13HighestScoresE -> CStats::HighestScores _Z26RpAtomicSetDefaultPipelineP10RxPipeline -> RpAtomicSetDefaultPipeline(RxPipeline*) _ZN13cMusicManager16GetNextCarTuningEv -> cMusicManager::GetNextCarTuning() _ZN20CAnimBlendAssocGroup21SetRequiredAnimationsEPPci -> CAnimBlendAssocGroup::SetRequiredAnimations(char**, int) _Z14RsErrorMessagePKc -> RsErrorMessage(char const*) _ZTIN10__cxxabiv119__foreign_exceptionE -> typeinfo for __cxxabiv1::__foreign_exception _ZN11CTheScripts19NumScriptDebugLinesE -> CTheScripts::NumScriptDebugLines _ZN24CControllerConfigManager21StoreMouseButtonStateE13eMouseButtonsb -> CControllerConfigManager::StoreMouseButtonState(eMouseButtons, bool) _ZN12CutsceneHand17IsCutsceneRunningEPKc -> CutsceneHand::IsCutsceneRunning(char const*) _ZN6CCrane6UpdateEv -> CCrane::Update() _ZN11CAutomobile15ProcessBuoyancyEv -> CAutomobile::ProcessBuoyancy() _ZN7CEntity19HasPreRenderEffectsEv -> CEntity::HasPreRenderEffects() _ZN14CTrafficLights13LightForCars2Ev -> CTrafficLights::LightForCars2() _Z15IsValidCompRulei -> IsValidCompRule(int) _ZN7CReplay32ms_nTotalCarPassengerPeds_StoredE -> CReplay::ms_nTotalCarPassengerPeds_Stored _ZN13cAudioManager15GetHFOSTTalkSfxEP4CPedt -> cAudioManager::GetHFOSTTalkSfx(CPed*, unsigned short) _ZN4CPed12DriveVehicleEv -> CPed::DriveVehicle() _Z19RpAtomicSetGeometryP8RpAtomicP10RpGeometryj -> RpAtomicSetGeometry(RpAtomic*, RpGeometry*, unsigned int) _ZN10__cxxabiv111__terminateEPFvvE -> __cxxabiv1::__terminate(void (*)()) _ZN9CColStore13RemoveColSlotEi -> CColStore::RemoveColSlot(int) _ZN4CPed14UpdatePositionEv -> CPed::UpdatePosition() _ZN12CSmokeTrails5CigOnE -> CSmokeTrails::CigOn _ZN8CStingerD2Ev -> CStinger::~CStinger() _Z22RwMatrixOrthoNormalizeP11RwMatrixTagPKS_ -> RwMatrixOrthoNormalize(RwMatrixTag*, RwMatrixTag const*) _ZN4CPad20GetAnalogueLeftRightEv -> CPad::GetAnalogueLeftRight() _ZN11CPlayerInfo16DeletePlayerSkinEv -> CPlayerInfo::DeletePlayerSkin() _ZN8CVehicleC1Eh -> CVehicle::CVehicle(unsigned char) _ZN4CCam21GetLookAlongGroundPosEP7CEntityP4CPedR7CVectorS5_ -> CCam::GetLookAlongGroundPos(CEntity*, CPed*, CVector&, CVector&) _ZN11CShinyTexts13NumShinyTextsE -> CShinyTexts::NumShinyTexts _ZN9CMessages10AddMessageEPtjt -> CMessages::AddMessage(unsigned short*, unsigned int, unsigned short) _Z36RpMatFXMaterialSetBumpMapCoefficientP10RpMaterialf -> RpMatFXMaterialSetBumpMapCoefficient(RpMaterial*, float) _ZN11CPopulation19RegenerationPoint_bE -> CPopulation::RegenerationPoint_b _Z14BlackCarsCheatv -> BlackCarsCheat() _Z19_rpReadAtomicRightsP8RwStreamiPvii -> _rpReadAtomicRights(RwStream*, int, void*, int, int) _ZN20CAnimBlendAssocGroup12GetAnimationEj -> CAnimBlendAssocGroup::GetAnimation(unsigned int) _ZN7CCranes26CarsCollectedMilitaryCraneE -> CCranes::CarsCollectedMilitaryCrane _ZN13cMusicManager26CheckForMusicInterruptionsEv -> cMusicManager::CheckForMusicInterruptions() _ZTV5CHeli -> vtable for CHeli _ZN4CPedC1Ej -> CPed::CPed(unsigned int) _ZN3xml6Parser12ParseXMLDeclEv -> xml::Parser::ParseXMLDecl() _ZN7CCamera28InitialiseCameraForDebugModeEv -> CCamera::InitialiseCameraForDebugMode() _Z7NvFReadPvjjS_ -> NvFRead(void*, unsigned int, unsigned int, void*) _ZN8CPedType11FindPedTypeEPc -> CPedType::FindPedType(char*) _ZN10CPlaceable7PointAtEffff -> CPlaceable::PointAt(float, float, float, float) _ZN12CCutsceneMgr15SetCutsceneAnimEPKcP7CObject -> CCutsceneMgr::SetCutsceneAnim(char const*, CObject*) _ZN11CAutomobile15SetBusDoorTimerEjh -> CAutomobile::SetBusDoorTimer(unsigned int, unsigned char) _ZN8CPickups14GenerateNewOneE7CVectorjhjjbPc -> CPickups::GenerateNewOne(CVector, unsigned int, unsigned char, unsigned int, unsigned int, bool, char*) _ZN13CShadowCamera18ShadowRasterRenderEP5RwV2d -> CShadowCamera::ShadowRasterRender(RwV2d*) _Z18OS_ApplicationTickf -> OS_ApplicationTick(float) _ZN4CPed17UseGroundColModelEv -> CPed::UseGroundColModel() _Z23RwOpenGLGetStencilClearv -> RwOpenGLGetStencilClear() _ZN17CVehicleModelInfo27DeleteVehicleColourTexturesEv -> CVehicleModelInfo::DeleteVehicleColourTextures() _ZN13cMusicManager21ResetMusicAfterReloadEv -> cMusicManager::ResetMusicAfterReload() _ZN4CCam22GetLookFromLampPostPosEP7CEntityP4CPedR7CVectorS5_ -> CCam::GetLookFromLampPostPos(CEntity*, CPed*, CVector&, CVector&) _Z34WarGameService_GetConnectionStatusv -> WarGameService_GetConnectionStatus() _ZN16CPedAtmAttractor20ms_fAchieveQueueTimeE -> CPedAtmAttractor::ms_fAchieveQueueTime _ZN6CWorld17ClearCarsFromAreaEffffff -> CWorld::ClearCarsFromArea(float, float, float, float, float, float) _Z30RwTextureRasterGenerateMipmapsP8RwRasterP7RwImage -> RwTextureRasterGenerateMipmaps(RwRaster*, RwImage*) _ZN10CStreaming21ConvertBufferToObjectEPci -> CStreaming::ConvertBufferToObject(char*, int) _Z27RQ_Command_rqIndexBufferCPURPc -> RQ_Command_rqIndexBufferCPU(char*&) _ZN4CPed21PedSetDraggedOutCarCBEP21CAnimBlendAssociationPv -> CPed::PedSetDraggedOutCarCB(CAnimBlendAssociation*, void*) _Z13Render2dStuffv -> Render2dStuff() _ZN4CHud11m_pZoneNameE -> CHud::m_pZoneName _ZN9CPathFind13AddNodeToListEP9CPathNodei -> CPathFind::AddNodeToList(CPathNode*, int) _Z25RxLockedPipeGetEntryPointP10RxPipeline -> RxLockedPipeGetEntryPoint(RxPipeline*) _Z24RQ_Command_rqSwapBuffersRPc -> RQ_Command_rqSwapBuffers(char*&) _ZN3xml6Parser11ParseNumberERi -> xml::Parser::ParseNumber(int&) _ZN11Touchscreen13RenderSpritesEv -> Touchscreen::RenderSprites() _ZN10CPlaceable10SetHeadingEf -> CPlaceable::SetHeading(float) _ZN6CStats12CarsExplodedE -> CStats::CarsExploded _ZN12CPlaneBanner4InitEv -> CPlaneBanner::Init() _ZN10CSceneEdit9SaveMovieEv -> CSceneEdit::SaveMovie() _ZN13cAudioManager20SetupJumboWhineSoundEhj -> cAudioManager::SetupJumboWhineSound(unsigned char, unsigned int) _Z33RxOpenGLAllInOneGetRenderCallBackP14RxPipelineNode -> RxOpenGLAllInOneGetRenderCallBack(RxPipelineNode*) _ZN12CCutsceneMgr18AttachObjectToBoneEP7CObjectS1_i -> CCutsceneMgr::AttachObjectToBone(CObject*, CObject*, int) _ZN10C3dMarkers11PlaceMarkerEjtR7CVectorfhhhhtfs -> C3dMarkers::PlaceMarker(unsigned int, unsigned short, CVector&, float, unsigned char, unsigned char, unsigned char, unsigned char, unsigned short, float, short) _ZN8cDMAudio13SetOutputModeEh -> cDMAudio::SetOutputMode(unsigned char) _ZN9EmuShader16BuildPixelSourceEPcj -> EmuShader::BuildPixelSource(char*, unsigned int) _ZN15CWaterCreatures22nNumActiveSeaLifeFormsE -> CWaterCreatures::nNumActiveSeaLifeForms _ZN12CUserDisplay7ProcessEv -> CUserDisplay::Process() _Z25_rpWorldSectorNativeWriteP8RwStreamPK13RpWorldSector -> _rpWorldSectorNativeWrite(RwStream*, RpWorldSector const*) _ZN8CVehicle11bHoverCheatE -> CVehicle::bHoverCheat _ZN5CGame20InitialiseRenderWareEv -> CGame::InitialiseRenderWare() _ZN4CPad19KeyBoardCheatStringE -> CPad::KeyBoardCheatString _ZN17CPedSeatAttractor27ms_fAchieveQueueShuffleTimeE -> CPedSeatAttractor::ms_fAchieveQueueShuffleTime _ZN14CWeaponEffects13DrawCrossHairEjf -> CWeaponEffects::DrawCrossHair(unsigned int, float) _Z18_rpBinaryWorldOpenPvii -> _rpBinaryWorldOpen(void*, int, int) _Z27OS_FileSetAsyncReadMultiplei -> OS_FileSetAsyncReadMultiple(int) _ZN13RQIndexBufferD0Ev -> RQIndexBuffer::~RQIndexBuffer() _ZN11CTheScripts14PrintListSizesEv -> CTheScripts::PrintListSizes() _ZN12CPointLights8AddLightEh7CVectorS0_ffffhb -> CPointLights::AddLight(unsigned char, CVector, CVector, float, float, float, float, unsigned char, bool) _ZN12CutsceneHand17GetIdForCharacterEiNS_10HandednessE -> CutsceneHand::GetIdForCharacter(int, CutsceneHand::Handedness) _ZN14cSampleManager17StartStreamedFileEjjh -> cSampleManager::StartStreamedFile(unsigned int, unsigned int, unsigned char) _ZN6CWorld13m_aTempColPtsE -> CWorld::m_aTempColPts _Z19OS_ServiceUpdateAppPKc -> OS_ServiceUpdateApp(char const*) _ZN6CRopes17SetSpeedOfTopNodeEj7CVector -> CRopes::SetSpeedOfTopNode(unsigned int, CVector) _ZN11CPopulation21TestSafeForRealObjectEP12CDummyObject -> CPopulation::TestSafeForRealObject(CDummyObject*) _ZN12CPointLights9NumLightsE -> CPointLights::NumLights _Z29RpMatFXMaterialSetDualTextureP10RpMaterialP9RwTexture -> RpMatFXMaterialSetDualTexture(RpMaterial*, RwTexture*) _ZN12XMLConfigure18XML_ATTRIBUTE_BOTHE -> XMLConfigure::XML_ATTRIBUTE_BOTH _ZN5CFire11ProcessFireEv -> CFire::ProcessFire() _ZN9CPathFind25FindNthNodeClosestToCoorsE7CVectorhfbbib -> CPathFind::FindNthNodeClosestToCoors(CVector, unsigned char, float, bool, bool, int, bool) _Z19RpLightGetConeAnglePK7RpLight -> RpLightGetConeAngle(RpLight const*) _ZN4CPed13AddInCarAnimsEP8CVehicleb -> CPed::AddInCarAnims(CVehicle*, bool) _Z17ChangePlayerModelPKc -> ChangePlayerModel(char const*) _ZN5CBike28dmgDrawCarCollidingParticlesERK7CVectorf -> CBike::dmgDrawCarCollidingParticles(CVector const&, float) _ZN10CExplosion10InitialiseEv -> CExplosion::Initialise() _Z25emu_TexturingSetTrilinearh -> emu_TexturingSetTrilinear(unsigned char) _ZN15CParticleObjectC1Ev -> CParticleObject::CParticleObject() _ZN6CMBlur13OverlayRenderEP8RwCameraP8RwRaster6RwRGBAii -> CMBlur::OverlayRender(RwCamera*, RwRaster*, RwRGBA, int, int) _ZN7CObject8TeleportE7CVector -> CObject::Teleport(CVector) _Z20LIB_ScreenshotIsDoneb -> LIB_ScreenshotIsDone(bool) _ZN14CBoatSerialize4SaveEP5CBoat -> CBoatSerialize::Save(CBoat*) _ZN8TDBArrayI16RQCompiledShaderED2Ev -> TDBArray::~TDBArray() _Z14_rwTextureOpenPvii -> _rwTextureOpen(void*, int, int) _Z22IsBuildingPointerValidP9CBuilding -> IsBuildingPointerValid(CBuilding*) _ZTV11CAutomobile -> vtable for CAutomobile _ZN5CFont9DrawFontsEv -> CFont::DrawFonts() _Z19RpMatFXPluginAttachv -> RpMatFXPluginAttach() _ZN4CHud24SetHelpMessageWithNumberEPtibb -> CHud::SetHelpMessageWithNumber(unsigned short*, int, bool, bool) _ZN7CCranes39HaveAllCarsBeenCollectedByMilitaryCraneEv -> CCranes::HaveAllCarsBeenCollectedByMilitaryCrane() _Z31RwCameraSetStreamAlwaysCallBackjPFiPviiE -> RwCameraSetStreamAlwaysCallBack(unsigned int, int (*)(void*, int, int)) _Z16_rxPipelineClosev -> _rxPipelineClose() _ZN7CEntity20GetIsOnScreenComplexEv -> CEntity::GetIsOnScreenComplex() _ZTV17TouchscreenNipple -> vtable for TouchscreenNipple _ZN5CHeliC1Eih -> CHeli::CHeli(int, unsigned char) _ZTV22TextureDatabaseRuntime -> vtable for TextureDatabaseRuntime _ZN4CHud17m_LastHelpMessageE -> CHud::m_LastHelpMessage _ZN13cAudioManager19ProcessJumboTakeOffEP6CPlane -> cAudioManager::ProcessJumboTakeOff(CPlane*) _ZN8CRubbish7aSheetsE -> CRubbish::aSheets _Z22RQ_Command_rqDepthFuncRPc -> RQ_Command_rqDepthFunc(char*&) _Z34RxOpenGLAllInOneGetInstanceDLandVAP14RxPipelineNode -> RxOpenGLAllInOneGetInstanceDLandVA(RxPipelineNode*) _Z27RpWorldSectorGetNumPolygonsPK13RpWorldSector -> RpWorldSectorGetNumPolygons(RpWorldSector const*) _ZN13cAudioManager24InterrogateAudioEntitiesEv -> cAudioManager::InterrogateAudioEntities() _ZN8cDMAudio25CreateOneShotScriptObjectEP18cAudioScriptObject -> cDMAudio::CreateOneShotScriptObject(cAudioScriptObject*) _ZN10CTimeCycle25m_fCurrentAmbientBlue_ObjE -> CTimeCycle::m_fCurrentAmbientBlue_Obj _ZN16cHandlingDataMgr16GetFlyingPointerEh -> cHandlingDataMgr::GetFlyingPointer(unsigned char) _ZN19CUpsideDownCarCheck20AreAnyCarsUpsideDownEv -> CUpsideDownCarCheck::AreAnyCarsUpsideDown() _ZN10CGameLogic27MissionDropOffReadyToBeUsedE -> CGameLogic::MissionDropOffReadyToBeUsed _ZN10CEventList19ReportCrimeForEventE10eEventTypejb -> CEventList::ReportCrimeForEvent(eEventType, unsigned int, bool) _ZN11Touchscreen11LoadButtonsEj -> Touchscreen::LoadButtons(unsigned int) _Z18_rpWriteSectRightsP8RwStreamiPKvii -> _rpWriteSectRights(RwStream*, int, void const*, int, int) _Z19_rwStreamInitializeP8RwStreami12RwStreamType18RwStreamAccessTypePKv -> _rwStreamInitialize(RwStream*, int, RwStreamType, RwStreamAccessType, void const*) _Z13_rpLightClosePvii -> _rpLightClose(void*, int, int) _ZN4CPed25PositionPedOutOfCollisionEv -> CPed::PositionPedOutOfCollision() _ZN7CGarage23IsEntityEntirelyOutsideEP7CEntityf -> CGarage::IsEntityEntirelyOutside(CEntity*, float) _ZN10CCullZones18ForceCullZoneCoorsE7CVector -> CCullZones::ForceCullZoneCoors(CVector) _ZN4CPed14FinishedWaitCBEP21CAnimBlendAssociationPv -> CPed::FinishedWaitCB(CAnimBlendAssociation*, void*) _ZN10CSceneEdit20m_vecCurrentPositionE -> CSceneEdit::m_vecCurrentPosition _ZN13CPedModelInfo30AnimatePedColModelSkinnedWorldEP7RpClump -> CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump*) _Z15RwIm3DTransformP18RxObjSpace3DVertexjP11RwMatrixTagj -> RwIm3DTransform(RxObjSpace3DVertex*, unsigned int, RwMatrixTag*, unsigned int) _ZN8CVehicle15IsVehicleNormalEv -> CVehicle::IsVehicleNormal() _ZN9CSprite2d6DeleteEv -> CSprite2d::Delete() _Z23RpMTEffectStreamGetSizePK10RpMTEffect -> RpMTEffectStreamGetSize(RpMTEffect const*) _Z13AND_LeaveRoomv -> AND_LeaveRoom() _Z25_rwFrameListStreamGetSizePK11rwFrameList -> _rwFrameListStreamGetSize(rwFrameList const*) _ZN13CMovingThings12EndCloseListE -> CMovingThings::EndCloseList _ZN7CReplay16paProjectileInfoE -> CReplay::paProjectileInfo _ZN11Touchscreen16ReadFromSettingsEi -> Touchscreen::ReadFromSettings(int) _Z27WarGameService_LoadSnapshotv -> WarGameService_LoadSnapshot() _ZN6CWorld19TestForUnusedModelsER8CPtrListPi -> CWorld::TestForUnusedModels(CPtrList&, int*) _ZN4CHud13DrawFadeStateE15DRAW_FADE_STATEi -> CHud::DrawFadeState(DRAW_FADE_STATE, int) _ZN10CSpecialFX14SnapShotFramesE -> CSpecialFX::SnapShotFrames _Z9MakeUpperPc -> MakeUpper(char*) _ZN14CRunningScript15AddScriptToListEPPS_ -> CRunningScript::AddScriptToList(CRunningScript**) _ZN11CWaterLevel29RenderOneSlopedUnderWaterPolyEfffRK6RwRGBA -> CWaterLevel::RenderOneSlopedUnderWaterPoly(float, float, float, RwRGBA const&) _Z18RwFreeListGetFlagsP10RwFreeList -> RwFreeListGetFlags(RwFreeList*) _ZN9CColStore13LoadCollisionERK9CVector2D -> CColStore::LoadCollision(CVector2D const&) _Z15CalcScreenCoorsRK7CVectorPS_PfS3_ -> CalcScreenCoors(CVector const&, CVector*, float*, float*) _ZN10CStreaming20InstanceLoadedModelsERK7CVector -> CStreaming::InstanceLoadedModels(CVector const&) _ZN8CPickups14DoMoneyEffectsEP7CEntity -> CPickups::DoMoneyEffects(CEntity*) _ZN6CRadar33TransformRealWorldToTexCoordSpaceER9CVector2DRKS0_ii -> CRadar::TransformRealWorldToTexCoordSpace(CVector2D&, CVector2D const&, int, int) _ZN4CPed12PlayHitSoundEPS_ -> CPed::PlayHitSound(CPed*) _ZN7CCamera35StartTransitionWhenNotFinishedInterEs -> CCamera::StartTransitionWhenNotFinishedInter(short) _ZN9CPhysical24CheckCollision_SimpleCarEv -> CPhysical::CheckCollision_SimpleCar() _Z21RwFrameRegisterPluginijPFPvS_iiES1_PFS_S_PKviiE -> RwFrameRegisterPlugin(int, unsigned int, void* (*)(void*, int, int), void* (*)(void*, int, int), void* (*)(void*, void const*, int, int)) _Z19emu_GetCustomShaderv -> emu_GetCustomShader() _ZN12CSmokeTrails4InitEv -> CSmokeTrails::Init() _Z27RwTextureGenerateMipmapNamePcS_hi -> RwTextureGenerateMipmapName(char*, char*, unsigned char, int) _ZN4CPed23LookForInterestingNodesEv -> CPed::LookForInterestingNodes() _ZN12CPlaneTrails4InitEv -> CPlaneTrails::Init() _Z13DisplayButtoni -> DisplayButton(int) _ZN12CutsceneHand10UpdateSkinEP7RpClumpiNS_10HandednessE -> CutsceneHand::UpdateSkin(RpClump*, int, CutsceneHand::Handedness) _ZN19CRecordDataForChase10CurrentCarE -> CRecordDataForChase::CurrentCar _ZN13cAudioManager15GetWFYG1TalkSfxEP4CPedt -> cAudioManager::GetWFYG1TalkSfx(CPed*, unsigned short) _ZN11CRoadBlocks21ClearScriptRoadBlocksEv -> CRoadBlocks::ClearScriptRoadBlocks() _ZN9COneSheet9AddToListEPS_ -> COneSheet::AddToList(COneSheet*) _ZN10TouchSenseD2Ev -> TouchSense::~TouchSense() _ZN4CPed9ClearFallEv -> CPed::ClearFall() _Z31RpAtomicSetStreamRightsCallBackjPFiPviijE -> RpAtomicSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) _Z29AND_CurrentThreadAffinityMaskPKci -> AND_CurrentThreadAffinityMask(char const*, int) _Znwj -> operator new(unsigned int) _ZN8CVehicle13CanPedExitCarEb -> CVehicle::CanPedExitCar(bool) _ZN7CCamera18GetGameCamPositionEv -> CCamera::GetGameCamPosition() _ZN6CStats24DistanceTravelledByPlaneE -> CStats::DistanceTravelledByPlane _Z16_rwStringDestroyPc -> _rwStringDestroy(char*) _Z16NvMultRotRadMatfPA4_fPA4_KfPS1_f -> NvMultRotRadMatf(float (*) [4], float const (*) [4], float const*, float) _Z31UpdateCutsceneObjectBoundingBoxP7RpClumpi -> UpdateCutsceneObjectBoundingBox(RpClump*, int) _ZN10CTimeCycle32m_nCurrentFluffyCloudsBottomBlueE -> CTimeCycle::m_nCurrentFluffyCloudsBottomBlue _ZN5CBikeD1Ev -> CBike::~CBike() _Z32_rpSkinOpenGLPrepareAtomicMatrixP8RpAtomicP6RpSkinP16RpHAnimHierarchy -> _rpSkinOpenGLPrepareAtomicMatrix(RpAtomic*, RpSkin*, RpHAnimHierarchy*) _Z13CameraDestroyP8RwCamera -> CameraDestroy(RwCamera*) _ZN7CObjectD2Ev -> CObject::~CObject() _ZN4CPed19KillCharOnFootArmedER7CVectorS1_S1_ -> CPed::KillCharOnFootArmed(CVector&, CVector&, CVector&) _ZN11Touchscreen12GetTutButtonEv -> Touchscreen::GetTutButton() _ZN15CClumpModelInfo14DeleteRwObjectEv -> CClumpModelInfo::DeleteRwObject() _ZN12CMenuManager10m_PrefsLODE -> CMenuManager::m_PrefsLOD _ZN14CWindModifiers6NumberE -> CWindModifiers::Number _ZN13HandModelInfo14CreateInstanceEv -> HandModelInfo::CreateInstance() _Z28RxPipelineNodeRequestClusterP10RxPipelineP14RxPipelineNodeP19RxClusterDefinition -> RxPipelineNodeRequestCluster(RxPipeline*, RxPipelineNode*, RxClusterDefinition*) _Z13RwMatrixScaleP11RwMatrixTagPK5RwV3d15RwOpCombineType -> RwMatrixScale(RwMatrixTag*, RwV3d const*, RwOpCombineType) _ZN9CColPointaSERKS_ -> CColPoint::operator=(CColPoint const&) _Z29WarGameService_SaveScreenshotPKhi -> WarGameService_SaveScreenshot(unsigned char const*, int) _ZN10CTimeCycle11InterpolateEPhS0_ -> CTimeCycle::Interpolate(unsigned char*, unsigned char*) _ZN11CFileLoader17SaveTexDictionaryEP15RwTexDictionaryPKc -> CFileLoader::SaveTexDictionary(RwTexDictionary*, char const*) _Z19RsMouseEventHandler7RsEventPv -> RsMouseEventHandler(RsEvent, void*) _ZN18CPedPizzaAttractor12ms_fDeltaPosE -> CPedPizzaAttractor::ms_fDeltaPos _ZN4CPed18SetStoredObjectiveEv -> CPed::SetStoredObjective() _ZN24CControllerConfigManager50AffectControllerStateOn_ButtonUp_All_Player_StatesEi15eControllerTypeR16CControllerState -> CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States(int, eControllerType, CControllerState&) _ZN6CPools9GetPedRefEP4CPed -> CPools::GetPedRef(CPed*) _ZN5CBike25GetComponentWorldPositionEiR7CVector -> CBike::GetComponentWorldPosition(int, CVector&) _ZN4CPed3MugEv -> CPed::Mug() _ZN10CCollision20RemoveTrianglePlanesEP9CColModel -> CCollision::RemoveTrianglePlanes(CColModel*) _Z33RxOpenGLAllInOneSetRenderCallBackP14RxPipelineNodePFvP10RwResEntryPvhjE -> RxOpenGLAllInOneSetRenderCallBack(RxPipelineNode*, void (*)(RwResEntry*, void*, unsigned char, unsigned int)) _ZN14cSampleManager24GetSampleLoopStartOffsetEj -> cSampleManager::GetSampleLoopStartOffset(unsigned int) _ZN24CPedIceCreamVanAttractorD1Ev -> CPedIceCreamVanAttractor::~CPedIceCreamVanAttractor() _ZN11CTheScripts7ProcessEv -> CTheScripts::Process() _ZN7CBridge18FindBridgeEntitiesEv -> CBridge::FindBridgeEntities() _ZN13cAudioManager26GetSpecialCharacterTalkSfxEP4CPedit -> cAudioManager::GetSpecialCharacterTalkSfx(CPed*, int, unsigned short) _ZN7CMatrixC1ERKS_ -> CMatrix::CMatrix(CMatrix const&) _ZN13cAudioManager15GetBMOBETalkSfxEP4CPedt -> cAudioManager::GetBMOBETalkSfx(CPed*, unsigned short) _ZN11CPopulation13ms_nTotalPedsE -> CPopulation::ms_nTotalPeds _Z11OS_FileReadPvS_i -> OS_FileRead(void*, void*, int) _ZN11Touchscreen14GetRadarButtonEv -> Touchscreen::GetRadarButton() _ZN6CStats23TotalNumberKillFrenziesE -> CStats::TotalNumberKillFrenzies _ZN8CStinger6DeployEP4CPed -> CStinger::Deploy(CPed*) _ZNK4CPed12HasAttractorEv -> CPed::HasAttractor() const _ZN11CObjectData10InitialiseEPc -> CObjectData::Initialise(char*) _ZN10CModelInfo10InitialiseEv -> CModelInfo::Initialise() _ZN13cAudioManager15GetHFYCGTalkSfxEP4CPedt -> cAudioManager::GetHFYCGTalkSfx(CPed*, unsigned short) _Z21RwIm3DRenderPrimitive15RwPrimitiveType -> RwIm3DRenderPrimitive(RwPrimitiveType) _Z17FindPlayerHeadingv -> FindPlayerHeading() _ZN6CWaves9ParseFileEPKcP12WAVEFILEINFO -> CWaves::ParseFile(char const*, WAVEFILEINFO*) _ZN8CVehicle12AddPassengerEP4CPed -> CVehicle::AddPassenger(CPed*) _Z21nv_set_attrib_by_namejPKcijhiPv -> nv_set_attrib_by_name(unsigned int, char const*, int, unsigned int, unsigned char, int, void*) _Z19RpClumpRemoveAtomicP7RpClumpP8RpAtomic -> RpClumpRemoveAtomic(RpClump*, RpAtomic*) _Z30RwImageSetFreeListCreateParamsii -> RwImageSetFreeListCreateParams(int, int) _ZN15CStingerSegmentD1Ev -> CStingerSegment::~CStingerSegment() _Z23War_AddHttpGetLineFeedsb -> War_AddHttpGetLineFeeds(bool) _Z7_rwSqrtf -> _rwSqrt(float) _ZN7CCamera13GetScreenRectER5CRectb -> CCamera::GetScreenRect(CRect&, bool) _ZN4CPed17PlacePedOnDryLandEv -> CPed::PlacePedOnDryLand() _ZN8CVehicle11IsPassengerEP4CPed -> CVehicle::IsPassenger(CPed*) _Z16OS_FileSubHandlePvii -> OS_FileSubHandle(void*, int, int) _ZN13cAudioManager17ProcessEscalatorsEv -> cAudioManager::ProcessEscalators() _ZN10CSpecialFX11Render2DFXsEv -> CSpecialFX::Render2DFXs() _ZN6CMBlur23CreateImmediateModeDataEP8RwCameraP6RwRect -> CMBlur::CreateImmediateModeData(RwCamera*, RwRect*) _ZN12CPointLights15RenderFogEffectEv -> CPointLights::RenderFogEffect() _Z14NVEventAppInitiPPc -> NVEventAppInit(int, char**) _ZN16cHandlingDataMgr14GetBoatPointerEh -> cHandlingDataMgr::GetBoatPointer(unsigned char) _ZN10CStreaming15ms_channelErrorE -> CStreaming::ms_channelError _ZN14CRunningScript21LocateCharCharCommandEiPj -> CRunningScript::LocateCharCharCommand(int, unsigned int*) _ZN21CAnimBlendAssociationC2EP7RpClumpP19CAnimBlendHierarchy -> CAnimBlendAssociation::CAnimBlendAssociation(RpClump*, CAnimBlendHierarchy*) _Z16OS_ServiceShowAdv -> OS_ServiceShowAd() _Z25RpGeometryGetPluginOffsetj -> RpGeometryGetPluginOffset(unsigned int) _Z33RpMaterialSetStreamRightsCallBackjPFiPviijE -> RpMaterialSetStreamRightsCallBack(unsigned int, int (*)(void*, int, int, unsigned int)) _ZN4CPed20ForceStoredObjectiveE10eObjective -> CPed::ForceStoredObjective(eObjective) _ZN4CPed12SetWaitStateE10eWaitStatePv -> CPed::SetWaitState(eWaitState, void*) _ZN8CVehicle11PlayCarHornEv -> CVehicle::PlayCarHorn() _Z30emu_InternalSkinGetVectorCountv -> emu_InternalSkinGetVectorCount() _ZN17TouchscreenNipple6RenderEfP9CSprite2db -> TouchscreenNipple::Render(float, CSprite2d*, bool) _ZN4CHud15m_ZoneNameTimerE -> CHud::m_ZoneNameTimer _ZN7CCurves20CalcSpeedScaleFactorERK7CVectorS2_ffff -> CCurves::CalcSpeedScaleFactor(CVector const&, CVector const&, float, float, float, float) _ZN9CPathFind22TestForPedTrafficLightEP9CPathNodeS1_ -> CPathFind::TestForPedTrafficLight(CPathNode*, CPathNode*) _Z21LIB_KeyboardUpdateKey13OSKeyboardKey -> LIB_KeyboardUpdateKey(OSKeyboardKey) _ZN12CMenuManager14m_PrefsShowFpsE -> CMenuManager::m_PrefsShowFps _ZN17TouchscreenButton11UpdateStateEbb -> TouchscreenButton::UpdateState(bool, bool) _ZN7CReplay10CameraModeE -> CReplay::CameraMode _ZN10CPhoneInfo20FindNearestFreePhoneEP7CVector -> CPhoneInfo::FindNearestFreePhone(CVector*) _ZNK10__cxxabiv117__class_type_info11__do_upcastEPKS0_PPv -> __cxxabiv1::__class_type_info::__do_upcast(__cxxabiv1::__class_type_info const*, void**) const _ZN13cAudioManager15ProcessPhysicalEi -> cAudioManager::ProcessPhysical(int) _ZN10CScrollBar13TonightsEventE -> CScrollBar::TonightsEvent _Z13UnlockStoragev -> UnlockStorage() _Z29_rpWorldObjRegisterExtensionsv -> _rpWorldObjRegisterExtensions() _ZN11CAutomobile22RcbanditCheckHitWheelsEv -> CAutomobile::RcbanditCheckHitWheels() _Z12psGrabScreenP8RwCamera -> psGrabScreen(RwCamera*) _ZN4CPed14MoveHeadToLookEv -> CPed::MoveHeadToLook() _ZN21CSpecialParticleStuff22CreateFoamAroundObjectEP7CMatrixfffi -> CSpecialParticleStuff::CreateFoamAroundObject(CMatrix*, float, float, float, int) _ZN14CTempColModels15ms_colModelPed1E -> CTempColModels::ms_colModelPed1 _Z22RwImageReadMaskedImagePKcS0_ -> RwImageReadMaskedImage(char const*, char const*) _ZN11CWaterLevel24WavesCalculatedThisFrameE -> CWaterLevel::WavesCalculatedThisFrame _ZNK20CPedAttractorManager9IsInQueueEP4CPedP13CPedAttractor -> CPedAttractorManager::IsInQueue(CPed*, CPedAttractor*) const _ZN15CClumpModelInfo28FindFrameFromNameWithoutIdCBEP7RwFramePv -> CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame*, void*) _ZN20CAnimBlendAssocGroup18CreateAssociationsEPKcP7RpClump -> CAnimBlendAssocGroup::CreateAssociations(char const*, RpClump*) _Z16NvExtract3x3MatfPA3_fPA4_Kf -> NvExtract3x3Matf(float (*) [3], float const (*) [4]) _ZN13cAudioManager32GetVehicleNonDriveWheelSkidValueEP8CVehicle11tWheelStateP13cTransmissionf -> cAudioManager::GetVehicleNonDriveWheelSkidValue(CVehicle*, tWheelState, cTransmission*, float) _ZN7CSprite16InitSpriteBufferEv -> CSprite::InitSpriteBuffer() _ZN23TextureListingContainerD1Ev -> TextureListingContainer::~TextureListingContainer() _ZN4CCam22GetWeaponFirstPersonOnEv -> CCam::GetWeaponFirstPersonOn() _ZN5CBike15IsDoorFullyOpenE6eDoors -> CBike::IsDoorFullyOpen(eDoors) _ZN19CRecordDataForChase4InitEv -> CRecordDataForChase::Init() _Z22RpLightValidatePluginsPK7RpLight -> RpLightValidatePlugins(RpLight const*) _ZN9CSprite2d8DrawRectERK5CRectRK5CRGBAS5_S5_S5_ -> CSprite2d::DrawRect(CRect const&, CRGBA const&, CRGBA const&, CRGBA const&, CRGBA const&) _ZN5CHeliD2Ev -> CHeli::~CHeli() _Z39RtAnimInterpolatorCreateSubInterpolatorP18RtAnimInterpolatoriii -> RtAnimInterpolatorCreateSubInterpolator(RtAnimInterpolator*, int, int, int) _ZN6CRopes6aRopesE -> CRopes::aRopes _Z18NvBuildRotXRadMatfPA4_ff -> NvBuildRotXRadMatf(float (*) [4], float) _ZN10CStreaming27ProcessEntitiesInSectorListER8CPtrListj -> CStreaming::ProcessEntitiesInSectorList(CPtrList&, unsigned int) _ZN14cSampleManager9TerminateEv -> cSampleManager::Terminate() _ZN7CClouds14ms_colourBkGrdE -> CClouds::ms_colourBkGrd _Z28_rwOpenGLRasterUnlockPalettePvS_i -> _rwOpenGLRasterUnlockPalette(void*, void*, int) _ZN7CObjectdlEPv -> CObject::operator delete(void*) _ZN21CMouseControllerStateC1Ev -> CMouseControllerState::CMouseControllerState() _Z16RQSetDescriptionRK25RQVertexBufferDescription -> RQSetDescription(RQVertexBufferDescription const&) _ZN13cAudioManager11ResetTimersEj -> cAudioManager::ResetTimers(unsigned int) _ZTV12CDummyObject -> vtable for CDummyObject _Z25RwEngineGetMaxTextureSizev -> RwEngineGetMaxTextureSize() _ZN11CTheScripts22ScriptPickupCycleIndexE -> CTheScripts::ScriptPickupCycleIndex _Z11WarHttpInitP7_JNIEnv -> WarHttpInit(_JNIEnv*) _ZN14CStuckCarCheck7ProcessEv -> CStuckCarCheck::Process() _ZN8CRestart24NumberOfHospitalRestartsE -> CRestart::NumberOfHospitalRestarts _Z33_rxEmbeddedPacketBetweenPipelinesP10RxPipelineS0_ -> _rxEmbeddedPacketBetweenPipelines(RxPipeline*, RxPipeline*) _ZN4CPed8SortPedsEPPS_ii -> CPed::SortPeds(CPed**, int, int) _ZN4CHud12ReInitialiseEv -> CHud::ReInitialise() _ZN5CHeli12SendDownSwatEv -> CHeli::SendDownSwat() _ZN12CMenuManager17m_PrefsTapToShootE -> CMenuManager::m_PrefsTapToShoot _ZN8CPedType8ShutdownEv -> CPedType::Shutdown() _Z20WaterLevelInitialisePc -> WaterLevelInitialise(char*) _ZN11Touchscreen15HandlePinchZoomEv -> Touchscreen::HandlePinchZoom() _ZN4CHud18m_LastDisplayScoreE -> CHud::m_LastDisplayScore _Z22emu_CustomShaderCreatePKcS0_ -> emu_CustomShaderCreate(char const*, char const*) _ZN11CBulletInfo8ShutdownEv -> CBulletInfo::Shutdown() _ZN13CBrightLights4InitEv -> CBrightLights::Init() _Z23_rwTextureChunkInfoReadP8RwStreamP18rpTextureChunkInfoPi -> _rwTextureChunkInfoRead(RwStream*, rpTextureChunkInfo*, int*) _ZN10CGameLogic36RestorePlayerStuffDuringResurrectionEP10CPlayerPed7CVectorf -> CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed*, CVector, float) _Z24RwEngineGetNumSubSystemsv -> RwEngineGetNumSubSystems() _ZN4CPed13SetPointGunAtEP7CEntity -> CPed::SetPointGunAt(CEntity*) _ZN10CSceneEdit9pVehiclesE -> CSceneEdit::pVehicles _ZN12CMovingThing6UpdateEv -> CMovingThing::Update() _ZN12XMLConfigure24AttributeIsAnimationTypeERKPN3xml9AttributeE -> XMLConfigure::AttributeIsAnimationType(xml::Attribute* const&) _ZN16cHandlingDataMgr13GetHandlingIdEPKc -> cHandlingDataMgr::GetHandlingId(char const*) _ZN4CPed14SetEvasiveDiveEP9CPhysicalh -> CPed::SetEvasiveDive(CPhysical*, unsigned char) _ZTV10ES2Texture -> vtable for ES2Texture _ZN5CText4LoadEv -> CText::Load() _ZN11CReferences5aRefsE -> CReferences::aRefs _Z23_rwOpenGLImageSetRasterPvS_i -> _rwOpenGLImageSetRaster(void*, void*, int) _Z18OS_ThreadIsRunningPv -> OS_ThreadIsRunning(void*) _ZN6CGangs4GangE -> CGangs::Gang _ZN6CRadar18ClearBlipForEntityE9eBlipTypei -> CRadar::ClearBlipForEntity(eBlipType, int) _ZN8CCarCtrl26bCarsGeneratedAroundCameraE -> CCarCtrl::bCarsGeneratedAroundCamera _ZN9CPathFind14RegisterMarkerEP7CVector -> CPathFind::RegisterMarker(CVector*) _ZNK5CDateltERKS_ -> CDate::operator<(CDate const&) const _ZN3xml6Parser16MapReferenceNameERKSsRc -> xml::Parser::MapReferenceName(std::basic_string, std::allocator > const&, char&) _ZN11CWeaponInfo13GetWeaponInfoE11eWeaponType -> CWeaponInfo::GetWeaponInfo(eWeaponType) _ZN13cAudioManager16ProcessAirBrakesER14cVehicleParams -> cAudioManager::ProcessAirBrakes(cVehicleParams&) _ZN8TDBArrayI16RQCompiledShaderED1Ev -> TDBArray::~TDBArray() _ZN15CCutsceneShadow6CreateEP7RpClumpibib -> CCutsceneShadow::Create(RpClump*, int, bool, int, bool) _ZN8CShadows31StoreShadowForCutscenePedObjectEP15CCutsceneObjectffffff -> CShadows::StoreShadowForCutscenePedObject(CCutsceneObject*, float, float, float, float, float, float) _ZSt13get_terminatev -> std::get_terminate() _Z23RpMaterialStreamGetSizePK10RpMaterial -> RpMaterialStreamGetSize(RpMaterial const*) _ZN4CPed23GetNearestPassengerDoorEP8CVehicleR7CVector -> CPed::GetNearestPassengerDoor(CVehicle*, CVector&) _ZN6CRadar16MapLegendCounterE -> CRadar::MapLegendCounter _ZN8CVehicle13FlyingControlE12eFlightModel -> CVehicle::FlyingControl(eFlightModel) _Z18NvBuildRotYRadMatfPA4_ff -> NvBuildRotYRadMatf(float (*) [4], float) _Z7LoadIFPv -> LoadIFP() _ZN8CVehicle16UpdateClumpAlphaEv -> CVehicle::UpdateClumpAlpha() _ZN13cAudioManager15GetWFOGOTalkSfxEP4CPedt -> cAudioManager::GetWFOGOTalkSfx(CPed*, unsigned short) _ZN7CCamera20m_fMouseAccelHorzntlE -> CCamera::m_fMouseAccelHorzntl _Z14RQCreateShaderPKcS0_ -> RQCreateShader(char const*, char const*) _ZN14CMoneyMessages4InitEv -> CMoneyMessages::Init() _Z11_rwES2fseekPvli -> _rwES2fseek(void*, long, int) _Z17RwStreamReadInt32P8RwStreamPij -> RwStreamReadInt32(RwStream*, int*, unsigned int) _ZN10CTrainDoor8IsClosedEv -> CTrainDoor::IsClosed() _ZN6CStats16IndustrialPassedE -> CStats::IndustrialPassed _Z17FindPlayerVehiclev -> FindPlayerVehicle() _ZN6CRadar20ChangeBlipBrightnessEii -> CRadar::ChangeBlipBrightness(int, int) _Z13FindPlayerPedv -> FindPlayerPed() _Z19RwRasterPushContextP8RwRaster -> RwRasterPushContext(RwRaster*) _Z29RecurseFrameChildrenToCloneCBP7RwFramePv -> RecurseFrameChildrenToCloneCB(RwFrame*, void*) _Z13PinkCarsCheatv -> PinkCarsCheat() _ZN8CAntenna6UpdateE7CVectorS0_ -> CAntenna::Update(CVector, CVector) _ZN10CDirectory7AddItemERKNS_13DirectoryInfoE -> CDirectory::AddItem(CDirectory::DirectoryInfo const&) _ZN13RQIndexBuffer7SetSafeEv -> RQIndexBuffer::SetSafe() _ZN4CPad12TempKeyStateE -> CPad::TempKeyState _Z15charIsSeparatorc -> charIsSeparator(char) _ZN12CutsceneHand12m_AtomicNameE -> CutsceneHand::m_AtomicName _ZN11CScriptPath6UpdateEv -> CScriptPath::Update() _Z38_rxOpenGLMeshGetNumVerticesAndMinIndexPtjPjS0_ -> _rxOpenGLMeshGetNumVerticesAndMinIndex(unsigned short*, unsigned int, unsigned int*, unsigned int*) _Z7ObrInt2ii -> ObrInt2(int, int) _ZN8CCoronas8aCoronasE -> CCoronas::aCoronas _Z24RwEngineGetSubSystemInfoP15RwSubSystemInfoi -> RwEngineGetSubSystemInfo(RwSubSystemInfo*, int) _ZN7CCurves10TestCurvesEv -> CCurves::TestCurves() _ZN7CReplay12CameraFixedZE -> CReplay::CameraFixedZ _Z13RpWorldRenderP7RpWorld -> RpWorldRender(RpWorld*) _ZN12CFireManager18SetScriptFireAudioEsb -> CFireManager::SetScriptFireAudio(short, bool) _ZN13cAudioManager15GetWFYRITalkSfxEP4CPedt -> cAudioManager::GetWFYRITalkSfx(CPed*, unsigned short) _ZN11CTheScripts15UsedObjectArrayE -> CTheScripts::UsedObjectArray _ZN4CPed15ClearFollowPathEv -> CPed::ClearFollowPath() _ZN10CPhoneInfo8ShutdownEv -> CPhoneInfo::Shutdown() _Z27RwFrameRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RwFrameRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _Z25_rpSkinGeometryNativeReadP8RwStreamP10RpGeometry -> _rpSkinGeometryNativeRead(RwStream*, RpGeometry*) _ZN5CHeli23CatalinaHasBeenShotDownE -> CHeli::CatalinaHasBeenShotDown _Z22NVThreadSpawnJNIThreadPlPK14pthread_attr_tPKcPFPvS5_ES5_ -> NVThreadSpawnJNIThread(long*, pthread_attr_t const*, char const*, void* (*)(void*), void*) _Z14OS_GamepadAxisjj -> OS_GamepadAxis(unsigned int, unsigned int) _Z20AND_ConnectionChangeb -> AND_ConnectionChange(bool) _ZN11Touchscreen8SetStateE16TouchscreenState -> Touchscreen::SetState(TouchscreenState) _ZN11CPlayerSkin10InitialiseEv -> CPlayerSkin::Initialise() _Z19CreateIncomingCesnav -> CreateIncomingCesna() _ZN15CParticleObject9AddObjectEtRK7CVectorh -> CParticleObject::AddObject(unsigned short, CVector const&, unsigned char) _ZN7CCopPed15SetArrestPlayerEP4CPed -> CCopPed::SetArrestPlayer(CPed*) _Z30LIB_PointerSetDoubleClickDelayf -> LIB_PointerSetDoubleClickDelay(float) _ZN6CWorld22bNoMoreCollisionTorqueE -> CWorld::bNoMoreCollisionTorque _Z17OS_ThreadSetValuePv -> OS_ThreadSetValue(void*) _ZN8CPickups23FindPickUpForThisObjectEP7CObject -> CPickups::FindPickUpForThisObject(CObject*) _Z24_rpWorldSectorNativeReadP8RwStreamP13RpWorldSector -> _rpWorldSectorNativeRead(RwStream*, RpWorldSector*) _Z27RpMatFXMaterialSetupBumpMapP10RpMaterialP9RwTextureP7RwFramef -> RpMatFXMaterialSetupBumpMap(RpMaterial*, RwTexture*, RwFrame*, float) _ZTIN10__cxxabiv120__si_class_type_infoE -> typeinfo for __cxxabiv1::__si_class_type_info _ZN7CGarage27FindDoorsEntitiesSectorListER8CPtrListb -> CGarage::FindDoorsEntitiesSectorList(CPtrList&, bool) _ZN16CAccidentManagerD1Ev -> CAccidentManager::~CAccidentManager() _ZN8CVehicle12RemoveDriverEv -> CVehicle::RemoveDriver() _ZN10COcclusion18IsPositionOccludedE7CVectorf -> COcclusion::IsPositionOccluded(CVector, float) _Z20OS_SystemAcceptFilesv -> OS_SystemAcceptFiles() _Z16OS_BillingUpdatev -> OS_BillingUpdate() _ZN13cAudioManager17ProcessJumboDecelEP6CPlane -> cAudioManager::ProcessJumboDecel(CPlane*) _ZN7CBridge31TimeOfBridgeBecomingOperationalE -> CBridge::TimeOfBridgeBecomingOperational _Z9NVLogFilePKc -> NVLogFile(char const*) _ZN4CPednwEji -> CPed::operator new(unsigned int, int) _ZN3xml6Parser10ParseMiscsEv -> xml::Parser::ParseMiscs() _ZN6CStats17NumberSonyCDsReadEv -> CStats::NumberSonyCDsRead() _Z15RpMTEffectWritePK10RpMTEffect -> RpMTEffectWrite(RpMTEffect const*) _ZN9CTheZones22TotalNumberOfZoneInfosE -> CTheZones::TotalNumberOfZoneInfos _ZN8cDMAudio14SetPlayersMoodEhj -> cDMAudio::SetPlayersMood(unsigned char, unsigned int) _ZN10CPlayerPed28AdvanceMeleeListAttackTimersEP4CPed -> CPlayerPed::AdvanceMeleeListAttackTimers(CPed*) _ZN10CTimeCycle14m_fShadowSideXE -> CTimeCycle::m_fShadowSideX _ZN17SharedGPUResource9ConstructEv -> SharedGPUResource::Construct() _Z20RwFrameUpdateObjectsP7RwFrame -> RwFrameUpdateObjects(RwFrame*) _ZNSt8bad_castD1Ev -> std::bad_cast::~bad_cast() _Z7IsPlanev -> IsPlane() _Z23RwCameraGetPluginOffsetj -> RwCameraGetPluginOffset(unsigned int) _Z15MemoryMgrCallocjj -> MemoryMgrCalloc(unsigned int, unsigned int) _ZN7CReplay20bDoLoadSceneWhenDoneE -> CReplay::bDoLoadSceneWhenDone _ZN11CFileLoader21LoadAtomicFile2ReturnEPKc -> CFileLoader::LoadAtomicFile2Return(char const*) _ZN7CReplay19RestoreStuffFromMemEv -> CReplay::RestoreStuffFromMem() _ZN6CWorld24CameraToIgnoreThisObjectEP7CEntity -> CWorld::CameraToIgnoreThisObject(CEntity*) _ZN8CPickups20DoCollectableEffectsEP7CEntity -> CPickups::DoCollectableEffects(CEntity*) _ZN16CAccidentManager14ReportAccidentEP4CPed -> CAccidentManager::ReportAccident(CPed*) _Z26WarGamepad_GetGamepadTrackiiPiS_ -> WarGamepad_GetGamepadTrack(int, int, int*, int*) _ZN7CReplay24ms_nTotalGangPeds_StoredE -> CReplay::ms_nTotalGangPeds_Stored _ZN13CPedAttractorC2EP9C2dEffectRK7CMatrixifffffff -> CPedAttractor::CPedAttractor(C2dEffect*, CMatrix const&, int, float, float, float, float, float, float, float) _ZN14CAnimBlendNode23SetupKeyFrameCompressedEv -> CAnimBlendNode::SetupKeyFrameCompressed() _ZN12CPlaneTrails13RegisterPointE7CVectorj -> CPlaneTrails::RegisterPoint(CVector, unsigned int) _Z17RxPipelineExecuteP10RxPipelinePvi -> RxPipelineExecute(RxPipeline*, void*, int) _ZN6CWorld27GetIsLineOfSightSectorClearER7CSectorRK8CColLinebbbbbbb -> CWorld::GetIsLineOfSightSectorClear(CSector&, CColLine const&, bool, bool, bool, bool, bool, bool, bool) _ZN4CPed30PossiblyFindBetterPosToSeekCarEP7CVectorP8CVehicle -> CPed::PossiblyFindBetterPosToSeekCar(CVector*, CVehicle*) _ZN11CAutomobile25GetComponentWorldPositionEiR7CVector -> CAutomobile::GetComponentWorldPosition(int, CVector&) _ZN13cAudioManager15GetBFOTRTalkSfxEP4CPedt -> cAudioManager::GetBFOTRTalkSfx(CPed*, unsigned short) _ZN7ZIPFile15OpenFromStorageEPKc16OSFileAccessType -> ZIPFile::OpenFromStorage(char const*, OSFileAccessType) _ZN6CRadar15ShowRadarMarkerE7CVectorjf -> CRadar::ShowRadarMarker(CVector, unsigned int, float) _ZN7CDarkel6StatusE -> CDarkel::Status _ZN7CReplay14OldWeatherTypeE -> CReplay::OldWeatherType _ZN16CPedAtmAttractorD2Ev -> CPedAtmAttractor::~CPedAtmAttractor() _Z21RsSetModelTexturePathPKc -> RsSetModelTexturePath(char const*) _ZN13cAudioManager15GetWMYPITalkSfxEP4CPedt -> cAudioManager::GetWMYPITalkSfx(CPed*, unsigned short) _Z38RpMatFXMaterialGetBumpMapBumpedTexturePK10RpMaterial -> RpMatFXMaterialGetBumpMapBumpedTexture(RpMaterial const*) _ZN11CWaterLevel13GetWaterDepthERK7CVectorPfS3_S3_ -> CWaterLevel::GetWaterDepth(CVector const&, float*, float*, float*) _Z18DrawSniperBlackoutv -> DrawSniperBlackout() _ZN11CScriptPath27FindCoorsFromDistanceOnPathEfPfS0_S0_ -> CScriptPath::FindCoorsFromDistanceOnPath(float, float*, float*, float*) _Z24RpGeometryAddMorphTargetP10RpGeometry -> RpGeometryAddMorphTarget(RpGeometry*) _Z20RwFrameForAllObjectsP7RwFramePFP8RwObjectS2_PvES3_ -> RwFrameForAllObjects(RwFrame*, RwObject* (*)(RwObject*, void*), void*) _ZN7CMatrix7RotateYEf -> CMatrix::RotateY(float) _Z17_rwD3D8PixelToRGBPvS_i -> _rwD3D8PixelToRGB(void*, void*, int) _Z16NextValidModelIdii -> NextValidModelId(int, int) _Z22RestoreDisplayDefaultsv -> RestoreDisplayDefaults() _Z23RxLockedPipeAddFragmentP10RxPipelinePjP16RxNodeDefinitionz -> RxLockedPipeAddFragment(RxPipeline*, unsigned int*, RxNodeDefinition*, ...) _Z35RwTexDictionaryRegisterPluginStreamjPFP8RwStreamS0_iPviiEPFS0_S0_iPKviiEPFiS5_iiE -> RwTexDictionaryRegisterPluginStream(unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN9CRenderer19ConstructRenderListEv -> CRenderer::ConstructRenderList() _ZN10CPlaceable12IsWithinAreaEffff -> CPlaceable::IsWithinArea(float, float, float, float) _ZN8CCarCtrl16BoatWithTallMastEj -> CCarCtrl::BoatWithTallMast(unsigned int) _ZTV15TextureDatabase -> vtable for TextureDatabase _Z7ObrInt3iii -> ObrInt3(int, int, int) _Z14_rpMeshDestroyP12RpMeshHeader -> _rpMeshDestroy(RpMeshHeader*) _ZN10CTimeCycle14m_nAmbientBlueE -> CTimeCycle::m_nAmbientBlue _Z22RwTexDictionaryDestroyP15RwTexDictionary -> RwTexDictionaryDestroy(RwTexDictionary*) _ZN10CGameLogic26AddShortCutPointAfterDeathE7CVectorf -> CGameLogic::AddShortCutPointAfterDeath(CVector, float) _ZN4CPad10InitialiseEv -> CPad::Initialise() _Z35RtAnimAnimationFreeListCreateParamsii -> RtAnimAnimationFreeListCreateParams(int, int) _ZN6CTimer11m_UserPauseE -> CTimer::m_UserPause _Z14_rwCameraClosePvii -> _rwCameraClose(void*, int, int) _ZN18CVisibilityPlugins29GetDotProductWithCameraVectorEP11RwMatrixTagS1_j -> CVisibilityPlugins::GetDotProductWithCameraVector(RwMatrixTag*, RwMatrixTag*, unsigned int) _ZN7_JNIEnv9NewObjectEP7_jclassP10_jmethodIDz -> _JNIEnv::NewObject(_jclass*, _jmethodID*, ...) _Z25RpMatFXMaterialGetEffectsPK10RpMaterial -> RpMatFXMaterialGetEffects(RpMaterial const*) _ZN8CFileMgr17SetDirMyDocumentsEv -> CFileMgr::SetDirMyDocuments() _ZN8CFileMgr10InitialiseEv -> CFileMgr::Initialise() _ZN7CReplay15StoreBikeUpdateEP8CVehiclei -> CReplay::StoreBikeUpdate(CVehicle*, int) _Z15AsciiNToUnicodePci -> AsciiNToUnicode(char*, int) _ZN7CReplay8CurrAreaE -> CReplay::CurrArea _ZN7CReplay13GoToNextBlockEv -> CReplay::GoToNextBlock() _ZN11CAutomobile15SetBumperDamageEi7ePanelsb -> CAutomobile::SetBumperDamage(int, ePanels, bool) _ZN5CGame9bDemoModeE -> CGame::bDemoMode _ZN9CRenderer11RenderBoatsEv -> CRenderer::RenderBoats() _ZN11CEscalators13NumEscalatorsE -> CEscalators::NumEscalators _ZN10CPlayerPed20UpdateMeleeAttackersEv -> CPlayerPed::UpdateMeleeAttackers() _Z18RwStreamWriteInt16P8RwStreamPKsj -> RwStreamWriteInt16(RwStream*, short const*, unsigned int) _Z21RpMTEffectStreamWritePK10RpMTEffectP8RwStream -> RpMTEffectStreamWrite(RpMTEffect const*, RwStream*) _ZN18CVisibilityPlugins28RenderVehicleHiDetailAlphaCBEP8RpAtomic -> CVisibilityPlugins::RenderVehicleHiDetailAlphaCB(RpAtomic*) _ZN7CWeapon10FireSniperEP7CEntity -> CWeapon::FireSniper(CEntity*) _Z24RwTextureGetReadCallBackv -> RwTextureGetReadCallBack() _ZN9CParticle21AddParticlesAlongLineE13tParticleTypeRK7CVectorS3_S3_fP7CEntityfiiii -> CParticle::AddParticlesAlongLine(tParticleType, CVector const&, CVector const&, CVector const&, float, CEntity*, float, int, int, int, int) _Z10LoadSplashPKc -> LoadSplash(char const*) _ZN6CLines22RenderLineWithClippingEffffffjj -> CLines::RenderLineWithClipping(float, float, float, float, float, float, unsigned int, unsigned int) _ZN7CCamera16RenderMotionBlurEv -> CCamera::RenderMotionBlur() _ZN12CCutsceneMgr18DeleteCutsceneDataEv -> CCutsceneMgr::DeleteCutsceneData() _Z24OS_ServiceIsAppInstalledPKc -> OS_ServiceIsAppInstalled(char const*) _ZN11CTheScripts9StuckCarsE -> CTheScripts::StuckCars _ZN6CRadar32TransformRadarPointToScreenSpaceER9CVector2DRKS0_ -> CRadar::TransformRadarPointToScreenSpace(CVector2D&, CVector2D const&) _ZN5CFont21UsingJapaneseLanguageE -> CFont::UsingJapaneseLanguage _ZN6CWorld28ProcessLineOfSightSectorListER8CPtrListRK8CColLineR9CColPointRfRP7CEntitybbb -> CWorld::ProcessLineOfSightSectorList(CPtrList&, CColLine const&, CColPoint&, float&, CEntity*&, bool, bool, bool) _ZN3xml6Parser5ParseEPKci -> xml::Parser::Parse(char const*, int) _ZN4CPed10ClearPauseEv -> CPed::ClearPause() _ZN3xml14ElementCommentC2ERKSs -> xml::ElementComment::ElementComment(std::basic_string, std::allocator > const&) _ZN6CRadar11NorthSpriteE -> CRadar::NorthSprite _Z27_rpSkinSplitDataStreamWriteP8RwStreamPK6RpSkin -> _rpSkinSplitDataStreamWrite(RwStream*, RpSkin const*) _ZN4CCam17Process_1stPersonERK7CVectorfff -> CCam::Process_1stPerson(CVector const&, float, float, float) _ZN11CWaterLevel11ms_aWaterZsE -> CWaterLevel::ms_aWaterZs _ZN14cSampleManager20SetChannelReverbFlagEjh -> cSampleManager::SetChannelReverbFlag(unsigned int, unsigned char) _ZN6CGangs15SaveAllGangDataEPhPj -> CGangs::SaveAllGangData(unsigned char*, unsigned int*) _ZN8CVehicle12IsOpenTopCarEv -> CVehicle::IsOpenTopCar() _ZN13CPedPlacement21IsPositionClearForPedERK7CVectorfiPP7CEntity -> CPedPlacement::IsPositionClearForPed(CVector const&, float, int, CEntity**) _Z36RwTexDictionaryForAllTexDictionariesPFP15RwTexDictionaryS0_PvES1_ -> RwTexDictionaryForAllTexDictionaries(RwTexDictionary* (*)(RwTexDictionary*, void*), void*) _ZN11CPopulation8ShutdownEv -> CPopulation::Shutdown() _Z16NVLogLevelString11ENVLogLevel -> NVLogLevelString(ENVLogLevel) _ZN11CPlayerSkin21BeginFrontendSkinEditEv -> CPlayerSkin::BeginFrontendSkinEdit() _ZN6CPlane6RenderEv -> CPlane::Render() _ZN8cDMAudio10InitialiseEv -> cDMAudio::Initialise() _ZN7ZIPFile12EntryCompareEPKvS1_ -> ZIPFile::EntryCompare(void const*, void const*) _Z13_rwImageClosePvii -> _rwImageClose(void*, int, int) _ZN9CRenderer24RenderFirstPersonVehicleEv -> CRenderer::RenderFirstPersonVehicle() _ZN11CPopulation11IsSkateableERK7CVector -> CPopulation::IsSkateable(CVector const&) _Z27_rpWorldSectorChunkInfoReadP8RwStreamP22RpWorldChunkInfoSectorPi -> _rpWorldSectorChunkInfoRead(RwStream*, RpWorldChunkInfoSector*, int*) _ZN6CStats10FlightTimeE -> CStats::FlightTime _ZN14RQVertexBuffer9curBufferE -> RQVertexBuffer::curBuffer _ZN7CEntity16IsVisibleComplexEv -> CEntity::IsVisibleComplex() _Z16UnlockMainThreadv -> UnlockMainThread() _ZN4CPed10SetAimFlagEP7CEntity -> CPed::SetAimFlag(CEntity*) _Z18psPathGetSeparatorv -> psPathGetSeparator() _ZN4CPad24ShiftTargetRightJustDownEv -> CPad::ShiftTargetRightJustDown() _ZN11CAutomobile12IsDoorClosedE6eDoors -> CAutomobile::IsDoorClosed(eDoors) _ZN6CWorld14SetPedsChokingEffffP7CEntity -> CWorld::SetPedsChoking(float, float, float, float, CEntity*) _ZTSN10__cxxabiv119__foreign_exceptionE -> typeinfo name for __cxxabiv1::__foreign_exception _ZN9CDummyPedD1Ev -> CDummyPed::~CDummyPed() _Z18_rpLightTieDestroyP10RpLightTie -> _rpLightTieDestroy(RpLightTie*) _ZN9CRenderer23RequestObjectsInFrustumEv -> CRenderer::RequestObjectsInFrustum() _Z18RwMatrixStreamReadP8RwStreamP11RwMatrixTag -> RwMatrixStreamRead(RwStream*, RwMatrixTag*) _ZTV14ES2IndexBuffer -> vtable for ES2IndexBuffer _Z19RpLightSetConeAngleP7RpLightf -> RpLightSetConeAngle(RpLight*, float) _ZN8CCoronas6UpdateEv -> CCoronas::Update() _Z21DeActivateDirectionalv -> DeActivateDirectional() _ZN7CBridge4InitEv -> CBridge::Init() _ZN7CReplay12PlayerWantedE -> CReplay::PlayerWanted _ZN10CPlayerPed19PlayerControlSniperEP4CPad -> CPlayerPed::PlayerControlSniper(CPad*) _ZN7CCamera8CamShakeEffff -> CCamera::CamShake(float, float, float, float) _ZN12RenderBuffer17ClearRenderBufferEv -> RenderBuffer::ClearRenderBuffer() _ZN4CPed9ClearChatEv -> CPed::ClearChat() _ZN16CPedAtmAttractor12ms_fDeltaPosE -> CPedAtmAttractor::ms_fDeltaPos _ZN13cAudioManager9TerminateEv -> cAudioManager::Terminate() _ZN14RQVertexBuffer3SetEPS_ -> RQVertexBuffer::Set(RQVertexBuffer*) _ZN15CCutsceneObject14ProcessControlEv -> CCutsceneObject::ProcessControl() _Z32_rwPluginRegistryAddPluginStreamP16RwPluginRegistryjPFP8RwStreamS2_iPviiEPFS2_S2_iPKviiEPFiS7_iiE -> _rwPluginRegistryAddPluginStream(RwPluginRegistry*, unsigned int, RwStream* (*)(RwStream*, int, void*, int, int), RwStream* (*)(RwStream*, int, void const*, int, int), int (*)(void const*, int, int)) _ZN7CWeapon16DoTankDoomAimingEP7CEntityS1_P7CVectorS3_ -> CWeapon::DoTankDoomAiming(CEntity*, CEntity*, CVector*, CVector*) _Z15RpLightSetColorP7RpLightPK10RwRGBAReal -> RpLightSetColor(RpLight*, RwRGBAReal const*) _ZN6CCarAI22TellOccupantsToFleeCarEP8CVehicle -> CCarAI::TellOccupantsToFleeCar(CVehicle*) _ZN9CSprite2d10SetTextureEPcS0_ -> CSprite2d::SetTexture(char*, char*) _ZN9CSprite2d4DrawEffffffffRK5CRGBA -> CSprite2d::Draw(float, float, float, float, float, float, float, float, CRGBA const&) _ZN6CStoreI16CWeaponModelInfoLi37EED1Ev -> CStore::~CStore() _ZN8CVehicle30FlagToDestroyWhenNextProcessedEv -> CVehicle::FlagToDestroyWhenNextProcessed() _ZTV11CProjectile -> vtable for CProjectile _Z15GetAtomicListCBP8RpAtomicPv -> GetAtomicListCB(RpAtomic*, void*) _ZN6CRadar16ArrowBlipColour2E -> CRadar::ArrowBlipColour2 _ZN7CReplay5pBuf5E -> CReplay::pBuf5 _ZN12CCutsceneMgr15AddCutsceneHeadEP7CObjecti -> CCutsceneMgr::AddCutsceneHead(CObject*, int) _ZN6CStats28PassengersDroppedOffWithTaxiE -> CStats::PassengersDroppedOffWithTaxi _ZN10CExplosion25GetExplosionActiveCounterEh -> CExplosion::GetExplosionActiveCounter(unsigned char) _ZN5CBike9BurstTyreEhb -> CBike::BurstTyre(unsigned char, bool) _ZNK18CPedPizzaAttractor25UpdatePedStateOnDepartureEP4CPed -> CPedPizzaAttractor::UpdatePedStateOnDeparture(CPed*) const _ZN10CEventList13RegisterEventE10eEventType12eEventEntityP7CEntityP4CPedi -> CEventList::RegisterEvent(eEventType, eEventEntity, CEntity*, CPed*, int) _ZN4CPed16UpdateFromLeaderEv -> CPed::UpdateFromLeader() _ZN9CSprite2d4DrawEffffRK5CRGBA -> CSprite2d::Draw(float, float, float, float, CRGBA const&) _Z28RpMultiTextureGetNumTexturesPK14RpMultiTexture -> RpMultiTextureGetNumTextures(RpMultiTexture const*) _ZN4CPed12SetObjectiveE10eObjective7CVector -> CPed::SetObjective(eObjective, CVector) _Z18RpClumpSetCallBackP7RpClumpPFS0_S0_PvE -> RpClumpSetCallBack(RpClump*, RpClump* (*)(RpClump*, void*)) _ZN4CPed13MakePhonecallEv -> CPed::MakePhonecall() _ZN12CMenuManager23m_PrefsDisableTutorialsE -> CMenuManager::m_PrefsDisableTutorials _ZN19CRecordDataForChase20RestoreInfoForMatrixER7CMatrixP18CCarStateEachFrame -> CRecordDataForChase::RestoreInfoForMatrix(CMatrix&, CCarStateEachFrame*) _ZN12CMenuManager20m_PrefsInvincibilityE -> CMenuManager::m_PrefsInvincibility _Z23AND_GameServiceShutdownv -> AND_GameServiceShutdown() _ZN27CRegisteredMotionBlurStreak6UpdateEv -> CRegisteredMotionBlurStreak::Update() _ZN19CAnimBlendClumpData12ForAllFramesEPFvP18AnimBlendFrameDataPvES2_ -> CAnimBlendClumpData::ForAllFrames(void (*)(AnimBlendFrameData*, void*), void*) _ZN15ES2VertexBuffer13safeCPUBufferE -> ES2VertexBuffer::safeCPUBuffer _ZN24CControllerConfigManager36SetControllerKeyAssociatedWithActionE18e_ControllerActioni15eControllerType -> CControllerConfigManager::SetControllerKeyAssociatedWithAction(e_ControllerAction, int, eControllerType) _ZN6CRadar14BoatyardSpriteE -> CRadar::BoatyardSprite _Z12_rwES2fclosePv -> _rwES2fclose(void*) _ZN13cMusicManager20SetStripClubTrackPosEh -> cMusicManager::SetStripClubTrackPos(unsigned char) _ZN14CKeyboardState5ClearEv -> CKeyboardState::Clear() _ZN7CReplay19ms_nNumGang8_StoredE -> CReplay::ms_nNumGang8_Stored _ZN13cMusicManager16PlayAnnouncementEj -> cMusicManager::PlayAnnouncement(unsigned int) _ZN9CParticle21AddParticlesAlongLineE13tParticleTypeRK7CVectorS3_S3_fP7CEntityfRK6RwRGBAiiii -> CParticle::AddParticlesAlongLine(tParticleType, CVector const&, CVector const&, CVector const&, float, CEntity*, float, RwRGBA const&, int, int, int, int) _ZN14CPacManPickups18CleanUpPacManStuffEv -> CPacManPickups::CleanUpPacManStuff() _ZN6CRadar16RadioFeverSpriteE -> CRadar::RadioFeverSprite _ZN13cAudioManager18ProcessPedOneShotsER10cPedParams -> cAudioManager::ProcessPedOneShots(cPedParams&) _ZN9CSetPiece6UpdateEv -> CSetPiece::Update() _Z19OS_MovieDisplayTextb -> OS_MovieDisplayText(bool) _ZN8CCarCtrl20MaxNumberOfCarsInUseE -> CCarCtrl::MaxNumberOfCarsInUse _ZN10CStreaming13FlushChannelsEv -> CStreaming::FlushChannels() _ZN8CPtrList5FlushEv -> CPtrList::Flush() _ZN17CVehicleModelInfo15ms_vehicleDescsE -> CVehicleModelInfo::ms_vehicleDescs _Z16IsMissionVehiclev -> IsMissionVehicle() _Z16RpGeometryCreateiij -> RpGeometryCreate(int, int, unsigned int) _Z25RpMaterialValidatePluginsPK10RpMaterial -> RpMaterialValidatePlugins(RpMaterial const*) _Z26RwTextureSetAutoMipmappingi -> RwTextureSetAutoMipmapping(int) _Z33LIB_GameServiceSetConflictHandlerPFvPhiS_iPS_PiE -> LIB_GameServiceSetConflictHandler(void (*)(unsigned char*, int, unsigned char*, int, unsigned char**, int*)) _ZN12CMenuManager12DrawFrontEndEv -> CMenuManager::DrawFrontEnd() _Z24_rwOpenGLRasterClearRectPvS_i -> _rwOpenGLRasterClearRect(void*, void*, int) _ZN13cAudioManager18PlayerJustGotInCarEv -> cAudioManager::PlayerJustGotInCar() _ZN13cAudioManager9AgeCrimesEv -> cAudioManager::AgeCrimes() _ZN7CCamera19GetScreenFadeStatusEv -> CCamera::GetScreenFadeStatus() _ZN8CRestart22NumberOfPoliceRestartsE -> CRestart::NumberOfPoliceRestarts _Z18RwCameraShowRasterP8RwCameraPvj -> RwCameraShowRaster(RwCamera*, void*, unsigned int) _ZN7CCameraD1Ev -> CCamera::~CCamera() _ZN15CParticleObjectC2Ev -> CParticleObject::CParticleObject() _Z24emu_SetAdditionalShadingh -> emu_SetAdditionalShading(unsigned char) _Z27_rpMultiTexturePluginAttachv -> _rpMultiTexturePluginAttach() _Z27_rwOpenGLNativeTextureWritePvS_i -> _rwOpenGLNativeTextureWrite(void*, void*, int) _ZTV6CDummy -> vtable for CDummy _Z15FirstCarModelIdi -> FirstCarModelId(int) _Z15WarKeyboardInitP7_JNIEnv -> WarKeyboardInit(_JNIEnv*) _ZN13cAudioManager27SetMissionScriptPoliceAudioEj -> cAudioManager::SetMissionScriptPoliceAudio(unsigned int) _ZN11CPopulation20MaxNumberOfPedsInUseE -> CPopulation::MaxNumberOfPedsInUse _ZN3xml10ElementTagD1Ev -> xml::ElementTag::~ElementTag() _ZN5CRGBAD1Ev -> CRGBA::~CRGBA() _ZTVN10__cxxabiv117__class_type_infoE -> vtable for __cxxabiv1::__class_type_info _ZN13HandModelInfo11GetRwObjectEv -> HandModelInfo::GetRwObject() _ZN13cAudioManager19PlaySuspectLastSeenEfff -> cAudioManager::PlaySuspectLastSeen(float, float, float) _Z25UnicodeToAsciiForSaveLoadPt -> UnicodeToAsciiForSaveLoad(unsigned short*) _ZN10CModelInfo4TidyEv -> CModelInfo::Tidy() _ZN4CPed19BeingDraggedFromCarEv -> CPed::BeingDraggedFromCar() _Z16GetFrameNodeNameP7RwFrame -> GetFrameNodeName(RwFrame*) _Z21_rwOpenGLSetStandardsPPFiPvS_iEi -> _rwOpenGLSetStandards(int (**)(void*, void*, int), int) _ZN15CCutsceneShadow17RenderForCutsceneEf -> CCutsceneShadow::RenderForCutscene(float) _Z24_rwPluginRegistryGetSizePK16RwPluginRegistryPKv -> _rwPluginRegistryGetSize(RwPluginRegistry const*, void const*) _ZN8CCarCtrl26LastTimeMiamiViceGeneratedE -> CCarCtrl::LastTimeMiamiViceGenerated _Z14AND_GetJNIFuncv -> AND_GetJNIFunc() _ZN12XMLConfigure8CutsceneEv -> XMLConfigure::Cutscene() _ZN10ArrayState14SetupDrawStateEv -> ArrayState::SetupDrawState() _ZN13ANDThreadData7DestroyEPv -> ANDThreadData::Destroy(void*) _ZN11CFileLoader14LoadAtomicFileEP8RwStreamj -> CFileLoader::LoadAtomicFile(RwStream*, unsigned int) _Z15_rwCPUHave3DNowv -> _rwCPUHave3DNow() _ZN10CTimeCycle33m_nCurrentFluffyCloudsBottomGreenE -> CTimeCycle::m_nCurrentFluffyCloudsBottomGreen _Z17NewTileRendererCBP8RwCameraiiPv -> NewTileRendererCB(RwCamera*, int, int, void*) _Z21emu_ShaderListCompilePjj -> emu_ShaderListCompile(unsigned int*, unsigned int) _ZN4CPed7UndressEPKc -> CPed::Undress(char const*) _Z8GetLightj -> GetLight(unsigned int) _ZN10CStreaming17IsObjectInCdImageEi -> CStreaming::IsObjectInCdImage(int) _Z11RwV3dLengthPK5RwV3d -> RwV3dLength(RwV3d const*) _ZN5CFont10SetFlashOnEv -> CFont::SetFlashOn() _Z13_rwPipeAttachv -> _rwPipeAttach() _ZN11RenderQueue7ProcessEv -> RenderQueue::Process() _ZN18CAnimBlendSequence22RemoveUncompressedDataEv -> CAnimBlendSequence::RemoveUncompressedData() _ZN7CObject14nNoTempObjectsE -> CObject::nNoTempObjects _ZN3xml9AttributeC2ERKSsS2_ -> xml::Attribute::Attribute(std::basic_string, std::allocator > const&, std::basic_string, std::allocator > const&) _ZN5CBoat19ModifyHandlingValueERKb -> CBoat::ModifyHandlingValue(bool const&) _ZN14cSampleManager21SetChannel3DDistancesEjff -> cSampleManager::SetChannel3DDistances(unsigned int, float, float) _ZN10CTimeCycle21m_fCurrentAmbientBlueE -> CTimeCycle::m_fCurrentAmbientBlue _ZN10CPlayerPed23MakeChangesForNewWeaponEi -> CPlayerPed::MakeChangesForNewWeapon(int) _ZN11CAutomobile13IsDoorMissingEj -> CAutomobile::IsDoorMissing(unsigned int) _Z15AND_BillingInitv -> AND_BillingInit() _ZN10CStreaming13RetryLoadFileEi -> CStreaming::RetryLoadFile(int) _ZN11CQuaternion8MultiplyERKS_S1_ -> CQuaternion::Multiply(CQuaternion const&, CQuaternion const&) _ZN20CPedAttractorManager15ms_iCheckPeriodE -> CPedAttractorManager::ms_iCheckPeriod _ZN13RQVertexStateD0Ev -> RQVertexState::~RQVertexState() _ZN10CGameLogic13ShortCutStateE -> CGameLogic::ShortCutState _ZNK20CPedAttractorManager12HasEmptySlotEPK9C2dEffect -> CPedAttractorManager::HasEmptySlot(C2dEffect const*) const _Z33_rpGeometryGetTKListFirstRegEntryv -> _rpGeometryGetTKListFirstRegEntry() _Z29RxPipelineNodeCloneDefinitionP14RxPipelineNodeP19RxClusterDefinition -> RxPipelineNodeCloneDefinition(RxPipelineNode*, RxClusterDefinition*) _ZN8CCredits15PrintCreditTextEffPtRjf -> CCredits::PrintCreditText(float, float, unsigned short*, unsigned int&, float) _ZN10CSetPieces6AddOneEh9CVector2DS0_S0_S0_S0_S0_ -> CSetPieces::AddOne(unsigned char, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D) _ZN15CClumpModelInfo16GetAnimFileIndexEv -> CClumpModelInfo::GetAnimFileIndex() _ZN13CCarGenerator7ProcessEv -> CCarGenerator::Process() _ZN6CWorld11ms_aSectorsE -> CWorld::ms_aSectors _ZN9CRenderer24RenderEverythingBarRoadsEv -> CRenderer::RenderEverythingBarRoads() _ZNKSt13bad_exception4whatEv -> std::bad_exception::what() const _Z23emu_ArraysShareResourceh -> emu_ArraysShareResource(unsigned char) _Z25RQ_Command_rqSetAlphaTestRPc -> RQ_Command_rqSetAlphaTest(char*&) _ZN4CPad16GetLookLeftRightEv -> CPad::GetLookLeftRight() _ZN4CPed4LookEv -> CPed::Look() _Z17OS_SystemGetAppIdv -> OS_SystemGetAppId() _Z25RpMatFXAtomicQueryEffectsP8RpAtomic -> RpMatFXAtomicQueryEffects(RpAtomic*) _ZN5CBike18SetRemoveAnimFlagsEP4CPed -> CBike::SetRemoveAnimFlags(CPed*) _ZN8RadarMap8ActivateEv -> RadarMap::Activate() _ZN7CEntityD0Ev -> CEntity::~CEntity() _Z32RtAnimInterpolatorSetCurrentAnimP18RtAnimInterpolatorP15RtAnimAnimation -> RtAnimInterpolatorSetCurrentAnim(RtAnimInterpolator*, RtAnimAnimation*) _ZN9CTxdStore10AddTxdSlotEPKc -> CTxdStore::AddTxdSlot(char const*) _ZN10CStreaming28SetMissionDoesntRequireModelEi -> CStreaming::SetMissionDoesntRequireModel(int) _Z17RwRasterClearRectP6RwRecti -> RwRasterClearRect(RwRect*, int) _Z13OS_FileDelete14OSFileDataAreaPKc -> OS_FileDelete(OSFileDataArea, char const*) _Z18WarGamepadShutdownv -> WarGamepadShutdown() _Z21OS_SendStatEventFlushv -> OS_SendStatEventFlush() _ZN7CReplay19ms_nNumGang2_StoredE -> CReplay::ms_nNumGang2_Stored _Z7ObrInt6iiiiii -> ObrInt6(int, int, int, int, int, int) _ZN6CPedIK30ExtractYawAndPitchLocalSkinnedEP18AnimBlendFrameDataRfS2_ -> CPedIK::ExtractYawAndPitchLocalSkinned(AnimBlendFrameData*, float&, float&) _ZN12CMenuManager17HandleScrollInputEv -> CMenuManager::HandleScrollInput() _ZTSN9__gnu_cxx20recursive_init_errorE -> typeinfo name for __gnu_cxx::recursive_init_error _Z19RxClusterResizeDataP9RxClusterj -> RxClusterResizeData(RxCluster*, unsigned int) _Z17IsPointInsideLinefffffff -> IsPointInsideLine(float, float, float, float, float, float, float) _ZN7ZIPFile4FindEPKc -> ZIPFile::Find(char const*) _ZN13cAudioManager27IsMissionAudioSamplePlayingEh -> cAudioManager::IsMissionAudioSamplePlaying(unsigned char) _Z14OS_PointerLockb -> OS_PointerLock(bool) _ZN9CMessages13ClearMessagesEb -> CMessages::ClearMessages(bool) _Z16RQDrawNonIndexedP8RQShader10RQDrawModejj -> RQDrawNonIndexed(RQShader*, RQDrawMode, unsigned int, unsigned int) _ZN8CShadows18CastShadowEntityXYEP7CEntityffffP7CVectorffffshhhffPP10CPolyBunch -> CShadows::CastShadowEntityXY(CEntity*, float, float, float, float, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, float, CPolyBunch**) _ZNSt9exceptionD0Ev -> std::exception::~exception() _ZN10CStreaming24RemoveUnusedBigBuildingsEi -> CStreaming::RemoveUnusedBigBuildings(int) _ZN13cAudioManager30AddDetailsToRequestedOrderListEh -> cAudioManager::AddDetailsToRequestedOrderList(unsigned char) _ZN9CSprite2d12InitPerFrameEv -> CSprite2d::InitPerFrame() _Z17RwStreamWriteRealP8RwStreamPKfj -> RwStreamWriteReal(RwStream*, float const*, unsigned int) _ZN18CVisibilityPlugins20ClumpCopyConstructorEPvPKvii -> CVisibilityPlugins::ClumpCopyConstructor(void*, void const*, int, int) _Z27emu_ShutdownAltRenderTargetv -> emu_ShutdownAltRenderTarget() _ZN7CSprite17FlushSpriteBufferEv -> CSprite::FlushSpriteBuffer() _Z28RxPipelineNodeCreateInitDataP14RxPipelineNodej -> RxPipelineNodeCreateInitData(RxPipelineNode*, unsigned int) _ZN13cMusicManagerC2Ev -> cMusicManager::cMusicManager() _ZN6CMBlurC1Ev -> CMBlur::CMBlur() _Z37RpAnimBlendClumpRemoveAllAssociationsP7RpClump -> RpAnimBlendClumpRemoveAllAssociations(RpClump*) _ZN12XMLConfigure23AttributeIsAnimationEndERKPN3xml9AttributeE -> XMLConfigure::AttributeIsAnimationEnd(xml::Attribute* const&) _ZN17CPedStopAttractor11ms_fSpacingE -> CPedStopAttractor::ms_fSpacing _ZN6CStats15FindChaseStringEf -> CStats::FindChaseString(float) _ZN9CTxdStore7LoadTxdEiPKc -> CTxdStore::LoadTxd(int, char const*) _ZN12CMenuManager22RequestFrontEndStartUpEv -> CMenuManager::RequestFrontEndStartUp() _ZNKSt10bad_typeid4whatEv -> std::bad_typeid::what() const _ZN9ES2Shader9aBindingsE -> ES2Shader::aBindings _Z33_rpAtomicResyncInterpolatedSphereP8RpAtomic -> _rpAtomicResyncInterpolatedSphere(RpAtomic*) _Z36WorldReplaceNormalLightsWithScorchedP7RpWorldf -> WorldReplaceNormalLightsWithScorched(RpWorld*, float) _ZN12CMenuManager17DrawLoadingScreenEv -> CMenuManager::DrawLoadingScreen() _ZN13cAudioManager15GetWFORITalkSfxEP4CPedt -> cAudioManager::GetWFORITalkSfx(CPed*, unsigned short) _Z25SetBikeAtomicVisibilityCBP8RwObjectPv -> SetBikeAtomicVisibilityCB(RwObject*, void*) _Z10NvCopyMatfPA4_fPA4_Kf -> NvCopyMatf(float (*) [4], float const (*) [4]) _Z14RwBBoxAddPointP6RwBBoxPK5RwV3d -> RwBBoxAddPoint(RwBBox*, RwV3d const*) _ZN9CBuildingD2Ev -> CBuilding::~CBuilding() _ZN11TouchAnalogD2Ev -> TouchAnalog::~TouchAnalog() _ZN10CPlayerPed19RestoreSprintEnergyEf -> CPlayerPed::RestoreSprintEnergy(float) _ZN13CShadowCamera8SetLightEP7RpLight -> CShadowCamera::SetLight(RpLight*) _ZN9EmuShaderC2EPKcS1_ -> EmuShader::EmuShader(char const*, char const*) _ZN6CStats21GetPercentageProgressEv -> CStats::GetPercentageProgress() _ZN6CStats11HeadsPoppedE -> CStats::HeadsPopped _ZN5CDraw9FadeGreenE -> CDraw::FadeGreen _ZN11Touchscreen11GetButtonAtEff -> Touchscreen::GetButtonAt(float, float) _Z30WarGameService_ShowLeaderboardPKc -> WarGameService_ShowLeaderboard(char const*) _ZN8CVehicle12AddPassengerEP4CPedh -> CVehicle::AddPassenger(CPed*, unsigned char)